UI: Compat: Update owned game title IDs when ApplicationLibrary app count updates

This commit is contained in:
Evan Husted 2025-01-19 17:41:31 -06:00
parent e676fd8b17
commit 7fcd9b792e

View File

@ -1,19 +1,18 @@
using CommunityToolkit.Mvvm.ComponentModel;
using ExCSS;
using Gommon;
using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Ava.Utilities.AppLibrary;
using System.Collections.Generic;
using System.Linq;
namespace Ryujinx.Ava.Utilities.Compat
{
public partial class CompatibilityViewModel : ObservableObject
public class CompatibilityViewModel : BaseModel
{
[ObservableProperty] private bool _onlyShowOwnedGames = true;
private bool _onlyShowOwnedGames = true;
private IEnumerable<CompatibilityEntry> _currentEntries = CompatibilityCsv.Entries;
private readonly string[] _ownedGameTitleIds = [];
private readonly ApplicationLibrary _appLibrary;
private string[] _ownedGameTitleIds = [];
public IEnumerable<CompatibilityEntry> CurrentEntries => OnlyShowOwnedGames
? _currentEntries.Where(x =>
@ -24,14 +23,23 @@ namespace Ryujinx.Ava.Utilities.Compat
public CompatibilityViewModel(ApplicationLibrary appLibrary)
{
_appLibrary = appLibrary;
appLibrary.ApplicationCountUpdated += (_, _)
=> _ownedGameTitleIds = appLibrary.Applications.Keys.Select(x => x.ToString("X16")).ToArray();
_ownedGameTitleIds = appLibrary.Applications.Keys.Select(x => x.ToString("X16")).ToArray();
}
PropertyChanged += (_, args) =>
public bool OnlyShowOwnedGames
{
get => _onlyShowOwnedGames;
set
{
if (args.PropertyName is nameof(OnlyShowOwnedGames))
OnPropertyChanged(nameof(CurrentEntries));
};
OnPropertyChanging();
OnPropertyChanging(nameof(CurrentEntries));
_onlyShowOwnedGames = value;
OnPropertyChanged();
OnPropertyChanged(nameof(CurrentEntries));
}
}
public void Search(string searchTerm)