mirror of
https://github.com/GreemDev/Ryujinx.git
synced 2025-01-23 05:24:56 +03:00
UI: Compat: Update owned game title IDs when ApplicationLibrary app count updates
This commit is contained in:
parent
e676fd8b17
commit
7fcd9b792e
@ -1,19 +1,18 @@
|
||||
using CommunityToolkit.Mvvm.ComponentModel;
|
||||
using ExCSS;
|
||||
using Gommon;
|
||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
|
||||
namespace Ryujinx.Ava.Utilities.Compat
|
||||
{
|
||||
public partial class CompatibilityViewModel : ObservableObject
|
||||
public class CompatibilityViewModel : BaseModel
|
||||
{
|
||||
[ObservableProperty] private bool _onlyShowOwnedGames = true;
|
||||
private bool _onlyShowOwnedGames = true;
|
||||
|
||||
private IEnumerable<CompatibilityEntry> _currentEntries = CompatibilityCsv.Entries;
|
||||
private readonly string[] _ownedGameTitleIds = [];
|
||||
private readonly ApplicationLibrary _appLibrary;
|
||||
private string[] _ownedGameTitleIds = [];
|
||||
|
||||
public IEnumerable<CompatibilityEntry> CurrentEntries => OnlyShowOwnedGames
|
||||
? _currentEntries.Where(x =>
|
||||
@ -24,14 +23,23 @@ namespace Ryujinx.Ava.Utilities.Compat
|
||||
|
||||
public CompatibilityViewModel(ApplicationLibrary appLibrary)
|
||||
{
|
||||
_appLibrary = appLibrary;
|
||||
_ownedGameTitleIds = appLibrary.Applications.Keys.Select(x => x.ToString("X16")).ToArray();
|
||||
appLibrary.ApplicationCountUpdated += (_, _)
|
||||
=> _ownedGameTitleIds = appLibrary.Applications.Keys.Select(x => x.ToString("X16")).ToArray();
|
||||
|
||||
PropertyChanged += (_, args) =>
|
||||
_ownedGameTitleIds = appLibrary.Applications.Keys.Select(x => x.ToString("X16")).ToArray();
|
||||
}
|
||||
|
||||
public bool OnlyShowOwnedGames
|
||||
{
|
||||
get => _onlyShowOwnedGames;
|
||||
set
|
||||
{
|
||||
if (args.PropertyName is nameof(OnlyShowOwnedGames))
|
||||
OnPropertyChanged(nameof(CurrentEntries));
|
||||
};
|
||||
OnPropertyChanging();
|
||||
OnPropertyChanging(nameof(CurrentEntries));
|
||||
_onlyShowOwnedGames = value;
|
||||
OnPropertyChanged();
|
||||
OnPropertyChanged(nameof(CurrentEntries));
|
||||
}
|
||||
}
|
||||
|
||||
public void Search(string searchTerm)
|
||||
|
Loading…
Reference in New Issue
Block a user