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UI: collapse LoadFromStream into static ctor
pass the index get delegate to the struct instead of the entire header
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@ -11,7 +11,7 @@ using System.Text;
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namespace Ryujinx.Ava.Utilities.Compat
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{
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public struct ColumnIndices(SepReaderHeader header)
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public struct ColumnIndices(Func<string, int> getIndex)
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{
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public const string TitleIdCol = "\"title_id\"";
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public const string GameNameCol = "\"game_name\"";
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@ -19,11 +19,11 @@ namespace Ryujinx.Ava.Utilities.Compat
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public const string StatusCol = "\"status\"";
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public const string LastUpdatedCol = "\"last_updated\"";
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public readonly int TitleId = header.IndexOf(TitleIdCol);
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public readonly int GameName = header.IndexOf(GameNameCol);
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public readonly int Labels = header.IndexOf(LabelsCol);
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public readonly int Status = header.IndexOf(StatusCol);
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public readonly int LastUpdated = header.IndexOf(LastUpdatedCol);
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public readonly int TitleId = getIndex(TitleIdCol);
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public readonly int GameName = getIndex(GameNameCol);
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public readonly int Labels = getIndex(LabelsCol);
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public readonly int Status = getIndex(StatusCol);
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public readonly int LastUpdated = getIndex(LastUpdatedCol);
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}
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public class CompatibilityCsv
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@ -34,13 +34,8 @@ namespace Ryujinx.Ava.Utilities.Compat
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.GetManifestResourceStream("RyujinxGameCompatibilityList")!;
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csvStream.Position = 0;
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LoadFromStream(csvStream);
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}
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public static void LoadFromStream(Stream stream)
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{
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using SepReader reader = Sep.Reader().From(stream);
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ColumnIndices columnIndices = new(reader.Header);
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using SepReader reader = Sep.Reader().From(csvStream);
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ColumnIndices columnIndices = new(reader.Header.IndexOf);
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Entries = reader
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.Enumerate(row => new CompatibilityEntry(ref columnIndices, row))
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