Isaac Marovitz
b4f468c653
Load attachments
2024-12-23 21:17:21 -06:00
Isaac Marovitz
3117aeca7f
Cleanup Shader I/O
2024-12-23 21:17:17 -06:00
Isaac Marovitz
987a42ce30
Fix fragment shader bindings
2024-12-23 21:17:09 -06:00
Isaac Marovitz
fc7f09624c
Fix VertexBuffers
...
Naive non-managed approach
2024-12-23 21:16:57 -06:00
Isaac Marovitz
e2445990a5
Fix some shader gen problems…
2024-12-23 21:16:52 -06:00
Isaac Marovitz
dc4305f1cf
Formatting
2024-12-23 21:16:48 -06:00
Isaac Marovitz
b7a0aefa80
Make TypeConversion failure an error
2024-12-23 21:16:42 -06:00
Isaac Marovitz
7a99143a8a
Fix MSL Reinterpret Casts
2024-12-23 21:16:39 -06:00
Isaac Marovitz
89d1caf30f
Dont set Vertex Attributes for now
2024-12-23 21:16:35 -06:00
Isaac Marovitz
de7b3e7dac
Remove capture code
2024-12-23 21:16:31 -06:00
Isaac Marovitz
94e15aa662
Bind Textures & Samplers
2024-12-23 21:16:27 -06:00
Isaac Marovitz
b157a8e549
Revise ISampler
2024-12-23 21:16:20 -06:00
Isaac Marovitz
6685041545
Try again
2024-12-23 21:16:15 -06:00
Isaac Marovitz
b8630b5c45
Resolve warning
2024-12-23 21:16:12 -06:00
Isaac Marovitz
c0da3d68ca
Formatting
2024-12-23 21:16:07 -06:00
Isaac Marovitz
76bafe75f4
FIx build
2024-12-23 21:15:56 -06:00
Isaac Marovitz
3c562d8906
Fix some rebase errors
2024-12-23 21:15:36 -06:00
Isaac Marovitz
df0dc4454b
End Pass on Dispose
2024-12-23 21:15:33 -06:00
Isaac Marovitz
26ea1e6d37
Don’t change Render State if Vertex Function is Invalid
2024-12-23 21:15:26 -06:00
Isaac Marovitz
e8d0212ec6
“Report” Driver
2024-12-23 21:15:18 -06:00
Isaac Marovitz
e7197877a2
Adjust function signature
2024-12-23 21:15:14 -06:00
Isaac Marovitz
dff9046f55
Get it building again
2024-12-23 21:15:07 -06:00
Isaac Marovitz
cb36036faa
Render Targets
2024-12-23 21:15:01 -06:00
Isaac Marovitz
c4cf4895d8
format
2024-12-23 21:14:55 -06:00
Isaac Marovitz
b6116da940
Formatting
2024-12-23 21:14:50 -06:00
Isaac Marovitz
fbcd9994c8
smh
2024-12-23 21:14:18 -06:00
Isaac Marovitz
5d90932277
Dont specify [[stage_in]] on fragment
2024-12-23 21:14:06 -06:00
Isaac Marovitz
037157135e
If one shader fails, whole program fails
2024-12-23 21:12:41 -06:00
Isaac Marovitz
d45c7711ba
Fix fragment shaders (and fuck everything up)
2024-12-23 21:09:35 -06:00
Isaac Marovitz
b3629e3a8b
Vertex buffer data
2024-12-23 21:09:25 -06:00
Isaac Marovitz
c216028d00
Dont be stupid
2024-12-23 21:09:18 -06:00
Isaac Marovitz
02fbcfbadb
Dont set 0 attributes
2024-12-23 21:09:07 -06:00
Isaac Marovitz
a5c1b6a255
Reset Descriptor instead of making a new object
2024-12-23 21:09:00 -06:00
Isaac Marovitz
be1d099879
Set Vertex Descriptor properly
2024-12-23 21:08:54 -06:00
Isaac Marovitz
3529fcd592
Start vertex descriptor work
2024-12-23 21:08:44 -06:00
Isaac Marovitz
3398977c97
Implement CreateProgram
2024-12-23 21:08:35 -06:00
Isaac Marovitz
fe62c794b9
Fix fragment output color
2024-12-23 21:08:21 -06:00
Isaac Marovitz
2e3509f8e8
Set TargetLanguage for Metal to MSL
2024-12-23 21:08:06 -06:00
Isaac Marovitz
d65858be25
Fix IoMap variable names
...
Output struct
Lazy Vertex IO
Output fixes
Fix output struct definition
MSL Binding Model description
Might need tweaks/adjustments
Cleanup
Typo + Format
2024-12-23 21:07:58 -06:00
Isaac Marovitz
2a28950739
Fix ETC2 PTA formats
...
Format
2024-12-23 21:07:52 -06:00
Isaac Marovitz
4587905cd8
Partial TextureQuerySamples
2024-12-23 21:07:07 -06:00
Isaac Marovitz
9cc56a3bca
Fix instructions
2024-12-23 21:06:58 -06:00
Isaac Marovitz
b06afd1a1f
LDR ASTC
2024-12-23 21:06:52 -06:00
Isaac Marovitz
7182ac7233
Get build working again (values likely wrong)
2024-12-23 21:06:45 -06:00
Isaac Marovitz
398b6cb60e
dotnet format
2024-12-23 21:06:31 -06:00
Isaac Marovitz
c5522e3694
Back to where we were
...
First special instruction
Start Load/Store implementation
Start TextureSample
Sample progress
I/O Load/Store Progress
Rest of load/store
TODO: Currently, the generator still assumes the GLSL style of I/O attributres. On MSL, the vertex function should output a struct which contains a float4 with the required position attribute.
TextureSize and VectorExtract
Fix UserDefined IO Vars
Fix stage input struct names
2024-12-23 21:05:34 -06:00
Isaac Marovitz
a3da70edc2
Boot TOTK
2024-12-23 21:05:28 -06:00
Evan Husted
14999a1d51
Merge branch 'master' into new-metal
2024-12-23 21:04:54 -06:00
Isaac Marovitz
94e699eeba
Boot Sonic Mania
2024-12-23 21:01:19 -06:00
Isaac Marovitz
b1785c0b14
Update for new Shader IR format
2024-12-23 21:01:10 -06:00