Starship/yamls/eu/rev0/main.yaml

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- name: makerom
type: code
start: 0x0
subsegments:
- {start: 0x0, type: header, name: header}
- {start: 0x40, type: textbin, name: ipl3}
- {start: 0x1000, type: asm, vram: 0x80000400, name: entry}
- name: main
type: code
start: 0x1050
vram: 0x800004D0
bss_size: 0x9B1F0
subsegments:
# Microcode
- [0x01050, textbin, rspboot]
- [0x01120, textbin, aspmain]
- [0x02010, textbin, f3dex]
# Nintendo libraries
- [0x03440, c, sys/sys_joybus]
- [0x03A80, c, sys/sys_lib]
- [0x04220, c, sys/sys_lights]
- [0x046A0, c, sys/sys_main]
- [0x05A10, c, sys/sys_math]
- [0x06270, c, sys/sys_matrix]
- [0x07B10, c, sys/sys_memory]
- [0x07B50, c, sys/sys_timer]
- [0x07D20, c, sys/sys_save]
- [0x07FB0, c, sys/sys_fault]
- [0x08CB0, c, audio/audio_synthesis]
- [0x0C860, c, audio/audio_heap]
- [0x0F070, c, audio/audio_load]
- [0x123F0, c, audio/audio_playback]
- [0x13F60, c, audio/audio_effects]
- [0x14A00, c, audio/audio_seqplayer]
- [0x175B0, c, audio/audio_general]
- [0x1EBA0, c, audio/audio_thread]
- [0x1FAB0, c, driverominit]
- [0x1FAC0, hasm, mio0]
- [0x1FB60, hasm, rdramcheck]
- [0x1FC10, textbin, alt_ipl3]
- [0x20630, c, libc_sprintf]
- [0x20700, c, libc_math64]
- [0x20AB0, hasm, libc_math64_fp]
# Libultra
- [0x20C10, asm]
- [0x20FD0, asm]
- [0x21230, asm]
- [0x21370, asm]
- [0x214C0, asm]
- [0x21570, asm]
- [0x21B90, asm]
- [0x21E20, asm]
- [0x22310, asm]
- [0x22390, asm]
- [0x22440, asm]
- [0x22550, asm]
- [0x225F0, asm]
- [0x22770, asm]
- [0x227E0, asm]
- [0x229A0, asm]
- [0x229D0, asm]
- [0x22A40, asm]
- [0x22AB0, asm]
- [0x22E40, asm]
- [0x22E50, asm]
- [0x22FA0, asm]
- [0x23450, asm]
- [0x23730, asm]
- [0x23CB0, asm]
- [0x23D40, asm]
- [0x24070, asm]
- [0x24080, asm]
- [0x24160, asm]
- [0x24460, asm]
- [0x24C70, asm]
- [0x24D10, asm]
- [0x259D0, asm]
- [0x25A00, asm]
- [0x25A10, asm]
- [0x25C60, asm]
- [0x25D40, asm]
- [0x25D50, asm]
- [0x25E00, asm]
- [0x25E10, asm]
- [0x25EC0, asm]
- [0x25FC0, asm]
- [0x26000, asm] # exceptasm
- [0x26D80, asm]
- [0x270F0, asm]
- [0x27980, asm]
- [0x27BF0, asm]
- [0x27D70, asm]
- [0x27EB0, asm]
- [0x27EC0, asm]
- [0x27ED0, asm]
- [0x281E0, asm]
- [0x28260, asm]
- [0x282E0, asm]
- [0x28320, asm]
- [0x283B0, asm]
- [0x283E0, asm]
- [0x288B0, asm]
- [0x288D0, asm]
- [0x288E0, asm]
- [0x28C40, asm]
- [0x28D40, asm]
- [0x29110, asm]
- [0x29860, asm]
- [0x29880, asm]
- [0x29930, asm]
- [0x29990, asm]
- [0x299F0, asm]
- [0x29A90, asm]
- [0x29D30, asm]
- [0x2A7F0, asm]
- [0x2A850, asm]
- [0x2AB60, asm]
- [0x2AE30, asm]
- [0x2AEC0, asm]
- [0x2B740, asm]
- [0x2B8E0, asm]
- [0x2B9F0, asm]
- [0x2BAB0, asm]
- [0x2BAC0, asm]
- [0x2BB20, asm]
- [0x2BB70, asm]
- [0x2BC10, asm]
- [0x2BC60, asm]
- [0x2BDF0, asm]
- [0x2BE00, asm]
- [0x2BEA0, asm]
- [0x2C7B0, asm]
- [0x2D3B0, asm]
- [0x2DFB0, asm]
- [0x2EA90, asm]
- [0x2EE90, asm]
- [0x2EEE0, asm]
# Game engine
- [0x2F090, c, engine/fox_360]
- [0x36870, c, engine/fox_beam]
- [0x3E640, c, engine/fox_bg]
- [0x43A10, c, engine/fox_boss]
- [0x43DD0, c, engine/fox_tank]
- [0x49610, c, engine/fox_demo]
- [0x52630, c, engine/fox_display]
- [0x59690, c, engine/fox_load]
- [0x5A0B0, c, engine/fox_edata]
- [0x5A280, c, engine/fox_edisplay]
- [0x61AF0, c, engine/fox_enmy]
- [0x6B360, c, engine/fox_enmy2]
- [0x77DD0, c, engine/fox_effect]
- [0x84F00, c, engine/fox_fade]
- [0x85280, c, engine/fox_blur]
- [0x854C0, c, engine/fox_hud]
- [0x988D0, c, engine/fox_col1]
- [0x9AED0, c, engine/fox_std_lib]
- [0xA2A40, c, engine/fox_game]
- [0xA48D0, c, engine/fox_col2]
- [0xA4EE0, c, engine/fox_pause]
- [0xA5190, c, engine/fox_play]
- [0xBA080, c, engine/fox_rcp]
- [0xBBA10, c, engine/fox_radio]
- [0xBD3B0, c, engine/fox_reset]
- [0xBD680, c, engine/fox_versus]
- [0xC3ED0, c, engine/fox_message]
- [0xC46C0, c, engine/fox_save]
# DATA - Microcode
- [0xC49F0, data, aspmain]
- [0xC4D20, data, audio/audio_tables]
- [0xC5500, data, f3dex]
# DATA - Nintendo Libraries
- [0xC5D00, data, sys/sys_main]
- [0xC5D60, data, sys/sys_math]
- [0xC5DA0, data, sys/sys_matrix]
- [0xC5E70, data, sys/sys_fault]
- [0xC6050, data, audio/audio_synthesis]
- [0xC6130, data, audio/audio_heap]
- [0xC66D0, data, audio/audio_load]
- [0xC6CA0, data, audio/audio_playback]
- [0xC7080, data, audio/audio_effects]
- [0xC70A0, data, audio/audio_seqplayer]
- [0xC7460, data, audio/audio_general]
- [0xC8C60, data, audio/audio_context]
- [0xC93E0, data, audio/audio_thread]
- [0xC9410, data, libc_sprintf]
# DATA - Libultra
- [0xC9450, data, libultra]
# RODATA - Nintendo Libraries
- [0xC9860, .rodata, sys/sys_math]
- [0xC98B0, .rodata, sys/sys_matrix]
- [0xC98C0, .rodata, sys/sys_save]
- [0xC99E0, .rodata, sys/sys_fault]
- [0xC9DC0, .rodata, audio/audio_synthesis]
- [0xC9E00, .rodata, audio/audio_heap]
- [0xC9E20, .rodata, audio/audio_load]
- [0xC9E50, .rodata, audio/audio_playback]
- [0xC9E80, .rodata, audio/audio_effects]
- [0xC9EB0, .rodata, audio/audio_seqplayer]
- [0xCA560, .rodata, audio/audio_general]
- [0xCA880, .rodata, audio/audio_thread]
- [0xCAAA0, .rodata, libc_math64]
# RODATA - Libultra
- [0xCAAC0, rodata]
- [0xCAAD0, rodata]
- [0xCAB20, rodata]
- [0xCAB70, rodata]
- [0xCAC70, rodata]
- [0xCACE0, rodata]
- [0xCAD00, rodata]
- [0xCAD10, rodata]
- [0xCAD70, rodata]
- [0xCB1E0, rodata]
# DATA - Game engine
- [0xCB220, data, engine/fox_360]
- [0xCB350, data, engine/fox_beam]
- [0xCB3C0, data, engine/fox_bg]
- [0xCB620, data, engine/fox_boss]
- [0xCB690, data, engine/fox_tank]
- [0xCB6F0, data, engine/fox_demo]
- [0xCB9B0, data, engine/fox_display]
- [0xCBB40, .data, engine/fox_load]
- [0xCD860, data, engine/fox_edata]
- [0xD1360, data, engine/fox_edisplay]
- [0xD1790, data, engine/fox_enmy]
- [0xD1970, data, engine/fox_enmy2]
- [0xD2ED0, data, engine/fox_effect]
- [0xD3360, data, engine/fox_hud]
- [0xD4440, data, engine/fox_std_lib]
- [0xD46E0, data, engine/fox_game]
- [0xD47A0, data, engine/fox_col2]
- [0xD4DD0, data, engine/fox_play]
- [0xD5000, data, engine/fox_context]
- [0xD5030, data, engine/fox_rcp]
- [0xD68F0, data, engine/fox_radio]
- [0xD6900, data, engine/fox_reset]
- [0xD6910, data, engine/fox_versus]
- [0xD6C50, data, engine/fox_save]
# RODATA - Game engine
- [0xD6D40, .rodata, engine/fox_360]
- [0xD7020, .rodata, engine/fox_beam]
- [0xD72C0, .rodata, engine/fox_bg]
- [0xD7500, .rodata, engine/fox_boss]
- [0xD7520, .rodata, engine/fox_tank]
- [0xD7680, .rodata, engine/fox_demo]
- [0xD7CD0, .rodata, engine/fox_display]
- [0xD7ED0, .rodata, engine/fox_load]
- [0xD7F50, .rodata, engine/fox_edisplay]
- [0xD8300, .rodata, engine/fox_enmy]
- [0xD8980, .rodata, engine/fox_enmy2]
- [0xD9160, .rodata, engine/fox_effect]
- [0xD9620, .rodata, engine/fox_fade]
- [0xD9650, .rodata, engine/fox_hud]
- [0xDA120, .rodata, engine/fox_col1]
- [0xDA130, .rodata, engine/fox_std_lib]
- [0xDA240, .rodata, engine/fox_game]
- [0xDA2C0, .rodata, engine/fox_col2]
- [0xDA2D0, .rodata, engine/fox_pause]
- [0xDA2E0, .rodata, engine/fox_play]
- [0xDABF0, .rodata, engine/fox_radio]
- [0xDB210, .rodata, engine/fox_versus]
- [0xDB350, .rodata, engine/fox_message]
- [0xDB420, .rodata, engine/fox_save]
# Common assets
- [0xDB490, .data, engine/fox_shapes]
- [0xDCC70, .data, engine/fox_wheels]
- [0xDDA10, .data, engine/fox_msg_palette]
- [0xDDA90, data, engine/fox_msg_textures]
- [0xDE790, .data, engine/fox_rcp_init]
- [0xDE800, .data, audio/wave_samples]
- [0xDF420, .data, audio/note_data]
# Nintendo Library bss
- { type: bss, vram: 0x800DF9F0, name: sys/sys_joybus }
- { type: bss, vram: 0x800DFA70, name: sys/sys_main }
- { type: bss, vram: 0x8013D510, name: sys/sys_math }
- { type: bss, vram: 0x8013D530, name: sys/sys_matrix }
- { type: bss, vram: 0x8013E540, name: sys/sys_memory }
- { type: bss, vram: 0x80146D50, name: sys/sys_timer }
- { type: bss, vram: 0x801470D0, name: sys/sys_save }
- { type: bss, vram: 0x801474D0, name: sys/sys_fault }
- { type: bss, vram: 0x80147EB0, name: audio/audio_synthesis }
- { type: bss, vram: 0x80148EF0, name: audio/audio_load }
- { type: bss, vram: 0x80148FD0, name: audio/audio_general }
- { type: bss, vram: 0x8014DBB0, name: audio/audio_context }
- { type: bss, vram: 0x80157F10, name: audio/audio_thread }
# Libultra bss
- { type: bss, vram: 0x80158790, name: libultra }
# Game engine bss
- { type: bss, vram: 0x80161A70, name: engine/fox_360 }
- { type: bss, vram: 0x80161AC0, name: engine/fox_beam }
- { type: bss, vram: 0x80161AD0, name: engine/fox_bg }
- { type: bss, vram: 0x80163510, name: engine/fox_boss }
- { type: bss, vram: 0x80163520, name: engine/fox_display }
- { type: bss, vram: 0x80163740, name: engine/fox_edisplay }
- { type: bss, vram: 0x801637E0, name: engine/fox_enmy }
- { type: bss, vram: 0x80163800, name: engine/fox_enmy2 }
- { type: bss, vram: 0x80163810, name: engine/fox_hud }
- { type: bss, vram: 0x80163AC0, name: engine/fox_col1 }
- { type: bss, vram: 0x80163B10, name: engine/fox_std_lib }
- { type: bss, vram: 0x80163B80, name: engine/fox_game }
- { type: bss, vram: 0x80163BC0, name: engine/fox_play }
- { type: bss, vram: 0x80163BE0, name: engine/fox_context}
- { type: bss, vram: 0x8017A6F0, name: engine/fox_rcp }
- { type: bss, vram: 0x8017A890, name: engine/fox_radio }
- { type: bss, vram: 0x8017A8C0, name: engine/fox_versus }
- { type: bss, vram: 0x8017A9E0, name: engine/fox_save }
- name: dma_table
type: code
start: 0xE0570
vram: 0x8017ABE0
follows_vram: main
subsegments:
- [0xE0570, .data, dmatable]
- name: buffers
exclusive_ram_id: buffer
type: code
vram: 0x80289000
bss_size: 0x177000
subsegments:
- { type: .bss, vram: 0x80289000, name: buffers }