Starship/srcjp/engine/fox_load.c

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#include "sf64dma.h"
u8 sFillTimer = 3;
#include "fox_load_inits.c"
Scene sCurrentScene = {
NO_OVERLAY,
{ /* 0x1 */ NO_SEGMENT,
/* 0x2 */ NO_SEGMENT,
/* 0x3 */ NO_SEGMENT,
/* 0x4 */ NO_SEGMENT,
/* 0x5 */ NO_SEGMENT,
/* 0x6 */ NO_SEGMENT,
/* 0x7 */ NO_SEGMENT,
/* 0x8 */ NO_SEGMENT,
/* 0x9 */ NO_SEGMENT,
/* 0xA */ NO_SEGMENT,
/* 0xB */ NO_SEGMENT,
/* 0xC */ NO_SEGMENT,
/* 0xD */ NO_SEGMENT,
/* 0xE */ NO_SEGMENT,
/* 0xF */ NO_SEGMENT },
};
2024-05-17 02:45:47 +03:00
#pragma GLOBAL_ASM("asm/jp/rev0/nonmatchings/engine/fox_load/func_800559D0.s")
#pragma GLOBAL_ASM("asm/jp/rev0/nonmatchings/engine/fox_load/func_80055A98.s")
#pragma GLOBAL_ASM("asm/jp/rev0/nonmatchings/engine/fox_load/func_80055D64.s")
#pragma GLOBAL_ASM("asm/jp/rev0/nonmatchings/engine/fox_load/func_800562E8.s")
#pragma GLOBAL_ASM("asm/jp/rev0/nonmatchings/engine/fox_load/D_800DBF90.s")