Starship/include/global.h

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#ifndef GLOBAL_H
#define GLOBAL_H
#include "sys.h"
typedef enum OverlayCalls {
/* 90 */ OVLCALL_FO_CS_COMPLETE = 90,
/* 91 */ OVLCALL_BOSS309_UPDATE,
/* 92 */ OVLCALL_BOSS309_DRAW,
/* 93 */ OVLCALL_BOSS310_UPDATE,
/* 94 */ OVLCALL_BOSS310_DRAW,
/* 95 */ OVLCALL_ACTOR271_UPDATE,
/* 96 */ OVLCALL_ACTOR271_DRAW,
/* 97 */ OVLCALL_ACTOR272_UPDATE,
/* 98 */ OVLCALL_ACTOR272_DRAW,
/* 103 */ OVLCALL_TITLE_UPDATE = 103,
/* 104 */ OVLCALL_TITLE_DRAW,
/* 105 */ OVLCALL_MAP_UPDATE,
/* 106 */ OVLCALL_MAP_DRAW,
/* 107 */ OVLCALL_OPTION_UPDATE,
/* 108 */ OVLCALL_OPTION_DRAW,
/* 109 */ OVLCALL_GAME_OVER_UPDATE,
/* 110 */ OVLCALL_UNKMAP_DRAW,
} OverlayCalls;
#include "sf64audio_external.h"
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#include "functions.h"
#include "variables.h"
#include "context.h"
#include "sf64mesg.h"
#include "assets/ast_radio.h"
#include "sf64object.h"
#include "sf64level.h"
#include "sf64event.h"
#include "sf64player.h"
#include "i1.h"
#include "i2.h"
#include "i3.h"
#include "i4.h"
#include "i5.h"
#include "i6.h"
#include "assets/ast_common.h"
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#endif // GLOBAL_H