Starship/src/mods/object_ram.c

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23 KiB
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#include "object_ram.h"
static RamEntry oRamEntries[7] = {
ORAM_ENTRY(Player, 0, unk_20C, s32), ORAM_ENTRY(Player, 0, unk_19C, s32), ORAM_ENTRY(Player, 0, unk_1A0, s32),
ORAM_ENTRY(Player, 0, dmgType, s32), ORAM_ENTRY(Player, 0, unk_2C0, f32), ORAM_ENTRY(Player, 0, xRot_0FC, f32),
ORAM_ENTRY(Player, 0, zRot_0FC, f32),
};
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static s32 holdTimer = 0;
static s32 selectNum = 0;
static bool oRamActive = false;
static RamModMode oRamMode = RAMMOD_OFF;
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static s32 editMode = EDM_TYPE;
static s32 editing = false;
static s32 editingValue = false;
static fu dataTemp;
static OSContPad* contPress;
static OSContPad* contHold;
static ObjArrayInfo objArrays[] = {
{ NULL, 0, 1, "--" },
{ NULL, sizeof(Player), 1, "PL" },
{ NULL, sizeof(Scenery360), 200, "SC" },
OBJ_ARRAY_INFO(gScenery, "SC"),
OBJ_ARRAY_INFO(gSprites, "SP"),
OBJ_ARRAY_INFO(gActors, "AC"),
OBJ_ARRAY_INFO(gBosses, "BS"),
OBJ_ARRAY_INFO(gItems, "IT"),
OBJ_ARRAY_INFO(gEffects, "EF"),
OBJ_ARRAY_INFO(gPlayerShots, "SH"),
OBJ_ARRAY_INFO(gTexturedLines, "TL"),
OBJ_ARRAY_INFO(gRadarMarks, "RM"),
OBJ_ARRAY_INFO(gBonusText, "BT"),
};
void ObjectRam_EditPosition(RamEntry* entry) {
if ((contPress->button & U_JPAD) && (entry->y > 0)) {
entry->y--;
} else if ((contPress->button & D_JPAD) && (entry->y < SCREEN_HEIGHT)) {
entry->y++;
} else if ((contPress->button & L_JPAD) && (entry->x > 0)) {
entry->x--;
} else if ((contPress->button & R_JPAD) && (entry->x < SCREEN_WIDTH / 2)) {
entry->x++;
}
}
void ObjectRam_EditObject(RamEntry* entry) {
if (contPress->button & U_JPAD) {
entry->type++;
if ((entry->type == ORAM_Scenery360) && (gLevelMode != LEVELMODE_ALL_RANGE)) {
entry->type = ORAM_Scenery;
} else if ((entry->type == ORAM_Scenery) && (gLevelMode == LEVELMODE_ALL_RANGE)) {
entry->type = ORAM_Sprite;
}
} else if (contPress->button & D_JPAD) {
entry->type--;
if ((entry->type == ORAM_Scenery360) && (gLevelMode != LEVELMODE_ALL_RANGE)) {
entry->type = ORAM_Player;
} else if ((entry->type == ORAM_Scenery) && (gLevelMode == LEVELMODE_ALL_RANGE)) {
entry->type = ORAM_Scenery360;
}
}
entry->type = WRAP_MODE(entry->type, ORAM_MAX);
}
void ObjectRam_EditIndex(RamEntry* entry) {
ObjArrayInfo* objInfo = &objArrays[entry->type];
entry->index = MIN(entry->index, objInfo->count - 1);
if (contPress->button & U_JPAD) {
entry->index++;
} else if (contPress->button & D_JPAD) {
entry->index--;
}
entry->index = WRAP_MODE(entry->index, objInfo->count);
}
void ObjectRam_EditFormat(RamEntry* entry) {
if (contPress->button & U_JPAD) {
entry->fmt--;
} else if (contPress->button & D_JPAD) {
entry->fmt++;
}
entry->fmt = WRAP_MODE(entry->fmt, FMT_MAX);
if (entry->fmt == FMT_FLOAT) {
entry->width = 2;
entry->offset &= ~((1 << entry->width) - 1);
}
}
void ObjectRam_EditWidth(RamEntry* entry) {
if ((contPress->button & U_JPAD) && (entry->width < 2)) {
entry->width++;
} else if ((contPress->button & D_JPAD) && (entry->width > 0)) {
entry->width--;
}
if (entry->fmt == FMT_FLOAT) {
entry->width = 2;
}
entry->offset &= ~((1 << entry->width) - 1);
}
void ObjectRam_EditOffset(RamEntry* entry) {
s32 inc;
ObjArrayInfo* objInfo = &objArrays[entry->type];
entry->offset = MIN(entry->offset, objInfo->size - (1 << entry->width));
if (contHold->button & Z_TRIG) {
inc = 0x10;
} else if (contHold->button & R_TRIG) {
inc = 0x100;
} else {
inc = 1 << entry->width;
}
inc *= (contPress->button & D_JPAD) ? -1 : 1;
if (contPress->button & (U_JPAD | D_JPAD)) {
entry->offset += inc;
}
if (entry->offset < 0) {
entry->offset = 0;
} else if (entry->offset >= objInfo->size) {
entry->offset = objInfo->size - (1 << entry->width);
}
}
void ObjectRam_EditValue(RamEntry* entry) {
fu* data = entry->dataPtr;
s32 inc;
if (contHold->button & Z_TRIG) {
inc = (entry->fmt == FMT_HEX) ? 0x10 : 10;
} else if (contHold->button & R_TRIG) {
inc = (entry->fmt == FMT_HEX) ? 0x100 : 100;
} else {
inc = 1;
}
inc *= (contPress->button & D_JPAD) ? -1 : 1;
if (contPress->button & (U_JPAD | D_JPAD)) {
if (!editingValue) {
dataTemp.i = ObjectRam_GetData(entry);
editingValue = true;
}
if (entry->fmt == FMT_FLOAT) {
dataTemp.f += inc;
} else {
dataTemp.i += inc;
}
}
}
void ObjectRam_Select(void) {
if ((contPress->button & U_JPAD) && !editing) {
selectNum--;
} else if ((contPress->button & D_JPAD) && !editing) {
selectNum++;
} else if (contPress->button & L_JPAD) {
editMode--;
} else if (contPress->button & R_JPAD) {
editMode++;
}
selectNum = WRAP_MODE(selectNum, ARRAY_COUNT(oRamEntries));
editMode = WRAP_MODE(editMode, EDM_MAX);
if (oRamEntries[selectNum].type == ORAM_NONE) {
editMode = EDM_TYPE;
}
}
u32 ObjectRam_GetData(RamEntry* entry) {
fu data;
uintptr_t ptr;
s32 offset;
s32 index;
if ((entry->type <= ORAM_NONE) || (entry->type >= ORAM_MAX)) {
return 0;
}
switch (entry->width) {
case 0:
data.i = *((u8*) entry->dataPtr);
if ((entry->fmt == FMT_SIGN) && (data.i >= 0x80)) {
data.i -= 0x80;
}
break;
case 1:
data.i = *((u16*) entry->dataPtr);
if ((entry->fmt == FMT_SIGN) && (data.i >= 0x8000)) {
data.i -= 0x8000;
}
break;
case 2:
if (entry->fmt == FMT_FLOAT) {
data.f = *((f32*) entry->dataPtr);
} else {
data.i = *((u32*) entry->dataPtr);
}
break;
}
return data.i;
}
void ObjectRam_WriteValue(RamEntry* entry) {
switch (entry->width) {
case 0:
*((u8*) entry->dataPtr) = dataTemp.i;
break;
case 1:
*((u16*) entry->dataPtr) = dataTemp.i;
break;
case 2:
if (entry->fmt == FMT_FLOAT) {
*((f32*) entry->dataPtr) = dataTemp.f;
} else {
*((u32*) entry->dataPtr) = dataTemp.i;
}
break;
}
}
static char* objTypes[] = { "--", "PL", "SC", "SC", "SP", "AC", "BS", "IT", "EF", "SH", "TL", "RM", "BT" };
static char* fmtTypes[] = { "X", "S", "U", "F" };
#define SET_DRAW_COLOR(mode) \
if (num == selectNum) { \
if (editing && (editMode == mode)) { \
gDPSetPrimColor(gMasterDisp++, 0, 0, 255, 0, 0, 255); \
} else if (editing || (editMode == mode)) { \
gDPSetPrimColor(gMasterDisp++, 0, 0, 255, 85, 0, 255); \
} else { \
gDPSetPrimColor(gMasterDisp++, 0, 0, 255, 170, 0, 255); \
} \
} else { \
gDPSetPrimColor(gMasterDisp++, 0, 0, 255, 255, 0, 255); \
}
void ObjectRam_DrawEntry(RamEntry* entry, s32 num) {
fu data;
s32 x = entry->x;
s32 y = entry->y + 50 + 27 * num;
s32 i;
s32 offset;
s32 index;
ObjArrayInfo* objInfo;
if ((entry->type < ORAM_NONE) || (entry->type >= ORAM_MAX)) {
return;
}
objInfo = &objArrays[entry->type];
offset = MIN(entry->offset, objInfo->size - (1 << entry->width));
index = MIN(entry->index, objInfo->count - 1);
entry->objPtr = (uintptr_t) objInfo->ptr + index * objInfo->size;
entry->dataPtr = (uintptr_t) entry->objPtr + offset;
SET_DRAW_COLOR(EDM_TYPE)
Graphics_DisplaySmallText(x + 10, y, 1.0f, 1.0f, objInfo->name);
if (entry->type == ORAM_NONE) {
return;
}
SET_DRAW_COLOR(EDM_MAX)
Graphics_DisplaySmallText(x + 26, y, 1.0f, 1.0f, "-");
SET_DRAW_COLOR(EDM_INDEX)
Graphics_Printf("%02d", index);
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Graphics_DisplaySmallText(x + 32, y, 1.0f, 1.0f, D_801619A0);
SET_DRAW_COLOR(EDM_MAX)
Graphics_DisplaySmallText(x + 50, y, 1.0f, 1.0f, ".");
SET_DRAW_COLOR(EDM_OFFSET)
Graphics_Printf("%03X", offset);
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Graphics_DisplaySmallText(x + 56, y, 1.0f, 1.0f, D_801619A0);
SET_DRAW_COLOR(EDM_FORMAT)
Graphics_DisplaySmallText(x + 90, y, 1.0f, 1.0f, fmtTypes[entry->fmt]);
SET_DRAW_COLOR(EDM_WIDTH)
Graphics_Printf("%-2d", 1 << (entry->width + 3));
Graphics_DisplaySmallText(x + 100, y, 1.0f, 1.0f, D_801619A0);
SET_DRAW_COLOR(EDM_VALUE)
if ((num != selectNum) || !editingValue) {
data.i = ObjectRam_GetData(entry);
} else if (entry->fmt == FMT_FLOAT) {
data.f = dataTemp.f;
} else {
data.i = dataTemp.i;
}
switch (entry->fmt) {
case FMT_HEX:
Graphics_Printf("0X%0*X", 1 << (entry->width + 1), data.i);
x += (8 - (1 << (entry->width + 1))) * 9;
break;
case FMT_SIGN:
Graphics_Printf("%10d", data.i);
break;
case FMT_UNSIGN:
Graphics_Printf("%10u", data.i);
break;
case FMT_FLOAT:
Graphics_Printf("%10.2f", data.f);
break;
}
Graphics_DisplaySmallText(x + 25, y + 12, 1.0f, 1.0f, D_801619A0);
}
// static char* omStr[] = { "OBJECT", "INDEX", "OFFSET", "FORMAT", "WIDTH", "VALUE" }; // "POSITION" };
void ObjectRam_Update(void) {
s32 i;
objArrays[ORAM_Player].ptr = gPlayer;
objArrays[ORAM_Scenery360].ptr = gScenery360;
objArrays[ORAM_Player].count = gCamCount;
if (contPress->button & L_TRIG) {
editing ^= 1;
}
ObjectRam_Select();
if (editingValue && !(editing && (editMode == EDM_VALUE))) {
ObjectRam_WriteValue(&oRamEntries[selectNum]);
editingValue = false;
}
if (editing) {
switch (editMode) {
case EDM_TYPE:
ObjectRam_EditObject(&oRamEntries[selectNum]);
break;
case EDM_INDEX:
ObjectRam_EditIndex(&oRamEntries[selectNum]);
break;
case EDM_OFFSET:
ObjectRam_EditOffset(&oRamEntries[selectNum]);
break;
case EDM_FORMAT:
ObjectRam_EditFormat(&oRamEntries[selectNum]);
break;
case EDM_WIDTH:
ObjectRam_EditWidth(&oRamEntries[selectNum]);
break;
case EDM_VALUE:
ObjectRam_EditValue(&oRamEntries[selectNum]);
break;
// case EDM_POS:
// ObjectRam_EditPosition(&oRamEntries[selectNum]);
// break;
}
}
RCP_SetupDL(&gMasterDisp, SETUPDL_76);
gDPSetPrimColor(gMasterDisp++, 0, 0, 255, 255, 0, 255);
// Graphics_DisplaySmallText(20, 50, 1.0f, 1.0f, omStr[editMode]);
for (i = 0; i < ARRAY_COUNT(oRamEntries); i++) {
ObjectRam_DrawEntry(&oRamEntries[i], i);
}
if ((oRamEntries[selectNum].type > ORAM_Player) && (oRamEntries[selectNum].type < ORAM_TexturedLine)) {
gTexturedLines[99].mode = 3;
gTexturedLines[99].xyScale = 3.0f;
gTexturedLines[99].posAA.x = gPlayer[0].pos.x;
gTexturedLines[99].posAA.y = gPlayer[0].pos.y;
gTexturedLines[99].posAA.z = gPlayer[0].pos.z - 100.0f;
if (oRamEntries[selectNum].objPtr->status != OBJ_FREE) {
gTexturedLines[99].timer = 15;
}
gTexturedLines[99].prim.r = 255;
gTexturedLines[99].prim.g = (editing) ? 128 : 255;
gTexturedLines[99].prim.b = 0;
gTexturedLines[99].prim.a = 255;
gTexturedLines[99].posBB.x = oRamEntries[selectNum].objPtr->pos.x;
gTexturedLines[99].posBB.y = oRamEntries[selectNum].objPtr->pos.y;
gTexturedLines[99].posBB.z = oRamEntries[selectNum].objPtr->pos.z;
}
}
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bool sCheatSetup = false;
s32 sCheatOptions[] = { 2, 5, 1, 2, 1, 4, 2, 1, 2 };
s32 sCheatStates[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0 };
CheatEntry cheats[CHEAT_MAX];
void CheatRam_Select(void) {
if (contPress->button & (U_JPAD | D_JPAD)) {
editMode += (contPress->button & D_JPAD) ? 1 : -1;
editMode = WRAP_MODE(editMode, ARRAY_COUNT(cheats));
selectNum = cheats[editMode].option;
} else if (contPress->button & (L_JPAD | R_JPAD)) {
selectNum += (contPress->button & R_JPAD) ? 1 : -1;
}
selectNum = WRAP_MODE(selectNum, cheats[editMode].optionMax + 1);
cheats[editMode].option = selectNum;
}
void CheatRam_RepairWings(void) {
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if ((gPlayer[0].arwing.rightWingState <= WINGSTATE_BROKEN) ||
(gPlayer[0].arwing.leftWingState <= WINGSTATE_BROKEN)) {
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func_enmy_80067A40();
}
}
void CheatRam_SpawnCheckpoint(void) {
static ItemCheckpoint* checkpoint = NULL;
s32 i;
if ((gLevelMode != LEVELMODE_ON_RAILS) || (gPlayer[0].state_1C8 != PLAYERSTATE_1C8_ACTIVE)) {
return;
}
if ((checkpoint != NULL) && (checkpoint->obj.status != OBJ_FREE)) {
return;
}
for (i = 0; i < ARRAY_COUNT(gItems); i++) {
if (gItems[i].obj.status == OBJ_FREE) {
Item_Initialize(&gItems[i]);
gItems[i].obj.status = OBJ_ACTIVE;
gItems[i].obj.id = OBJ_ITEM_CHECKPOINT;
gItems[i].obj.pos.x = gPlayer[0].pos.x + gPlayer[0].vel.x;
gItems[i].obj.pos.y = gPlayer[0].pos.y + gPlayer[0].vel.y;
gItems[i].obj.pos.z = gPlayer[0].trueZpos + gPlayer[0].vel.z;
Object_SetInfo(&gItems[i].info, gItems[i].obj.id);
break;
}
}
if (i == ARRAY_COUNT(gItems)) {
checkpoint = NULL;
}
}
void CheatRam_Setup(void) {
s32 i;
for (i = 0; i < ARRAY_COUNT(cheats); i++) {
CheatEntry* cheat = &cheats[i];
cheat->mode = i;
switch (cheat->mode) {
case CHEAT_SHIELDS:
cheat->option = cheat->optionMax = 100;
SET_CHEAT_RAM(&cheat->ram[0], &gPlayer[0].shields, Play_GetMaxShields())
break;
case CHEAT_LASERS:
cheat->option = LASERS_HYPER;
cheat->optionMax = LASERS_MAX - 1;
SET_CHEAT_RAM(&cheat->ram[0], &gLaserStrength[0], cheat->option)
cheat->ram[1].func = CheatRam_RepairWings;
break;
case CHEAT_BOMBS:
cheat->option = cheat->optionMax = 9;
SET_CHEAT_RAM(&cheat->ram[0], &gBombCount[0], cheat->option)
break;
case CHEAT_BOOST:
SET_CHEAT_RAM(&cheat->ram[0], &gPlayer[0].boostMeter, 0)
SET_CHEAT_RAM(&cheat->ram[1], &gPlayer[0].boostCooldown, false)
cheat->action = 1;
break;
case CHEAT_LIVES:
cheat->option = cheat->optionMax = 99;
SET_CHEAT_RAM(&cheat->ram[0], &gLifeCount[0], cheat->option)
break;
case CHEAT_TEAMMATES:
cheat->option = 0;
cheat->optionMax = 7;
SET_CHEAT_RAM(&cheat->ram[0], &gTeamShields[TEAM_ID_FALCO], 255)
SET_CHEAT_RAM(&cheat->ram[1], &gTeamShields[TEAM_ID_SLIPPY], 255)
SET_CHEAT_RAM(&cheat->ram[2], &gTeamShields[TEAM_ID_PEPPY], 255)
break;
case CHEAT_SPEED:
cheat->option = 60;
cheat->optionMax = 100;
cheat->action = 1;
SET_CHEAT_RAM(&cheat->ram[0], &gPlayer[0].baseSpeed, cheat->option)
break;
case CHEAT_HITS:
cheat->option = 500;
cheat->optionMax = 999;
SET_CHEAT_RAM(&cheat->ram[0], &gHitCount, cheat->option);
break;
case CHEAT_CHECKPOINT:
cheat->action = -1;
cheat->ram[0].func = CheatRam_SpawnCheckpoint;
break;
case CHEAT_COMPLETE:
cheat->option = MISSION_COMPLETE;
cheat->optionMax = MISSION_WARP;
cheat->action = 1;
if ((gCurrentLevel == LEVEL_METEO) || (gCurrentLevel == LEVEL_SECTOR_X)) {}
SET_CHEAT_RAM(&cheat->ram[0], &gMissionStatus, cheat->option)
break;
}
}
}
void CheatRam_SetValues(CheatRamEntry* cheat) {
s32 i;
for (i = 0; i < 4; i++) {
if (cheat[i].addr != NULL) {
switch (cheat[i].size) {
case 0:
cheat[i].func();
break;
case 1:
*((u8*) cheat[i].addr) = cheat[i].data.i;
break;
case 2:
*((u16*) cheat[i].addr) = cheat[i].data.i;
break;
case 3:
break;
case 4:
*cheat[i].addr = cheat[i].data;
break;
}
}
}
}
void CheatRam_UpdateEntry(CheatEntry* cheat) {
s32 teamnum;
s32 i;
s32 press = false;
s32 doublepress = false;
if (holdTimer == 0) {
holdTimer = 10;
press = true;
} else if (holdTimer != 0) {
doublepress = true;
}
if (cheat->action == 0) {
cheat->hold ^= doublepress;
} else if (cheat->action == 1) {
cheat->hold ^= press;
}
switch (editMode) {
case CHEAT_SHIELDS:
cheat->ram[0].data.i = (cheat->option / 100.0f) * Play_GetMaxShields();
break;
case CHEAT_BOOST:
break;
case CHEAT_SPEED:
cheat->ram[0].data.f = cheat->hold ? cheat->option : 40.0f;
break;
case CHEAT_TEAMMATES:
teamnum = (cheat->option % 4) - 1;
for (i = 0; i < 3; i++) {
cheat->ram[i].data.i = (cheat->option > 3) ? -1 : 255;
cheat->ram[i].size = (teamnum == -1) ? 4 : 3;
}
if (teamnum != -1) {
cheat->ram[teamnum].size = 4;
}
break;
case CHEAT_COMPLETE:
if ((gCurrentLevel == LEVEL_CORNERIA) && (gPlayer[0].state_1C8 != PLAYERSTATE_1C8_LEVEL_COMPLETE)) {
if ((gLevelMode == LEVELMODE_ON_RAILS) && (cheat->option == MISSION_COMPLETE)) {
gScenery360 = Memory_Allocate(200 * sizeof(Scenery360));
gLevelMode = LEVELMODE_ALL_RANGE;
} else if ((gLevelMode == LEVELMODE_ALL_RANGE) && (cheat->option == MISSION_ACCOMPLISHED)) {
gLevelMode = LEVELMODE_ON_RAILS;
}
}
gPlayer[0].state_1C8 = PLAYERSTATE_1C8_LEVEL_COMPLETE;
default:
cheat->ram[0].data.i = cheat->option;
break;
}
CheatRam_SetValues(cheat->ram);
}
const char* cheatNames[] = { "SHIELDS", "LASERS", "BOMBS", "BOOST", "LIVES",
"TEAM", "SPEED", "HITS", "CHECKPOINT", "MISSION" };
const char* laserNames[] = { "SINGLE", "TWIN", "HYPER", "UNUSED" };
const char* teamNames[] = { "ALL", "FALCO", "SLIPPY", "PEPPY" };
const char* statusNames[] = { "COMPLETE", "ACCOMPLISHED", "WARP" };
void CheatRam_DrawEntry(CheatMode mode, s32 x, s32 y, s32 option) {
switch (mode) {
case CHEAT_SHIELDS:
case CHEAT_HITS:
Graphics_Printf("%s: %3d", cheatNames[mode], option);
break;
case CHEAT_LASERS:
Graphics_Printf("%s: %s", cheatNames[mode], laserNames[option]);
break;
case CHEAT_COMPLETE:
Graphics_Printf("%s: %s", cheatNames[mode], statusNames[option]);
break;
case CHEAT_LIVES:
case CHEAT_BOMBS:
case CHEAT_SPEED:
Graphics_Printf("%s: %d", cheatNames[mode], option);
break;
case CHEAT_CHECKPOINT:
case CHEAT_BOOST:
Graphics_Printf("%s", cheatNames[mode]);
break;
case CHEAT_TEAMMATES:
Graphics_Printf("%s: %s %s", cheatNames[mode], (option > 3) ? "DOWN" : "HEAL", teamNames[option % 4]);
break;
}
Graphics_DisplaySmallText(x, y, 1.0f, 1.0f, D_801619A0);
}
s32 medalCount[] = { 150, 200, 150, 300, 0, 200, 100, 250, 200, 0, 150, 100, 150, 50, 0, 150, 150, 100, 200 };
void CheatRam_Update(void) {
s32 i;
s32 x = 10;
s32 y = 50;
if (!sCheatSetup) {
CheatRam_Setup();
selectNum = cheats[editMode].option;
sCheatSetup = true;
}
CheatRam_Select();
if (holdTimer != 0) {
holdTimer--;
}
if (contPress->button & L_TRIG) {
CheatRam_UpdateEntry(&cheats[editMode]);
}
for (i = 0; i < ARRAY_COUNT(cheats); i++) {
if ((cheats[i].action != -1) && (cheats[i].hold || ((i == editMode) && (holdTimer != 0)))) {
CheatRam_SetValues(cheats[i].ram);
}
}
RCP_SetupDL(&gMasterDisp, SETUPDL_76);
gDPSetPrimColor(gMasterDisp++, 0, 0, 255, 255, 0, 255);
Graphics_DisplaySmallText(x, y, 1.0f, 1.0f, "CHEATS");
y += 14;
for (i = 0; i < ARRAY_COUNT(cheats); i++) {
if (cheats[i].hold) {
gDPSetPrimColor(gMasterDisp++, 0x00, 0x00, 255, 0, 0, 255);
} else if (i == editMode) {
if (holdTimer == 0) {
gDPSetPrimColor(gMasterDisp++, 0x00, 0x00, 255, 170, 0, 255);
} else {
gDPSetPrimColor(gMasterDisp++, 0x00, 0x00, 255, 85, 0, 255);
}
} else {
gDPSetPrimColor(gMasterDisp++, 0x00, 0x00, 255, 255, 0, 255);
}
CheatRam_DrawEntry(cheats[i].mode, x, y + 11 * i, cheats[i].option);
}
}
void RamMod_Update(void) {
static s32 toggle;
static s32 toggle2;
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contPress = &gControllerPress[gMainController];
contHold = &gControllerHold[gMainController];
if ((gGameState != GSTATE_PLAY) || (gPlayState <= PLAY_INIT)) {
return;
}
if ((contPress->button & START_BUTTON) && (gPlayer[0].state_1C8 == PLAYERSTATE_1C8_LEVEL_COMPLETE)) {
gPlayer[0].state_1C8 = PLAYERSTATE_1C8_NEXT;
Audio_FadeOutAll(10);
gFadeoutType = 4;
gLeveLClearStatus[gCurrentLevel] = Play_CheckMedalStatus(medalCount[gCurrentLevel]) + 1;
cheats[CHEAT_COMPLETE].hold = false;
}
// if (!(~contHold->button & (R_CBUTTONS | Z_TRIG | R_TRIG))) {
// if(!toggle) {
// oRamActive ^= 1;
// toggle = true;
// }
// } else {
// toggle = false;
// }
// if(!oRamActive) {
// return;
// }
if (!(~contHold->button & (Z_TRIG | R_TRIG)) && (contPress->button & R_CBUTTONS)) {
oRamMode++;
oRamMode = WRAP_MODE(oRamMode, RAMMOD_MAX);
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}
switch (oRamMode) {
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case RAMMOD_OFF:
break;
case RAMMOD_CHEAT:
CheatRam_Update();
break;
case RAMMOD_OBJECT:
ObjectRam_Update();
break;
}
}