Starship/.github/workflows/main.yml

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name: GenerateBuilds
on:
push:
concurrency:
group: ${{ github.workflow }}-${{ github.ref }}
cancel-in-progress: true
jobs:
generate-port-o2r:
runs-on: ubuntu-22.04
steps:
- uses: actions/checkout@v4
with:
submodules: true
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- name: Install dependencies
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run: sudo apt-get install gcc g++ git cmake ninja-build lsb-release
- name: ccache
uses: hendrikmuhs/ccache-action@v1.2.13
with:
key: ${{ runner.os }}-o2r-ccache-${{ github.ref }}-${{ github.sha }}
restore-keys: |
${{ runner.os }}-o2r-ccache-${{ github.ref }}
${{ runner.os }}-o2r-ccache-
- name: Cache build folders
uses: actions/cache@v4
with:
key: ${{ runner.os }}-o2r-build-${{ github.ref }}-${{ github.sha }}
restore-keys: |
${{ runner.os }}-o2r-build-${{ github.ref }}
${{ runner.os }}-o2r-build-
path: |
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tools/Torch/cmake-build-release
- name: Generate starship.o2r
run: |
export PATH="/usr/lib/ccache:/usr/local/opt/ccache/libexec:$PATH"
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make -C tools/Torch type=release -j3
tools/Torch/cmake-build-release/torch pack port starship.o2r o2r
- uses: actions/upload-artifact@v4
with:
name: starship.o2r
path: starship.o2r
retention-days: 1
build-windows:
needs: generate-port-o2r
runs-on: windows-2022
steps:
- uses: actions/checkout@v4
with:
submodules: recursive
- name: Build
run: |
cmake -S . -B "build/x64" -G "Visual Studio 17 2022" -T v143 -A x64 -DCMAKE_BUILD_TYPE=Release
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cmake --build ./build/x64 --config Release --parallel 10
- name: Download starship.o2r
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uses: actions/download-artifact@v4
with:
name: starship.o2r
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path: ./build/x64/Release
- name: Create Package
run: |
mkdir starship-release
mv build/x64/Release/Starship.exe starship-release/
mv build/x64/Release/starship.o2r starship-release/
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mv config.yml starship-release/
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mv assets starship-release/
Invoke-WebRequest -Uri "https://raw.githubusercontent.com/mdqinc/SDL_GameControllerDB/master/gamecontrollerdb.txt" -OutFile "starship-release/gamecontrollerdb.txt"
- name: Upload build
uses: actions/upload-artifact@v4
with:
name: starship-windows
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path: starship-release
build-macos:
needs: generate-port-o2r
runs-on: macOS-latest
steps:
- uses: actions/checkout@v4
with:
submodules: recursive
- name: Install dependencies
run: brew install sdl2 libpng glew ninja cmake libzip nlohmann-json tinyxml2 spdlog
- name: Build
run: |
cmake -H. -Bbuild-cmake -GNinja -DCMAKE_BUILD_TYPE=Release
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cmake --build build-cmake --config Release -j3
- name: Download starship.o2r
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uses: actions/download-artifact@v4
with:
name: starship.o2r
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path: ./build-cmake
- name: Create Package
run: |
mkdir starship-release
mv build-cmake/Starship starship-release/
mv build-cmake/starship.o2r starship-release/
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mv config.yml starship-release/
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mv assets starship-release/
wget -O starship-release/gamecontrollerdb.txt https://github.com/mdqinc/SDL_GameControllerDB/blob/master/gamecontrollerdb.txt
- name: Publish packaged artifacts
uses: actions/upload-artifact@v4
with:
name: starship-mac-x64
path: starship-release
build-linux:
needs: generate-port-o2r
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
with:
submodules: recursive
- name: Install dependencies
run: sudo apt-get install gcc g++ git cmake ninja-build lsb-release libsdl2-dev libpng-dev libsdl2-net-dev libzip-dev zipcmp zipmerge ziptool nlohmann-json3-dev libtinyxml2-dev libspdlog-dev libboost-dev libopengl-dev
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- name: ccache
uses: hendrikmuhs/ccache-action@v1.2.14
with:
key: linux-ccache-${{ github.ref }}-${{ github.sha }}
restore-keys: |
linux-ccache-${{ github.ref }}
linux-ccache-
- name: Cache build folders
uses: actions/cache@v4
with:
key: linux-build-${{ github.ref }}-${{ github.sha }}
restore-keys: |
linux-build-${{ github.ref }}
linux-build-
path: |
SDL2-2.30.3
tinyxml2-10.0.0
libzip-1.10.1
- name: Install latest SDL
run: |
export PATH="/usr/lib/ccache:/usr/local/opt/ccache/libexec:$PATH"
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if [ ! -d "SDL2-2.30.3" ]; then
wget https://www.libsdl.org/release/SDL2-2.30.3.tar.gz
tar -xzf SDL2-2.30.3.tar.gz
fi
cd SDL2-2.30.3
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./configure --enable-hidapi-libusb
make -j 10
sudo make install
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sudo cp -av /usr/local/lib/libSDL* /lib/x86_64-linux-gnu/
- name: Install latest tinyxml2
run: |
export PATH="/usr/lib/ccache:/usr/local/opt/ccache/libexec:$PATH"
wget https://github.com/leethomason/tinyxml2/archive/refs/tags/10.0.0.tar.gz
tar -xzf 10.0.0.tar.gz
cd tinyxml2-10.0.0
mkdir build
cd build
cmake ..
make
sudo make install
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- name: Install libzip without crypto
run: |
export PATH="/usr/lib/ccache:/usr/local/opt/ccache/libexec:$PATH"
if [ ! -d "libzip-1.10.1" ]; then
wget https://github.com/nih-at/libzip/releases/download/v1.10.1/libzip-1.10.1.tar.gz
tar -xzf libzip-1.10.1.tar.gz
fi
cd libzip-1.10.1
mkdir -p build
cd build
cmake .. -DENABLE_COMMONCRYPTO=OFF -DENABLE_GNUTLS=OFF -DENABLE_MBEDTLS=OFF -DENABLE_OPENSSL=OFF
make
sudo make install
sudo cp -av /usr/local/lib/libzip* /lib/x86_64-linux-gnu/
- name: Download starship.o2r
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uses: actions/download-artifact@v4
with:
name: starship.o2r
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path: ./build-cmake
- name: Build
run: |
cmake -H. -Bbuild-cmake -GNinja -DCMAKE_BUILD_TYPE=Release
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cmake --build build-cmake --config Release -j3
(cd build-cmake && cpack -G External)
wget -O gamecontrollerdb.txt https://github.com/mdqinc/SDL_GameControllerDB/blob/master/gamecontrollerdb.txt
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mv README.md readme.txt
mv build-cmake/*.appimage starship.appimage
- name: Upload build
uses: actions/upload-artifact@v4
with:
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name: Starship-linux
path: |
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starship.appimage
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config.yml
assets
gamecontrollerdb.txt