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Merge branch 'audio_fixes_v2' of https://github.com/HarbourMasters/Starship into audio_fixes_v2
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commit
03524a3abe
@ -317,6 +317,7 @@ void HUD_GoldRings_Draw(void) {
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f32 x;
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f32 x;
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f32 y;
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f32 y;
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s32 goldRingFrameIdx;
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s32 goldRingFrameIdx;
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s16 newX = OTRGetRectDimensionFromLeftEdge(0);
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sGoldRingsFwork[6] += 0.7f;
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sGoldRingsFwork[6] += 0.7f;
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if (sGoldRingsFwork[6] >= 12.0f) {
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if (sGoldRingsFwork[6] >= 12.0f) {
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@ -372,7 +373,7 @@ void HUD_GoldRings_Draw(void) {
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scale += 0.06f;
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scale += 0.06f;
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}
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}
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Matrix_Translate(gGfxMatrix, x, y, -100.0f, MTXF_NEW);
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Matrix_Translate(gGfxMatrix, newX + x, y, -100.0f, MTXF_NEW);
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Matrix_Scale(gGfxMatrix, scale, scale, scale, MTXF_APPLY);
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Matrix_Scale(gGfxMatrix, scale, scale, scale, MTXF_APPLY);
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Matrix_SetGfxMtx(&gMasterDisp);
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Matrix_SetGfxMtx(&gMasterDisp);
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gDPSetPrimColor(gMasterDisp++, 0, 0, 180, 180, 0, 50);
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gDPSetPrimColor(gMasterDisp++, 0, 0, 180, 180, 0, 50);
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