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https://github.com/HarbourMasters/Starship.git
synced 2025-01-23 13:35:11 +03:00
remove includes for bss reordering that are no longer needed.
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parent
58612dd506
commit
0366bf315b
3
.vscode/settings.json
vendored
3
.vscode/settings.json
vendored
@ -125,7 +125,8 @@
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"ast_zoness.h": "c",
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"ast_solar.h": "c",
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"ast_ve1_boss.h": "c",
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"ast_arwing.h": "c"
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"ast_arwing.h": "c",
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"ast_ending_award_back.h": "c"
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},
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"C_Cpp_Runner.msvcBatchPath": ""
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}
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@ -1,4 +1,3 @@
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#include "prevent_bss_reordering.h"
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#include "global.h"
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#include "assets/ast_katina.h"
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#include "assets/ast_venom_2.h"
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@ -1,5 +1,4 @@
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#include "global.h"
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#include "prevent_bss_reordering.h"
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f32 __dx1;
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f32 __dx2;
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@ -1,5 +1,4 @@
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#include "global.h"
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#include "prevent_bss_reordering.h"
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extern f32 D_i3_801C4188;
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@ -1,4 +1,3 @@
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#include "prevent_bss_reordering.h"
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#include "global.h"
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s16 D_80161410;
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@ -1,12 +1,5 @@
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#include "global.h"
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#include "prevent_bss_reordering.h"
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Vec3f D_801615D0;
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Vec3f D_801615E0;
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s32 D_801615EC;
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Matrix D_801615F0;
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WingInfo D_80161630;
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#include "fox_edisplay_assets.h"
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#include "assets/ast_katina.h"
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#include "assets/ast_venom_2.h"
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@ -27,6 +20,12 @@ WingInfo D_80161630;
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#include "assets/ast_ve1_boss.h"
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#include "assets/ast_zoness.h"
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Vec3f D_801615D0;
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Vec3f D_801615E0;
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s32 D_801615EC;
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Matrix D_801615F0;
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WingInfo D_80161630;
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char D_800CF970[] = "$Id: fox_edisplay.c,v 1.196 1997/05/08 08:31:50 morita Exp $";
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void func_800596C0(void) {
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@ -1,4 +1,3 @@
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#include "prevent_bss_reordering.h"
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#include "global.h"
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#include "assets/ast_corneria.h"
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#include "assets/ast_sector_x.h"
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@ -1,11 +1,4 @@
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// #include "prevent_bss_reordering.h"
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#include "sf64math.h"
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// BSS section range:
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// D_801616A0 <==> D_80161910
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// BSS SECTION START
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// placed before global.h for reordering reasons
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typedef struct {
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/* 0x00 */ u8* unk_00;
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@ -27,17 +20,16 @@ s32 D_80161704;
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s32 D_80161708;
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s32 D_8016170C;
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s32 D_80161710;
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s32 gTotalHits; // 0x80161714
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s32 gTotalHits;
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s32 D_80161718;
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s32 D_8016171C;
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f32 D_80161720[3];
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s32 D_8016172C;
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s32 D_80161730;
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s32 gShowBossHealth; // 0x80161734
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s32 gShowBossHealth;
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s32 D_80161738[4];
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s32 D_80161748[4];
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s32 D_80161758;
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// gap = 0x4 bytes, probably padding
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s32 D_80161760[4];
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f32 D_80161770;
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f32 D_80161774;
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@ -56,9 +48,8 @@ f32 D_801617A4;
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f32 D_801617A8;
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f32 D_801617AC;
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s32 D_801617B0;
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s32 gMedalStatus; // 0x801617B4
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s32 gMedalFlashTimer; // 0x801617B8
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// gap = 0x4 bytes, probably padding
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s32 gMedalStatus;
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s32 gMedalFlashTimer;
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s32 D_801617C0[10];
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s32 D_801617E8[10];
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s32 D_80161810[10];
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@ -67,8 +58,6 @@ s32 D_80161860[20];
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f32 D_801618B0[20];
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s32 D_80161900[20];
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// BSS SECTION END
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#include "global.h"
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#include "assets/ast_bg_space.h"
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@ -98,8 +87,6 @@ s32 D_80161900[20];
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void func_80087788(void);
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// Segmented addresses
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extern u8 D_ME_6000000[];
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extern u8 D_KA_6000000[];
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extern u8 D_SO_6000000[];
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@ -108,8 +95,6 @@ extern u8 D_BO_6000000[];
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extern u8 D_VE1_6000D80[];
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extern u8 D_VE2_60012D0[];
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// DATA SECTION START
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s16 D_800D1970 = 0;
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// unused
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@ -1,4 +1,3 @@
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// #include "prevent_bss_reordering2.h"
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#include "global.h"
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#include "fox_map.h"
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#include "assets/ast_corneria.h"
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@ -1,5 +1,3 @@
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#include "prevent_bss_reordering2.h"
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#include "prevent_bss_reordering.h"
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#include "global.h"
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#include "fox_option.h"
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#include "assets/ast_vs_menu.h"
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@ -1,4 +1,3 @@
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#include "prevent_bss_reordering.h"
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#include "sys.h"
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s32 sSeededRandSeed3;
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#include "prevent_bss_reordering.h"
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#include "sys.h"
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s32 sMemoryBuffer[0x2200];
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@ -1,4 +1,3 @@
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#include "prevent_bss_reordering.h"
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#include "global.h"
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#include "assets/ast_title.h"
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#include "assets/ast_ending_award_front.h"
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#include "prevent_bss_reordering.h"
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#include "global.h"
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#include "assets/ast_ve1_boss.h"
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// #include "prevent_bss_reordering.h"
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#include "global.h"
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#include "assets/ast_blue_marine.h"
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#include "assets/ast_aquas.h"
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#include "prevent_bss_reordering.h"
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#include "global.h"
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#include "assets/ast_bg_planet.h"
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#include "assets/ast_solar.h"
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#include "prevent_bss_reordering.h"
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#include "global.h"
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#include "assets/ast_enmy_planet.h"
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#include "assets/ast_zoness.h"
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//#include "prevent_bss_reordering.h"
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// #include "prevent_bss_reordering2.h"
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#include "global.h"
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#include "assets/ast_bolse.h"
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// #include "prevent_bss_reordering.h"
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#include "global.h"
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#include "assets/ast_katina.h"
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#include "prevent_bss_reordering.h"
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#include "global.h"
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#include "assets/ast_titania.h"
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#include "prevent_bss_reordering.h"
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#include "global.h"
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#include "prevent_bss_reordering.h"
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#include "assets/ast_macbeth.h"
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#include "assets/ast_landmaster.h"
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#include "assets/ast_enmy_planet.h"
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// #include "prevent_bss_reordering.h"
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#include "global.h"
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#include "assets/ast_bg_planet.h"
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#include "assets/ast_titania.h"
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#include "prevent_bss_reordering2.h"
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#include "prevent_bss_reordering.h"
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#include "global.h"
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#include "assets/ast_venom_2.h"
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@ -9,7 +9,6 @@
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#include "global.h"
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#include "fox_map.h"
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#include "fox_option.h"
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// #include "prevent_bss_reordering2.h"
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#include "assets/ast_map.h"
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#include "assets/ast_font.h"
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#include "assets/ast_font_3d.h"
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@ -6,7 +6,6 @@
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#include "mods.h"
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#include "global.h"
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// #include "prevent_bss_reordering.h"
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#include "fox_option.h"
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extern s32 D_menu_801B81A8[][3];
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