mirror of
https://github.com/HarbourMasters/Starship.git
synced 2025-01-23 13:35:11 +03:00
export configuration for ast_solar (#193)
* ast_zoness * format * ast_solar * post merge resolving and format * remove ast_solar
This commit is contained in:
parent
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197
assets/yaml/us/ast_solar.yaml
Normal file
197
assets/yaml/us/ast_solar.yaml
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@ -0,0 +1,197 @@
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:config:
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segments:
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- [0x06, 0xB612E0]
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header:
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code:
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- '#include "assets/ast_solar.h"'
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header:
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- '#include "gfx.h"'
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- '#include "sf64object.h"'
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- '#include "structs.h"'
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- '#include "sf64level.h"'
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D_SO_6000000:
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{ type: TEXTURE, ctype: u8, format: IA8, width: 112, height: 13, offset: 0x6000000, symbol: D_SO_6000000}
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D_SO_60005B0:
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{ type: GFX, offset: 0x60005B0, symbol: D_SO_60005B0}
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D_SO_6001C50:
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{ type: VTX, count: 289, offset: 0x6001C50, symbol: D_SO_6001C50}
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D_SO_6002E60:
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{ type: GFX, offset: 0x6002E60, symbol: D_SO_6002E60}
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D_SO_6004500:
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{ type: VTX, count: 289, offset: 0x6004500, symbol: D_SO_6004500}
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D_SO_6005710:
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{ type: TEXTURE, ctype: u16, format: RGBA16, width: 32, height: 32, offset: 0x6005710, symbol: D_SO_6005710}
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D_SO_600636C:
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{ type: SF64:ANIM, offset: 0x600636C, symbol: D_SO_600636C}
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D_SO_6006558:
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{ type: SF64:SKELETON, offset: 0x6006558, symbol: D_SO_6006558}
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D_SO_6006DD8:
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{ type: TEXTURE, ctype: u16, format: RGBA16, width: 32, height: 32, offset: 0x6006DD8, symbol: D_SO_6006DD8}
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D_SO_6007C40:
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{ type: GFX, offset: 0x6007C40, symbol: D_SO_6007C40}
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D_SO_6007CC0:
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{ type: TEXTURE, ctype: u16, format: RGBA16, width: 32, height: 32, offset: 0x6007CC0, symbol: D_SO_6007CC0}
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D_SO_60084C0:
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{ type: GFX, offset: 0x60084C0, symbol: D_SO_60084C0}
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D_SO_6008540:
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{ type: TEXTURE, ctype: u16, format: RGBA16, width: 32, height: 32, offset: 0x6008540, symbol: D_SO_6008540}
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D_SO_6008D40:
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{ type: GFX, offset: 0x6008D40, symbol: D_SO_6008D40}
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D_SO_6008DC0:
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{ type: TEXTURE, ctype: u16, format: RGBA16, width: 32, height: 32, offset: 0x6008DC0, symbol: D_SO_6008DC0}
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D_SO_6009D30:
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{ type: SF64:ANIM, offset: 0x6009D30, symbol: D_SO_6009D30}
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D_SO_600B1B4:
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{ type: SF64:ANIM, offset: 0x600B1B4, symbol: D_SO_600B1B4}
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D_SO_600C15C:
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{ type: SF64:ANIM, offset: 0x600C15C, symbol: D_SO_600C15C}
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D_SO_600D3DC:
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{ type: SF64:ANIM, offset: 0x600D3DC, symbol: D_SO_600D3DC}
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D_SO_600E2C4:
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{ type: SF64:ANIM, offset: 0x600E2C4, symbol: D_SO_600E2C4}
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D_SO_600E470:
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{ type: SF64:SKELETON, offset: 0x600E470, symbol: D_SO_600E470}
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D_SO_600F744:
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{ type: SF64:ANIM, offset: 0x600F744, symbol: D_SO_600F744}
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D_SO_6010198:
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{ type: TEXTURE, ctype: u16, format: RGBA16, width: 32, height: 32, offset: 0x6010198, symbol: D_SO_6010198}
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D_SO_6010998:
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{ type: TEXTURE, ctype: u16, format: RGBA16, width: 32, height: 32, offset: 0x6010998, symbol: D_SO_6010998}
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D_SO_6011198:
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{ type: TEXTURE, ctype: u16, format: RGBA16, width: 16, height: 16, offset: 0x6011198, symbol: D_SO_6011198}
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D_SO_6011398:
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{ type: TEXTURE, ctype: u16, format: RGBA16, width: 32, height: 32, offset: 0x6011398, symbol: D_SO_6011398}
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D_SO_6012C00:
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{ type: SF64:ANIM, offset: 0x6012C00, symbol: D_SO_6012C00}
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D_SO_601388C:
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{ type: SF64:ANIM, offset: 0x601388C, symbol: D_SO_601388C}
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D_SO_6013C70:
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{ type: TEXTURE, ctype: u16, format: RGBA16, width: 32, height: 32, offset: 0x6013C70, symbol: D_SO_6013C70}
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D_SO_6016CF0:
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{ type: GFX, offset: 0x6016CF0, symbol: D_SO_6016CF0}
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D_SO_6016F08:
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{ type: TEXTURE, ctype: u8, format: CI8, width: 16, height: 16, offset: 0x6016F08, symbol: D_SO_6016F08}
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D_SO_6017008:
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{ type: TEXTURE, ctype: u16, format: TLUT, colors: 64, offset: 0x6017008, symbol: D_SO_6017008}
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D_SO_6017090:
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{ type: GFX, offset: 0x6017090, symbol: D_SO_6017090}
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D_SO_6017200:
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{ type: TEXTURE, ctype: u8, format: CI8, width: 16, height: 16, offset: 0x6017200, symbol: D_SO_6017200}
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D_SO_6017300:
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{ type: TEXTURE, ctype: u16, format: TLUT, colors: 56, offset: 0x6017300, symbol: D_SO_6017300}
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D_SO_6017370:
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{ type: GFX, offset: 0x6017370, symbol: D_SO_6017370}
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D_SO_60174E0:
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{ type: TEXTURE, ctype: u8, format: CI8, width: 8, height: 8, offset: 0x60174E0, symbol: D_SO_60174E0}
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D_SO_6017520:
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{ type: TEXTURE, ctype: u16, format: TLUT, colors: 24, offset: 0x6017520, symbol: D_SO_6017520}
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D_SO_6017550:
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{ type: GFX, offset: 0x6017550, symbol: D_SO_6017550}
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D_SO_60175D8:
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{ type: TEXTURE, ctype: u32, format: RGBA32, width: 32, height: 32, offset: 0x60175D8, symbol: D_SO_60175D8}
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D_SO_60185E0:
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{ type: GFX, offset: 0x60185E0, symbol: D_SO_60185E0}
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D_SO_6018668:
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{ type: TEXTURE, ctype: u32, format: RGBA32, width: 32, height: 32, offset: 0x6018668, symbol: D_SO_6018668}
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D_SO_6019670:
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{ type: GFX, offset: 0x6019670, symbol: D_SO_6019670}
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D_SO_60196F8:
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{ type: TEXTURE, ctype: u32, format: RGBA32, width: 32, height: 32, offset: 0x60196F8, symbol: D_SO_60196F8}
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D_SO_601A700:
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{ type: GFX, offset: 0x601A700, symbol: D_SO_601A700}
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D_SO_601A788:
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{ type: TEXTURE, ctype: u32, format: RGBA32, width: 32, height: 32, offset: 0x601A788, symbol: D_SO_601A788}
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D_SO_601B790:
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{ type: GFX, offset: 0x601B790, symbol: D_SO_601B790}
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D_SO_601B818:
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{ type: TEXTURE, ctype: u32, format: RGBA32, width: 32, height: 32, offset: 0x601B818, symbol: D_SO_601B818}
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D_SO_601C820:
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{ type: GFX, offset: 0x601C820, symbol: D_SO_601C820}
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D_SO_601C8A8:
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{ type: TEXTURE, ctype: u32, format: RGBA32, width: 32, height: 32, offset: 0x601C8A8, symbol: D_SO_601C8A8}
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D_SO_601D8B0:
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{ type: GFX, offset: 0x601D8B0, symbol: D_SO_601D8B0}
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D_SO_601D948:
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{ type: TEXTURE, ctype: u16, format: IA16, width: 32, height: 32, offset: 0x601D948, symbol: D_SO_601D948}
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D_SO_601E150:
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{ type: GFX, offset: 0x601E150, symbol: D_SO_601E150}
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D_SO_601E1E8:
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{ type: TEXTURE, ctype: u16, format: RGBA16, width: 32, height: 64, offset: 0x601E1E8, symbol: D_SO_601E1E8}
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D_SO_601F1F0:
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{ type: SF64:ENV_SETTINGS, offset: 0x601F1F0, symbol: D_SO_601F1F0}
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D_SO_601F234:
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{ type: SF64:OBJECT_INIT, offset: 0x601F234, symbol: D_SO_601F234}
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D_SO_6020DD0:
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{ type: SF64:SCRIPT, offset: 0x6020DD0, symbol: D_SO_6020DD0}
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D_SO_6020F60:
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{ type: TEXTURE, ctype: u16, format: RGBA16, width: 32, height: 64, offset: 0x6020F60, symbol: D_SO_6020F60}
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D_SO_6021F60:
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{ type: TEXTURE, ctype: u16, format: RGBA16, width: 32, height: 32, offset: 0x6021F60, symbol: D_SO_6021F60}
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D_SO_6022760:
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{ type: ARRAY, count: 289, array_type: u16, offset: 0x6022760, symbol: D_SO_6022760}
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D_SO_60229A4:
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{ type: TEXTURE, ctype: u16, format: RGBA16, width: 32, height: 32, offset: 0x60229A4, symbol: D_SO_60229A4}
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D_SO_60231A4:
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{ type: SF64:HITBOX, offset: 0x60231A4, symbol: D_SO_60231A4}
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@ -15,43 +15,26 @@
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* ast_bolse, ast_fortuna, ast_sector_y, ast_solar, ast_zoness,
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* ast_katina, ast_macbeth, ast_title, ast_map, ast_training
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*/
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extern Gfx D_60005B0[]; // fox_bg
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extern Gfx D_6001530[]; // fox_360, fox_demo, fox_ka
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extern Gfx D_6001A60[]; // fox_effect
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extern Vtx D_6001C50[]; // fox_play
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extern Gfx D_6002E60[]; // fox_bg
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extern Gfx D_60030F0[]; // fox_edata_1C
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extern Vtx D_6004500[];
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extern Gfx D_60046F0[];
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extern u16 D_6005710[];
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extern Gfx D_6005880[];
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extern Gfx D_6006140[];
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extern Animation D_600636C;
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extern Limb* D_6006558[];
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extern EnvSettings D_6006A60;
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extern u16 D_6006EA0[];
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extern Gfx D_6007C40[];
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extern Gfx D_60084C0[];
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extern Gfx D_6008770[];
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extern Gfx D_6009250[];
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extern u16* D_6009B34[];
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extern f32 D_6009CC4[];
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extern f32 D_6009CFC[];
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extern Animation D_6009D30;
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extern Gfx D_6009F90[];
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extern Gfx D_600A420[];
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extern Animation D_600B1B4;
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extern Gfx D_600B8B0[];
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extern u16 D_600BEA0[];
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extern Animation D_600C15C;
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extern u16 D_600C6A0[];
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extern Animation D_600D3DC;
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extern Gfx D_600D9F0[];
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extern u8 D_600DDC0[];
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extern Gfx D_600DDF0[];
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extern Animation D_600E2C4;
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extern u8 D_600E360[];
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extern Limb* D_600E470[];
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extern u8 D_600E980[];
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extern Gfx D_600F160[];
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extern Gfx D_600F2F0[];
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@ -59,30 +42,23 @@ extern Vec3s D_600F394[];
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extern Gfx D_600F3D0[];
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extern CollisionPoly D_600F3F4[];
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extern Vec3s D_600F5AC[];
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extern Animation D_600F744;
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extern u8 D_600F940[];
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extern Gfx D_600F9B0[];
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extern Vec3s D_600FD50[];
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extern u8 D_6010090[];
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extern u16 D_6010198[];
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extern u8 D_60106B0[];
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extern u8 D_6010FA0[];
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extern Vec3s D_601170C[];
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extern u8 D_6011890[];
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extern u8 D_6012310[];
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extern u8 D_60123F0[];
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extern Animation D_6012C00_Anim;
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extern u8 D_6013470[];
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extern Animation D_601388C;
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extern u8 D_6014140[];
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extern u16 D_60147C0[];
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extern u8 D_60147E0[];
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extern u8 D_60148B0[];
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extern Gfx D_6016270[];
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extern Vec3s D_6016374[];
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extern Gfx D_6016CF0[];
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extern Gfx D_6017090[];
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extern Gfx D_6017370[];
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extern u16* D_VE1_601B1E4[];
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extern Gfx D_6018C00[]; // possible collision
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extern Gfx D_6019670[];
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@ -93,19 +69,10 @@ extern Gfx D_601A700[];
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extern u16* D_SO_600631C[];
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extern Gfx D_601AE40[];
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extern f32 D_F32_601B710[];
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extern Gfx D_601B790[];
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extern Gfx D_601B790[];
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extern Gfx D_601C820[];
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extern Gfx D_601E150[];
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extern u16 D_601E1E8[];
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extern EnvSettings D_SO_601F1F0;
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extern Gfx D_60200E0[];
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extern Gfx D_6020A30[];
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extern Gfx D_6020E60[];
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extern u16 D_6020F60[];
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extern u16 D_6022760[];
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extern u16 D_60229A4[];
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extern f32 D_60231A4[];
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extern Vec3f D_602CB80[];
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extern CollisionPoly D_602FA9C[];
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extern Vec3s D_6033E08[];
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@ -1,8 +0,0 @@
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#ifndef AST_SOLAR_H
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#define AST_SOLAR_H
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#include "gfx.h"
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#include "sf64object.h"
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#include "structs.h"
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#endif
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@ -200,7 +200,6 @@ D_601115C = 0x0601115C;
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D_AQ_6011EE0 = 0x06011EE0;
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D_AQ_60120F0 = 0x060120F0;
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D_MA_6012C00 = 0x06012C00;
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D_6012C00_Anim = 0x06012C00;
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D_MA_6013960 = 0x06013960;
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D_6014FEC = 0x06014FEC;
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D_AQ_6015730 = 0x06015730;
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@ -368,15 +367,8 @@ D_AQ_602E540 = 0x0602E540;
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D_FO_600EA90 = 0x0600EA90;
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D_KA_6011000 = 0x06011000;
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D_VE2_6014D50 = 0x06014D50;
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D_60084C0 = 0x060084C0;
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D_6008D40 = 0x06008D40;
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D_6007C40 = 0x06007C40;
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D_601B790 = 0x0601B790;
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D_601B790 = 0x0601B790;
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D_601A700 = 0x0601A700;
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D_6019670 = 0x06019670;
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D_60185E0 = 0x060185E0;
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D_6017550 = 0x06017550;
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D_TI1_700AB70 = 0x0700AB70;
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D_TI1_700BE00 = 0x0700BE00;
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@ -1249,7 +1241,6 @@ D_500A320 = 0x500A320;
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D_500A410 = 0x500A410;
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D_500A500 = 0x500A500;
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D_500B600 = 0x500B600;
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D_60005B0 = 0x60005B0;
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D_TI_6000A80 = 0x6000A80;
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D_AQ_6000AE4 = 0x6000AE4;
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D_A6_6000B60 = 0x6000B60;
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@ -1268,13 +1259,11 @@ D_SX_6001950 = 0x6001950;
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D_6001A60 = 0x6001A60;
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D_A6_6001A80 = 0x6001A80;
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D_TI_6001BA8 = 0x6001BA8;
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D_6001C50 = 0x6001C50;
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D_AQ_6002628 = 0x6002628;
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D_AQ_6002874 = 0x6002874;
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D_6002890 = 0x6002890;
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D_MA_6002890 = 0x6002890;
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D_A6_60029A0 = 0x60029A0;
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D_6002E60 = 0x6002E60;
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D_MA_6002E60 = 0x6002E60;
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D_MA_6003070 = 0x6003070;
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D_6003090 = 0x6003090;
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@ -1282,15 +1271,11 @@ D_MA_6003370 = 0x6003370;
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D_A6_60038C0 = 0x60038C0;
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D_60038E0 = 0x60038E0;
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D_MA_6004440 = 0x6004440;
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D_6004500 = 0x6004500;
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D_60046F0 = 0x60046F0;
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D_A6_6005700 = 0x6005700;
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D_6005710 = 0x6005710;
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D_AQ_6005954 = 0x6005954;
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D_AQ_6005A80 = 0x6005A80;
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D_TI_600631C = 0x600631C;
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D_600636C = 0x600636C;
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D_6006558 = 0x6006558;
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D_MA_60066A0 = 0x60066A0;
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D_60066D0 = 0x60066D0;
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D_SX_60066F0 = 0x60066F0;
|
||||
@ -1333,7 +1318,6 @@ D_6009300 = 0x6009300;
|
||||
D_TI_6009BB8 = 0x6009BB8;
|
||||
D_SX_6009C30 = 0x6009C30;
|
||||
D_MA_6009C50 = 0x6009C50;
|
||||
D_6009D30 = 0x6009D30;
|
||||
D_MA_6009F10 = 0x6009F10;
|
||||
D_6009F90 = 0x6009F90;
|
||||
D_SX_6009FF8 = 0x6009FF8;
|
||||
@ -1346,14 +1330,12 @@ D_MA_600AA70 = 0x600AA70;
|
||||
D_AQ_600AB10 = 0x600AB10;
|
||||
D_AQ_600AB68 = 0x600AB68;
|
||||
D_MA_600AD50 = 0x600AD50;
|
||||
D_600B1B4 = 0x600B1B4;
|
||||
D_600B4B0 = 0x600B4B0;
|
||||
D_600BAF0 = 0x600BAF0;
|
||||
D_600BEA0 = 0x600BEA0;
|
||||
D_600BFB0 = 0x600BFB0;
|
||||
D_600C038 = 0x600C038;
|
||||
D_600C0A4 = 0x600C0A4;
|
||||
D_600C15C = 0x600C15C;
|
||||
D_600C200 = 0x600C200;
|
||||
D_600C2AC = 0x600C2AC;
|
||||
D_600C2D0 = 0x600C2D0;
|
||||
@ -1367,7 +1349,6 @@ D_600CDC0 = 0x600CDC0;
|
||||
D_600D090 = 0x600D090;
|
||||
D_MA_600D1E4 = 0x600D1E4;
|
||||
D_600D290 = 0x600D290;
|
||||
D_600D3DC = 0x600D3DC;
|
||||
D_MA_600D480 = 0x600D480;
|
||||
D_600D4E0 = 0x600D4E0;
|
||||
D_600D590 = 0x600D590;
|
||||
@ -1381,10 +1362,8 @@ D_600DDC0 = 0x600DDC0;
|
||||
D_600E010 = 0x600E010;
|
||||
D_600E050 = 0x600E050;
|
||||
D_A6_600E0C0 = 0x600E0C0;
|
||||
D_600E2C4 = 0x600E2C4;
|
||||
D_600E360 = 0x600E360;
|
||||
D_MA_600E360 = 0x600E360;
|
||||
D_600E470 = 0x600E470;
|
||||
D_600E900 = 0x600E900;
|
||||
D_600E980 = 0x600E980;
|
||||
D_AQ_600EEF0 = 0x600EEF0;
|
||||
@ -1395,7 +1374,6 @@ D_A6_600F1F0 = 0x600F1F0;
|
||||
D_600F2F0 = 0x600F2F0;
|
||||
D_600F3D0 = 0x600F3D0;
|
||||
D_600F670 = 0x600F670;
|
||||
D_600F744 = 0x600F744;
|
||||
D_SX_600F890 = 0x600F890;
|
||||
D_SX_600F8A0 = 0x600F8A0;
|
||||
D_600F940 = 0x600F940;
|
||||
@ -1405,7 +1383,6 @@ D_600FF64 = 0x600FF64;
|
||||
D_6010088 = 0x6010088;
|
||||
D_6010090 = 0x6010090;
|
||||
D_MA_6010144 = 0x6010144;
|
||||
D_6010198 = 0x6010198;
|
||||
D_MA_6010220 = 0x6010220;
|
||||
D_MA_601042C = 0x601042C;
|
||||
D_MA_6010470 = 0x6010470;
|
||||
@ -1428,7 +1405,6 @@ D_60123F0 = 0x60123F0;
|
||||
D_A6_6012550 = 0x6012550;
|
||||
D_A6_6012840 = 0x6012840;
|
||||
D_MA_6012A60 = 0x6012A60;
|
||||
D_6012C00 = 0x6012C00;
|
||||
D_AQ_6012C98 = 0x6012C98;
|
||||
D_MA_6012C98 = 0x6012C98;
|
||||
D_MA_6012F50 = 0x6012F50;
|
||||
@ -1440,7 +1416,6 @@ D_SX_6013798 = 0x6013798;
|
||||
D_AQ_60137CC = 0x60137CC;
|
||||
D_AQ_60137F0 = 0x60137F0;
|
||||
D_SX_6013820 = 0x6013820;
|
||||
D_601388C = 0x601388C;
|
||||
D_SX_601390C = 0x601390C;
|
||||
D_AQ_6014030 = 0x6014030;
|
||||
D_6014140 = 0x6014140;
|
||||
@ -1464,10 +1439,7 @@ D_A6_6015EE0 = 0x6015EE0;
|
||||
D_MA_6016040 = 0x6016040;
|
||||
D_MA_60163F0 = 0x60163F0;
|
||||
D_MA_6016B2C = 0x6016B2C;
|
||||
D_6016CF0 = 0x6016CF0;
|
||||
D_SX_6016E28 = 0x6016E28;
|
||||
D_6017090 = 0x6017090;
|
||||
D_6017370 = 0x6017370;
|
||||
D_MA_6017714 = 0x6017714;
|
||||
D_MA_6017720 = 0x6017720;
|
||||
D_6017AD0 = 0x6017AD0;
|
||||
@ -1485,7 +1457,7 @@ D_AQ_6019238 = 0x6019238;
|
||||
D_AQ_6019338 = 0x6019338;
|
||||
D_AQ_60194D0 = 0x60194D0;
|
||||
D_A6_6019730 = 0x6019730;
|
||||
D_ZO_601996C = 0x601996C;
|
||||
D_601996C = 0x601996C;
|
||||
D_AQ_6019E80 = 0x6019E80;
|
||||
D_A6_601A120 = 0x601A120;
|
||||
D_MA_601A2B0 = 0x601A2B0;
|
||||
@ -1504,7 +1476,6 @@ D_AQ_601C080 = 0x601C080;
|
||||
D_MA_601C170 = 0x601C170;
|
||||
D_SX_601C690 = 0x601C690;
|
||||
D_TITLE_601C7C0 = 0x601C7C0;
|
||||
D_601C820 = 0x601C820;
|
||||
D_MA_601D188 = 0x601D188;
|
||||
D_601D1F0 = 0x601D1F0;
|
||||
D_TITLE_601D750 = 0x601D750;
|
||||
@ -1516,8 +1487,6 @@ D_601DCD8 = 0x601DCD8;
|
||||
D_601DCF0 = 0x601DCF0;
|
||||
D_AQ_601DE50 = 0x601DE50;
|
||||
D_AQ_601DE60 = 0x601DE60;
|
||||
D_601E150 = 0x601E150;
|
||||
D_601E1E8 = 0x601E1E8;
|
||||
D_601E9A0 = 0x601E9A0;
|
||||
D_MA_601EA28 = 0x601EA28;
|
||||
D_MA_601EAB0 = 0x601EAB0;
|
||||
@ -1528,18 +1497,13 @@ D_MA_601F270 = 0x601F270;
|
||||
D_TITLE_601F8E0 = 0x601F8E0;
|
||||
D_60200E0 = 0x60200E0;
|
||||
D_6020A30 = 0x6020A30;
|
||||
D_SO_600631C = 0x6020DD0;
|
||||
D_6020E60 = 0x6020E60;
|
||||
D_6020F60 = 0x6020F60;
|
||||
D_MA_6022200 = 0x6022200;
|
||||
D_MA_60223C0 = 0x60223C0;
|
||||
D_MA_6022450 = 0x6022450;
|
||||
D_MA_6022530 = 0x6022530;
|
||||
D_MA_6022610 = 0x6022610;
|
||||
D_6022760 = 0x6022760;
|
||||
D_MA_60227F0 = 0x60227F0;
|
||||
D_60229A4 = 0x60229A4;
|
||||
D_60231A4 = 0x60231A4;
|
||||
D_MA_6023228 = 0x6023228;
|
||||
D_MA_6023388 = 0x6023388;
|
||||
D_MA_60239D0 = 0x60239D0;
|
||||
|
@ -1,6 +1,6 @@
|
||||
#include "global.h"
|
||||
#include "assets.h"
|
||||
// #include "prevent_bss_reordering.h"
|
||||
#include "prevent_bss_reordering.h"
|
||||
|
||||
extern f32 D_i3_801C4188;
|
||||
|
||||
@ -34,6 +34,7 @@ f32 D_80161394; // can be static
|
||||
#include "assets/ast_titania.h"
|
||||
#include "assets/ast_macbeth.h"
|
||||
#include "assets/ast_andross.h"
|
||||
#include "assets/ast_solar.h"
|
||||
#include "assets/ast_warp_zone.h"
|
||||
#include "assets/ast_area_6.h"
|
||||
#include "assets/ast_zoness.h"
|
||||
@ -479,7 +480,7 @@ void func_8003E1E8(void) {
|
||||
} else if (gCurrentLevel == LEVEL_ZONESS) {
|
||||
gSPDisplayList(gMasterDisp++, D_ZO_6013480);
|
||||
} else if (gCurrentLevel == LEVEL_SOLAR) {
|
||||
gSPDisplayList(gMasterDisp++, D_601E150);
|
||||
gSPDisplayList(gMasterDisp++, D_SO_601E150);
|
||||
}
|
||||
if (sp13C < 0) {
|
||||
sp13C = 1.0f;
|
||||
@ -495,7 +496,7 @@ void func_8003E1E8(void) {
|
||||
} else if (gCurrentLevel == LEVEL_ZONESS) {
|
||||
gSPDisplayList(gMasterDisp++, D_ZO_6013480);
|
||||
} else if (gCurrentLevel == LEVEL_SOLAR) {
|
||||
gSPDisplayList(gMasterDisp++, D_601E150);
|
||||
gSPDisplayList(gMasterDisp++, D_SO_601E150);
|
||||
}
|
||||
break;
|
||||
}
|
||||
@ -1101,9 +1102,9 @@ void func_80040CE4(void) {
|
||||
Matrix_Scale(gGfxMatrix, 3.0f, 2.0f, 3.0f, 1);
|
||||
Matrix_SetGfxMtx(&gMasterDisp);
|
||||
if (gGameFrameCount & 1) {
|
||||
gSPDisplayList(gMasterDisp++, D_60005B0);
|
||||
gSPDisplayList(gMasterDisp++, D_SO_60005B0);
|
||||
} else {
|
||||
gSPDisplayList(gMasterDisp++, D_6002E60);
|
||||
gSPDisplayList(gMasterDisp++, D_SO_6002E60);
|
||||
}
|
||||
break;
|
||||
case LEVEL_ZONESS:
|
||||
|
@ -24,6 +24,7 @@ s32 D_80161690;
|
||||
#include "assets/ast_area_6.h"
|
||||
#include "assets/ast_enmy_space.h"
|
||||
#include "assets/ast_enmy_planet.h"
|
||||
#include "assets/ast_solar.h"
|
||||
#include "assets/ast_ve1_boss.h"
|
||||
#include "assets/ast_zoness.h"
|
||||
|
||||
@ -1024,7 +1025,7 @@ void func_8006D36C(Actor* actor) {
|
||||
var_v1 = SEGMENTED_TO_VIRTUAL(D_SY_6032E18);
|
||||
break;
|
||||
case LEVEL_SOLAR:
|
||||
var_v1 = SEGMENTED_TO_VIRTUAL(D_SO_600631C);
|
||||
var_v1 = SEGMENTED_TO_VIRTUAL(D_SO_6020DD0);
|
||||
break;
|
||||
case LEVEL_ZONESS:
|
||||
var_v1 = SEGMENTED_TO_VIRTUAL(D_ZO_602AAC0);
|
||||
@ -3456,7 +3457,7 @@ void func_80072594(Actor* actor) {
|
||||
case 6:
|
||||
actor->unk_0B6++;
|
||||
if (gCurrentLevel == LEVEL_SOLAR) {
|
||||
if (actor->unk_0B6 >= Animation_GetFrameCount(&D_600636C)) {
|
||||
if (actor->unk_0B6 >= Animation_GetFrameCount(&D_SO_600636C)) {
|
||||
actor->unk_0B6 = 0;
|
||||
}
|
||||
if (((s32) gGameFrameCount % 3) == 0) {
|
||||
@ -3875,8 +3876,8 @@ void func_80074FF0(Actor* actor) {
|
||||
case 6:
|
||||
if (gCurrentLevel == LEVEL_SOLAR) {
|
||||
gSPClearGeometryMode(gMasterDisp++, G_CULL_BACK);
|
||||
Animation_GetFrameData(&D_600636C, actor->unk_0B6, sp114);
|
||||
Animation_DrawSkeleton(1, D_6006558, sp114, NULL, NULL, actor, &gIdentityMatrix);
|
||||
Animation_GetFrameData(&D_SO_600636C, actor->unk_0B6, sp114);
|
||||
Animation_DrawSkeleton(1, D_SO_6006558, sp114, NULL, NULL, actor, &gIdentityMatrix);
|
||||
gSPSetGeometryMode(gMasterDisp++, G_CULL_BACK);
|
||||
} else {
|
||||
Animation_GetFrameData(&D_ENMY_PLANET_40057AC, actor->unk_0B6, sp114);
|
||||
|
@ -17,6 +17,7 @@
|
||||
#include "assets/ast_fortuna.h"
|
||||
#include "assets/ast_titania.h"
|
||||
#include "assets/ast_andross.h"
|
||||
#include "assets/ast_solar.h"
|
||||
#include "assets/ast_arwing.h"
|
||||
#include "assets/ast_versus.h"
|
||||
#include "assets/ast_area_6.h"
|
||||
@ -90,11 +91,11 @@ void func_800A3FEC(void) {
|
||||
switch (gCurrentLevel) {
|
||||
case LEVEL_SOLAR:
|
||||
if (gGameFrameCount & 1) {
|
||||
spB4 = SEGMENTED_TO_VIRTUAL(D_6001C50);
|
||||
spB4 = SEGMENTED_TO_VIRTUAL(D_SO_6001C50);
|
||||
} else {
|
||||
spB4 = SEGMENTED_TO_VIRTUAL(D_6004500);
|
||||
spB4 = SEGMENTED_TO_VIRTUAL(D_SO_6004500);
|
||||
}
|
||||
spB0 = SEGMENTED_TO_VIRTUAL(D_6022760);
|
||||
spB0 = SEGMENTED_TO_VIRTUAL(D_SO_6022760);
|
||||
spA8 = 15;
|
||||
sp90 = 70.0f;
|
||||
sp8C = 0.1f;
|
||||
@ -999,8 +1000,8 @@ bool func_800A73E4(f32* arg0, s32* arg1, f32 xPos, f32 yPos, f32 zPos) {
|
||||
|
||||
switch (gCurrentLevel) {
|
||||
case LEVEL_SOLAR:
|
||||
spA4 = SEGMENTED_TO_VIRTUAL(D_6001C50);
|
||||
spA0 = SEGMENTED_TO_VIRTUAL(D_6022760);
|
||||
spA4 = SEGMENTED_TO_VIRTUAL(D_SO_6001C50);
|
||||
spA0 = SEGMENTED_TO_VIRTUAL(D_SO_6022760);
|
||||
break;
|
||||
case LEVEL_ZONESS:
|
||||
spA4 = SEGMENTED_TO_VIRTUAL(D_ZO_6009ED0);
|
||||
@ -2445,7 +2446,7 @@ void func_800AB334(void) {
|
||||
|
||||
switch (gCurrentLevel) {
|
||||
case LEVEL_SOLAR:
|
||||
mesh = SEGMENTED_TO_VIRTUAL(D_6001C50);
|
||||
mesh = SEGMENTED_TO_VIRTUAL(D_SO_6001C50);
|
||||
break;
|
||||
case LEVEL_ZONESS:
|
||||
mesh = SEGMENTED_TO_VIRTUAL(D_ZO_6009ED0);
|
||||
@ -2465,7 +2466,7 @@ void func_800AB334(void) {
|
||||
|
||||
switch (gCurrentLevel) {
|
||||
case LEVEL_SOLAR:
|
||||
mesh = SEGMENTED_TO_VIRTUAL(D_6004500);
|
||||
mesh = SEGMENTED_TO_VIRTUAL(D_SO_6004500);
|
||||
break;
|
||||
case LEVEL_ZONESS:
|
||||
mesh = SEGMENTED_TO_VIRTUAL(D_ZO_600C780);
|
||||
@ -6192,12 +6193,12 @@ void func_800B79B0(void) {
|
||||
func_800A3FEC();
|
||||
|
||||
for (D_80177CE8; D_80177CE8 >= 10.0f; D_80177CE8 -= 10.0f) {
|
||||
Texture_Scroll(D_6005710, 32, 32, 1);
|
||||
Texture_Scroll(D_SO_6005710, 32, 32, 1);
|
||||
}
|
||||
if (gPlayer[0].state_1C8 == PLAYERSTATE_1C8_6) {
|
||||
Texture_Scroll(D_6005710, 32, 32, 1);
|
||||
Texture_Scroll(D_SO_6005710, 32, 32, 1);
|
||||
}
|
||||
Texture_Mottle(D_601E1E8, D_6020F60, 3);
|
||||
Texture_Mottle(D_SO_601E1E8, D_SO_6020F60, 3);
|
||||
|
||||
if (gPlayer[0].pos.y > 600.0f) {
|
||||
var_v0_2 = 7;
|
||||
@ -6241,7 +6242,7 @@ void func_800B79B0(void) {
|
||||
gPlayer[0].unk_138 + (RAND_FLOAT(2000.0f) + -6000.0f),
|
||||
RAND_FLOAT(10.0f) + 20.0f); // check
|
||||
}
|
||||
func_8008C104(D_60229A4, D_6010198);
|
||||
func_8008C104(D_SO_60229A4, D_SO_6010198);
|
||||
if (gPlayer[0].shields == 0) {
|
||||
D_80177B4C = 1;
|
||||
}
|
||||
|
@ -2,6 +2,7 @@
|
||||
#include "global.h"
|
||||
#include "assets.h"
|
||||
#include "assets/ast_bg_planet.h"
|
||||
#include "assets/ast_solar.h"
|
||||
|
||||
typedef void (*BossSOfunc)(Boss*);
|
||||
|
||||
@ -373,10 +374,10 @@ Vec3f D_i3_801BF8F0[4] = {
|
||||
};
|
||||
Vec3f D_i3_801BF920 = { 0.0f, 0.0f, 0.0f };
|
||||
Gfx* D_i3_801BF92C[6] = {
|
||||
D_BG_PLANET_200B630, D_BG_PLANET_200A5A0, D_BG_PLANET_2009510, D_60084C0, D_6008D40, D_6007C40,
|
||||
D_BG_PLANET_200B630, D_BG_PLANET_200A5A0, D_BG_PLANET_2009510, D_SO_60084C0, D_SO_6008D40, D_SO_6007C40,
|
||||
};
|
||||
Gfx* D_i3_801BF944[6] = {
|
||||
D_601B790, D_601B790, D_601A700, D_6019670, D_60185E0, D_6017550,
|
||||
D_SO_601B790, D_SO_601B790, D_SO_601A700, D_SO_6019670, D_SO_60185E0, D_SO_6017550,
|
||||
};
|
||||
Vec3f D_i3_801BF95C[3] = {
|
||||
{ 0.0f, 30.0f, 480.0f },
|
||||
@ -480,17 +481,17 @@ void func_i3_8019F7AC(Actor* actor) {
|
||||
Matrix_SetGfxMtx(&gMasterDisp);
|
||||
switch (actor->obj.id) {
|
||||
case OBJ_ACTOR_275:
|
||||
gSPDisplayList(gMasterDisp++, D_6017370);
|
||||
gSPDisplayList(gMasterDisp++, D_SO_6017370);
|
||||
break;
|
||||
case OBJ_ACTOR_276:
|
||||
if (!(gGameFrameCount & 1)) {
|
||||
RCP_SetupDL(&gMasterDisp, 0x29);
|
||||
gDPSetPrimColor(gMasterDisp++, 0x00, 0x00, 255, 255, 0, 255);
|
||||
}
|
||||
gSPDisplayList(gMasterDisp++, D_6017090);
|
||||
gSPDisplayList(gMasterDisp++, D_SO_6017090);
|
||||
break;
|
||||
case OBJ_ACTOR_277:
|
||||
gSPDisplayList(gMasterDisp++, D_6016CF0);
|
||||
gSPDisplayList(gMasterDisp++, D_SO_6016CF0);
|
||||
break;
|
||||
}
|
||||
|
||||
@ -844,7 +845,7 @@ void func_i3_801A0AF0(Effect* effect) {
|
||||
break;
|
||||
case 3:
|
||||
gDPSetPrimColor(gMasterDisp++, 0x00, 0x00, 255, 128, 128, effect->unk_44);
|
||||
gSPDisplayList(gMasterDisp++, D_601C820);
|
||||
gSPDisplayList(gMasterDisp++, D_SO_601C820);
|
||||
break;
|
||||
case 4:
|
||||
case 5:
|
||||
@ -1223,7 +1224,7 @@ void func_i3_801A1F80(Boss* bossSO) {
|
||||
D_801779A8[gMainController] = 10.0f;
|
||||
D_80178480 = 120;
|
||||
bossSO->fwork[SO_FWK_3] = 2400.0f;
|
||||
bossSO->info.hitbox = SEGMENTED_TO_VIRTUAL(D_60231A4);
|
||||
bossSO->info.hitbox = SEGMENTED_TO_VIRTUAL(D_SO_60231A4);
|
||||
bossSO->unk_04C = 0;
|
||||
bossSO->swork[SO_SWK_1] = 0;
|
||||
bossSO->info.hitbox[8] = bossSO->info.hitbox[12] = bossSO->info.hitbox[14] = bossSO->info.hitbox[18] =
|
||||
@ -1457,7 +1458,7 @@ void func_i3_801A2C3C(Boss* bossSO) {
|
||||
bossSO->swork[SO_SWK_0] = 2;
|
||||
bossSO->swork[SO_SWK_1] = 0;
|
||||
bossSO->fwork[SO_FWK_0] = 0.05f;
|
||||
bossSO->unk_04C = Animation_GetFrameCount(&D_601388C) - 2;
|
||||
bossSO->unk_04C = Animation_GetFrameCount(&D_SO_601388C) - 2;
|
||||
bossSO->state = 0;
|
||||
bossSO->swork[SO_SWK_11] = 15;
|
||||
}
|
||||
@ -1503,7 +1504,7 @@ void func_i3_801A2C98(Boss* bossSO) {
|
||||
bossSO->obj.rot.y = -bossSO->obj.rot.y;
|
||||
}
|
||||
} else {
|
||||
bossSO->unk_04C = Animation_GetFrameCount(&D_601388C) - 2;
|
||||
bossSO->unk_04C = Animation_GetFrameCount(&D_SO_601388C) - 2;
|
||||
}
|
||||
} else {
|
||||
Math_SmoothStepToAngle(&bossSO->obj.rot.y, 0.0f, 1.0f, 1.5f, 1.0f);
|
||||
@ -1535,7 +1536,7 @@ void func_i3_801A30CC(Boss* bossSO) {
|
||||
bossSO->swork[SO_SWK_0] = 3;
|
||||
bossSO->swork[SO_SWK_1] = 0;
|
||||
bossSO->fwork[SO_FWK_0] = 0.1f;
|
||||
bossSO->unk_04C = Animation_GetFrameCount(&D_601388C) - 2;
|
||||
bossSO->unk_04C = Animation_GetFrameCount(&D_SO_601388C) - 2;
|
||||
bossSO->state = 0;
|
||||
bossSO->swork[SO_SWK_11] = 15;
|
||||
}
|
||||
@ -1563,7 +1564,7 @@ void func_i3_801A3128(Boss* bossSO) {
|
||||
bossSO->obj.pos.z = gPlayer[0].unk_138 - 2100.0f;
|
||||
}
|
||||
} else {
|
||||
bossSO->unk_04C = Animation_GetFrameCount(&D_601388C) - 2;
|
||||
bossSO->unk_04C = Animation_GetFrameCount(&D_SO_601388C) - 2;
|
||||
}
|
||||
} else {
|
||||
if (bossSO->swork[SO_SWK_11] == 80) {
|
||||
@ -2377,44 +2378,44 @@ void func_i3_801A5B3C(Boss* bossSO) {
|
||||
if (bossSO->unk_04C == 75) {
|
||||
AUDIO_PLAY_SFX(0x29432073, bossSO->sfxSource, 4);
|
||||
}
|
||||
if (bossSO->unk_04C >= Animation_GetFrameCount(&D_601388C)) {
|
||||
if (bossSO->unk_04C >= Animation_GetFrameCount(&D_SO_601388C)) {
|
||||
if (bossSO->health != 0) {
|
||||
bossSO->unk_04C = 0;
|
||||
bossSO->swork[SO_SWK_1]++;
|
||||
bossSO->fwork[SO_FWK_0] = 0.01f;
|
||||
} else {
|
||||
bossSO->unk_04C = Animation_GetFrameCount(&D_601388C) - 1;
|
||||
bossSO->unk_04C = Animation_GetFrameCount(&D_SO_601388C) - 1;
|
||||
}
|
||||
}
|
||||
sp1BC = Animation_GetFrameData(&D_601388C, bossSO->unk_04C, sp50);
|
||||
sp1BC = Animation_GetFrameData(&D_SO_601388C, bossSO->unk_04C, sp50);
|
||||
break;
|
||||
case 1:
|
||||
bossSO->unk_04C++;
|
||||
if (bossSO->unk_04C >= Animation_GetFrameCount(&D_600D3DC)) {
|
||||
if (bossSO->unk_04C >= Animation_GetFrameCount(&D_SO_600D3DC)) {
|
||||
bossSO->unk_04C = 0;
|
||||
}
|
||||
sp1BC = Animation_GetFrameData(&D_600D3DC, bossSO->unk_04C, sp50);
|
||||
sp1BC = Animation_GetFrameData(&D_SO_600D3DC, bossSO->unk_04C, sp50);
|
||||
break;
|
||||
case 2:
|
||||
bossSO->unk_04C++;
|
||||
if (bossSO->unk_04C >= Animation_GetFrameCount(&D_600E2C4)) {
|
||||
if (bossSO->unk_04C >= Animation_GetFrameCount(&D_SO_600E2C4)) {
|
||||
bossSO->unk_04C = 0;
|
||||
}
|
||||
sp1BC = Animation_GetFrameData(&D_600E2C4, bossSO->unk_04C, sp50);
|
||||
sp1BC = Animation_GetFrameData(&D_SO_600E2C4, bossSO->unk_04C, sp50);
|
||||
break;
|
||||
case 3:
|
||||
bossSO->unk_04C++;
|
||||
if (bossSO->unk_04C >= Animation_GetFrameCount(&D_600F744)) {
|
||||
if (bossSO->unk_04C >= Animation_GetFrameCount(&D_SO_600F744)) {
|
||||
bossSO->unk_04C = 0;
|
||||
}
|
||||
sp1BC = Animation_GetFrameData(&D_600F744, bossSO->unk_04C, sp50);
|
||||
sp1BC = Animation_GetFrameData(&D_SO_600F744, bossSO->unk_04C, sp50);
|
||||
break;
|
||||
case 4:
|
||||
bossSO->unk_04C++;
|
||||
if (bossSO->unk_04C >= Animation_GetFrameCount(&D_600C15C)) {
|
||||
if (bossSO->unk_04C >= Animation_GetFrameCount(&D_SO_600C15C)) {
|
||||
bossSO->unk_04C = 0;
|
||||
}
|
||||
sp1BC = Animation_GetFrameData(&D_600C15C, bossSO->unk_04C, sp50);
|
||||
sp1BC = Animation_GetFrameData(&D_SO_600C15C, bossSO->unk_04C, sp50);
|
||||
break;
|
||||
case 5:
|
||||
case 8:
|
||||
@ -2423,24 +2424,24 @@ void func_i3_801A5B3C(Boss* bossSO) {
|
||||
if ((bossSO->unk_04C == 45) && (bossSO->health != 0)) {
|
||||
AUDIO_PLAY_SFX(0x29432073, bossSO->sfxSource, 4);
|
||||
}
|
||||
if (bossSO->unk_04C >= Animation_GetFrameCount(&D_6012C00_Anim)) {
|
||||
if (bossSO->unk_04C >= Animation_GetFrameCount(&D_SO_6012C00)) {
|
||||
bossSO->unk_04C = 0;
|
||||
}
|
||||
sp1BC = Animation_GetFrameData(&D_6012C00_Anim, bossSO->unk_04C, sp50);
|
||||
sp1BC = Animation_GetFrameData(&D_SO_6012C00, bossSO->unk_04C, sp50);
|
||||
break;
|
||||
case 6:
|
||||
bossSO->unk_04C++;
|
||||
if (bossSO->unk_04C >= Animation_GetFrameCount(&D_600B1B4)) {
|
||||
if (bossSO->unk_04C >= Animation_GetFrameCount(&D_SO_600B1B4)) {
|
||||
bossSO->unk_04C = 0;
|
||||
}
|
||||
sp1BC = Animation_GetFrameData(&D_600B1B4, bossSO->unk_04C, sp50);
|
||||
sp1BC = Animation_GetFrameData(&D_SO_600B1B4, bossSO->unk_04C, sp50);
|
||||
break;
|
||||
case 7:
|
||||
bossSO->unk_04C++;
|
||||
if (bossSO->unk_04C >= Animation_GetFrameCount(&D_6009D30)) {
|
||||
if (bossSO->unk_04C >= Animation_GetFrameCount(&D_SO_6009D30)) {
|
||||
bossSO->unk_04C = 0;
|
||||
}
|
||||
sp1BC = Animation_GetFrameData(&D_6009D30, bossSO->unk_04C, sp50);
|
||||
sp1BC = Animation_GetFrameData(&D_SO_6009D30, bossSO->unk_04C, sp50);
|
||||
break;
|
||||
}
|
||||
Matrix_RotateZ(gCalcMatrix, -bossSO->vwork[SO_VWK_29].z * M_DTOR, 0);
|
||||
@ -2708,7 +2709,7 @@ void func_i3_801A71B8(Boss* bossSO) {
|
||||
|
||||
Matrix_Scale(gCalcMatrix, bossSO->unk_3F8, bossSO->unk_3F8, bossSO->unk_3F8, 1);
|
||||
if (gBossActive != 0) {
|
||||
Animation_DrawSkeleton(2, D_600E470, bossSO->vwork, func_i3_801A68A8, func_i3_801A6BDC, bossSO, gCalcMatrix);
|
||||
Animation_DrawSkeleton(2, D_SO_600E470, bossSO->vwork, func_i3_801A68A8, func_i3_801A6BDC, bossSO, gCalcMatrix);
|
||||
}
|
||||
if (bossSO->health <= 0) {
|
||||
RCP_SetupDL_49();
|
||||
|
@ -79,39 +79,6 @@ void func_i3_8019962C(Boss* bossZO, f32 arg1);
|
||||
// /* 0xC */ NO_SEGMENT,
|
||||
// /* 0xD */ ROM_SEGMENT(ast_955270),
|
||||
|
||||
extern Gfx D_ZO_6002E10[];
|
||||
extern Gfx D_ZO_6004380[];
|
||||
extern Gfx D_ZO_6006360[];
|
||||
extern Limb* D_ZO_600E7D8[];
|
||||
extern Gfx D_ZO_6013330[];
|
||||
extern Gfx D_ZO_6017950[];
|
||||
extern Gfx D_ZO_60181E0[];
|
||||
extern Animation D_ZO_6018550;
|
||||
extern Limb* D_ZO_601863C[];
|
||||
extern Gfx D_ZO_6018660[];
|
||||
extern Animation D_ZO_60195EC;
|
||||
extern Limb* D_ZO_6019738[];
|
||||
extern Limb* D_ZO_6019E18[];
|
||||
extern Gfx D_ZO_6019EB0[];
|
||||
extern Gfx D_ZO_601A340[];
|
||||
extern Animation D_ZO_601AA48;
|
||||
extern Limb* D_ZO_601AB14[];
|
||||
extern Animation D_ZO_601AFB8;
|
||||
extern Limb* D_ZO_601B184[];
|
||||
extern Gfx D_ZO_601BCC0[];
|
||||
extern Gfx D_ZO_601C590[];
|
||||
extern Gfx D_ZO_601D680[];
|
||||
extern Animation D_ZO_601FBC4;
|
||||
extern Limb* D_ZO_601FC90[];
|
||||
extern Animation D_ZO_6021ABC;
|
||||
extern Limb* D_ZO_6021B88[];
|
||||
extern Gfx D_ZO_6023D50[];
|
||||
extern Gfx D_ZO_6025E60[];
|
||||
extern f32 D_ZO_602C028[];
|
||||
extern Gfx D_ZO_60012A0[];
|
||||
extern Gfx D_ZO_60239E0[];
|
||||
extern Gfx D_ZO_6023730[];
|
||||
|
||||
// typedef struct {
|
||||
// /* 0 */ char pad0[4];
|
||||
// /* 4 */ f32 unk_4;
|
||||
|
@ -283,8 +283,12 @@
|
||||
|
||||
- name: ast_solar
|
||||
exclusive_ram_id: segment_06
|
||||
type: bin
|
||||
type: code
|
||||
dir: assets
|
||||
start: 0xB612E0
|
||||
vram: 0x06000000
|
||||
subsegments:
|
||||
- [0xB612E0, .data, ast_solar/ast_solar]
|
||||
|
||||
- name: ast_zoness
|
||||
exclusive_ram_id: segment_06
|
||||
|
Loading…
Reference in New Issue
Block a user