mirror of
https://github.com/HarbourMasters/Starship.git
synced 2025-02-03 00:33:55 +03:00
Merge branch 'otr' of https://github.com/KiritoDv/lylat-64 into otr
This commit is contained in:
commit
1c46da2ed5
1
.gitignore
vendored
1
.gitignore
vendored
@ -33,3 +33,4 @@ torch.hash.yml
|
||||
cmake-build-*/
|
||||
.idea/
|
||||
.vs
|
||||
build*
|
||||
|
@ -250,6 +250,74 @@ add_subdirectory(libultraship ${CMAKE_CURRENT_SOURCE_DIR}/libultraship)
|
||||
|
||||
add_dependencies(${PROJECT_NAME} libultraship)
|
||||
target_link_libraries(${PROJECT_NAME} PRIVATE libultraship)
|
||||
if (CMAKE_SYSTEM_NAME STREQUAL "Windows")
|
||||
find_package(glfw3 REQUIRED)
|
||||
if("${CMAKE_VS_PLATFORM_NAME}" STREQUAL "x64")
|
||||
set(ADDITIONAL_LIBRARY_DEPENDENCIES
|
||||
"libultraship;"
|
||||
"ZAPDUtils;"
|
||||
"ZAPDLib;"
|
||||
"glu32;"
|
||||
"SDL2::SDL2;"
|
||||
"SDL2::SDL2main;"
|
||||
"$<$<BOOL:${BUILD_REMOTE_CONTROL}>:SDL2_net::SDL2_net-static>"
|
||||
"glfw;"
|
||||
"winmm;"
|
||||
"imm32;"
|
||||
"version;"
|
||||
"setupapi"
|
||||
)
|
||||
elseif("${CMAKE_VS_PLATFORM_NAME}" STREQUAL "Win32")
|
||||
set(ADDITIONAL_LIBRARY_DEPENDENCIES
|
||||
"libultraship;"
|
||||
"ZAPDUtils;"
|
||||
"ZAPDLib;"
|
||||
"glu32;"
|
||||
"SDL2::SDL2;"
|
||||
"SDL2::SDL2main;"
|
||||
"glfw;"
|
||||
"winmm;"
|
||||
"imm32;"
|
||||
"version;"
|
||||
"setupapi"
|
||||
)
|
||||
endif()
|
||||
elseif(CMAKE_SYSTEM_NAME STREQUAL "NintendoSwitch")
|
||||
find_package(SDL2)
|
||||
set(THREADS_PREFER_PTHREAD_FLAG ON)
|
||||
find_package(Threads REQUIRED)
|
||||
set(ADDITIONAL_LIBRARY_DEPENDENCIES
|
||||
"libultraship;"
|
||||
"ZAPDUtils;"
|
||||
SDL2::SDL2
|
||||
-lglad
|
||||
Threads::Threads
|
||||
)
|
||||
elseif(CMAKE_SYSTEM_NAME STREQUAL "CafeOS")
|
||||
find_package(SDL2 REQUIRED)
|
||||
set(ADDITIONAL_LIBRARY_DEPENDENCIES
|
||||
"libultraship;"
|
||||
SDL2::SDL2-static
|
||||
|
||||
"$<$<CONFIG:Debug>:-Wl,--wrap=abort>"
|
||||
)
|
||||
target_include_directories(${PROJECT_NAME} PRIVATE
|
||||
${DEVKITPRO}/portlibs/wiiu/include/
|
||||
)
|
||||
else()
|
||||
find_package(SDL2)
|
||||
set(THREADS_PREFER_PTHREAD_FLAG ON)
|
||||
find_package(Threads REQUIRED)
|
||||
set(ADDITIONAL_LIBRARY_DEPENDENCIES
|
||||
"libultraship;"
|
||||
"ZAPDUtils;"
|
||||
"ZAPDLib;"
|
||||
SDL2::SDL2
|
||||
"$<$<BOOL:${BUILD_REMOTE_CONTROL}>:SDL2_net::SDL2_net>"
|
||||
${CMAKE_DL_LIBS}
|
||||
Threads::Threads
|
||||
)
|
||||
endif()
|
||||
|
||||
if(USE_NETWORKING)
|
||||
if(MSVC)
|
||||
@ -261,6 +329,23 @@ if(USE_NETWORKING)
|
||||
target_compile_definitions(${PROJECT_NAME} PRIVATE USE_NETWORKING)
|
||||
endif()
|
||||
|
||||
target_link_libraries(${PROJECT_NAME} PRIVATE "${ADDITIONAL_LIBRARY_DEPENDENCIES}")
|
||||
|
||||
if(CMAKE_SYSTEM_NAME MATCHES "NintendoSwitch")
|
||||
|
||||
nx_generate_nacp(Lylat.nacp
|
||||
NAME "Lylat64"
|
||||
AUTHOR "${PROJECT_TEAM}"
|
||||
VERSION "${PROJECT_VERSION_MAJOR}.${PROJECT_VERSION_MINOR}.${PROJECT_VERSION_PATCH}"
|
||||
)
|
||||
|
||||
nx_create_nro(${PROJECT_NAME}
|
||||
NACP Lylat.nacp
|
||||
)
|
||||
|
||||
INSTALL(FILES ${CMAKE_CURRENT_BINARY_DIR}/lylat64.nro DESTINATION . COMPONENT ${PROJECT_NAME})
|
||||
endif()
|
||||
|
||||
################################################################################
|
||||
# Compile and link options
|
||||
################################################################################
|
||||
|
@ -586,7 +586,8 @@ void HUD_VenomTitleCard_Draw(void) {
|
||||
RCP_SetupDL(&gMasterDisp, SETUPDL_76);
|
||||
gDPSetPrimColor(gMasterDisp++, 0, 0, 255, 255, 255, 255);
|
||||
|
||||
Lib_TextureRect_IA8(&gMasterDisp, D_800D1C9C[i], D_800D1CA4[i], 19, D_800D1CB4[i], D_800D1CBC[i] - 28.0f, 1.0f, 1.0f);
|
||||
Lib_TextureRect_IA8(&gMasterDisp, D_800D1C9C[i], D_800D1CA4[i], 19, D_800D1CB4[i], D_800D1CBC[i] - 28.0f, 1.0f,
|
||||
1.0f);
|
||||
}
|
||||
}
|
||||
|
||||
@ -663,9 +664,8 @@ void HUD_TitleCard_Draw(f32 x, f32 y) {
|
||||
HUD_VenomTitleCard_Draw();
|
||||
}
|
||||
|
||||
Lib_TextureRect_IA8(&gMasterDisp,
|
||||
sLevelTitleCard[levelIdx].titleCardTex,
|
||||
sLevelTitleCard[levelIdx].titleCardWidth, sLevelTitleCard[levelIdx].titleCardHeight, x2, y2, 1.0f, 1.0f);
|
||||
Lib_TextureRect_IA8(&gMasterDisp, sLevelTitleCard[j].titleCardTex, sLevelTitleCard[j].titleCardWidth, sLevelTitleCard[j].titleCardHeight, x2, y2, 1.0f,
|
||||
1.0f);
|
||||
|
||||
if ((gSavedObjectLoadIndex == 0) && (gAllRangeCheckpoint == 0) && (gCurrentLevel != LEVEL_VENOM_ANDROSS) &&
|
||||
(gCurrentLevel != LEVEL_TRAINING)) {
|
||||
@ -1614,7 +1614,8 @@ void HUD_PauseScreen_Update(void) {
|
||||
RCP_SetupDL(&gMasterDisp, SETUPDL_76);
|
||||
gDPSetPrimColor(gMasterDisp++, 0, 0, 255, 255, 255, 255);
|
||||
|
||||
Lib_TextureRect_IA8(&gMasterDisp, sLevelTitleCard[j].titleCardTex, sLevelTitleCard[j].titleCardWidth, sLevelTitleCard[j].titleCardHeight, x2, y2 + i, 1.0f, 1.0f);
|
||||
Lib_TextureRect_IA8(&gMasterDisp, sLevelTitleCard[j].titleCardTex, sLevelTitleCard[j].titleCardWidth, sLevelTitleCard[j].titleCardHeight, x2,
|
||||
y2 + i, 1.0f, 1.0f);
|
||||
|
||||
HUD_MsgWindowBg_Draw2(x1 - 10.0f, y0 - 4.0f, 4.7f, 2.8f);
|
||||
|
||||
|
@ -428,12 +428,10 @@ void func_radio_800BAAE8(void) {
|
||||
|
||||
if (mirror) {
|
||||
Lib_TextureRect_RGBA16_MirX(&gMasterDisp, radioPortraitTex, 44, 44, gRadioPortraitPosX,
|
||||
gRadioPortraitPosY + 20.0f + sp38 + gRadioPortraitScaleY, 1.0f,
|
||||
gRadioPortraitScaleY);
|
||||
gRadioPortraitPosY + 20.0f + sp38 + gRadioPortraitScaleY, 1.0f, gRadioPortraitScaleY);
|
||||
} else {
|
||||
Lib_TextureRect_RGBA16(&gMasterDisp, radioPortraitTex, 44, 44, gRadioPortraitPosX,
|
||||
gRadioPortraitPosY + 20.0f + sp38 + gRadioPortraitScaleY, 1.0f,
|
||||
gRadioPortraitScaleY);
|
||||
gRadioPortraitPosY + 20.0f + sp38 + gRadioPortraitScaleY, 1.0f, gRadioPortraitScaleY);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -88,72 +88,39 @@ void func_versus_800BC88C(f32 xPos, f32 yPos, f32 scale) {
|
||||
}
|
||||
|
||||
void func_versus_800BC8D8(f32 xPos, f32 yPos, f32 scale) {
|
||||
s32 i;
|
||||
|
||||
for (i = 0; i < 2; i++) {
|
||||
Lib_TextureRect_CI8(&gMasterDisp, D_versus_300A470 + (152 * 8 * i), D_versus_300B218, 152, 8, xPos,
|
||||
yPos + (8 * i * scale), scale, scale);
|
||||
}
|
||||
|
||||
Lib_TextureRect_CI8(&gMasterDisp, D_versus_300A470 + (152 * 8 * i), D_versus_300B218, 152, 7, xPos,
|
||||
yPos + (8 * i * scale), scale, scale);
|
||||
Lib_TextureRect_CI8(&gMasterDisp, D_versus_300A470, D_versus_300B218, 152, 23, xPos, yPos, scale, scale);
|
||||
}
|
||||
|
||||
void func_versus_800BC9DC(f32 xPos, f32 yPos, f32 scale, s32 yScale) {
|
||||
u16* D_800D4AA4[] = { D_versus_3008DE0, D_versus_30098C0, D_versus_300A390 };
|
||||
u8* D_800D4ABC[] = { D_versus_30087A0, D_versus_3008EC0, D_versus_3009990 };
|
||||
s32 D_800D4AB0[] = { 40, 64, 64 };
|
||||
s32 i;
|
||||
|
||||
for (i = 0; i < 5; i++) {
|
||||
Lib_TextureRect_CI8(&gMasterDisp, D_800D4ABC[yScale] + (D_800D4AB0[yScale] * 8 * i), D_800D4AA4[yScale],
|
||||
D_800D4AB0[yScale], 8, xPos, yPos + (8 * i * scale), scale, scale);
|
||||
}
|
||||
Lib_TextureRect_CI8(&gMasterDisp, D_800D4ABC[yScale], D_800D4AA4[yScale], D_800D4AB0[yScale], 40, xPos, yPos, scale,
|
||||
scale);
|
||||
}
|
||||
|
||||
void func_versus_800BCB44(f32 xPos, f32 yPos, f32 scale) {
|
||||
s32 i;
|
||||
|
||||
for (i = 0; i < 2; i++) {
|
||||
Lib_TextureRect_CI8(&gMasterDisp, D_versus_3006C60 + (96 * 8 * i), D_versus_3007500, 96, 8, xPos,
|
||||
yPos + (8 * i * scale), scale, scale);
|
||||
}
|
||||
Lib_TextureRect_CI8(&gMasterDisp, D_versus_3006C60 + (96 * 8 * i), D_versus_3007500, 96, 7, xPos,
|
||||
yPos + (8 * i * scale), scale, scale);
|
||||
Lib_TextureRect_CI8(&gMasterDisp, D_versus_3006C60, D_versus_3007500, 96, 23, xPos, yPos, scale, scale);
|
||||
}
|
||||
|
||||
void func_versus_800BCC48(f32 xPos, f32 yPos, f32 xScale, f32 yScale, s32 arg4) {
|
||||
u16* D_800D4AC8[] = { D_versus_3006A68, D_versus_3008598, D_versus_300C458, D_versus_3005E38 };
|
||||
u8* D_800D4AD8[] = { D_versus_3006040, D_versus_30076C0, D_versus_300B3F0, D_versus_3004F60 };
|
||||
s32 D_800D4AE8[] = { 104, 152, 168, 152 };
|
||||
s32 i;
|
||||
|
||||
for (i = 0; i < 3; i++) {
|
||||
Lib_TextureRect_CI8(&gMasterDisp, D_800D4AD8[arg4] + (D_800D4AE8[arg4] * 8 * i), D_800D4AC8[arg4],
|
||||
D_800D4AE8[arg4], 8, xPos, yPos + (8 * i * yScale), xScale, yScale);
|
||||
}
|
||||
Lib_TextureRect_CI8(&gMasterDisp, D_800D4AD8[arg4] + (D_800D4AE8[arg4] * 8 * i), D_800D4AC8[arg4], D_800D4AE8[arg4],
|
||||
1, xPos, yPos + (8 * i * yScale), xScale, yScale);
|
||||
Lib_TextureRect_CI8(&gMasterDisp, D_800D4AD8[arg4], D_800D4AC8[arg4], D_800D4AE8[arg4], 25, xPos, yPos, xScale,
|
||||
yScale);
|
||||
}
|
||||
|
||||
void func_versus_800BCE24(f32 xPos, f32 yPos, f32 xScale, f32 yScale) {
|
||||
s32 i;
|
||||
|
||||
for (i = 0; i < 6; i++) {
|
||||
Lib_TextureRect_CI8(&gMasterDisp, D_versus_3001420 + (256 * 7 * i), D_versus_3003E20, 256, 7, xPos,
|
||||
yPos + (7 * i * yScale), xScale, yScale);
|
||||
}
|
||||
Lib_TextureRect_CI8(&gMasterDisp, D_versus_3001420, D_versus_3003E20, 256, 42, xPos, yPos, xScale, yScale);
|
||||
}
|
||||
|
||||
void func_versus_800BCEF8(f32 xPos, f32 yPos, f32 scale) {
|
||||
s32 i;
|
||||
|
||||
for (i = 0; i < 12; i++) {
|
||||
Lib_TextureRect_CI8(&gMasterDisp, D_versus_3004010 + (136 * 2 * i), D_versus_3004D58, 136, 2, xPos,
|
||||
yPos + (2 * i * scale), scale, scale);
|
||||
}
|
||||
Lib_TextureRect_CI8(&gMasterDisp, D_versus_3004010 + (136 * 2 * i), D_versus_3004D58, 136, 1, xPos,
|
||||
yPos + (2 * i * scale), scale, scale);
|
||||
Lib_TextureRect_CI8(&gMasterDisp, D_versus_3004010, D_versus_3004D58, 136, 25, xPos, yPos, scale, scale);
|
||||
}
|
||||
|
||||
void func_versus_800BCFFC(f32 xPos, f32 yPos, f32 xScale, f32 yScale) {
|
||||
@ -203,12 +170,8 @@ void func_versus_800BD350(f32 xPos, f32 yPos) {
|
||||
void func_versus_800BD3A8(f32 xPos, f32 yPos) {
|
||||
s32 i;
|
||||
|
||||
for (i = 0; i < 8; i++) {
|
||||
Lib_TextureRect_CI4(&gMasterDisp, aVsHandicapFrameTex + ((80 * 8 * i) / 2), aVsHandicapFrameTLUT, 80, 8, xPos,
|
||||
yPos + (i * 8), 1.0f, 1.0f);
|
||||
}
|
||||
Lib_TextureRect_CI4(&gMasterDisp, aVsHandicapFrameTex + ((80 * 8 * i) / 2), aVsHandicapFrameTLUT, 80, 7, xPos,
|
||||
yPos + (i * 8), 1.0f, 1.0f);
|
||||
Lib_TextureRect_CI4(&gMasterDisp, aVsHandicapFrameTex + ((80 * 8 * i) / 2), aVsHandicapFrameTLUT, 80, 71, xPos, yPos, 1.0f,
|
||||
1.0f);
|
||||
}
|
||||
|
||||
void func_versus_800BD4D4(f32 xPos, f32 yPos, s32 arg2) {
|
||||
|
@ -2,8 +2,7 @@
|
||||
#include <math.h>
|
||||
#include "libc/math.h"
|
||||
|
||||
void guPerspectiveF(float mf[4][4], u16 *perspNorm, float fovy, float aspect, float near, float far,
|
||||
float scale) {
|
||||
void guPerspectiveF(float mf[4][4], u16* perspNorm, float fovy, float aspect, float near, float far, float scale) {
|
||||
float yscale;
|
||||
int row;
|
||||
int col;
|
||||
@ -33,8 +32,7 @@ void guPerspectiveF(float mf[4][4], u16 *perspNorm, float fovy, float aspect, fl
|
||||
}
|
||||
}
|
||||
|
||||
void guPerspective(Mtx *m, u16 *perspNorm, float fovy, float aspect, float near, float far,
|
||||
float scale) {
|
||||
void guPerspective(Mtx* m, u16* perspNorm, float fovy, float aspect, float near, float far, float scale) {
|
||||
float mat[4][4];
|
||||
guPerspectiveF(mat, perspNorm, fovy, aspect, near, far, scale);
|
||||
guMtxF2L(mat, m);
|
||||
|
@ -35,14 +35,14 @@ void guMtxL2F(float mf[4][4], Mtx* m) {
|
||||
u32* m1;
|
||||
u32* m2;
|
||||
s32 stmp1, stmp2;
|
||||
m1 = (u32*)&m->m[0][0];
|
||||
m2 = (u32*)&m->m[2][0];
|
||||
m1 = (u32*) &m->m[0][0];
|
||||
m2 = (u32*) &m->m[2][0];
|
||||
for (r = 0; r < 4; r++) {
|
||||
for (c = 0; c < 2; c++) {
|
||||
tmp1 = (*m1 & 0xffff0000) | ((*m2 >> 0x10) & 0xffff);
|
||||
tmp2 = ((*m1++ << 0x10) & 0xffff0000) | (*m2++ & 0xffff);
|
||||
stmp1 = *(s32*)&tmp1;
|
||||
stmp2 = *(s32*)&tmp2;
|
||||
stmp1 = *(s32*) &tmp1;
|
||||
stmp2 = *(s32*) &tmp2;
|
||||
mf[r][c * 2 + 0] = stmp1 / 65536.0f;
|
||||
mf[r][c * 2 + 1] = stmp2 / 65536.0f;
|
||||
}
|
||||
|
@ -154,11 +154,11 @@ extern "C" uint8_t GameEngine_OTRSigCheck(const char* data) {
|
||||
}
|
||||
|
||||
extern "C" float __cosf(float angle) {
|
||||
return std::cosf(angle);
|
||||
return cosf(angle);
|
||||
}
|
||||
|
||||
extern "C" float __sinf(float angle) {
|
||||
return std::sinf(angle);
|
||||
return sinf(angle);
|
||||
}
|
||||
|
||||
extern "C" float SIN_DEG(float angle) {
|
||||
@ -183,7 +183,7 @@ uint64_t Timer_GetCurrentMillis() {
|
||||
return SDL_GetTicks();
|
||||
}
|
||||
|
||||
extern "C" int32_t Timer_CreateTask(uint64_t time, TimerAction action, int32_t* address, int32_t value) {
|
||||
extern "C" s32 Timer_CreateTask(u64 time, TimerAction action, s32* address, s32 value) {
|
||||
const auto millis = Timer_GetCurrentMillis();
|
||||
TimedEntry entry = {
|
||||
.duration = millis + CYCLES_TO_MSEC_PC(time),
|
||||
|
@ -1,8 +1,8 @@
|
||||
#include "MessageLookupFactory.h"
|
||||
#include "../type/Message.h"
|
||||
#include "spdlog/spdlog.h"
|
||||
|
||||
#include "resourcebridge.h"
|
||||
#include "ResourceUtil.h"
|
||||
|
||||
namespace SF64 {
|
||||
std::shared_ptr<LUS::IResource> ResourceFactoryBinaryMessageLookupV0::ReadResource(std::shared_ptr<LUS::File> file) {
|
||||
@ -18,7 +18,7 @@ std::shared_ptr<LUS::IResource> ResourceFactoryBinaryMessageLookupV0::ReadResour
|
||||
SPDLOG_INFO("Reading message lookup table entry {}", i);
|
||||
auto id = reader->ReadInt32();
|
||||
|
||||
uint16_t* ptr = static_cast<uint16_t*>(ResourceGetDataByCrc(reader->ReadUInt64()));
|
||||
uint16_t* ptr = LoadChild<uint16_t*>(reader->ReadUInt64());
|
||||
table->mLookupTable.push_back({ id, ptr });
|
||||
}
|
||||
|
||||
|
@ -247,7 +247,7 @@ void Graphics_ThreadEntry(void* arg0) {
|
||||
// }
|
||||
}
|
||||
|
||||
void Graphics_ThreadUpdate(){
|
||||
void Graphics_ThreadUpdate() {
|
||||
|
||||
if (GfxDebuggerIsDebugging()) {
|
||||
Graphics_PushFrame(gGfxPool->masterDL);
|
||||
@ -279,7 +279,7 @@ void Graphics_ThreadUpdate(){
|
||||
osRecvMesg(&gGfxTaskMsgQueue, NULL, OS_MESG_BLOCK);
|
||||
Graphics_SetTask();
|
||||
|
||||
if(GfxDebuggerIsDebuggingRequested()) {
|
||||
if (GfxDebuggerIsDebuggingRequested()) {
|
||||
GfxDebuggerDebugDisplayList(gGfxPool->masterDL);
|
||||
}
|
||||
|
||||
@ -289,7 +289,6 @@ void Graphics_ThreadUpdate(){
|
||||
osViSwapBuffer(&gFrameBuffers[(gSysFrameCount - 1) % 3]);
|
||||
}
|
||||
|
||||
|
||||
// LTODO: FAULT_CRASH
|
||||
// func_80007FE4(&gFrameBuffers[(gSysFrameCount - 1) % 3], SCREEN_WIDTH, 16);
|
||||
|
||||
@ -450,7 +449,6 @@ void Main_ThreadEntry(void* arg0) {
|
||||
// LTODO: Implement timers
|
||||
// Timer_ThreadEntry(NULL);
|
||||
|
||||
|
||||
// N64 Stuff should not be needed
|
||||
// Main_InitMesgQueues();
|
||||
// while (true) {
|
||||
@ -485,20 +483,22 @@ void Idle_ThreadEntry(void* arg0) {
|
||||
// Main_SetVIMode();
|
||||
// Lib_FillScreen(1);
|
||||
// osCreatePiManager(OS_PRIORITY_PIMGR, &gPiMgrCmdQueue, sPiMgrCmdBuff, ARRAY_COUNT(sPiMgrCmdBuff));
|
||||
// osCreateThread(&gMainThread, THREAD_ID_MAIN, &Main_ThreadEntry, arg0, sMainThreadStack + sizeof(sMainThreadStack),
|
||||
// osCreateThread(&gMainThread, THREAD_ID_MAIN, &Main_ThreadEntry, arg0, sMainThreadStack +
|
||||
// sizeof(sMainThreadStack),
|
||||
// 100);
|
||||
// osStartThread(&gMainThread);
|
||||
// Fault_Init();
|
||||
// osSetThreadPri(NULL, OS_PRIORITY_IDLE);
|
||||
// loop_1:
|
||||
// goto loop_1;
|
||||
// loop_1:
|
||||
// goto loop_1;
|
||||
}
|
||||
|
||||
void bootproc(void) {
|
||||
// RdRam_CheckIPL3();
|
||||
// osInitialize();
|
||||
Main_Initialize();
|
||||
// osCreateThread(&sIdleThread, THREAD_ID_IDLE, &Idle_ThreadEntry, NULL, sIdleThreadStack + sizeof(sIdleThreadStack),
|
||||
// osCreateThread(&sIdleThread, THREAD_ID_IDLE, &Idle_ThreadEntry, NULL, sIdleThreadStack +
|
||||
// sizeof(sIdleThreadStack),
|
||||
// 255);
|
||||
// osStartThread(&sIdleThread);
|
||||
}
|
||||
|
@ -1,6 +1,6 @@
|
||||
#include "sys.h"
|
||||
|
||||
#define qs1616(e) ((s32)((e)*0x00010000))
|
||||
#define qs1616(e) ((s32) ((e) * 0x00010000))
|
||||
|
||||
#define IPART(x) ((qs1616(x) >> 16) & 0xFFFF)
|
||||
#define FPART(x) (qs1616(x) & 0xFFFF)
|
||||
|
Loading…
Reference in New Issue
Block a user