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https://github.com/HarbourMasters/Starship.git
synced 2025-01-23 05:25:01 +03:00
Fixed mac audio, added support for .zip
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649de5f107
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@ -75,6 +75,11 @@ GameEngine::GameEngine() {
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if (StringHelper::IEquals(ext, ".otr") || StringHelper::IEquals(ext, ".o2r")) {
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OTRFiles.push_back(p.path().generic_string());
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}
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if (StringHelper::IEquals(ext, ".zip")) {
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SPDLOG_WARN("Zip files should be only used for development purposes, not for distribution");
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OTRFiles.push_back(p.path().generic_string());
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}
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}
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}
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}
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@ -92,7 +97,7 @@ GameEngine::GameEngine() {
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auto window = std::make_shared<Fast::Fast3dWindow>(std::vector<std::shared_ptr<Ship::GuiWindow>>({}));
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this->context->Init(OTRFiles, {}, 3, { 32000, 1024 , 2480 }, window, controlDeck);
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this->context->Init(OTRFiles, {}, 3, { 32000, 1024, 1680 }, window, controlDeck);
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Ship::Context::GetInstance()->GetLogger()->set_level(
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(spdlog::level::level_enum) CVarGetInteger("gDeveloperTools.LogLevel", 1));
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