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https://github.com/HarbourMasters/Starship.git
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Fixed wrong types
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c01884f0c4
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@ -1040,8 +1040,8 @@ uintptr_t AudioHeap_SearchCaches(s32 tableType, s32 cache, s32 id);
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s32 AudioHeap_ResetStep(void);
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s32 AudioHeap_ResetStep(void);
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void* AudioHeap_SearchPermanentCache(s32 tableType, s32 id);
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void* AudioHeap_SearchPermanentCache(s32 tableType, s32 id);
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u8* AudioHeap_AllocPermanent(s32 tableType, s32 id, u32 size);
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u8* AudioHeap_AllocPermanent(s32 tableType, s32 id, u32 size);
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void* AudioHeap_AllocTemporarySampleCache(s32 size, s32 fontId, s32 sampleAddr, s8 medium);
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void* AudioHeap_AllocTemporarySampleCache(s32 size, s32 fontId, uintptr_t sampleAddr, s8 medium);
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void* AudioHeap_AllocPersistentSampleCache(s32 size, s32 fontId, s32 sampleAddr, s8 medium);
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void* AudioHeap_AllocPersistentSampleCache(s32 size, s32 fontId, uintptr_t sampleAddr, s8 medium);
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// audio_load
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// audio_load
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void AudioLoad_DecreaseSampleDmaTtls(void);
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void AudioLoad_DecreaseSampleDmaTtls(void);
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@ -599,11 +599,7 @@ void Lib_TextureRect_CI8(Gfx** gfxPtr, u8* texture, u16* palette, u32 width, u32
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(s32) (1.0f / yScale * 1024.0f));
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(s32) (1.0f / yScale * 1024.0f));
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}
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}
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<<<<<<< HEAD
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void Lib_TextureRect_RGBA16(Gfx** gfxPtr, void* texture, u32 width, u32 height, f32 xPos, f32 yPos, f32 xScale,
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void Lib_TextureRect_RGBA16(Gfx** gfxPtr, void* texture, u32 width, u32 height, f32 xPos, f32 yPos, f32 xScale,
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=======
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void TextureRect_RGBA16(Gfx** gfxPtr, void* texture, u32 width, u32 height, f32 xPos, f32 yPos, f32 xScale,
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>>>>>>> edd7dba2 (Fixed all remaining compilation issues)
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f32 yScale) {
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f32 yScale) {
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gDPSetTileCustom((*gfxPtr)++, G_IM_FMT_RGBA, G_IM_SIZ_16b, width, height, 0, G_TX_NOMIRROR | G_TX_CLAMP,
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gDPSetTileCustom((*gfxPtr)++, G_IM_FMT_RGBA, G_IM_SIZ_16b, width, height, 0, G_TX_NOMIRROR | G_TX_CLAMP,
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G_TX_NOMIRROR | G_TX_CLAMP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD);
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G_TX_NOMIRROR | G_TX_CLAMP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD);
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@ -617,11 +613,7 @@ void TextureRect_RGBA16(Gfx** gfxPtr, void* texture, u32 width, u32 height, f32
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(s32) (1.0f / yScale * 1024.0f));
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(s32) (1.0f / yScale * 1024.0f));
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}
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}
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<<<<<<< HEAD
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void Lib_TextureRect_RGBA16_MirX(Gfx** gfxPtr, void* texture, u32 width, u32 height, f32 xPos, f32 yPos, f32 xScale,
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void Lib_TextureRect_RGBA16_MirX(Gfx** gfxPtr, void* texture, u32 width, u32 height, f32 xPos, f32 yPos, f32 xScale,
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=======
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void TextureRect_RGBA16_MirX(Gfx** gfxPtr, void* texture, u32 width, u32 height, f32 xPos, f32 yPos, f32 xScale,
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>>>>>>> edd7dba2 (Fixed all remaining compilation issues)
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f32 yScale) {
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f32 yScale) {
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gDPSetTileCustom((*gfxPtr)++, G_IM_FMT_RGBA, G_IM_SIZ_16b, width, height, 0, G_TX_NOMIRROR | G_TX_CLAMP,
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gDPSetTileCustom((*gfxPtr)++, G_IM_FMT_RGBA, G_IM_SIZ_16b, width, height, 0, G_TX_NOMIRROR | G_TX_CLAMP,
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G_TX_NOMIRROR | G_TX_CLAMP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD);
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G_TX_NOMIRROR | G_TX_CLAMP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD);
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@ -635,11 +627,7 @@ void TextureRect_RGBA16_MirX(Gfx** gfxPtr, void* texture, u32 width, u32 height,
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(u16) (s32) (-1.0f / xScale * 1024.0f), (s32) (1.0f / yScale * 1024.0f));
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(u16) (s32) (-1.0f / xScale * 1024.0f), (s32) (1.0f / yScale * 1024.0f));
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}
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}
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<<<<<<< HEAD
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void Lib_TextureRect_IA8(Gfx** gfxPtr, void* texture, u32 width, u32 height, f32 xPos, f32 yPos, f32 xScale, f32 yScale) {
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void Lib_TextureRect_IA8(Gfx** gfxPtr, void* texture, u32 width, u32 height, f32 xPos, f32 yPos, f32 xScale, f32 yScale) {
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=======
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void TextureRect_IA8(Gfx** gfxPtr, void* texture, u32 width, u32 height, f32 xPos, f32 yPos, f32 xScale, f32 yScale) {
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>>>>>>> edd7dba2 (Fixed all remaining compilation issues)
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gDPSetTileCustom((*gfxPtr)++, G_IM_FMT_IA, G_IM_SIZ_8b, width, height, 0, G_TX_NOMIRROR | G_TX_CLAMP,
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gDPSetTileCustom((*gfxPtr)++, G_IM_FMT_IA, G_IM_SIZ_8b, width, height, 0, G_TX_NOMIRROR | G_TX_CLAMP,
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G_TX_NOMIRROR | G_TX_CLAMP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD);
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G_TX_NOMIRROR | G_TX_CLAMP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD);
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@ -42,7 +42,7 @@ void Jukebox_SelectWrap(u32* option, s32 range) {
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*option = (*option + range) % range;
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*option = (*option + range) % range;
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}
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}
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Jukebox_SelectClamp(s32* option, s32 range, s32 skip) {
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void Jukebox_SelectClamp(s32* option, s32 range, s32 skip) {
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OSContPad* contPress = &gControllerPress[gMainController];
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OSContPad* contPress = &gControllerPress[gMainController];
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OSContPad* contHold = &gControllerHold[gMainController];
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OSContPad* contHold = &gControllerHold[gMainController];
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