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Tagged bonus text
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@ -16,6 +16,7 @@
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#include "assets/ast_ve1_boss.h"
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#include "assets/ast_ve1_boss.h"
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#include "assets/ast_enmy_planet.h"
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#include "assets/ast_enmy_planet.h"
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#include "assets/ast_zoness.h"
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#include "assets/ast_zoness.h"
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#include "port/interpolation/FrameInterpolation.h"
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// rodata
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// rodata
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const char D_800D7230[] = "Enm->wrk3=<%d>\n";
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const char D_800D7230[] = "Enm->wrk3=<%d>\n";
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@ -138,9 +139,11 @@ void BonusText_DrawAll(void) {
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for (i = 0, bonus = gBonusText; i < ARRAY_COUNT(gBonusText); i++, bonus++) {
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for (i = 0, bonus = gBonusText; i < ARRAY_COUNT(gBonusText); i++, bonus++) {
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if (bonus->hits != 0) {
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if (bonus->hits != 0) {
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FrameInterpolation_RecordOpenChild(bonus, i);
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Matrix_Push(&gGfxMatrix);
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Matrix_Push(&gGfxMatrix);
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BonusText_Draw(bonus);
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BonusText_Draw(bonus);
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Matrix_Pop(&gGfxMatrix);
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Matrix_Pop(&gGfxMatrix);
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FrameInterpolation_RecordCloseChild();
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}
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}
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}
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}
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}
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}
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