First compilation, we just need more stupid assets

This commit is contained in:
KiritoDv 2024-03-24 02:01:28 -06:00
parent 126a55aa0e
commit 641a43cbf9
113 changed files with 3537 additions and 10111 deletions

4
.gitignore vendored
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@ -23,4 +23,6 @@ debug/
.venv/
m2cfiles/
TempComp.bin.mio0
torch.hash.yml
torch.hash.yml
cmake-build-*/
.idea/

440
CMakeLists.txt Normal file
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@ -0,0 +1,440 @@
cmake_minimum_required(VERSION 3.16.0 FATAL_ERROR)
# Set the project version and language
project(Lylat64 VERSION 0.1.0 LANGUAGES C CXX ASM)
if(APPLE)
enable_language(OBJCXX)
endif()
# Set the minimum version of CMake and the deployment target for macOS
set(CMAKE_OSX_DEPLOYMENT_TARGET "10.15" CACHE STRING "Minimum OS X deployment version")
# Set the C++ standard and enable the MSVC parallel build option
set(CMAKE_CXX_STANDARD 20 CACHE STRING "The C++ standard to use")
set(CMAKE_C_STANDARD 11 CACHE STRING "The C standard to use")
#add_compile_options(-fsanitize=address)
#add_link_options(-fsanitize=address)
# Add a custom module path to locate additional CMake modules
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_SOURCE_DIR}/cmake/modules/")
include(FindFontconfig)
if (WIN32)
include(cmake/automate-vcpkg.cmake)
# Forced to use MSVC
set(MSVC ON)
if(MSVC)
set(VCPKG_TRIPLET x64-windows-static)
set(VCPKG_TARGET_TRIPLET x64-windows-static)
else()
set(VCPKG_TRIPLET x64-mingw-static)
set(VCPKG_TARGET_TRIPLET x64-mingw-static)
endif()
vcpkg_bootstrap()
vcpkg_install_packages(fontconfig sdl2 zlib bzip2 libpng getopt dirent libusb pthread glew glfw3)
endif()
if (MSVC)
set(CPP "${CMAKE_C_COMPILER}" "/EP")
else()
set(CPP "${CMAKE_C_COMPILER}" "-E" "-P" "-Wno-trigraphs" "-x" "c")
endif()
# Set game compilation version
set(VERSION us)
set(USE_NETWORKING ON)
# Add compile definitions for the target
add_compile_definitions(
VERSION_US=1
ENABLE_RUMBLE=1
F3DEX_GBI=1
_LANGUAGE_C
_USE_MATH_DEFINES
CIMGUI_DEFINE_ENUMS_AND_STRUCTS
NON_MATCHING=1
NON_EQUIVALENT=1
)
# Find necessary libraries
if (UNIX AND NOT APPLE)
find_package(OpenGL REQUIRED)
endif()
# Include directories
include_directories(
${CMAKE_CURRENT_SOURCE_DIR}
${CMAKE_CURRENT_SOURCE_DIR}/include
${CMAKE_CURRENT_SOURCE_DIR}/src
)
# Collect source files to build the executable
file(GLOB_RECURSE ALL_FILES RELATIVE ${CMAKE_CURRENT_SOURCE_DIR}
"src/libultra/io/aisetfreq.c"
"src/libultra/gu/sqrtf.c"
"src/libultra/gu/mtxutil.c"
"src/libultra/gu/ortho.c"
"src/main/*.c"
"src/main/*.h"
"src/port/*.h"
"src/port/*.cpp"
"src/assets/*.c"
"src/overlays/*.c"
"src/port/importer/*.cpp"
"src/port/importer/types/*.cpp"
)
# Exclude specific files from the ALL_FILES list
list(FILTER ALL_FILES EXCLUDE REGEX ".*.inc.c")
# list(FILTER ALL_FILES EXCLUDE REGEX "src/main/audio_context.c")
# list(FILTER ALL_FILES EXCLUDE REGEX "src/main/audio_effects.c")
# list(FILTER ALL_FILES EXCLUDE REGEX "src/main/audio_general.c")
# list(FILTER ALL_FILES EXCLUDE REGEX "src/main/audio_heap.c")
# list(FILTER ALL_FILES EXCLUDE REGEX "src/main/audio_load.c")
# list(FILTER ALL_FILES EXCLUDE REGEX "src/main/audio_playback.c")
# list(FILTER ALL_FILES EXCLUDE REGEX "src/main/audio_seqplayer.c")
# list(FILTER ALL_FILES EXCLUDE REGEX "src/main/audio_synthesis.c")
# list(FILTER ALL_FILES EXCLUDE REGEX "src/main/audio_thread.c")
# list(FILTER ALL_FILES EXCLUDE REGEX "src/main/audiotables.c")
list(FILTER ALL_FILES EXCLUDE REGEX "src/main/sys_fault.c")
add_executable(${PROJECT_NAME} ${ALL_FILES} ${GENERATED_SOURCES})
################################################################################
# MSVC runtime library
################################################################################
if (MSVC)
if (CMAKE_SYSTEM_NAME STREQUAL "Windows")
get_property(MSVC_RUNTIME_LIBRARY_DEFAULT TARGET ${PROJECT_NAME} PROPERTY MSVC_RUNTIME_LIBRARY)
if("${CMAKE_VS_PLATFORM_NAME}" STREQUAL "x64")
string(CONCAT "MSVC_RUNTIME_LIBRARY_STR"
$<$<CONFIG:Debug>:
MultiThreadedDebug
>
$<$<CONFIG:Release>:
MultiThreaded
>
$<$<NOT:$<OR:$<CONFIG:Debug>,$<CONFIG:Release>>>:${MSVC_RUNTIME_LIBRARY_DEFAULT}>
)
elseif("${CMAKE_VS_PLATFORM_NAME}" STREQUAL "Win32")
string(CONCAT "MSVC_RUNTIME_LIBRARY_STR"
$<$<CONFIG:Debug>:
MultiThreadedDebug
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$<$<CONFIG:Release>:
MultiThreaded
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$<$<NOT:$<OR:$<CONFIG:Debug>,$<CONFIG:Release>>>:${MSVC_RUNTIME_LIBRARY_DEFAULT}>
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endif()
set_target_properties(${PROJECT_NAME} PROPERTIES MSVC_RUNTIME_LIBRARY ${MSVC_RUNTIME_LIBRARY_STR})
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endif()
#==============================================================================#
# Libultraship Integration #
#==============================================================================#
include_directories(
${CMAKE_CURRENT_SOURCE_DIR}
${CMAKE_CURRENT_SOURCE_DIR}/src
${CMAKE_CURRENT_BINARY_DIR}
${CMAKE_CURRENT_SOURCE_DIR}/libultraship/include
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${CMAKE_CURRENT_SOURCE_DIR}/libultraship/src/resource/type
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${CMAKE_CURRENT_SOURCE_DIR}/libultraship/src/audio
${CMAKE_CURRENT_SOURCE_DIR}/libultraship/src/window
${CMAKE_CURRENT_SOURCE_DIR}/libultraship/src/window/gui
${CMAKE_CURRENT_SOURCE_DIR}/libultraship/src/config
${CMAKE_CURRENT_SOURCE_DIR}/libultraship/src/public
${CMAKE_CURRENT_SOURCE_DIR}/libultraship/src/public/libultra
${CMAKE_CURRENT_SOURCE_DIR}/libultraship/src/public/bridge
${CMAKE_CURRENT_SOURCE_DIR}/libultraship/extern
${CMAKE_CURRENT_SOURCE_DIR}/libultraship/extern/tinyxml2
${CMAKE_CURRENT_SOURCE_DIR}/libultraship/libultraship/Lib/
${CMAKE_CURRENT_SOURCE_DIR}/libultraship/libultraship/Lib/libjpeg/include/
${CMAKE_CURRENT_SOURCE_DIR}/libultraship/libultraship/Lib/spdlog/include/
${CMAKE_CURRENT_SOURCE_DIR}/libultraship/src/graphic/Fast3D/U64/PR
${CMAKE_CURRENT_SOURCE_DIR}/libultraship/src/graphic
${SDL2_INCLUDE_DIRS}
${GLEW_INCLUDE_DIRS}
)
if (CMAKE_SYSTEM_NAME STREQUAL "Windows")
if("${CMAKE_VS_PLATFORM_NAME}" STREQUAL "x64")
target_compile_definitions(${PROJECT_NAME} PRIVATE
"$<$<CONFIG:Debug>:"
"_DEBUG;"
"_CRT_SECURE_NO_WARNINGS;"
"ENABLE_DX11;"
">"
"$<$<CONFIG:Release>:"
"NDEBUG"
">"
"INCLUDE_GAME_PRINTF;"
"UNICODE;"
"_UNICODE"
STORMLIB_NO_AUTO_LINK
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target_compile_definitions(${PROJECT_NAME} PRIVATE
"$<$<CONFIG:Debug>:"
"NOINCLUDE_GAME_PRINTF;"
"_DEBUG;"
"_CRT_SECURE_NO_WARNINGS;"
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">"
"$<$<CONFIG:Release>:"
"NDEBUG;"
">"
"INCLUDE_GAME_PRINTF;"
"WIN32;"
"UNICODE;"
"_UNICODE"
STORMLIB_NO_AUTO_LINK
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target_compile_definitions(${PROJECT_NAME} PRIVATE
"$<$<CONFIG:Debug>:"
"_DEBUG"
">"
"$<$<CONFIG:Release>:"
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"SPDLOG_NO_THREAD_ID;"
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target_compile_definitions(${PROJECT_NAME} PRIVATE
"$<$<CONFIG:Debug>:"
"_DEBUG"
">"
"$<$<CONFIG:Release>:"
"NDEBUG"
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"SPDLOG_ACTIVE_LEVEL=0;"
"_CONSOLE;"
"_CRT_SECURE_NO_WARNINGS;"
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"UNICODE;"
"_UNICODE"
)
endif()
add_subdirectory(libultraship ${CMAKE_CURRENT_SOURCE_DIR}/libultraship)
add_dependencies(${PROJECT_NAME} libultraship)
target_link_libraries(${PROJECT_NAME} PRIVATE libultraship)
if(USE_NETWORKING)
if(MSVC)
vcpkg_install_packages(sdl2-net)
endif()
find_package(SDL2_net REQUIRED)
include_directories(${SDL2_NET_INCLUDE_DIRS})
target_link_libraries(${PROJECT_NAME} PRIVATE SDL2_net::SDL2_net)
target_compile_definitions(${PROJECT_NAME} PRIVATE USE_NETWORKING)
endif()
################################################################################
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################################################################################
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target_compile_options(${PROJECT_NAME} PRIVATE
$<$<CONFIG:Debug>:
/w;
/Od;
/MTd
>
$<$<CONFIG:Release>:
/Oi;
/Gy;
/W3;
/MT
>
/permissive-;
/MP;
${DEFAULT_CXX_DEBUG_INFORMATION_FORMAT};
${DEFAULT_CXX_EXCEPTION_HANDLING}
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target_compile_options(${PROJECT_NAME} PRIVATE $<$<CONFIG:Debug>:/ZI;>)
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target_compile_options(${PROJECT_NAME} PRIVATE
$<$<CONFIG:Debug>:
/MTd
>
$<$<CONFIG:Release>:
/O2;
/Oi;
/Gy;
/MT
>
/permissive-;
/MP;
/w;
${DEFAULT_CXX_DEBUG_INFORMATION_FORMAT};
${DEFAULT_CXX_EXCEPTION_HANDLING}
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$<$<CONFIG:Debug>:
/INCREMENTAL
>
$<$<CONFIG:Release>:
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/FORCE:MULTIPLE
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/MANIFEST:NO;
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/SUBSYSTEM:WINDOWS
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target_link_options(${PROJECT_NAME} PRIVATE
$<$<CONFIG:Debug>:
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>
$<$<CONFIG:Release>:
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/OPT:ICF;
/INCREMENTAL:NO;
/FORCE:MULTIPLE
>
/MANIFEST:NO;
/DEBUG;
/SUBSYSTEM:WINDOWS
)
endif()
# Remove /RTC from msvc flags
foreach (fentry
CMAKE_C_FLAGS
CMAKE_CXX_FLAGS
)
string (REGEX REPLACE "/RTC(su|[1su])" "" ${fentry} "${${fentry}}")
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target_compile_options(${PROJECT_NAME} PRIVATE
-Wall -Wextra -Wno-error
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-Wno-missing-field-initializers
-Wno-parentheses
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$<$<COMPILE_LANGUAGE:C>:
-Werror-implicit-function-declaration
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>
$<$<COMPILE_LANGUAGE:CXX>:-fpermissive>
$<$<COMPILE_LANGUAGE:CXX>:
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-pthread
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target_link_options(${PROJECT_NAME} PRIVATE
-pthread
)
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target_compile_options(${PROJECT_NAME} PRIVATE
-Wall -Wextra -Wno-error
-Wno-return-type
-Wno-unused-parameter
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-Wno-missing-field-initializers
-Wno-parentheses
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-Wno-missing-braces
$<$<COMPILE_LANGUAGE:C>:
-Werror-implicit-function-declaration
-Wno-incompatible-pointer-types
>
$<$<COMPILE_LANGUAGE:CXX>:-fpermissive>
$<$<COMPILE_LANGUAGE:CXX>:
-Wno-c++11-narrowing
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-pthread
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target_link_options(${PROJECT_NAME} PRIVATE
-pthread
)
elseif (CMAKE_SYSTEM_NAME STREQUAL "CafeOS")
target_compile_options(${PROJECT_NAME} PRIVATE
-O2
# disable some warnings to not clutter output
-Wno-multichar
-Wno-return-type
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$<$<COMPILE_LANGUAGE:C>:
-Werror-implicit-function-declaration
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else()
if(CMAKE_SYSTEM_PROCESSOR MATCHES "x86_64")
set(CPU_OPTION -msse2 -mfpmath=sse)
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target_compile_options(${PROJECT_NAME} PRIVATE
-Wall -Wextra -Wno-error
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${CPU_OPTION}
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target_link_options(${PROJECT_NAME} PRIVATE
-pthread
-Wl,-export-dynamic
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endif()
endif()

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@ -1,453 +0,0 @@
/**************************************************************************
* *
* Copyright (C) 1995, Silicon Graphics, Inc. *
* *
* These coded instructions, statements, and computer programs contain *
* unpublished proprietary information of Silicon Graphics, Inc., and *
* are protected by Federal copyright law. They may not be disclosed *
* to third parties or copied or duplicated in any form, in whole or *
* in part, without the prior written consent of Silicon Graphics, Inc. *
* *
**************************************************************************/
/**************************************************************************
*
* $Revision: 1.13 $
* $Date: 1997/02/11 08:15:34 $
* $Source: /disk6/Master/cvsmdev2/PR/include/R4300.h,v $
*
**************************************************************************/
#ifndef __R4300_H__
#define __R4300_H__
#include <PR/ultratypes.h>
/*
* Segment base addresses and sizes
*/
#define KUBASE 0
#define KUSIZE 0x80000000
#define K0BASE 0x80000000
#define K0SIZE 0x20000000
#define K1BASE 0xA0000000
#define K1SIZE 0x20000000
#define K2BASE 0xC0000000
#define K2SIZE 0x20000000
/*
* Exception vectors
*/
#define SIZE_EXCVEC 0x80 /* Size of an exc. vec */
#define UT_VEC K0BASE /* utlbmiss vector */
#define R_VEC (K1BASE+0x1fc00000) /* reset vector */
#define XUT_VEC (K0BASE+0x80) /* extended address tlbmiss */
#define ECC_VEC (K0BASE+0x100) /* Ecc exception vector */
#define E_VEC (K0BASE+0x180) /* Gen. exception vector */
/*
* Address conversion macros
*/
#ifdef _LANGUAGE_ASSEMBLY
#define K0_TO_K1(x) ((x)|0xA0000000) /* kseg0 to kseg1 */
#define K1_TO_K0(x) ((x)&0x9FFFFFFF) /* kseg1 to kseg0 */
#define K0_TO_PHYS(x) ((x)&0x1FFFFFFF) /* kseg0 to physical */
#define K1_TO_PHYS(x) ((x)&0x1FFFFFFF) /* kseg1 to physical */
#define KDM_TO_PHYS(x) ((x)&0x1FFFFFFF) /* direct mapped to physical */
#define PHYS_TO_K0(x) ((x)|0x80000000) /* physical to kseg0 */
#define PHYS_TO_K1(x) ((x)|0xA0000000) /* physical to kseg1 */
#else /* _LANGUAGE_C */
#define K0_TO_K1(x) ((u32)(x)|0xA0000000) /* kseg0 to kseg1 */
#define K1_TO_K0(x) ((u32)(x)&0x9FFFFFFF) /* kseg1 to kseg0 */
#define K0_TO_PHYS(x) ((u32)(x)&0x1FFFFFFF) /* kseg0 to physical */
#define K1_TO_PHYS(x) ((u32)(x)&0x1FFFFFFF) /* kseg1 to physical */
#define KDM_TO_PHYS(x) ((u32)(x)&0x1FFFFFFF) /* direct mapped to physical */
#define PHYS_TO_K0(x) ((u32)(x)|0x80000000) /* physical to kseg0 */
#define PHYS_TO_K1(x) ((u32)(x)|0xA0000000) /* physical to kseg1 */
#endif /* _LANGUAGE_ASSEMBLY */
/*
* Address predicates
*/
#define IS_KSEG0(x) ((u32)(x) >= K0BASE && (u32)(x) < K1BASE)
#define IS_KSEG1(x) ((u32)(x) >= K1BASE && (u32)(x) < K2BASE)
#define IS_KSEGDM(x) ((u32)(x) >= K0BASE && (u32)(x) < K2BASE)
#define IS_KSEG2(x) ((u32)(x) >= K2BASE && (u32)(x) < KPTE_SHDUBASE)
#define IS_KPTESEG(x) ((u32)(x) >= KPTE_SHDUBASE)
#define IS_KUSEG(x) ((u32)(x) < K0BASE)
/*
* TLB size constants
*/
#define NTLBENTRIES 31 /* entry 31 is reserved by rdb */
#define TLBHI_VPN2MASK 0xffffe000
#define TLBHI_VPN2SHIFT 13
#define TLBHI_PIDMASK 0xff
#define TLBHI_PIDSHIFT 0
#define TLBHI_NPID 255 /* 255 to fit in 8 bits */
#define TLBLO_PFNMASK 0x3fffffc0
#define TLBLO_PFNSHIFT 6
#define TLBLO_CACHMASK 0x38 /* cache coherency algorithm */
#define TLBLO_CACHSHIFT 3
#define TLBLO_UNCACHED 0x10 /* not cached */
#define TLBLO_NONCOHRNT 0x18 /* Cacheable non-coherent */
#define TLBLO_EXLWR 0x28 /* Exclusive write */
#define TLBLO_D 0x4 /* writeable */
#define TLBLO_V 0x2 /* valid bit */
#define TLBLO_G 0x1 /* global access bit */
#define TLBINX_PROBE 0x80000000
#define TLBINX_INXMASK 0x3f
#define TLBINX_INXSHIFT 0
#define TLBRAND_RANDMASK 0x3f
#define TLBRAND_RANDSHIFT 0
#define TLBWIRED_WIREDMASK 0x3f
#define TLBCTXT_BASEMASK 0xff800000
#define TLBCTXT_BASESHIFT 23
#define TLBCTXT_BASEBITS 9
#define TLBCTXT_VPNMASK 0x7ffff0
#define TLBCTXT_VPNSHIFT 4
#define TLBPGMASK_4K 0x0
#define TLBPGMASK_16K 0x6000
#define TLBPGMASK_64K 0x1e000
/*
* Status register
*/
#define SR_CUMASK 0xf0000000 /* coproc usable bits */
#define SR_CU3 0x80000000 /* Coprocessor 3 usable */
#define SR_CU2 0x40000000 /* Coprocessor 2 usable */
#define SR_CU1 0x20000000 /* Coprocessor 1 usable */
#define SR_CU0 0x10000000 /* Coprocessor 0 usable */
#define SR_RP 0x08000000 /* Reduced power (quarter speed) */
#define SR_FR 0x04000000 /* MIPS III FP register mode */
#define SR_RE 0x02000000 /* Reverse endian */
#define SR_ITS 0x01000000 /* Instruction trace support */
#define SR_BEV 0x00400000 /* Use boot exception vectors */
#define SR_TS 0x00200000 /* TLB shutdown */
#define SR_SR 0x00100000 /* Soft reset occured */
#define SR_CH 0x00040000 /* Cache hit for last 'cache' op */
#define SR_CE 0x00020000 /* Create ECC */
#define SR_DE 0x00010000 /* ECC of parity does not cause error */
/*
* Interrupt enable bits
* (NOTE: bits set to 1 enable the corresponding level interrupt)
*/
#define SR_IMASK 0x0000ff00 /* Interrupt mask */
#define SR_IMASK8 0x00000000 /* mask level 8 */
#define SR_IMASK7 0x00008000 /* mask level 7 */
#define SR_IMASK6 0x0000c000 /* mask level 6 */
#define SR_IMASK5 0x0000e000 /* mask level 5 */
#define SR_IMASK4 0x0000f000 /* mask level 4 */
#define SR_IMASK3 0x0000f800 /* mask level 3 */
#define SR_IMASK2 0x0000fc00 /* mask level 2 */
#define SR_IMASK1 0x0000fe00 /* mask level 1 */
#define SR_IMASK0 0x0000ff00 /* mask level 0 */
#define SR_IBIT8 0x00008000 /* bit level 8 */
#define SR_IBIT7 0x00004000 /* bit level 7 */
#define SR_IBIT6 0x00002000 /* bit level 6 */
#define SR_IBIT5 0x00001000 /* bit level 5 */
#define SR_IBIT4 0x00000800 /* bit level 4 */
#define SR_IBIT3 0x00000400 /* bit level 3 */
#define SR_IBIT2 0x00000200 /* bit level 2 */
#define SR_IBIT1 0x00000100 /* bit level 1 */
#define SR_IMASKSHIFT 8
#define SR_KX 0x00000080 /* extended-addr TLB vec in kernel */
#define SR_SX 0x00000040 /* xtended-addr TLB vec supervisor */
#define SR_UX 0x00000020 /* xtended-addr TLB vec in user mode */
#define SR_KSU_MASK 0x00000018 /* mode mask */
#define SR_KSU_USR 0x00000010 /* user mode */
#define SR_KSU_SUP 0x00000008 /* supervisor mode */
#define SR_KSU_KER 0x00000000 /* kernel mode */
#define SR_ERL 0x00000004 /* Error level, 1=>cache error */
#define SR_EXL 0x00000002 /* Exception level, 1=>exception */
#define SR_IE 0x00000001 /* interrupt enable, 1=>enable */
/*
* Cause Register
*/
#define CAUSE_BD 0x80000000 /* Branch delay slot */
#define CAUSE_CEMASK 0x30000000 /* coprocessor error */
#define CAUSE_CESHIFT 28
/* Interrupt pending bits */
#define CAUSE_IP8 0x00008000 /* External level 8 pending - COMPARE */
#define CAUSE_IP7 0x00004000 /* External level 7 pending - INT4 */
#define CAUSE_IP6 0x00002000 /* External level 6 pending - INT3 */
#define CAUSE_IP5 0x00001000 /* External level 5 pending - INT2 */
#define CAUSE_IP4 0x00000800 /* External level 4 pending - INT1 */
#define CAUSE_IP3 0x00000400 /* External level 3 pending - INT0 */
#define CAUSE_SW2 0x00000200 /* Software level 2 pending */
#define CAUSE_SW1 0x00000100 /* Software level 1 pending */
#define CAUSE_IPMASK 0x0000FF00 /* Pending interrupt mask */
#define CAUSE_IPSHIFT 8
#define CAUSE_EXCMASK 0x0000007C /* Cause code bits */
#define CAUSE_EXCSHIFT 2
/* Cause register exception codes */
#define EXC_CODE(x) ((x)<<2)
/* Hardware exception codes */
#define EXC_INT EXC_CODE(0) /* interrupt */
#define EXC_MOD EXC_CODE(1) /* TLB mod */
#define EXC_RMISS EXC_CODE(2) /* Read TLB Miss */
#define EXC_WMISS EXC_CODE(3) /* Write TLB Miss */
#define EXC_RADE EXC_CODE(4) /* Read Address Error */
#define EXC_WADE EXC_CODE(5) /* Write Address Error */
#define EXC_IBE EXC_CODE(6) /* Instruction Bus Error */
#define EXC_DBE EXC_CODE(7) /* Data Bus Error */
#define EXC_SYSCALL EXC_CODE(8) /* SYSCALL */
#define EXC_BREAK EXC_CODE(9) /* BREAKpoint */
#define EXC_II EXC_CODE(10) /* Illegal Instruction */
#define EXC_CPU EXC_CODE(11) /* CoProcessor Unusable */
#define EXC_OV EXC_CODE(12) /* OVerflow */
#define EXC_TRAP EXC_CODE(13) /* Trap exception */
#define EXC_VCEI EXC_CODE(14) /* Virt. Coherency on Inst. fetch */
#define EXC_FPE EXC_CODE(15) /* Floating Point Exception */
#define EXC_WATCH EXC_CODE(23) /* Watchpoint reference */
#define EXC_VCED EXC_CODE(31) /* Virt. Coherency on data read */
/* C0_PRID Defines */
#define C0_IMPMASK 0xff00
#define C0_IMPSHIFT 8
#define C0_REVMASK 0xff
#define C0_MAJREVMASK 0xf0
#define C0_MAJREVSHIFT 4
#define C0_MINREVMASK 0xf
/*
* Coprocessor 0 operations
*/
#define C0_READI 0x1 /* read ITLB entry addressed by C0_INDEX */
#define C0_WRITEI 0x2 /* write ITLB entry addressed by C0_INDEX */
#define C0_WRITER 0x6 /* write ITLB entry addressed by C0_RAND */
#define C0_PROBE 0x8 /* probe for ITLB entry addressed by TLBHI */
#define C0_RFE 0x10 /* restore for exception */
/*
* 'cache' instruction definitions
*/
/* Target cache */
#define CACH_PI 0x0 /* specifies primary inst. cache */
#define CACH_PD 0x1 /* primary data cache */
#define CACH_SI 0x2 /* secondary instruction cache */
#define CACH_SD 0x3 /* secondary data cache */
/* Cache operations */
#define C_IINV 0x0 /* index invalidate (inst, 2nd inst) */
#define C_IWBINV 0x0 /* index writeback inval (d, sd) */
#define C_ILT 0x4 /* index load tag (all) */
#define C_IST 0x8 /* index store tag (all) */
#define C_CDX 0xc /* create dirty exclusive (d, sd) */
#define C_HINV 0x10 /* hit invalidate (all) */
#define C_HWBINV 0x14 /* hit writeback inv. (d, sd) */
#define C_FILL 0x14 /* fill (i) */
#define C_HWB 0x18 /* hit writeback (i, d, sd) */
#define C_HSV 0x1c /* hit set virt. (si, sd) */
/*
* Cache size definitions
*/
#define ICACHE_SIZE 0x4000 /* 16K */
#define ICACHE_LINESIZE 32 /* 8 words */
#define ICACHE_LINEMASK (ICACHE_LINESIZE-1)
#define DCACHE_SIZE 0x2000 /* 8K */
#define DCACHE_LINESIZE 16 /* 4 words */
#define DCACHE_LINEMASK (DCACHE_LINESIZE-1)
/*
* C0_CONFIG register definitions
*/
#define CONFIG_CM 0x80000000 /* 1 == Master-Checker enabled */
#define CONFIG_EC 0x70000000 /* System Clock ratio */
#define CONFIG_EC_1_1 0x6 /* System Clock ratio 1 :1 */
#define CONFIG_EC_3_2 0x7 /* System Clock ratio 1.5 :1 */
#define CONFIG_EC_2_1 0x0 /* System Clock ratio 2 :1 */
#define CONFIG_EC_3_1 0x1 /* System Clock ratio 3 :1 */
#define CONFIG_EP 0x0f000000 /* Transmit Data Pattern */
#define CONFIG_SB 0x00c00000 /* Secondary cache block size */
#define CONFIG_SS 0x00200000 /* Split scache: 0 == I&D combined */
#define CONFIG_SW 0x00100000 /* scache port: 0==128, 1==64 */
#define CONFIG_EW 0x000c0000 /* System Port width: 0==64, 1==32 */
#define CONFIG_SC 0x00020000 /* 0 -> 2nd cache present */
#define CONFIG_SM 0x00010000 /* 0 -> Dirty Shared Coherency enabled*/
#define CONFIG_BE 0x00008000 /* Endian-ness: 1 --> BE */
#define CONFIG_EM 0x00004000 /* 1 -> ECC mode, 0 -> parity */
#define CONFIG_EB 0x00002000 /* Block order:1->sequent,0->subblock */
#define CONFIG_IC 0x00000e00 /* Primary Icache size */
#define CONFIG_DC 0x000001c0 /* Primary Dcache size */
#define CONFIG_IB 0x00000020 /* Icache block size */
#define CONFIG_DB 0x00000010 /* Dcache block size */
#define CONFIG_CU 0x00000008 /* Update on Store-conditional */
#define CONFIG_K0 0x00000007 /* K0SEG Coherency algorithm */
#define CONFIG_UNCACHED 0x00000002 /* K0 is uncached */
#define CONFIG_NONCOHRNT 0x00000003
#define CONFIG_COHRNT_EXLWR 0x00000005
#define CONFIG_SB_SHFT 22 /* shift SB to bit position 0 */
#define CONFIG_IC_SHFT 9 /* shift IC to bit position 0 */
#define CONFIG_DC_SHFT 6 /* shift DC to bit position 0 */
#define CONFIG_BE_SHFT 15 /* shift BE to bit position 0 */
/*
* C0_TAGLO definitions for setting/getting cache states and physaddr bits
*/
#define SADDRMASK 0xFFFFE000 /* 31..13 -> scache paddr bits 35..17 */
#define SVINDEXMASK 0x00000380 /* 9..7: prim virt index bits 14..12 */
#define SSTATEMASK 0x00001c00 /* bits 12..10 hold scache line state */
#define SINVALID 0x00000000 /* invalid --> 000 == state 0 */
#define SCLEANEXCL 0x00001000 /* clean exclusive --> 100 == state 4 */
#define SDIRTYEXCL 0x00001400 /* dirty exclusive --> 101 == state 5 */
#define SECC_MASK 0x0000007f /* low 7 bits are ecc for the tag */
#define SADDR_SHIFT 4 /* shift STagLo (31..13) to 35..17 */
#define PADDRMASK 0xFFFFFF00 /* PTagLo31..8->prim paddr bits35..12 */
#define PADDR_SHIFT 4 /* roll bits 35..12 down to 31..8 */
#define PSTATEMASK 0x00C0 /* bits 7..6 hold primary line state */
#define PINVALID 0x0000 /* invalid --> 000 == state 0 */
#define PCLEANEXCL 0x0080 /* clean exclusive --> 10 == state 2 */
#define PDIRTYEXCL 0x00C0 /* dirty exclusive --> 11 == state 3 */
#define PPARITY_MASK 0x0001 /* low bit is parity bit (even). */
/*
* C0_CACHE_ERR definitions.
*/
#define CACHERR_ER 0x80000000 /* 0: inst ref, 1: data ref */
#define CACHERR_EC 0x40000000 /* 0: primary, 1: secondary */
#define CACHERR_ED 0x20000000 /* 1: data error */
#define CACHERR_ET 0x10000000 /* 1: tag error */
#define CACHERR_ES 0x08000000 /* 1: external ref, e.g. snoop*/
#define CACHERR_EE 0x04000000 /* error on SysAD bus */
#define CACHERR_EB 0x02000000 /* complicated, see spec. */
#define CACHERR_EI 0x01000000 /* complicated, see spec. */
#define CACHERR_SIDX_MASK 0x003ffff8 /* secondary cache index */
#define CACHERR_PIDX_MASK 0x00000007 /* primary cache index */
#define CACHERR_PIDX_SHIFT 12 /* bits 2..0 are paddr14..12 */
/* R4000 family supports hardware watchpoints:
* C0_WATCHLO:
* bits 31..3 are bits 31..3 of physaddr to watch
* bit 2: reserved; must be written as 0.
* bit 1: when set causes a watchpoint trap on load accesses to paddr.
* bit 0: when set traps on stores to paddr;
* C0_WATCHHI
* bits 31..4 are reserved and must be written as zeros.
* bits 3..0 are bits 35..32 of the physaddr to watch
*/
#define WATCHLO_WTRAP 0x00000001
#define WATCHLO_RTRAP 0x00000002
#define WATCHLO_ADDRMASK 0xfffffff8
#define WATCHLO_VALIDMASK 0xfffffffb
#define WATCHHI_VALIDMASK 0x0000000f
/*
* Coprocessor 0 registers
*/
#ifdef _LANGUAGE_ASSEMBLY
#define C0_INX $0
#define C0_RAND $1
#define C0_ENTRYLO0 $2
#define C0_ENTRYLO1 $3
#define C0_CONTEXT $4
#define C0_PAGEMASK $5 /* page mask */
#define C0_WIRED $6 /* # wired entries in tlb */
#define C0_BADVADDR $8
#define C0_COUNT $9 /* free-running counter */
#define C0_ENTRYHI $10
#define C0_SR $12
#define C0_CAUSE $13
#define C0_EPC $14
#define C0_PRID $15 /* revision identifier */
#define C0_COMPARE $11 /* counter comparison reg. */
#define C0_CONFIG $16 /* hardware configuration */
#define C0_LLADDR $17 /* load linked address */
#define C0_WATCHLO $18 /* watchpoint */
#define C0_WATCHHI $19 /* watchpoint */
#define C0_ECC $26 /* S-cache ECC and primary parity */
#define C0_CACHE_ERR $27 /* cache error status */
#define C0_TAGLO $28 /* cache operations */
#define C0_TAGHI $29 /* cache operations */
#define C0_ERROR_EPC $30 /* ECC error prg. counter */
# else /* ! _LANGUAGE_ASSEMBLY */
#define C0_INX 0
#define C0_RAND 1
#define C0_ENTRYLO0 2
#define C0_ENTRYLO1 3
#define C0_CONTEXT 4
#define C0_PAGEMASK 5 /* page mask */
#define C0_WIRED 6 /* # wired entries in tlb */
#define C0_BADVADDR 8
#define C0_COUNT 9 /* free-running counter */
#define C0_ENTRYHI 10
#define C0_SR 12
#define C0_CAUSE 13
#define C0_EPC 14
#define C0_PRID 15 /* revision identifier */
#define C0_COMPARE 11 /* counter comparison reg. */
#define C0_CONFIG 16 /* hardware configuration */
#define C0_LLADDR 17 /* load linked address */
#define C0_WATCHLO 18 /* watchpoint */
#define C0_WATCHHI 19 /* watchpoint */
#define C0_ECC 26 /* S-cache ECC and primary parity */
#define C0_CACHE_ERR 27 /* cache error status */
#define C0_TAGLO 28 /* cache operations */
#define C0_TAGHI 29 /* cache operations */
#define C0_ERROR_EPC 30 /* ECC error prg. counter */
#endif /* _LANGUAGE_ASSEMBLY */
/*
* floating-point status register
*/
#define FPCSR_FS 0x01000000 /* flush denorm to zero */
#define FPCSR_C 0x00800000 /* condition bit */
#define FPCSR_CE 0x00020000 /* cause: unimplemented operation */
#define FPCSR_CV 0x00010000 /* cause: invalid operation */
#define FPCSR_CZ 0x00008000 /* cause: division by zero */
#define FPCSR_CO 0x00004000 /* cause: overflow */
#define FPCSR_CU 0x00002000 /* cause: underflow */
#define FPCSR_CI 0x00001000 /* cause: inexact operation */
#define FPCSR_EV 0x00000800 /* enable: invalid operation */
#define FPCSR_EZ 0x00000400 /* enable: division by zero */
#define FPCSR_EO 0x00000200 /* enable: overflow */
#define FPCSR_EU 0x00000100 /* enable: underflow */
#define FPCSR_EI 0x00000080 /* enable: inexact operation */
#define FPCSR_FV 0x00000040 /* flag: invalid operation */
#define FPCSR_FZ 0x00000020 /* flag: division by zero */
#define FPCSR_FO 0x00000010 /* flag: overflow */
#define FPCSR_FU 0x00000008 /* flag: underflow */
#define FPCSR_FI 0x00000004 /* flag: inexact operation */
#define FPCSR_RM_MASK 0x00000003 /* rounding mode mask */
#define FPCSR_RM_RN 0x00000000 /* round to nearest */
#define FPCSR_RM_RZ 0x00000001 /* round to zero */
#define FPCSR_RM_RP 0x00000002 /* round to positive infinity */
#define FPCSR_RM_RM 0x00000003 /* round to negative infinity */
#endif /* __R4300_H */

View File

@ -2,19 +2,11 @@
#define _CONTROLLER_H
#include "macros.h"
#include "PR/ultratypes.h"
#include "PR/os_internal.h"
#include "PR/os_version.h"
#include "PR/rcp.h"
#include <libultraship.h>
#define EEPROM_BLOCK_SIZE 8
#define CHNL_ERR(format) (((format).rxsize & CHNL_ERR_MASK) >> 4)
typedef struct
{
/* 0x0 */ u32 ramarray[15];
/* 0x3C */ u32 pifstatus;
} OSPifRam;
typedef struct
{
/* 0x0 */ u8 dummy;
@ -64,45 +56,6 @@ typedef struct
/* 0x26 */ u8 datacrc;
} __OSContRamReadFormat;
typedef union {
/* 0x0 */ struct
{
/* 0x0 */ u8 bank;
/* 0x1 */ u8 page;
} inode_t;
/* 0x0 */ u16 ipage;
} __OSInodeUnit;
typedef struct
{
/* 0x0 */ u32 game_code;
/* 0x4 */ u16 company_code;
/* 0x6 */ __OSInodeUnit start_page;
/* 0x8 */ u8 status;
/* 0x9 */ s8 reserved;
/* 0xA */ u16 data_sum;
/* 0xC */ u8 ext_name[PFS_FILE_EXT_LEN];
/* 0x10 */ u8 game_name[PFS_FILE_NAME_LEN];
} __OSDir;
typedef struct
{
/* 0x0 */ __OSInodeUnit inode_page[128];
} __OSInode;
typedef struct
{
/* 0x0 */ u32 repaired;
/* 0x4 */ u32 random;
/* 0x8 */ u64 serial_mid;
/* 0x10 */ u64 serial_low;
/* 0x18 */ u16 deviceid;
/* 0x1A */ u8 banks;
/* 0x1B */ u8 version;
/* 0x1C */ u16 checksum;
/* 0x1E */ u16 inverted_checksum;
} __OSPackId;
typedef struct
{
/* 0x0 */ u8 txsize;
@ -193,14 +146,6 @@ typedef struct
#define GB_POWER_ON 0x84
#define GB_POWER_OFF 0xFE
typedef struct
{
/* 0x0 */ __OSInode inode;
/* 0x100 */ u8 bank;
/* 0x101 */ u8 map[PFS_INODE_DIST_MAP];
} __OSInodeCache;
extern s32 __osEepStatus(OSMesgQueue *, OSContStatus *);
u16 __osSumcalc(u8 *ptr, int length);
s32 __osIdCheckSum(u16 *ptr, u16 *csum, u16 *icsum);

File diff suppressed because it is too large Load Diff

View File

@ -1,108 +0,0 @@
/*====================================================================
* os.h
*
* Copyright 1995, Silicon Graphics, Inc.
* All Rights Reserved.
*
* This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics,
* Inc.; the contents of this file may not be disclosed to third
* parties, copied or duplicated in any form, in whole or in part,
* without the prior written permission of Silicon Graphics, Inc.
*
* RESTRICTED RIGHTS LEGEND:
* Use, duplication or disclosure by the Government is subject to
* restrictions as set forth in subdivision (c)(1)(ii) of the Rights
* in Technical Data and Computer Software clause at DFARS
* 252.227-7013, and/or in similar or successor clauses in the FAR,
* DOD or NASA FAR Supplement. Unpublished - rights reserved under the
* Copyright Laws of the United States.
*====================================================================*/
/*---------------------------------------------------------------------*
Copyright (C) 1998 Nintendo. (Originated by SGI)
$RCSfile: os.h,v $
$Revision: 1.168 $
$Date: 2000/06/15 06:24:52 $
*---------------------------------------------------------------------*/
#ifndef _OS_H_
#define _OS_H_
#include <PR/os_thread.h>
#include <PR/os_message.h>
#include <PR/os_exception.h>
#include <PR/os_tlb.h>
#include <PR/os_pi.h>
#include <PR/os_vi.h>
#include <PR/os_ai.h>
#include <PR/os_si.h>
#include <PR/os_time.h>
#include <PR/os_cont.h>
#include <PR/os_pfs.h>
#include <PR/os_gbpak.h>
#include <PR/os_voice.h>
#include <PR/os_cache.h>
#include <PR/os_debug.h>
#include <PR/os_error.h>
#include <PR/os_gio.h>
#include <PR/os_reg.h>
#include <PR/os_system.h>
#include <PR/os_eeprom.h>
#include <PR/os_flash.h>
#include <PR/os_host.h>
#include <PR/os_convert.h>
#include <PR/os_rdp.h>
#include <PR/os_rsp.h>
#include <PR/os_motor.h>
#include <PR/os_libc.h>
#include <PR/os_version.h>
#ifdef _LANGUAGE_C_PLUS_PLUS
extern "C" {
#endif
#include <PR/ultratypes.h>
/**************************************************************************
*
* Global definitions
*
*/
/*
* Stack size for I/O device managers: PIM (PI Manager), VIM (VI Manager),
* SIM (SI Manager)
*
*/
#define OS_PIM_STACKSIZE 4096
#define OS_VIM_STACKSIZE 4096
#define OS_SIM_STACKSIZE 4096
#define OS_MIN_STACKSIZE 72
/*
* Leo Disk
*/
/* transfer mode */
#define LEO_BLOCK_MODE 1
#define LEO_TRACK_MODE 2
#define LEO_SECTOR_MODE 3
/*
* Boot addresses
*/
#define BOOT_ADDRESS_ULTRA 0x80000400
#define BOOT_ADDRESS_COSIM 0x80002000
#define BOOT_ADDRESS_EMU 0x20010000
#define BOOT_ADDRESS_INDY 0x88100000
#ifdef _LANGUAGE_C_PLUS_PLUS
}
#endif
#endif /* !_OS_H */

View File

@ -1,92 +0,0 @@
/*====================================================================
* os_ai.h
*
* Copyright 1995, Silicon Graphics, Inc.
* All Rights Reserved.
*
* This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics,
* Inc.; the contents of this file may not be disclosed to third
* parties, copied or duplicated in any form, in whole or in part,
* without the prior written permission of Silicon Graphics, Inc.
*
* RESTRICTED RIGHTS LEGEND:
* Use, duplication or disclosure by the Government is subject to
* restrictions as set forth in subdivision (c)(1)(ii) of the Rights
* in Technical Data and Computer Software clause at DFARS
* 252.227-7013, and/or in similar or successor clauses in the FAR,
* DOD or NASA FAR Supplement. Unpublished - rights reserved under the
* Copyright Laws of the United States.
*====================================================================*/
/*---------------------------------------------------------------------*
Copyright (C) 1998 Nintendo. (Originated by SGI)
$RCSfile: os_ai.h,v $
$Revision: 1.1 $
$Date: 1998/10/09 08:01:04 $
*---------------------------------------------------------------------*/
#ifndef _OS_AI_H_
#define _OS_AI_H_
#ifdef _LANGUAGE_C_PLUS_PLUS
extern "C" {
#endif
#include <PR/ultratypes.h>
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/**************************************************************************
*
* Type definitions
*
*/
#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
/**************************************************************************
*
* Global definitions
*
*/
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/**************************************************************************
*
* Macro definitions
*
*/
/**************************************************************************
*
* Extern variables
*
*/
/**************************************************************************
*
* Function prototypes
*
*/
/* Audio interface (Ai) */
extern u32 osAiGetStatus(void);
extern u32 osAiGetLength(void);
extern s32 osAiSetFrequency(u32);
extern s32 osAiSetNextBuffer(void *, u32);
#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
#ifdef _LANGUAGE_C_PLUS_PLUS
}
#endif
#endif /* !_OS_AI_H_ */

View File

@ -1,96 +0,0 @@
/*====================================================================
* os_cache.h
*
* Copyright 1995, Silicon Graphics, Inc.
* All Rights Reserved.
*
* This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics,
* Inc.; the contents of this file may not be disclosed to third
* parties, copied or duplicated in any form, in whole or in part,
* without the prior written permission of Silicon Graphics, Inc.
*
* RESTRICTED RIGHTS LEGEND:
* Use, duplication or disclosure by the Government is subject to
* restrictions as set forth in subdivision (c)(1)(ii) of the Rights
* in Technical Data and Computer Software clause at DFARS
* 252.227-7013, and/or in similar or successor clauses in the FAR,
* DOD or NASA FAR Supplement. Unpublished - rights reserved under the
* Copyright Laws of the United States.
*====================================================================*/
/*---------------------------------------------------------------------*
Copyright (C) 1998 Nintendo. (Originated by SGI)
$RCSfile: os_cache.h,v $
$Revision: 1.1 $
$Date: 1998/10/09 08:01:04 $
*---------------------------------------------------------------------*/
#ifndef _OS_CACHE_H_
#define _OS_CACHE_H_
#ifdef _LANGUAGE_C_PLUS_PLUS
extern "C" {
#endif
#include <PR/ultratypes.h>
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/**************************************************************************
*
* Type definitions
*
*/
#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
/**************************************************************************
*
* Global definitions
*
*/
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/**************************************************************************
*
* Macro definitions
*
*/
#define OS_DCACHE_ROUNDUP_ADDR(x) (void *)(((((u32)(x)+0xf)/0x10)*0x10))
#define OS_DCACHE_ROUNDUP_SIZE(x) (u32)(((((u32)(x)+0xf)/0x10)*0x10))
/**************************************************************************
*
* Extern variables
*
*/
/**************************************************************************
*
* Function prototypes
*
*/
/* Cache operations and macros */
extern void osInvalDCache(void *, s32);
extern void osInvalICache(void *, s32);
extern void osWritebackDCache(void *, s32);
extern void osWritebackDCacheAll(void);
#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
#ifdef _LANGUAGE_C_PLUS_PLUS
}
#endif
#endif /* !_OS_CACHE_H_ */

View File

@ -1,208 +0,0 @@
/*====================================================================
* os_cont.h
*
* Copyright 1995, Silicon Graphics, Inc.
* All Rights Reserved.
*
* This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics,
* Inc.; the contents of this file may not be disclosed to third
* parties, copied or duplicated in any form, in whole or in part,
* without the prior written permission of Silicon Graphics, Inc.
*
* RESTRICTED RIGHTS LEGEND:
* Use, duplication or disclosure by the Government is subject to
* restrictions as set forth in subdivision (c)(1)(ii) of the Rights
* in Technical Data and Computer Software clause at DFARS
* 252.227-7013, and/or in similar or successor clauses in the FAR,
* DOD or NASA FAR Supplement. Unpublished - rights reserved under the
* Copyright Laws of the United States.
*====================================================================*/
/*---------------------------------------------------------------------*
Copyright (C) 1998 Nintendo. (Originated by SGI)
$RCSfile: os_cont.h,v $
$Revision: 1.1 $
$Date: 1998/10/09 08:01:05 $
*---------------------------------------------------------------------*/
#ifndef _OS_CONT_H_
#define _OS_CONT_H_
#ifdef _LANGUAGE_C_PLUS_PLUS
extern "C" {
#endif
#include <PR/ultratypes.h>
#include "os_message.h"
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/**************************************************************************
*
* Type definitions
*
*/
/*
* Structure for controllers
*/
typedef struct {
u16 type; /* Controller Type */
u8 status; /* Controller status */
u8 errno;
}OSContStatus;
typedef struct {
u16 button;
s8 stick_x; /* -80 <= stick_x <= 80 */
s8 stick_y; /* -80 <= stick_y <= 80 */
u8 errno;
} OSContPad;
typedef struct {
void *address; /* Ram pad Address: 11 bits */
u8 databuffer[32]; /* address of the data buffer */
u8 addressCrc; /* CRC code for address */
u8 dataCrc; /* CRC code for data */
u8 errno;
} OSContRamIo;
#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
/**************************************************************************
*
* Global definitions
*
*/
/*
* Controllers number
*/
#ifndef _HW_VERSION_1
#define MAXCONTROLLERS 4
#else
#define MAXCONTROLLERS 6
#endif
/* controller errors */
#define CONT_NO_RESPONSE_ERROR 0x8
#define CONT_OVERRUN_ERROR 0x4
#define CONT_RANGE_ERROR -1
#ifdef _HW_VERSION_1
#define CONT_FRAME_ERROR 0x2
#define CONT_COLLISION_ERROR 0x1
#endif
/* Controller type */
#define CONT_ABSOLUTE 0x0001
#define CONT_RELATIVE 0x0002
#define CONT_JOYPORT 0x0004
#define CONT_EEPROM 0x8000
#define CONT_EEP16K 0x4000
#define CONT_TYPE_MASK 0x1f07
#define CONT_TYPE_NORMAL 0x0005
#define CONT_TYPE_MOUSE 0x0002
#define CONT_TYPE_VOICE 0x0100
/* Controller status */
#define CONT_CARD_ON 0x01
#define CONT_CARD_PULL 0x02
#define CONT_ADDR_CRC_ER 0x04
#define CONT_EEPROM_BUSY 0x80
/* Buttons */
#define CONT_A 0x8000
#define CONT_B 0x4000
#define CONT_G 0x2000
#define CONT_START 0x1000
#define CONT_UP 0x0800
#define CONT_DOWN 0x0400
#define CONT_LEFT 0x0200
#define CONT_RIGHT 0x0100
#define CONT_L 0x0020
#define CONT_R 0x0010
#define CONT_E 0x0008
#define CONT_D 0x0004
#define CONT_C 0x0002
#define CONT_F 0x0001
/* Nintendo's official button names */
#define A_BUTTON CONT_A
#define B_BUTTON CONT_B
#define L_TRIG CONT_L
#define R_TRIG CONT_R
#define Z_TRIG CONT_G
#define START_BUTTON CONT_START
#define U_JPAD CONT_UP
#define L_JPAD CONT_LEFT
#define R_JPAD CONT_RIGHT
#define D_JPAD CONT_DOWN
#define U_CBUTTONS CONT_E
#define L_CBUTTONS CONT_C
#define R_CBUTTONS CONT_F
#define D_CBUTTONS CONT_D
/* Controller error number */
#define CONT_ERR_NO_CONTROLLER PFS_ERR_NOPACK /* 1 */
#define CONT_ERR_CONTRFAIL CONT_OVERRUN_ERROR /* 4 */
#define CONT_ERR_INVALID PFS_ERR_INVALID /* 5 */
#define CONT_ERR_DEVICE PFS_ERR_DEVICE /* 11 */
#define CONT_ERR_NOT_READY 12
#define CONT_ERR_VOICE_MEMORY 13
#define CONT_ERR_VOICE_WORD 14
#define CONT_ERR_VOICE_NO_RESPONSE 15
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/**************************************************************************
*
* Macro definitions
*
*/
/**************************************************************************
*
* Extern variables
*
*/
/**************************************************************************
*
* Function prototypes
*
*/
/* Controller interface */
extern s32 osContInit(OSMesgQueue *, u8 *, OSContStatus *);
extern s32 osContReset(OSMesgQueue *, OSContStatus *);
extern s32 osContStartQuery(OSMesgQueue *);
extern s32 osContStartReadData(OSMesgQueue *);
#ifndef _HW_VERSION_1
extern s32 osContSetCh(u8);
#endif
extern void osContGetQuery(OSContStatus *);
extern void osContGetReadData(OSContPad *);
#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
#ifdef _LANGUAGE_C_PLUS_PLUS
}
#endif
#endif /* !_OS_CONT_H_ */

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@ -1,111 +0,0 @@
/*====================================================================
* os_convert.h
*
* Copyright 1995, Silicon Graphics, Inc.
* All Rights Reserved.
*
* This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics,
* Inc.; the contents of this file may not be disclosed to third
* parties, copied or duplicated in any form, in whole or in part,
* without the prior written permission of Silicon Graphics, Inc.
*
* RESTRICTED RIGHTS LEGEND:
* Use, duplication or disclosure by the Government is subject to
* restrictions as set forth in subdivision (c)(1)(ii) of the Rights
* in Technical Data and Computer Software clause at DFARS
* 252.227-7013, and/or in similar or successor clauses in the FAR,
* DOD or NASA FAR Supplement. Unpublished - rights reserved under the
* Copyright Laws of the United States.
*====================================================================*/
/*---------------------------------------------------------------------*
Copyright (C) 1998 Nintendo. (Originated by SGI)
$RCSfile: os_convert.h,v $
$Revision: 1.2 $
$Date: 1999/04/21 02:53:11 $
*---------------------------------------------------------------------*/
#ifndef _OS_CONVERT_H_
#define _OS_CONVERT_H_
#ifdef _LANGUAGE_C_PLUS_PLUS
extern "C" {
#endif
#include <PR/ultratypes.h>
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/**************************************************************************
*
* Type definitions
*
*/
#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
/**************************************************************************
*
* Global definitions
*
*/
#define OS_CLOCK_RATE 62500000LL
#define OS_CPU_COUNTER (OS_CLOCK_RATE*3/4)
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/**************************************************************************
*
* Macro definitions
*
*/
#define OS_NSEC_TO_CYCLES(n) (((u64)(n)*(OS_CPU_COUNTER/15625000LL))/(1000000000LL/15625000LL))
#define OS_USEC_TO_CYCLES(n) (((u64)(n)*(OS_CPU_COUNTER/15625LL))/(1000000LL/15625LL))
#define OS_CYCLES_TO_NSEC(c) (((u64)(c)*(1000000000LL/15625000LL))/(OS_CPU_COUNTER/15625000LL))
#define OS_CYCLES_TO_USEC(c) (((u64)(c)*(1000000LL/15625LL))/(OS_CPU_COUNTER/15625LL))
/* OS_K?_TO_PHYSICAL macro bug fix for CodeWarrior */
#ifndef __MWERKS__
#define OS_K0_TO_PHYSICAL(x) (u32)(((char *)(x)-0x80000000))
#define OS_K1_TO_PHYSICAL(x) (u32)(((char *)(x)-0xa0000000))
#else
#define OS_K0_TO_PHYSICAL(x) ((char *)(x)-0x80000000)
#define OS_K1_TO_PHYSICAL(x) ((char *)(x)-0xa0000000)
#endif
#define OS_PHYSICAL_TO_K0(x) (void *)(((u32)(x)+0x80000000))
#define OS_PHYSICAL_TO_K1(x) (void *)(((u32)(x)+0xa0000000))
/**************************************************************************
*
* Extern variables
*
*/
/**************************************************************************
*
* Function prototypes
*
*/
/* Address translation routines and macros */
extern u32 osVirtualToPhysical(void *);
extern void * osPhysicalToVirtual(u32);
#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
#ifdef _LANGUAGE_C_PLUS_PLUS
}
#endif
#endif /* !_OS_CONVERT_H_ */

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@ -1,117 +0,0 @@
/*====================================================================
* os_debug.h
*
* Copyright 1995, Silicon Graphics, Inc.
* All Rights Reserved.
*
* This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics,
* Inc.; the contents of this file may not be disclosed to third
* parties, copied or duplicated in any form, in whole or in part,
* without the prior written permission of Silicon Graphics, Inc.
*
* RESTRICTED RIGHTS LEGEND:
* Use, duplication or disclosure by the Government is subject to
* restrictions as set forth in subdivision (c)(1)(ii) of the Rights
* in Technical Data and Computer Software clause at DFARS
* 252.227-7013, and/or in similar or successor clauses in the FAR,
* DOD or NASA FAR Supplement. Unpublished - rights reserved under the
* Copyright Laws of the United States.
*====================================================================*/
/*---------------------------------------------------------------------*
Copyright (C) 1998 Nintendo. (Originated by SGI)
$RCSfile: os_debug.h,v $
$Revision: 1.4 $
$Date: 1999/06/30 03:04:08 $
*---------------------------------------------------------------------*/
#ifndef _OS_DEBUG_H_
#define _OS_DEBUG_H_
#ifdef _LANGUAGE_C_PLUS_PLUS
extern "C" {
#endif
#include <PR/ultratypes.h>
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/**************************************************************************
*
* Type definitions
*
*/
/*
* Structure for Profiler
*/
typedef struct {
u16 *histo_base; /* histogram base */
u32 histo_size; /* histogram size */
u32 *text_start; /* start of text segment */
u32 *text_end; /* end of text segment */
} OSProf;
#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
/**************************************************************************
*
* Global definitions
*
*/
/*
* Profiler constants
*/
#define PROF_MIN_INTERVAL 50 /* microseconds */
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/**************************************************************************
*
* Macro definitions
*
*/
/**************************************************************************
*
* Extern variables
*
*/
/**************************************************************************
*
* Function prototypes
*
*/
/* Profiler Interface */
extern void osProfileInit(OSProf *, u32 profcnt);
extern void osProfileStart(u32);
extern void osProfileFlush(void);
extern void osProfileStop(void);
/* Thread Profiler Interface */
extern void osThreadProfileClear(OSId);
extern void osThreadProfileInit(void);
extern void osThreadProfileStart(void);
extern void osThreadProfileStop(void);
extern u32 osThreadProfileReadCount(OSId);
extern u32 osThreadProfileReadCountTh(OSThread*);
extern OSTime osThreadProfileReadTime(OSId);
extern OSTime osThreadProfileReadTimeTh(OSThread*);
#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
#ifdef _LANGUAGE_C_PLUS_PLUS
}
#endif
#endif /* !_OS_DEBUG_H_ */

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@ -1,107 +0,0 @@
/*====================================================================
* os_eeprom.h
*
* Copyright 1995, Silicon Graphics, Inc.
* All Rights Reserved.
*
* This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics,
* Inc.; the contents of this file may not be disclosed to third
* parties, copied or duplicated in any form, in whole or in part,
* without the prior written permission of Silicon Graphics, Inc.
*
* RESTRICTED RIGHTS LEGEND:
* Use, duplication or disclosure by the Government is subject to
* restrictions as set forth in subdivision (c)(1)(ii) of the Rights
* in Technical Data and Computer Software clause at DFARS
* 252.227-7013, and/or in similar or successor clauses in the FAR,
* DOD or NASA FAR Supplement. Unpublished - rights reserved under the
* Copyright Laws of the United States.
*====================================================================*/
/*---------------------------------------------------------------------*
Copyright (C) 1998 Nintendo. (Originated by SGI)
$RCSfile: os_eeprom.h,v $
$Revision: 1.1 $
$Date: 1998/10/09 08:01:06 $
*---------------------------------------------------------------------*/
#ifndef _OS_EEPROM_H_
#define _OS_EEPROM_H_
#ifdef _LANGUAGE_C_PLUS_PLUS
extern "C" {
#endif
#include <PR/ultratypes.h>
#include "PR/os_message.h"
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/**************************************************************************
*
* Type definitions
*
*/
#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
/**************************************************************************
*
* Global definitions
*
*/
/* EEPROM TYPE */
#define EEPROM_TYPE_4K 0x01
#define EEPROM_TYPE_16K 0x02
/* definition for EEPROM */
#define EEPROM_MAXBLOCKS 64
#define EEP16K_MAXBLOCKS 256
#define EEPROM_BLOCK_SIZE 8
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/**************************************************************************
*
* Macro definitions
*
*/
/**************************************************************************
*
* Extern variables
*
*/
/**************************************************************************
*
* Function prototypes
*
*/
/* EEPROM interface */
extern s32 osEepromProbe(OSMesgQueue *);
extern s32 osEepromRead(OSMesgQueue *, u8, u8 *);
extern s32 osEepromWrite(OSMesgQueue *, u8, u8 *);
extern s32 osEepromLongRead(OSMesgQueue *, u8, u8 *, int);
extern s32 osEepromLongWrite(OSMesgQueue *, u8, u8 *, int);
#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
#ifdef _LANGUAGE_C_PLUS_PLUS
}
#endif
#endif /* !_OS_EEPROM_H_ */

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@ -1,86 +0,0 @@
/*====================================================================
* os_error.h
*
* Copyright 1995, Silicon Graphics, Inc.
* All Rights Reserved.
*
* This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics,
* Inc.; the contents of this file may not be disclosed to third
* parties, copied or duplicated in any form, in whole or in part,
* without the prior written permission of Silicon Graphics, Inc.
*
* RESTRICTED RIGHTS LEGEND:
* Use, duplication or disclosure by the Government is subject to
* restrictions as set forth in subdivision (c)(1)(ii) of the Rights
* in Technical Data and Computer Software clause at DFARS
* 252.227-7013, and/or in similar or successor clauses in the FAR,
* DOD or NASA FAR Supplement. Unpublished - rights reserved under the
* Copyright Laws of the United States.
*====================================================================*/
/*---------------------------------------------------------------------*
Copyright (C) 1998 Nintendo. (Originated by SGI)
$RCSfile: os_error.h,v $
$Revision: 1.1 $
$Date: 1998/10/09 08:01:06 $
*---------------------------------------------------------------------*/
#ifndef _OS_ERROR_H_
#define _OS_ERROR_H_
#ifdef _LANGUAGE_C_PLUS_PLUS
extern "C" {
#endif
#include <PR/ultratypes.h>
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/**************************************************************************
*
* Type definitions
*
*/
#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
/**************************************************************************
*
* Global definitions
*
*/
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/**************************************************************************
*
* Macro definitions
*
*/
/**************************************************************************
*
* Extern variables
*
*/
/**************************************************************************
*
* Function prototypes
*
*/
#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
#ifdef _LANGUAGE_C_PLUS_PLUS
}
#endif
#endif /* !_OS_ERROR_H_ */

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@ -1,86 +0,0 @@
/*====================================================================
* os_exception.h
*
* Copyright 1995, Silicon Graphics, Inc.
* All Rights Reserved.
*
* This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics,
* Inc.; the contents of this file may not be disclosed to third
* parties, copied or duplicated in any form, in whole or in part,
* without the prior written permission of Silicon Graphics, Inc.
*
* RESTRICTED RIGHTS LEGEND:
* Use, duplication or disclosure by the Government is subject to
* restrictions as set forth in subdivision (c)(1)(ii) of the Rights
* in Technical Data and Computer Software clause at DFARS
* 252.227-7013, and/or in similar or successor clauses in the FAR,
* DOD or NASA FAR Supplement. Unpublished - rights reserved under the
* Copyright Laws of the United States.
*====================================================================*/
/*---------------------------------------------------------------------*
Copyright (C) 1998 Nintendo. (Originated by SGI)
$RCSfile: os_exception.h,v $
$Revision: 1.1 $
$Date: 1998/10/09 08:01:07 $
*---------------------------------------------------------------------*/
#ifndef _OS_EXCEPTION_H_
#define _OS_EXCEPTION_H_
#ifdef _LANGUAGE_C_PLUS_PLUS
extern "C" {
#endif
#include "PR/ultratypes.h"
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
typedef u32 OSIntMask;
typedef u32 OSHWIntr;
#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
/* Flags for debugging purpose */
#define OS_FLAG_CPU_BREAK 1 /* Break exception has occurred */
#define OS_FLAG_FAULT 2 /* CPU fault has occurred */
/* Interrupt masks */
#define OS_IM_NONE 0x00000001
#define OS_IM_RCP 0x00000401
#define OS_IM_SW1 0x00000501
#define OS_IM_SW2 0x00000601
#define OS_IM_CART 0x00000c01
#define OS_IM_PRENMI 0x00001401
#define OS_IM_RDBWRITE 0x00002401
#define OS_IM_RDBREAD 0x00004401
#define OS_IM_COUNTER 0x00008401
#define OS_IM_CPU 0x0000ff01
#define OS_IM_SP 0x00010401
#define OS_IM_SI 0x00020401
#define OS_IM_AI 0x00040401
#define OS_IM_VI 0x00080401
#define OS_IM_PI 0x00100401
#define OS_IM_DP 0x00200401
#define OS_IM_ALL 0x003fff01
#define RCP_IMASK 0x003f0000
#define RCP_IMASKSHIFT 16
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/* Interrupt operations */
extern OSIntMask osGetIntMask(void);
extern OSIntMask osSetIntMask(OSIntMask);
#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
#ifdef _LANGUAGE_C_PLUS_PLUS
}
#endif
#endif /* !_OS_EXCEPTION_H_ */

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@ -1,77 +0,0 @@
/*---------------------------------------------------------------------*
Copyright (C) 1998 Nintendo.
$RCSfile: os_flash.h,v $
$Revision: 1.1 $
$Date: 2000/06/15 06:24:55 $
*---------------------------------------------------------------------*/
#ifndef _OS_FLASH_H_
#define _OS_FLASH_H_
#ifdef _LANGUAGE_C_PLUS_PLUS
extern "C" {
#endif
#include "PR/ultratypes.h"
#include "PR/os_pi.h"
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/*
* defines for FLASH
*/
#define FLASH_START_ADDR 0x08000000
#define FLASH_SIZE 0x20000
#define FLASH_LATENCY 0x5
#define FLASH_PULSE 0x0c
#define FLASH_PAGE_SIZE 0xf
#define FLASH_REL_DURATION 0x2
#define DEVICE_TYPE_FLASH 8
#define FLASH_VERSION_MX_PROTO_A 0x00c20000
#define FLASH_VERSION_MX_A 0x00c20001
#define FLASH_VERSION_MX_C 0x00c2001e
#define FLASH_VERSION_MX_B_AND_D 0x00c2001d
#define FLASH_VERSION_MEI 0x003200f1
/* OLD_FLASH is MX_PROTO_A, MX_A and MX_C */
#define OLD_FLASH 0
/* NEW_FLASH is MX_B_AND_D and MATSUSHITA flash */
#define NEW_FLASH 1
#define FLASH_STATUS_ERASE_BUSY 2
#define FLASH_STATUS_ERASE_OK 0
#define FLASH_STATUS_ERASE_ERROR -1
#define FLASH_STATUS_WRITE_BUSY 1
#define FLASH_STATUS_WRITE_OK 0
#define FLASH_STATUS_WRITE_ERROR -1
extern OSPiHandle *osFlashReInit(u8 latency, u8 pulse,
u8 page_size, u8 rel_duration, u32 start);
extern OSPiHandle *osFlashInit(void);
extern void osFlashReadStatus(u8 *flash_status);
extern void osFlashReadId(u32 *flash_type, u32 *flash_maker);
extern void osFlashClearStatus(void);
extern s32 osFlashAllErase(void);
extern s32 osFlashSectorErase(u32 page_num);
extern s32 osFlashWriteBuffer(OSIoMesg *mb, s32 priority,
void *dramAddr, OSMesgQueue *mq);
extern s32 osFlashWriteArray(u32 page_num);
extern s32 osFlashReadArray(OSIoMesg *mb, s32 priority, u32 page_num,
void *dramAddr, u32 n_pages, OSMesgQueue *mq);
extern void osFlashChange(u32 flash_num);
extern void osFlashAllEraseThrough(void);
extern void osFlashSectorEraseThrough(u32 page_num);
extern s32 osFlashCheckEraseEnd(void);
#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
#ifdef _LANGUAGE_C_PLUS_PLUS
}
#endif
#endif /* !_OS_FLASH_H_ */

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@ -1,107 +0,0 @@
/*---------------------------------------------------------------------*
Copyright (C) 1998 Nintendo.
$RCSfile: os_gbpak.h,v $
$Revision: 1.1 $
$Date: 1998/10/09 08:01:07 $
*---------------------------------------------------------------------*/
#ifndef _OS_GBPAK_H_
#define _OS_GBPAK_H_
#ifdef _LANGUAGE_C_PLUS_PLUS
extern "C" {
#endif
#include <PR/ultratypes.h>
#include "os_message.h"
#include "os_pfs.h"
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/**************************************************************************
*
* Type definitions
*
*/
typedef struct {
u16 fixed1;
u16 start_address;
u8 nintendo_chr[0x30];
u8 game_title[16];
u16 company_code;
u8 body_code;
u8 cart_type;
u8 rom_size;
u8 ram_size;
u8 country_code;
u8 fixed2;
u8 version;
u8 isum;
u16 sum;
} OSGbpakId;
#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
/**************************************************************************
*
* Global definitions
*
*/
/* definition for 64GB-PAK */
#define OS_GBPAK_POWER 0x01
#define OS_GBPAK_RSTB_DETECTION 0x04
#define OS_GBPAK_RSTB_STATUS 0x08
#define OS_GBPAK_GBCART_PULL 0x40
#define OS_GBPAK_GBCART_ON 0x80
#define OS_GBPAK_POWER_OFF 0x00 /* power of 64GB-PAK */
#define OS_GBPAK_POWER_ON 0x01
#define OS_GBPAK_ROM_ID_SIZE 0x50 /* ID size of GB cartridge */
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/**************************************************************************
*
* Macro definitions
*
*/
/**************************************************************************
*
* Extern variables
*
*/
/**************************************************************************
*
* Function prototypes
*
*/
/* 64GB-PAK */
extern s32 osGbpakInit(OSMesgQueue *, OSPfs *, int);
extern s32 osGbpakPower(OSPfs *, s32);
extern s32 osGbpakGetStatus(OSPfs *, u8 *);
extern s32 osGbpakReadWrite(OSPfs *, u16, u16, u8 *, u16);
extern s32 osGbpakReadId(OSPfs *, OSGbpakId *, u8 *);
extern s32 osGbpakCheckConnector(OSPfs *, u8 *);
#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
#ifdef _LANGUAGE_C_PLUS_PLUS
}
#endif
#endif /* !_OS_GBPAK_H_ */

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@ -1,86 +0,0 @@
/*====================================================================
* os_gio.h
*
* Copyright 1995, Silicon Graphics, Inc.
* All Rights Reserved.
*
* This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics,
* Inc.; the contents of this file may not be disclosed to third
* parties, copied or duplicated in any form, in whole or in part,
* without the prior written permission of Silicon Graphics, Inc.
*
* RESTRICTED RIGHTS LEGEND:
* Use, duplication or disclosure by the Government is subject to
* restrictions as set forth in subdivision (c)(1)(ii) of the Rights
* in Technical Data and Computer Software clause at DFARS
* 252.227-7013, and/or in similar or successor clauses in the FAR,
* DOD or NASA FAR Supplement. Unpublished - rights reserved under the
* Copyright Laws of the United States.
*====================================================================*/
/*---------------------------------------------------------------------*
Copyright (C) 1998 Nintendo. (Originated by SGI)
$RCSfile: os_gio.h,v $
$Revision: 1.1 $
$Date: 1998/10/09 08:01:08 $
*---------------------------------------------------------------------*/
#ifndef _OS_GIO_H_
#define _OS_GIO_H_
#ifdef _LANGUAGE_C_PLUS_PLUS
extern "C" {
#endif
#include <PR/ultratypes.h>
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/**************************************************************************
*
* Type definitions
*
*/
#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
/**************************************************************************
*
* Global definitions
*
*/
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/**************************************************************************
*
* Macro definitions
*
*/
/**************************************************************************
*
* Extern variables
*
*/
/**************************************************************************
*
* Function prototypes
*
*/
#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
#ifdef _LANGUAGE_C_PLUS_PLUS
}
#endif
#endif /* !_OS_GIO_H_ */

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@ -1,166 +0,0 @@
/*====================================================================
* os_host.h
*
* Copyright 1995, Silicon Graphics, Inc.
* All Rights Reserved.
*
* This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics,
* Inc.; the contents of this file may not be disclosed to third
* parties, copied or duplicated in any form, in whole or in part,
* without the prior written permission of Silicon Graphics, Inc.
*
* RESTRICTED RIGHTS LEGEND:
* Use, duplication or disclosure by the Government is subject to
* restrictions as set forth in subdivision (c)(1)(ii) of the Rights
* in Technical Data and Computer Software clause at DFARS
* 252.227-7013, and/or in similar or successor clauses in the FAR,
* DOD or NASA FAR Supplement. Unpublished - rights reserved under the
* Copyright Laws of the United States.
*====================================================================*/
/*---------------------------------------------------------------------*
Copyright (C) 1998 Nintendo. (Originated by SGI)
$RCSfile: os_host.h,v $
$Revision: 1.3 $
$Date: 1999/06/24 09:23:06 $
*---------------------------------------------------------------------*/
#ifndef _OS_HOST_H_
#define _OS_HOST_H_
#ifdef _LANGUAGE_C_PLUS_PLUS
extern "C" {
#endif
#include <PR/ultratypes.h>
#include <PR/os_version.h>
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/**************************************************************************
*
* Type definitions
*
*/
#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
/**************************************************************************
*
* Global definitions
*
*/
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/**************************************************************************
*
* Macro definitions
*
*/
extern void __osInitialize_common(void);
#if defined(_FINALROM)
#define osInitialize() __osInitialize_common()
#else
/* PARTNER-N64 */
#if defined(PTN64)
extern void __osInitialize_kmc(void);
#define osReadHost osReadHost_pt
#define osWriteHost osWriteHost_pt
#define osInitialize() \
{ \
__osInitialize_common(); \
__osInitialize_kmc(); \
}
/* MONEGI SMART PACK A */
#elif defined(MWN64)
extern void __osInitialize_msp(void);
#define osReadHost osReadHost_pt
#define osWriteHost osWriteHost_pt
#define osInitialize() \
{ \
__osInitialize_common(); \
__osInitialize_msp(); \
}
/* IS-Viewer(for Debugger) */
#elif defined(ISV64)
extern void __osInitialize_isv(void);
#define osInitialize() \
{ \
__osInitialize_common(); \
__osInitialize_isv(); \
}
/* Emulation board for INDY */
#elif defined(EMU64)
extern void __osInitialize_emu(void);
#define osInitialize() \
{ \
__osInitialize_common(); \
__osInitialize_emu(); \
}
#else
/* Default (auto detect) */
extern void __osInitialize_autodetect(void);
extern void __osInitialize_msp(void);
extern void __osInitialize_kmc(void);
extern void __osInitialize_isv(void);
extern void __osInitialize_emu(void);
#define osInitialize() \
{ \
__osInitialize_common(); \
__osInitialize_autodetect(); \
}
#endif
#endif /* _FINAL_ROM */
#if BUILD_VERSION < VERSION_K
#undef osInitialize
#endif
/**************************************************************************
*
* Extern variables
*
*/
/**************************************************************************
*
* Function prototypes
*
*/
/* Game <> Host data transfer functions */
extern s32 osTestHost(void);
extern void osReadHost(void *, u32);
extern void osWriteHost(void *, u32);
extern void osAckRamromRead(void);
extern void osAckRamromWrite(void);
/* RDB port operations */
extern void osInitRdb(u8 *sendBuf, u32 sendSize);
#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
#ifdef _LANGUAGE_C_PLUS_PLUS
}
#endif
#endif /* !_OS_HOST_H_ */

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@ -1,119 +0,0 @@
/**************************************************************************
* *
* Copyright (C) 1995, Silicon Graphics, Inc. *
* *
* These coded instructions, statements, and computer programs contain *
* unpublished proprietary information of Silicon Graphics, Inc., and *
* are protected by Federal copyright law. They may not be disclosed *
* to third parties or copied or duplicated in any form, in whole or *
* in part, without the prior written consent of Silicon Graphics, Inc. *
* *
**************************************************************************/
/**************************************************************************
*
* $Revision: 1.18 $
* $Date: 1997/02/11 08:26:14 $
* $Source: /disk6/Master/cvsmdev2/PR/include/os_internal.h,v $
*
**************************************************************************/
#ifndef _OS_INTERNAL_H_
#define _OS_INTERNAL_H_
#ifdef _LANGUAGE_C_PLUS_PLUS
extern "C" {
#endif
#include <PR/os.h>
#include "PR/os_version.h"
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/* Routines to get/fetch coprocessor 0 registers */
extern u32 __osGetCause(void);
extern void __osSetCause(u32);
extern u32 __osGetCompare(void);
extern void __osSetCompare(u32);
extern u32 __osGetConfig(void);
extern void __osSetConfig(u32);
extern void __osSetCount(u32);
extern u32 __osGetSR(void);
extern void __osSetSR(u32);
extern u32 __osDisableInt(void);
extern void __osRestoreInt(u32);
/* Routines to get/set floating-point control and status register */
extern u32 __osSetFpcCsr(u32);
extern u32 __osGetFpcCsr(void);
/* Routine for HW interrupt "handler" */
extern void __osSetHWIntrRoutine(OSHWIntr, s32 (*handler)(void));
/* Routine for global interrupt mask */
extern void __osSetGlobalIntMask(OSHWIntr);
extern void __osResetGlobalIntMask(OSHWIntr);
/* Routine for global interrupt mask */
extern s32 __osLeoInterrupt(void);
/* Routines for fetch TLB info */
extern u32 __osGetTLBASID(void);
extern u32 __osGetTLBPageMask(s32);
extern u32 __osGetTLBHi(s32);
extern u32 __osGetTLBLo0(s32);
extern u32 __osGetTLBLo1(s32);
/* Serial interface (Si) */
extern u32 __osSiGetStatus(void);
extern s32 __osSiRawWriteIo(u32, u32);
extern s32 __osSiRawReadIo(u32, u32 *);
extern s32 __osSiRawStartDma(s32, void *);
/* Signal processor interface (Sp) */
extern u32 __osSpGetStatus(void);
extern void __osSpSetStatus(u32);
extern s32 __osSpSetPc(u32);
extern s32 __osSpRawWriteIo(u32, u32);
extern s32 __osSpRawReadIo(u32, u32 *);
extern s32 __osSpRawStartDma(s32, u32, void *, u32);
/* Error handling */
extern void __osError(s16, s16, ...);
extern OSThread * __osGetCurrFaultedThread(void);
extern OSThread * __osGetNextFaultedThread(OSThread *);
/* Development board functions */
extern void __osGIOInit(s32);
extern void __osGIOInterrupt(s32);
extern void __osGIORawInterrupt(s32);
/* For debugger use */
extern OSThread * __osGetActiveQueue(void);
/* Debug port */
extern void __osSyncPutChars(int, int, const char *);
extern int __osSyncGetChars(char *);
extern void __osAsyncPutChars(int, int, const char *);
extern int __osAsyncGetChars(char *);
extern int __osAtomicInc(unsigned int *p);
extern int __osAtomicDec(unsigned int *p);
/* routine for rdb port */
extern u32 __osRdbSend(u8 *buf, u32 size, u32 type);
#endif /* _LANGUAGE_C */
#ifdef _LANGUAGE_C_PLUS_PLUS
}
#endif
#endif /* !_OS_INTERNAL_H */

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@ -1,100 +0,0 @@
/*====================================================================
* os_libc.h
*
* Copyright 1995, Silicon Graphics, Inc.
* All Rights Reserved.
*
* This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics,
* Inc.; the contents of this file may not be disclosed to third
* parties, copied or duplicated in any form, in whole or in part,
* without the prior written permission of Silicon Graphics, Inc.
*
* RESTRICTED RIGHTS LEGEND:
* Use, duplication or disclosure by the Government is subject to
* restrictions as set forth in subdivision (c)(1)(ii) of the Rights
* in Technical Data and Computer Software clause at DFARS
* 252.227-7013, and/or in similar or successor clauses in the FAR,
* DOD or NASA FAR Supplement. Unpublished - rights reserved under the
* Copyright Laws of the United States.
*====================================================================*/
/*---------------------------------------------------------------------*
Copyright (C) 1998 Nintendo. (Originated by SGI)
$RCSfile: os_libc.h,v $
$Revision: 1.3 $
$Date: 1999/07/13 01:43:47 $
*---------------------------------------------------------------------*/
#ifndef _OS_LIBC_H_
#define _OS_LIBC_H_
#include "os_pfs.h"
#ifdef _LANGUAGE_C_PLUS_PLUS
extern "C" {
#endif
#include <PR/ultratypes.h>
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/**************************************************************************
*
* Type definitions
*
*/
#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
/**************************************************************************
*
* Global definitions
*
*/
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/**************************************************************************
*
* Macro definitions
*
*/
/**************************************************************************
*
* Extern variables
*
*/
/**************************************************************************
*
* Function prototypes
*
*/
/* byte string operations */
extern void bcopy(const void *, void *, int);
extern int bcmp(const void *, const void *, int);
extern void bzero(void *, int);
/* Printf */
extern int sprintf(char *s, const char *fmt, ...);
extern void osSyncPrintf(const char *fmt, ...);
#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
#ifdef _LANGUAGE_C_PLUS_PLUS
}
#endif
#endif /* !_OS_LIBC_H_ */

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@ -1,162 +0,0 @@
/*====================================================================
* os_message.h
*
* Copyright 1995, Silicon Graphics, Inc.
* All Rights Reserved.
*
* This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics,
* Inc.; the contents of this file may not be disclosed to third
* parties, copied or duplicated in any form, in whole or in part,
* without the prior written permission of Silicon Graphics, Inc.
*
* RESTRICTED RIGHTS LEGEND:
* Use, duplication or disclosure by the Government is subject to
* restrictions as set forth in subdivision (c)(1)(ii) of the Rights
* in Technical Data and Computer Software clause at DFARS
* 252.227-7013, and/or in similar or successor clauses in the FAR,
* DOD or NASA FAR Supplement. Unpublished - rights reserved under the
* Copyright Laws of the United States.
*====================================================================*/
/*---------------------------------------------------------------------*
Copyright (C) 1998 Nintendo. (Originated by SGI)
$RCSfile: os_message.h,v $
$Revision: 1.1 $
$Date: 1998/10/09 08:01:15 $
*---------------------------------------------------------------------*/
#ifndef _OS_MESSAGE_H_
#define _OS_MESSAGE_H_
#ifdef _LANGUAGE_C_PLUS_PLUS
extern "C" {
#endif
#include "PR/ultratypes.h"
#include "PR/os_thread.h"
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/**************************************************************************
*
* Type definitions
*
*/
typedef u32 OSEvent;
/*
* Structure for message
*/
typedef void *OSMesg;
/*
* Structure for message queue
*/
typedef struct OSMesgQueue_s {
OSThread *mtqueue; /* Queue to store threads blocked on empty mailboxes (receive) */
OSThread *fullqueue; /* Queue to store threads blocked on full mailboxes (send) */
s32 validCount; /* Contains number of valid message */
s32 first; /* Points to first valid message */
s32 msgCount; /* Contains total # of messages */
OSMesg *msg; /* Points to message buffer array */
} OSMesgQueue;
#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
/**************************************************************************
*
* Global definitions
*
*/
/* Events */
#ifdef _FINALROM
#define OS_NUM_EVENTS 15
#else
#define OS_NUM_EVENTS 23
#endif
#define OS_EVENT_SW1 0 /* CPU SW1 interrupt */
#define OS_EVENT_SW2 1 /* CPU SW2 interrupt */
#define OS_EVENT_CART 2 /* Cartridge interrupt: used by rmon */
#define OS_EVENT_COUNTER 3 /* Counter int: used by VI/Timer Mgr */
#define OS_EVENT_SP 4 /* SP task done interrupt */
#define OS_EVENT_SI 5 /* SI (controller) interrupt */
#define OS_EVENT_AI 6 /* AI interrupt */
#define OS_EVENT_VI 7 /* VI interrupt: used by VI/Timer Mgr */
#define OS_EVENT_PI 8 /* PI interrupt: used by PI Manager */
#define OS_EVENT_DP 9 /* DP full sync interrupt */
#define OS_EVENT_CPU_BREAK 10 /* CPU breakpoint: used by rmon */
#define OS_EVENT_SP_BREAK 11 /* SP breakpoint: used by rmon */
#define OS_EVENT_FAULT 12 /* CPU fault event: used by rmon */
#define OS_EVENT_THREADSTATUS 13 /* CPU thread status: used by rmon */
#define OS_EVENT_PRENMI 14 /* Pre NMI interrupt */
#ifndef _FINALROM
#define OS_EVENT_RDB_READ_DONE 15 /* RDB read ok event: used by rmon */
#define OS_EVENT_RDB_LOG_DONE 16 /* read of log data complete */
#define OS_EVENT_RDB_DATA_DONE 17 /* read of hostio data complete */
#define OS_EVENT_RDB_REQ_RAMROM 18 /* host needs ramrom access */
#define OS_EVENT_RDB_FREE_RAMROM 19 /* host is done with ramrom access */
#define OS_EVENT_RDB_DBG_DONE 20
#define OS_EVENT_RDB_FLUSH_PROF 21
#define OS_EVENT_RDB_ACK_PROF 22
#endif
/* Flags to turn blocking on/off when sending/receiving message */
#define OS_MESG_NOBLOCK 0
#define OS_MESG_BLOCK 1
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/**************************************************************************
*
* Macro definitions
*
*/
/* Get count of valid messages in queue */
#define MQ_GET_COUNT(mq) ((mq)->validCount)
/* Figure out if message queue is empty or full */
#define MQ_IS_EMPTY(mq) (MQ_GET_COUNT(mq) == 0)
#define MQ_IS_FULL(mq) (MQ_GET_COUNT(mq) >= (mq)->msgCount)
/**************************************************************************
*
* Extern variables
*
*/
/**************************************************************************
*
* Function prototypes
*
*/
/* Message operations */
extern void osCreateMesgQueue(OSMesgQueue *, OSMesg *, s32);
extern s32 osSendMesg(OSMesgQueue *, OSMesg, s32);
extern s32 osJamMesg(OSMesgQueue *, OSMesg, s32);
extern s32 osRecvMesg(OSMesgQueue *, OSMesg *, s32);
/* Event operations */
extern void osSetEventMesg(OSEvent, OSMesgQueue *, OSMesg);
#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
#ifdef _LANGUAGE_C_PLUS_PLUS
}
#endif
#endif /* !_OS_MESSAGE_H_ */

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/*---------------------------------------------------------------------*
Copyright (C) 1998 Nintendo.
$RCSfile: os_motor.h,v $
$Revision: 1.1 $
$Date: 1998/10/09 08:01:15 $
*---------------------------------------------------------------------*/
#ifndef _OS_MOTOR_H_
#define _OS_MOTOR_H_
#ifdef _LANGUAGE_C_PLUS_PLUS
extern "C" {
#endif
#include <PR/ultratypes.h>
#include "PR/os_message.h"
#include "PR/os_pfs.h"
#include "PR/os_version.h"
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/**************************************************************************
*
* Type definitions
*
*/
#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
/**************************************************************************
*
* Global definitions
*
*/
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/**************************************************************************
*
* Macro definitions
*
*/
/**************************************************************************
*
* Extern variables
*
*/
/**************************************************************************
*
* Function prototypes
*
*/
/* Rumble PAK interface */
extern s32 osMotorInit(OSMesgQueue *, OSPfs *, int);
#if BUILD_VERSION >= VERSION_J
#define MOTOR_START 1
#define MOTOR_STOP 0
#define osMotorStart(x) __osMotorAccess((x), MOTOR_START)
#define osMotorStop(x) __osMotorAccess((x), MOTOR_STOP)
extern s32 __osMotorAccess(OSPfs *, s32);
#else
extern s32 osMotorStop(OSPfs *);
extern s32 osMotorStart(OSPfs *);
#endif
#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
#ifdef _LANGUAGE_C_PLUS_PLUS
}
#endif
#endif /* !_OS_MOTOR_H_ */

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/*====================================================================
* os_pfs.h
*
* Copyright 1995, Silicon Graphics, Inc.
* All Rights Reserved.
*
* This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics,
* Inc.; the contents of this file may not be disclosed to third
* parties, copied or duplicated in any form, in whole or in part,
* without the prior written permission of Silicon Graphics, Inc.
*
* RESTRICTED RIGHTS LEGEND:
* Use, duplication or disclosure by the Government is subject to
* restrictions as set forth in subdivision (c)(1)(ii) of the Rights
* in Technical Data and Computer Software clause at DFARS
* 252.227-7013, and/or in similar or successor clauses in the FAR,
* DOD or NASA FAR Supplement. Unpublished - rights reserved under the
* Copyright Laws of the United States.
*====================================================================*/
/*---------------------------------------------------------------------*
Copyright (C) 1998 Nintendo. (Originated by SGI)
$RCSfile: os_pfs.h,v $
$Revision: 1.1 $
$Date: 1998/10/09 08:01:16 $
*---------------------------------------------------------------------*/
#ifndef _OS_PFS_H_
#define _OS_PFS_H_
#ifdef _LANGUAGE_C_PLUS_PLUS
extern "C" {
#endif
#include <PR/ultratypes.h>
#include "PR/os_message.h"
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/**************************************************************************
*
* Type definitions
*
*/
/*
* Structure for file system
*/
typedef struct {
int status;
OSMesgQueue *queue;
int channel;
u8 id[32];
u8 label[32];
int version;
int dir_size;
int inode_table; /* block location */
int minode_table; /* mirrioring inode_table */
int dir_table; /* block location */
int inode_start_page; /* page # */
u8 banks;
u8 activebank;
} OSPfs;
typedef struct {
u32 file_size; /* bytes */
u32 game_code;
u16 company_code;
char ext_name[4];
char game_name[16];
} OSPfsState;
#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
/**************************************************************************
*
* Global definitions
*
*/
/* File System size */
#define OS_PFS_VERSION 0x0200
#define OS_PFS_VERSION_HI (OS_PFS_VERSION >> 8)
#define OS_PFS_VERSION_LO (OS_PFS_VERSION & 255)
#define PFS_INODE_SIZE_PER_PAGE 128
#define PFS_FILE_NAME_LEN 16
#define PFS_FILE_EXT_LEN 4
#define BLOCKSIZE 32 /* bytes */
#define PFS_ONE_PAGE 8 /* blocks */
#define PFS_MAX_BANKS 62
/* File System flag */
#define PFS_READ 0
#define PFS_WRITE 1
#define PFS_CREATE 2
/* File System status */
#define PFS_INITIALIZED 0x1
#define PFS_CORRUPTED 0x2
#define PFS_ID_BROKEN 0x4
#define PFS_MOTOR_INITIALIZED 0x8
#define PFS_GBPAK_INITIALIZED 0x10
/* Definition for page usage */
#define PFS_EOF 1
#define PFS_PAGE_NOT_EXIST 2
#define PFS_PAGE_NOT_USED 3
/* File System error number */
#define PFS_ERR_NOPACK 1 /* no memory card is plugged or */
#define PFS_ERR_NEW_PACK 2 /* ram pack has been changed to a different one */
#define PFS_ERR_INCONSISTENT 3 /* need to run Pfschecker*/
#define PFS_ERR_CONTRFAIL CONT_OVERRUN_ERROR
#define PFS_ERR_INVALID 5 /* invalid parameter or file not exist*/
#define PFS_ERR_BAD_DATA 6 /* the data read from pack are bad*/
#define PFS_DATA_FULL 7 /* no free pages on ram pack*/
#define PFS_DIR_FULL 8 /* no free directories on ram pack*/
#define PFS_ERR_EXIST 9 /* file exists*/
#define PFS_ERR_ID_FATAL 10 /* dead ram pack */
#define PFS_ERR_DEVICE 11 /* wrong device type*/
#define PFS_ERR_NO_GBCART 12 /* no gb cartridge (64GB-PAK) */
#define PFS_ERR_NEW_GBCART 13 /* gb cartridge may be changed */
/* Definition for bank */
#define PFS_ID_BANK_256K 0
#define PFS_ID_BANK_1M 4
#define PFS_BANKS_256K 1
#define PFS_WRITTEN 2
#define DEF_DIR_PAGES 2
#define PFS_ID_0AREA 1
#define PFS_ID_1AREA 3
#define PFS_ID_2AREA 4
#define PFS_ID_3AREA 6
#define PFS_LABEL_AREA 7
#define PFS_ID_PAGE PFS_ONE_PAGE * 0
#define PFS_BANK_LAPPED_BY 8 /* => u8 */
#define PFS_SECTOR_PER_BANK 32
#define PFS_INODE_DIST_MAP (PFS_BANK_LAPPED_BY * PFS_SECTOR_PER_BANK)
#define PFS_SECTOR_SIZE (PFS_INODE_SIZE_PER_PAGE/PFS_SECTOR_PER_BANK)
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/**************************************************************************
*
* Macro definitions
*
*/
/**************************************************************************
*
* Extern variables
*
*/
/**************************************************************************
*
* Function prototypes
*
*/
/* file system interface */
extern s32 osPfsInitPak(OSMesgQueue *, OSPfs *, int);
extern s32 osPfsRepairId(OSPfs *);
extern s32 osPfsInit(OSMesgQueue *, OSPfs *, int);
extern s32 osPfsReFormat(OSPfs *, OSMesgQueue *, int);
extern s32 osPfsChecker(OSPfs *);
extern s32 osPfsAllocateFile(OSPfs *, u16, u32, u8 *, u8 *, int, s32 *);
extern s32 osPfsFindFile(OSPfs *, u16, u32, u8 *, u8 *, s32 *);
extern s32 osPfsDeleteFile(OSPfs *, u16, u32, u8 *, u8 *);
extern s32 osPfsReadWriteFile(OSPfs *, s32, u8, int, int, u8 *);
extern s32 osPfsFileState(OSPfs *, s32, OSPfsState *);
extern s32 osPfsGetLabel(OSPfs *, u8 *, int *);
extern s32 osPfsSetLabel(OSPfs *, u8 *);
extern s32 osPfsIsPlug(OSMesgQueue *, u8 *);
extern s32 osPfsFreeBlocks(OSPfs *, s32 *);
extern s32 osPfsNumFiles(OSPfs *, s32 *, s32 *);
#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
#ifdef _LANGUAGE_C_PLUS_PLUS
}
#endif
#endif /* !_OS_PFS_H_ */

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/*====================================================================
* os_pi.h
*
* Copyright 1995, Silicon Graphics, Inc.
* All Rights Reserved.
*
* This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics,
* Inc.; the contents of this file may not be disclosed to third
* parties, copied or duplicated in any form, in whole or in part,
* without the prior written permission of Silicon Graphics, Inc.
*
* RESTRICTED RIGHTS LEGEND:
* Use, duplication or disclosure by the Government is subject to
* restrictions as set forth in subdivision (c)(1)(ii) of the Rights
* in Technical Data and Computer Software clause at DFARS
* 252.227-7013, and/or in similar or successor clauses in the FAR,
* DOD or NASA FAR Supplement. Unpublished - rights reserved under the
* Copyright Laws of the United States.
*====================================================================*/
/*---------------------------------------------------------------------*
Copyright (C) 1998 Nintendo. (Originated by SGI)
$RCSfile: os_pi.h,v $
$Revision: 1.1 $
$Date: 1998/10/09 08:01:16 $
*---------------------------------------------------------------------*/
#ifndef _OS_PI_H_
#define _OS_PI_H_
#ifdef _LANGUAGE_C_PLUS_PLUS
extern "C" {
#endif
#include "PR/ultratypes.h"
#include "PR/os_thread.h"
#include "PR/os_message.h"
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/**************************************************************************
*
* Type definitions
*
*/
/*
* Structure for Enhanced PI interface
*/
/*
* OSTranxInfo is set up for Leo Disk DMA. This info will be maintained
* by exception handler. This is how the PIMGR and the ISR communicate.
*/
typedef struct {
u32 errStatus; /* error status */
void *dramAddr; /* RDRAM buffer address (DMA) */
void *C2Addr; /* C2 buffer address */
u32 sectorSize; /* size of transfering sector */
u32 C1ErrNum; /* total # of C1 errors */
u32 C1ErrSector[4]; /* error sectors */
} __OSBlockInfo;
typedef struct {
u32 cmdType; /* for disk only */
u16 transferMode; /* Block, Track, or sector? */
u16 blockNum; /* which block is transfering */
s32 sectorNum; /* which sector is transfering */
u32 devAddr; /* Device buffer address */
u32 bmCtlShadow; /* asic bm_ctl(510) register shadow ram */
u32 seqCtlShadow; /* asic seq_ctl(518) register shadow ram */
__OSBlockInfo block[2]; /* bolck transfer info */
} __OSTranxInfo;
typedef struct OSPiHandle_s {
struct OSPiHandle_s *next; /* point to next handle on the table */
u8 type; /* DEVICE_TYPE_BULK for disk */
u8 latency; /* domain latency */
u8 pageSize; /* domain page size */
u8 relDuration; /* domain release duration */
u8 pulse; /* domain pulse width */
u8 domain; /* which domain */
u32 baseAddress; /* Domain address */
u32 speed; /* for roms only */
/* The following are "private" elements" */
__OSTranxInfo transferInfo; /* for disk only */
} OSPiHandle;
typedef struct {
u8 type;
u32 address;
} OSPiInfo;
/*
* Structure for I/O message block
*/
typedef struct {
u16 type; /* Message type */
u8 pri; /* Message priority (High or Normal) */
u8 status; /* Return status */
OSMesgQueue *retQueue; /* Return message queue to notify I/O completion */
} OSIoMesgHdr;
typedef struct {
OSIoMesgHdr hdr; /* Message header */
void *dramAddr; /* RDRAM buffer address (DMA) */
u32 devAddr; /* Device buffer address (DMA) */
u32 size; /* DMA transfer size in bytes */
OSPiHandle *piHandle; /* PI device handle */
} OSIoMesg;
/*
* Structure for device manager block
*/
typedef struct {
s32 active; /* Status flag */
OSThread *thread; /* Calling thread */
OSMesgQueue *cmdQueue; /* Command queue */
OSMesgQueue *evtQueue; /* Event queue */
OSMesgQueue *acsQueue; /* Access queue */
/* Raw DMA routine */
s32 (*dma)(s32, u32, void *, u32);
s32 (*edma)(OSPiHandle *, s32, u32, void *, u32);
} OSDevMgr;
#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
/**************************************************************************
*
* Global definitions
*
*/
/* Flags to indicate direction of data transfer */
#define OS_READ 0 /* device -> RDRAM */
#define OS_WRITE 1 /* device <- RDRAM */
#define OS_OTHERS 2 /* for Leo disk only */
/*
* I/O message types
*/
#define OS_MESG_TYPE_BASE (10)
#define OS_MESG_TYPE_LOOPBACK (OS_MESG_TYPE_BASE + 0)
#define OS_MESG_TYPE_DMAREAD (OS_MESG_TYPE_BASE + 1)
#define OS_MESG_TYPE_DMAWRITE (OS_MESG_TYPE_BASE + 2)
#define OS_MESG_TYPE_VRETRACE (OS_MESG_TYPE_BASE + 3)
#define OS_MESG_TYPE_COUNTER (OS_MESG_TYPE_BASE + 4)
#define OS_MESG_TYPE_EDMAREAD (OS_MESG_TYPE_BASE + 5)
#define OS_MESG_TYPE_EDMAWRITE (OS_MESG_TYPE_BASE + 6)
/*
* I/O message priority
*/
#define OS_MESG_PRI_NORMAL 0
#define OS_MESG_PRI_HIGH 1
/*
* PI/EPI
*/
#define PI_DOMAIN1 0
#define PI_DOMAIN2 1
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/**************************************************************************
*
* Macro definitions
*
*/
/**************************************************************************
*
* Extern variables
*
*/
extern OSPiHandle *__osPiTable; /* The head of OSPiHandle link list */
/**************************************************************************
*
* Function prototypes
*
*/
extern u32 osPiGetStatus(void);
extern s32 osPiGetDeviceType(void);
extern s32 osPiWriteIo(u32, u32);
extern s32 osPiReadIo(u32, u32 *);
extern s32 osPiStartDma(OSIoMesg *, s32, s32, u32, void *, u32, OSMesgQueue *);
extern void osCreatePiManager(OSPri, OSMesgQueue *, OSMesg *, s32);
/* Enhanced PI interface */
extern OSPiHandle *osCartRomInit(void);
extern OSPiHandle *osLeoDiskInit(void);
extern OSPiHandle *osDriveRomInit(void);
extern s32 osEPiDeviceType(OSPiHandle *, OSPiInfo *);
extern s32 osEPiWriteIo(OSPiHandle *, u32 , u32 );
extern s32 osEPiReadIo(OSPiHandle *, u32 , u32 *);
extern s32 osEPiStartDma(OSPiHandle *, OSIoMesg *, s32);
extern s32 osEPiLinkHandle(OSPiHandle *);
#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
#ifdef _LANGUAGE_C_PLUS_PLUS
}
#endif
#endif /* !_OS_PI_H_ */

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@ -1,92 +0,0 @@
/*====================================================================
* os_rdp.h
*
* Copyright 1995, Silicon Graphics, Inc.
* All Rights Reserved.
*
* This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics,
* Inc.; the contents of this file may not be disclosed to third
* parties, copied or duplicated in any form, in whole or in part,
* without the prior written permission of Silicon Graphics, Inc.
*
* RESTRICTED RIGHTS LEGEND:
* Use, duplication or disclosure by the Government is subject to
* restrictions as set forth in subdivision (c)(1)(ii) of the Rights
* in Technical Data and Computer Software clause at DFARS
* 252.227-7013, and/or in similar or successor clauses in the FAR,
* DOD or NASA FAR Supplement. Unpublished - rights reserved under the
* Copyright Laws of the United States.
*====================================================================*/
/*---------------------------------------------------------------------*
Copyright (C) 1998 Nintendo. (Originated by SGI)
$RCSfile: os_rdp.h,v $
$Revision: 1.1 $
$Date: 1998/10/09 08:01:16 $
*---------------------------------------------------------------------*/
#ifndef _OS_RDP_H_
#define _OS_RDP_H_
#ifdef _LANGUAGE_C_PLUS_PLUS
extern "C" {
#endif
#include <PR/ultratypes.h>
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/**************************************************************************
*
* Type definitions
*
*/
#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
/**************************************************************************
*
* Global definitions
*
*/
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/**************************************************************************
*
* Macro definitions
*
*/
/**************************************************************************
*
* Extern variables
*
*/
/**************************************************************************
*
* Function prototypes
*
*/
/* Display processor interface (Dp) */
extern u32 osDpGetStatus(void);
extern void osDpSetStatus(u32);
extern void osDpGetCounters(u32 *);
extern s32 osDpSetNextBuffer(void *, u64);
#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
#ifdef _LANGUAGE_C_PLUS_PLUS
}
#endif
#endif /* !_OS_RDP_H_ */

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@ -1,90 +0,0 @@
/*====================================================================
* os_reg.h
*
* Copyright 1995, Silicon Graphics, Inc.
* All Rights Reserved.
*
* This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics,
* Inc.; the contents of this file may not be disclosed to third
* parties, copied or duplicated in any form, in whole or in part,
* without the prior written permission of Silicon Graphics, Inc.
*
* RESTRICTED RIGHTS LEGEND:
* Use, duplication or disclosure by the Government is subject to
* restrictions as set forth in subdivision (c)(1)(ii) of the Rights
* in Technical Data and Computer Software clause at DFARS
* 252.227-7013, and/or in similar or successor clauses in the FAR,
* DOD or NASA FAR Supplement. Unpublished - rights reserved under the
* Copyright Laws of the United States.
*====================================================================*/
/*---------------------------------------------------------------------*
Copyright (C) 1998 Nintendo. (Originated by SGI)
$RCSfile: os_reg.h,v $
$Revision: 1.1 $
$Date: 1998/10/09 08:01:17 $
*---------------------------------------------------------------------*/
#ifndef _OS_REG_H_
#define _OS_REG_H_
#ifdef _LANGUAGE_C_PLUS_PLUS
extern "C" {
#endif
#include <PR/ultratypes.h>
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/**************************************************************************
*
* Type definitions
*
*/
#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
/**************************************************************************
*
* Global definitions
*
*/
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/**************************************************************************
*
* Macro definitions
*
*/
/**************************************************************************
*
* Extern variables
*
*/
/**************************************************************************
*
* Function prototypes
*
*/
/* Miscellaneous operations */
extern u32 osGetCount(void);
#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
#ifdef _LANGUAGE_C_PLUS_PLUS
}
#endif
#endif /* !_OS_REG_H_ */

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@ -1,86 +0,0 @@
/*====================================================================
* os_rsp.h
*
* Copyright 1995, Silicon Graphics, Inc.
* All Rights Reserved.
*
* This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics,
* Inc.; the contents of this file may not be disclosed to third
* parties, copied or duplicated in any form, in whole or in part,
* without the prior written permission of Silicon Graphics, Inc.
*
* RESTRICTED RIGHTS LEGEND:
* Use, duplication or disclosure by the Government is subject to
* restrictions as set forth in subdivision (c)(1)(ii) of the Rights
* in Technical Data and Computer Software clause at DFARS
* 252.227-7013, and/or in similar or successor clauses in the FAR,
* DOD or NASA FAR Supplement. Unpublished - rights reserved under the
* Copyright Laws of the United States.
*====================================================================*/
/*---------------------------------------------------------------------*
Copyright (C) 1998 Nintendo. (Originated by SGI)
$RCSfile: os_rsp.h,v $
$Revision: 1.1 $
$Date: 1998/10/09 08:01:17 $
*---------------------------------------------------------------------*/
#ifndef _OS_RSP_H_
#define _OS_RSP_H_
#ifdef _LANGUAGE_C_PLUS_PLUS
extern "C" {
#endif
#include <PR/ultratypes.h>
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/**************************************************************************
*
* Type definitions
*
*/
#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
/**************************************************************************
*
* Global definitions
*
*/
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/**************************************************************************
*
* Macro definitions
*
*/
/**************************************************************************
*
* Extern variables
*
*/
/**************************************************************************
*
* Function prototypes
*
*/
#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
#ifdef _LANGUAGE_C_PLUS_PLUS
}
#endif
#endif /* !_OS_RSP_H_ */

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@ -1,86 +0,0 @@
/*====================================================================
* os_si.h
*
* Copyright 1995, Silicon Graphics, Inc.
* All Rights Reserved.
*
* This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics,
* Inc.; the contents of this file may not be disclosed to third
* parties, copied or duplicated in any form, in whole or in part,
* without the prior written permission of Silicon Graphics, Inc.
*
* RESTRICTED RIGHTS LEGEND:
* Use, duplication or disclosure by the Government is subject to
* restrictions as set forth in subdivision (c)(1)(ii) of the Rights
* in Technical Data and Computer Software clause at DFARS
* 252.227-7013, and/or in similar or successor clauses in the FAR,
* DOD or NASA FAR Supplement. Unpublished - rights reserved under the
* Copyright Laws of the United States.
*====================================================================*/
/*---------------------------------------------------------------------*
Copyright (C) 1998 Nintendo. (Originated by SGI)
$RCSfile: os_si.h,v $
$Revision: 1.1 $
$Date: 1998/10/09 08:01:18 $
*---------------------------------------------------------------------*/
#ifndef _OS_SI_H_
#define _OS_SI_H_
#ifdef _LANGUAGE_C_PLUS_PLUS
extern "C" {
#endif
#include <PR/ultratypes.h>
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/**************************************************************************
*
* Type definitions
*
*/
#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
/**************************************************************************
*
* Global definitions
*
*/
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/**************************************************************************
*
* Macro definitions
*
*/
/**************************************************************************
*
* Extern variables
*
*/
/**************************************************************************
*
* Function prototypes
*
*/
#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
#ifdef _LANGUAGE_C_PLUS_PLUS
}
#endif
#endif /* !_OS_SI_H_ */

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@ -1,118 +0,0 @@
/*====================================================================
* os_system.h
*
* Copyright 1995, Silicon Graphics, Inc.
* All Rights Reserved.
*
* This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics,
* Inc.; the contents of this file may not be disclosed to third
* parties, copied or duplicated in any form, in whole or in part,
* without the prior written permission of Silicon Graphics, Inc.
*
* RESTRICTED RIGHTS LEGEND:
* Use, duplication or disclosure by the Government is subject to
* restrictions as set forth in subdivision (c)(1)(ii) of the Rights
* in Technical Data and Computer Software clause at DFARS
* 252.227-7013, and/or in similar or successor clauses in the FAR,
* DOD or NASA FAR Supplement. Unpublished - rights reserved under the
* Copyright Laws of the United States.
*====================================================================*/
/*---------------------------------------------------------------------*
Copyright (C) 1998 Nintendo. (Originated by SGI)
$RCSfile: os_system.h,v $
$Revision: 1.1 $
$Date: 1998/10/09 08:01:18 $
*---------------------------------------------------------------------*/
#ifndef _OS_SYSTEM_H_
#define _OS_SYSTEM_H_
#ifdef _LANGUAGE_C_PLUS_PLUS
extern "C" {
#endif
#include <PR/ultratypes.h>
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/**************************************************************************
*
* Type definitions
*
*/
#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
/**************************************************************************
*
* Global definitions
*
*/
/*
* Values for osTvType
*/
#define OS_TV_PAL 0
#define OS_TV_NTSC 1
#define OS_TV_MPAL 2
/*
* Size of buffer the retains contents after NMI
*/
#define OS_APP_NMI_BUFSIZE 64
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/**************************************************************************
*
* Macro definitions
*
*/
/**************************************************************************
*
* Extern variables
*
*/
extern s32 osRomType; /* Bulk or cartridge ROM. 0=cartridge 1=bulk */
extern void *osRomBase; /* Rom base address of the game image */
extern s32 osTvType; /* 0 = PAL, 1 = NTSC, 2 = MPAL */
extern s32 osResetType; /* 0 = cold reset, 1 = NMI */
extern s32 osCicId;
extern s32 osVersion;
extern u32 osMemSize; /* Memory Size */
extern s32 osAppNMIBuffer[];
extern u64 osClockRate;
extern OSIntMask __OSGlobalIntMask; /* global interrupt mask */
/**************************************************************************
*
* Function prototypes
*
*/
extern void osInitialize(void);
extern void osExit(void);
extern u32 osGetMemSize(void);
/* pre-NMI */
extern s32 osAfterPreNMI(void);
#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
#ifdef _LANGUAGE_C_PLUS_PLUS
}
#endif
#endif /* !_OS_SYSTEM_H_ */

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@ -1,161 +0,0 @@
/*====================================================================
* os_thread.h
*
* Copyright 1995, Silicon Graphics, Inc.
* All Rights Reserved.
*
* This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics,
* Inc.; the contents of this file may not be disclosed to third
* parties, copied or duplicated in any form, in whole or in part,
* without the prior written permission of Silicon Graphics, Inc.
*
* RESTRICTED RIGHTS LEGEND:
* Use, duplication or disclosure by the Government is subject to
* restrictions as set forth in subdivision (c)(1)(ii) of the Rights
* in Technical Data and Computer Software clause at DFARS
* 252.227-7013, and/or in similar or successor clauses in the FAR,
* DOD or NASA FAR Supplement. Unpublished - rights reserved under the
* Copyright Laws of the United States.
*====================================================================*/
/*---------------------------------------------------------------------*
Copyright (C) 1998 Nintendo. (Originated by SGI)
$RCSfile: os_thread.h,v $
$Revision: 1.3 $
$Date: 1999/06/15 12:39:40 $
*---------------------------------------------------------------------*/
#ifndef _OS_THREAD_H_
#define _OS_THREAD_H_
#ifdef _LANGUAGE_C_PLUS_PLUS
extern "C" {
#endif
#include <PR/ultratypes.h>
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/**************************************************************************
*
* Type definitions
*
*/
typedef s32 OSPri;
typedef s32 OSId;
typedef union {
struct {
f32 f_odd;
f32 f_even;
} f;
f64 d;
} __OSfp;
typedef struct {
u64 at, v0, v1, a0, a1, a2, a3;
u64 t0, t1, t2, t3, t4, t5, t6, t7;
u64 s0, s1, s2, s3, s4, s5, s6, s7;
u64 t8, t9;
u64 gp, sp, s8, ra;
u64 lo, hi;
u32 sr, pc, cause, badvaddr, rcp;
u32 fpcsr;
__OSfp fp0, fp2, fp4, fp6, fp8, fp10, fp12, fp14;
__OSfp fp16, fp18, fp20, fp22, fp24, fp26, fp28, fp30;
} __OSThreadContext;
typedef struct {
u32 flag;
u32 count;
u64 time;
} __OSThreadprofile_s;
typedef struct OSThread_s {
struct OSThread_s *next; /* run/mesg queue link */
OSPri priority; /* run/mesg queue priority */
struct OSThread_s **queue; /* queue thread is on */
struct OSThread_s *tlnext; /* all threads queue link */
u16 state; /* OS_STATE_* */
u16 flags; /* flags for rmon */
OSId id; /* id for debugging */
int fp; /* thread has used fp unit */
__OSThreadprofile_s *thprof; /* workarea for thread profiler */
__OSThreadContext context; /* register/interrupt mask */
} OSThread;
#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
/**************************************************************************
*
* Global definitions
*
*/
/* Thread states */
#define OS_STATE_STOPPED (1 << 0)
#define OS_STATE_RUNNABLE (1 << 1)
#define OS_STATE_RUNNING (1 << 2)
#define OS_STATE_WAITING (1 << 3)
/* Recommended thread priorities for the system threads */
#define OS_PRIORITY_MAX 255
#define OS_PRIORITY_VIMGR 254
#define OS_PRIORITY_RMON 250
#define OS_PRIORITY_RMONSPIN 200
#define OS_PRIORITY_PIMGR 150
#define OS_PRIORITY_SIMGR 140
#define OS_PRIORITY_APPMAX 127
#define OS_PRIORITY_IDLE 0 /* Must be 0 */
/* For thread profiler */
#define THPROF_IDMAX 64
#define THPROF_STACKSIZE 256
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/**************************************************************************
*
* Macro definitions
*
*/
/**************************************************************************
*
* Extern variables
*
*/
/**************************************************************************
*
* Function prototypes
*
*/
/* Thread operations */
extern void osCreateThread(OSThread *, OSId, void (*)(void *), void *, void *, OSPri);
extern void osDestroyThread(OSThread *);
extern void osYieldThread(void);
extern void osStartThread(OSThread *);
extern void osStopThread(OSThread *);
extern OSId osGetThreadId(OSThread *);
extern void osSetThreadPri(OSThread *, OSPri);
extern OSPri osGetThreadPri(OSThread *);
#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
#ifdef _LANGUAGE_C_PLUS_PLUS
}
#endif
#endif /* !_OS_THREAD_H_ */

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@ -1,114 +0,0 @@
/*====================================================================
* os_time.h
*
* Copyright 1995, Silicon Graphics, Inc.
* All Rights Reserved.
*
* This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics,
* Inc.; the contents of this file may not be disclosed to third
* parties, copied or duplicated in any form, in whole or in part,
* without the prior written permission of Silicon Graphics, Inc.
*
* RESTRICTED RIGHTS LEGEND:
* Use, duplication or disclosure by the Government is subject to
* restrictions as set forth in subdivision (c)(1)(ii) of the Rights
* in Technical Data and Computer Software clause at DFARS
* 252.227-7013, and/or in similar or successor clauses in the FAR,
* DOD or NASA FAR Supplement. Unpublished - rights reserved under the
* Copyright Laws of the United States.
*====================================================================*/
/*---------------------------------------------------------------------*
Copyright (C) 1998 Nintendo. (Originated by SGI)
$RCSfile: os_time.h,v $
$Revision: 1.1 $
$Date: 1998/10/09 08:01:19 $
*---------------------------------------------------------------------*/
#ifndef _OS_TIME_H_
#define _OS_TIME_H_
#ifdef _LANGUAGE_C_PLUS_PLUS
extern "C" {
#endif
#include <PR/ultratypes.h>
#include "PR/os_message.h"
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/**************************************************************************
*
* Type definitions
*
*/
/*
* Structure for time value
*/
typedef u64 OSTime;
/*
* Structure for interval timer
*/
typedef struct OSTimer_s {
struct OSTimer_s *next; /* point to next timer in list */
struct OSTimer_s *prev; /* point to previous timer in list */
OSTime interval; /* duration set by user */
OSTime value; /* time remaining before */
/* timer fires */
OSMesgQueue *mq; /* Message Queue */
OSMesg msg; /* Message to send */
} OSTimer;
#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
/**************************************************************************
*
* Global definitions
*
*/
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/**************************************************************************
*
* Macro definitions
*
*/
/**************************************************************************
*
* Extern variables
*
*/
/**************************************************************************
*
* Function prototypes
*
*/
/* Timer interface */
extern OSTime osGetTime(void);
extern void osSetTime(OSTime);
extern int osSetTimer(OSTimer *, OSTime, OSTime,
OSMesgQueue *, OSMesg);
extern int osStopTimer(OSTimer *);
#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
#ifdef _LANGUAGE_C_PLUS_PLUS
}
#endif
#endif /* !_OS_TIME_H_ */

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@ -1,107 +0,0 @@
/*====================================================================
* os_tlb.h
*
* Copyright 1995, Silicon Graphics, Inc.
* All Rights Reserved.
*
* This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics,
* Inc.; the contents of this file may not be disclosed to third
* parties, copied or duplicated in any form, in whole or in part,
* without the prior written permission of Silicon Graphics, Inc.
*
* RESTRICTED RIGHTS LEGEND:
* Use, duplication or disclosure by the Government is subject to
* restrictions as set forth in subdivision (c)(1)(ii) of the Rights
* in Technical Data and Computer Software clause at DFARS
* 252.227-7013, and/or in similar or successor clauses in the FAR,
* DOD or NASA FAR Supplement. Unpublished - rights reserved under the
* Copyright Laws of the United States.
*====================================================================*/
/*---------------------------------------------------------------------*
Copyright (C) 1998 Nintendo. (Originated by SGI)
$RCSfile: os_tlb.h,v $
$Revision: 1.1 $
$Date: 1998/10/09 08:01:20 $
*---------------------------------------------------------------------*/
#ifndef _OS_TLB_H_
#define _OS_TLB_H_
#ifdef _LANGUAGE_C_PLUS_PLUS
extern "C" {
#endif
#include <PR/ultratypes.h>
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/**************************************************************************
*
* Type definitions
*
*/
typedef u32 OSPageMask;
#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
/**************************************************************************
*
* Global definitions
*
*/
/*
* Page size argument for TLB routines
*/
#define OS_PM_4K 0x0000000
#define OS_PM_16K 0x0006000
#define OS_PM_64K 0x001e000
#define OS_PM_256K 0x007e000
#define OS_PM_1M 0x01fe000
#define OS_PM_4M 0x07fe000
#define OS_PM_16M 0x1ffe000
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/**************************************************************************
*
* Macro definitions
*
*/
/**************************************************************************
*
* Extern variables
*
*/
/**************************************************************************
*
* Function prototypes
*
*/
/* TLB management routines */
extern void osMapTLB(s32, OSPageMask, void *, u32, u32, s32);
extern void osMapTLBRdb(void);
extern void osUnmapTLB(s32);
extern void osUnmapTLBAll(void);
extern void osSetTLBASID(s32);
#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
#ifdef _LANGUAGE_C_PLUS_PLUS
}
#endif
#endif /* !_OS_TLB_H_ */

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@ -1,28 +0,0 @@
/*---------------------------------------------------------------------*
Copyright (C) 1998 Nintendo.
$RCSfile: os_version.h,v $
$Revision: 1.2 $
$Date: 1999/06/17 01:33:01 $
*---------------------------------------------------------------------*/
#ifndef _OS_VERSION_H_
#define _OS_VERSION_H_
#define VERSION_D 1
#define VERSION_E 2
#define VERSION_F 3
#define VERSION_G 4
#define VERSION_H 5
#define VERSION_I 6
#define VERSION_J 7
#define VERSION_K 8
#define VERSION_L 9
#define BUILD_VERSION VERSION_H
#define OS_MAJOR_VERSION BUILD_VERSION_STRING /* major version */
#define OS_MINOR_VERSION 0 /* patch level */
#endif /* !_OS_VERSION_H_ */

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@ -1,298 +0,0 @@
/*====================================================================
* os_vi.h
*
* Copyright 1995, Silicon Graphics, Inc.
* All Rights Reserved.
*
* This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics,
* Inc.; the contents of this file may not be disclosed to third
* parties, copied or duplicated in any form, in whole or in part,
* without the prior written permission of Silicon Graphics, Inc.
*
* RESTRICTED RIGHTS LEGEND:
* Use, duplication or disclosure by the Government is subject to
* restrictions as set forth in subdivision (c)(1)(ii) of the Rights
* in Technical Data and Computer Software clause at DFARS
* 252.227-7013, and/or in similar or successor clauses in the FAR,
* DOD or NASA FAR Supplement. Unpublished - rights reserved under the
* Copyright Laws of the United States.
*====================================================================*/
/*---------------------------------------------------------------------*
Copyright (C) 1998 Nintendo. (Originated by SGI)
$RCSfile: os_vi.h,v $
$Revision: 1.1 $
$Date: 1998/10/09 08:01:20 $
*---------------------------------------------------------------------*/
#ifndef _OS_VI_H_
#define _OS_VI_H_
#ifdef _LANGUAGE_C_PLUS_PLUS
extern "C" {
#endif
#include <PR/ultratypes.h>
#include "PR/os_thread.h"
#include "PR/os_message.h"
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/**************************************************************************
*
* Type definitions
*
*/
/*
* Structure to store VI register values that remain the same between 2 fields
*/
typedef struct {
u32 ctrl;
u32 width;
u32 burst;
u32 vSync;
u32 hSync;
u32 leap;
u32 hStart;
u32 xScale;
u32 vCurrent;
} OSViCommonRegs;
/*
* Structure to store VI register values that change between fields
*/
typedef struct {
u32 origin;
u32 yScale;
u32 vStart;
u32 vBurst;
u32 vIntr;
} OSViFieldRegs;
/*
* Structure for VI mode
*/
typedef struct {
u8 type; /* Mode type */
OSViCommonRegs comRegs; /* Common registers for both fields */
OSViFieldRegs fldRegs[2]; /* Registers for Field 1 & 2 */
} OSViMode;
#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
/**************************************************************************
*
* Global definitions
*
*/
/*
* Video Interface (VI) mode type
*/
#define OS_VI_NTSC_LPN1 0 /* NTSC */
#define OS_VI_NTSC_LPF1 1
#define OS_VI_NTSC_LAN1 2
#define OS_VI_NTSC_LAF1 3
#define OS_VI_NTSC_LPN2 4
#define OS_VI_NTSC_LPF2 5
#define OS_VI_NTSC_LAN2 6
#define OS_VI_NTSC_LAF2 7
#define OS_VI_NTSC_HPN1 8
#define OS_VI_NTSC_HPF1 9
#define OS_VI_NTSC_HAN1 10
#define OS_VI_NTSC_HAF1 11
#define OS_VI_NTSC_HPN2 12
#define OS_VI_NTSC_HPF2 13
#define OS_VI_PAL_LPN1 14 /* PAL */
#define OS_VI_PAL_LPF1 15
#define OS_VI_PAL_LAN1 16
#define OS_VI_PAL_LAF1 17
#define OS_VI_PAL_LPN2 18
#define OS_VI_PAL_LPF2 19
#define OS_VI_PAL_LAN2 20
#define OS_VI_PAL_LAF2 21
#define OS_VI_PAL_HPN1 22
#define OS_VI_PAL_HPF1 23
#define OS_VI_PAL_HAN1 24
#define OS_VI_PAL_HAF1 25
#define OS_VI_PAL_HPN2 26
#define OS_VI_PAL_HPF2 27
#define OS_VI_MPAL_LPN1 28 /* MPAL - mainly Brazil */
#define OS_VI_MPAL_LPF1 29
#define OS_VI_MPAL_LAN1 30
#define OS_VI_MPAL_LAF1 31
#define OS_VI_MPAL_LPN2 32
#define OS_VI_MPAL_LPF2 33
#define OS_VI_MPAL_LAN2 34
#define OS_VI_MPAL_LAF2 35
#define OS_VI_MPAL_HPN1 36
#define OS_VI_MPAL_HPF1 37
#define OS_VI_MPAL_HAN1 38
#define OS_VI_MPAL_HAF1 39
#define OS_VI_MPAL_HPN2 40
#define OS_VI_MPAL_HPF2 41
#define OS_VI_FPAL_LPN1 42 /* FPAL - Full screen PAL */
#define OS_VI_FPAL_LPF1 43
#define OS_VI_FPAL_LAN1 44
#define OS_VI_FPAL_LAF1 45
#define OS_VI_FPAL_LPN2 46
#define OS_VI_FPAL_LPF2 47
#define OS_VI_FPAL_LAN2 48
#define OS_VI_FPAL_LAF2 49
#define OS_VI_FPAL_HPN1 50
#define OS_VI_FPAL_HPF1 51
#define OS_VI_FPAL_HAN1 52
#define OS_VI_FPAL_HAF1 53
#define OS_VI_FPAL_HPN2 54
#define OS_VI_FPAL_HPF2 55
/*
* Video Interface (VI) special features
*/
#define OS_VI_GAMMA_ON 0x0001
#define OS_VI_GAMMA_OFF 0x0002
#define OS_VI_GAMMA_DITHER_ON 0x0004
#define OS_VI_GAMMA_DITHER_OFF 0x0008
#define OS_VI_DIVOT_ON 0x0010
#define OS_VI_DIVOT_OFF 0x0020
#define OS_VI_DITHER_FILTER_ON 0x0040
#define OS_VI_DITHER_FILTER_OFF 0x0080
/*
* Video Interface (VI) mode attribute bit
*/
#define OS_VI_BIT_NONINTERLACE 0x0001 /* lo-res */
#define OS_VI_BIT_INTERLACE 0x0002 /* lo-res */
#define OS_VI_BIT_NORMALINTERLACE 0x0004 /* hi-res */
#define OS_VI_BIT_DEFLICKINTERLACE 0x0008 /* hi-res */
#define OS_VI_BIT_ANTIALIAS 0x0010
#define OS_VI_BIT_POINTSAMPLE 0x0020
#define OS_VI_BIT_16PIXEL 0x0040
#define OS_VI_BIT_32PIXEL 0x0080
#define OS_VI_BIT_LORES 0x0100
#define OS_VI_BIT_HIRES 0x0200
#define OS_VI_BIT_NTSC 0x0400
#define OS_VI_BIT_PAL 0x0800
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/**************************************************************************
*
* Macro definitions
*
*/
/**************************************************************************
*
* Extern variables
*
*/
extern OSViMode osViModeTable[]; /* Global VI mode table */
extern OSViMode osViModeNtscLpn1; /* Individual VI NTSC modes */
extern OSViMode osViModeNtscLpf1;
extern OSViMode osViModeNtscLan1;
extern OSViMode osViModeNtscLaf1;
extern OSViMode osViModeNtscLpn2;
extern OSViMode osViModeNtscLpf2;
extern OSViMode osViModeNtscLan2;
extern OSViMode osViModeNtscLaf2;
extern OSViMode osViModeNtscHpn1;
extern OSViMode osViModeNtscHpf1;
extern OSViMode osViModeNtscHan1;
extern OSViMode osViModeNtscHaf1;
extern OSViMode osViModeNtscHpn2;
extern OSViMode osViModeNtscHpf2;
extern OSViMode osViModePalLpn1; /* Individual VI PAL modes */
extern OSViMode osViModePalLpf1;
extern OSViMode osViModePalLan1;
extern OSViMode osViModePalLaf1;
extern OSViMode osViModePalLpn2;
extern OSViMode osViModePalLpf2;
extern OSViMode osViModePalLan2;
extern OSViMode osViModePalLaf2;
extern OSViMode osViModePalHpn1;
extern OSViMode osViModePalHpf1;
extern OSViMode osViModePalHan1;
extern OSViMode osViModePalHaf1;
extern OSViMode osViModePalHpn2;
extern OSViMode osViModePalHpf2;
extern OSViMode osViModeMpalLpn1; /* Individual VI MPAL modes */
extern OSViMode osViModeMpalLpf1;
extern OSViMode osViModeMpalLan1;
extern OSViMode osViModeMpalLaf1;
extern OSViMode osViModeMpalLpn2;
extern OSViMode osViModeMpalLpf2;
extern OSViMode osViModeMpalLan2;
extern OSViMode osViModeMpalLaf2;
extern OSViMode osViModeMpalHpn1;
extern OSViMode osViModeMpalHpf1;
extern OSViMode osViModeMpalHan1;
extern OSViMode osViModeMpalHaf1;
extern OSViMode osViModeMpalHpn2;
extern OSViMode osViModeMpalHpf2;
extern OSViMode osViModeFpalLpn1; /* Individual VI FPAL modes */
extern OSViMode osViModeFpalLpf1;
extern OSViMode osViModeFpalLan1;
extern OSViMode osViModeFpalLaf1;
extern OSViMode osViModeFpalLpn2;
extern OSViMode osViModeFpalLpf2;
extern OSViMode osViModeFpalLan2;
extern OSViMode osViModeFpalLaf2;
extern OSViMode osViModeFpalHpn1;
extern OSViMode osViModeFpalHpf1;
extern OSViMode osViModeFpalHan1;
extern OSViMode osViModeFpalHaf1;
extern OSViMode osViModeFpalHpn2;
extern OSViMode osViModeFpalHpf2;
/**************************************************************************
*
* Function prototypes
*
*/
/* Video interface (Vi) */
extern u32 osViGetStatus(void);
extern u32 osViGetCurrentMode(void);
extern u32 osViGetCurrentLine(void);
extern u32 osViGetCurrentField(void);
extern void *osViGetCurrentFramebuffer(void);
extern void *osViGetNextFramebuffer(void);
extern void osViSetXScale(f32);
extern void osViSetYScale(f32);
extern void osViExtendVStart(u32);
extern void osViSetSpecialFeatures(u32);
extern void osViSetMode(OSViMode *);
extern void osViSetEvent(OSMesgQueue *, OSMesg, u32);
extern void osViSwapBuffer(void *);
extern void osViBlack(u8);
extern void osViFade(u8, u16);
extern void osViRepeatLine(u8);
extern void osCreateViManager(OSPri);
#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
#ifdef _LANGUAGE_C_PLUS_PLUS
}
#endif
#endif /* !_OS_VI_H_ */

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@ -1,108 +0,0 @@
/*---------------------------------------------------------------------*
Copyright (C) 1998 Nintendo.
$RCSfile: os_voice.h,v $
$Revision: 1.2 $
$Date: 1999/07/13 08:36:42 $
*---------------------------------------------------------------------*/
#ifndef _OS_VOICE_H_
#define _OS_VOICE_H_
#ifdef _LANGUAGE_C_PLUS_PLUS
extern "C" {
#endif
#include <PR/ultratypes.h>
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/**************************************************************************
*
* Type definitions
*
*/
typedef struct { /* Voice Recognition System */
OSMesgQueue *__mq; /* SI Message Queue */
int __channel; /* Controller Port # */
s32 __mode;
u8 cmd_status; /* Command Status */
} OSVoiceHandle;
typedef struct { /* Voice Recognition System */
u16 warning;
u16 answer_num; /* 0...5 */
u16 voice_level;
u16 voice_sn;
u16 voice_time;
u16 answer[5];
u16 distance[5];
} OSVoiceData;
#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
/**************************************************************************
*
* Global definitions
*
*/
/* definition for Voice Recognition System */
#define VOICE_WARN_TOO_SMALL 0x0400
#define VOICE_WARN_TOO_LARGE 0x0800
#define VOICE_WARN_NOT_FIT 0x4000
#define VOICE_WARN_TOO_NOISY 0x8000
#define VOICE_STATUS_READY 0
#define VOICE_STATUS_START 1
#define VOICE_STATUS_CANCEL 3
#define VOICE_STATUS_BUSY 5
#define VOICE_STATUS_END 7
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/**************************************************************************
*
* Macro definitions
*
*/
/**************************************************************************
*
* Extern variables
*
*/
/**************************************************************************
*
* Function prototypes
*
*/
/* Voice Recognition System */
extern s32 osVoiceInit(OSMesgQueue *, OSVoiceHandle *, int);
extern s32 osVoiceCheckWord(u8 *data);
extern s32 osVoiceClearDictionary(OSVoiceHandle *, u8);
extern s32 osVoiceControlGain(OSVoiceHandle *, s32, s32);
extern s32 osVoiceSetWord(OSVoiceHandle *, u8 *);
extern s32 osVoiceStartReadData(OSVoiceHandle *);
extern s32 osVoiceStopReadData(OSVoiceHandle *);
extern s32 osVoiceGetReadData(OSVoiceHandle *, OSVoiceData *);
extern s32 osVoiceMaskDictionary(OSVoiceHandle *, u8 *, int);
extern void osVoiceCountSyllables(u8 *, u32 *);
#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
#ifdef _LANGUAGE_C_PLUS_PLUS
}
#endif
#endif /* !_OS_VOICE_H_ */

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@ -1,888 +0,0 @@
#ifndef _RCP_H_
#define _RCP_H_
/**************************************************************************
* *
* Copyright (C) 1995, Silicon Graphics, Inc. *
* *
* These coded instructions, statements, and computer programs contain *
* unpublished proprietary information of Silicon Graphics, Inc., and *
* are protected by Federal copyright law. They may not be disclosed *
* to third parties or copied or duplicated in any form, in whole or *
* in part, without the prior written consent of Silicon Graphics, Inc. *
* *
**************************************************************************/
/**************************************************************************
*
* File: rcp.h
*
* This file contains register and bit definitions for RCP memory map.
* $Revision: 1.20 $
* $Date: 1997/07/23 08:35:21 $
* $Source: /disk6/Master/cvsmdev2/PR/include/rcp.h,v $
*
**************************************************************************/
#include <PR/R4300.h>
#include <PR/ultratypes.h>
/**********************************************************************
*
* Here is a quick overview of the RCP memory map:
*
0x0000_0000 .. 0x03ef_ffff RDRAM memory
0x03f0_0000 .. 0x03ff_ffff RDRAM registers
RCP registers (see below)
0x0400_0000 .. 0x040f_ffff SP registers
0x0410_0000 .. 0x041f_ffff DP command registers
0x0420_0000 .. 0x042f_ffff DP span registers
0x0430_0000 .. 0x043f_ffff MI registers
0x0440_0000 .. 0x044f_ffff VI registers
0x0450_0000 .. 0x045f_ffff AI registers
0x0460_0000 .. 0x046f_ffff PI registers
0x0470_0000 .. 0x047f_ffff RI registers
0x0480_0000 .. 0x048f_ffff SI registers
0x0490_0000 .. 0x04ff_ffff unused
0x0500_0000 .. 0x05ff_ffff cartridge domain 2
0x0600_0000 .. 0x07ff_ffff cartridge domain 1
0x0800_0000 .. 0x0fff_ffff cartridge domain 2
0x1000_0000 .. 0x1fbf_ffff cartridge domain 1
0x1fc0_0000 .. 0x1fc0_07bf PIF Boot Rom (1984 bytes)
0x1fc0_07c0 .. 0x1fc0_07ff PIF (JoyChannel) RAM (64 bytes)
0x1fc0_0800 .. 0x1fcf_ffff Reserved
0x1fd0_0000 .. 0x7fff_ffff cartridge domain 1
0x8000_0000 .. 0xffff_ffff external SysAD device
The Indy development board use cartridge domain 1:
0x1000_0000 .. 0x10ff_ffff RAMROM
0x1800_0000 .. 0x1800_0003 GIO interrupt (6 bits valid in 4 bytes)
0x1800_0400 .. 0x1800_0403 GIO sync (6 bits valid in 4 bytes)
0x1800_0800 .. 0x1800_0803 CART interrupt (6 bits valid in 4 bytes)
**************************************************************************/
/*************************************************************************
* RDRAM Memory (Assumes that maximum size is 4 MB)
*/
#define RDRAM_0_START 0x00000000
#define RDRAM_0_END 0x001FFFFF
#define RDRAM_1_START 0x00200000
#define RDRAM_1_END 0x003FFFFF
#define RDRAM_START RDRAM_0_START
#define RDRAM_END RDRAM_1_END
/*************************************************************************
* Address predicates
*/
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
#define IS_RDRAM(x) ((unsigned)(x) >= RDRAM_START && \
(unsigned)(x) < RDRAM_END)
#endif
/*************************************************************************
* RDRAM Registers (0x03f0_0000 .. 0x03ff_ffff)
*/
#define RDRAM_BASE_REG 0x03F00000
#define RDRAM_CONFIG_REG (RDRAM_BASE_REG+0x00)
#define RDRAM_DEVICE_TYPE_REG (RDRAM_BASE_REG+0x00)
#define RDRAM_DEVICE_ID_REG (RDRAM_BASE_REG+0x04)
#define RDRAM_DELAY_REG (RDRAM_BASE_REG+0x08)
#define RDRAM_MODE_REG (RDRAM_BASE_REG+0x0c)
#define RDRAM_REF_INTERVAL_REG (RDRAM_BASE_REG+0x10)
#define RDRAM_REF_ROW_REG (RDRAM_BASE_REG+0x14)
#define RDRAM_RAS_INTERVAL_REG (RDRAM_BASE_REG+0x18)
#define RDRAM_MIN_INTERVAL_REG (RDRAM_BASE_REG+0x1c)
#define RDRAM_ADDR_SELECT_REG (RDRAM_BASE_REG+0x20)
#define RDRAM_DEVICE_MANUF_REG (RDRAM_BASE_REG+0x24)
#define RDRAM_0_DEVICE_ID 0
#define RDRAM_1_DEVICE_ID 1
#define RDRAM_RESET_MODE 0
#define RDRAM_ACTIVE_MODE 1
#define RDRAM_STANDBY_MODE 2
#define RDRAM_LENGTH (2*512*2048)
#define RDRAM_0_BASE_ADDRESS (RDRAM_0_DEVICE_ID*RDRAM_LENGTH)
#define RDRAM_1_BASE_ADDRESS (RDRAM_1_DEVICE_ID*RDRAM_LENGTH)
#define RDRAM_0_CONFIG 0x00000
#define RDRAM_1_CONFIG 0x00400
#define RDRAM_GLOBAL_CONFIG 0x80000
/*************************************************************************
* PIF Physical memory map (total size = 2 KB)
*
* Size Description Mode
* 1FC007FF +-------+-----------------+-----+
* | 64 B | JoyChannel RAM | R/W |
* 1FC007C0 +-------+-----------------+-----+
* |1984 B | Boot ROM | * | * = Reserved
* 1FC00000 +-------+-----------------+-----+
*
*/
#define PIF_ROM_START 0x1FC00000
#define PIF_ROM_END 0x1FC007BF
#define PIF_RAM_START 0x1FC007C0
#define PIF_RAM_END 0x1FC007FF
/*************************************************************************
* Controller channel
* Each game controller channel has 4 error bits that are defined in bit 6-7 of
* the Rx and Tx data size area bytes. Programmers need to clear these bits
* when setting the Tx/Rx size area values for a channel
*/
#define CHNL_ERR_NORESP 0x80 /* Bit 7 (Rx): No response error */
#define CHNL_ERR_OVERRUN 0x40 /* Bit 6 (Rx): Overrun error */
#define CHNL_ERR_FRAME 0x80 /* Bit 7 (Tx): Frame error */
#define CHNL_ERR_COLLISION 0x40 /* Bit 6 (Tx): Collision error */
#define CHNL_ERR_MASK 0xC0 /* Bit 6-7: channel errors */
/*************************************************************************
* External device info
*/
#define DEVICE_TYPE_CART 0 /* ROM cartridge */
#define DEVICE_TYPE_BULK 1 /* ROM bulk */
#define DEVICE_TYPE_64DD 2 /* 64 Disk Drive */
#define DEVICE_TYPE_SRAM 3 /* SRAM */
/*************************************************************************
* SP Memory
*/
#define SP_DMEM_START 0x04000000 /* read/write */
#define SP_DMEM_END 0x04000FFF
#define SP_IMEM_START 0x04001000 /* read/write */
#define SP_IMEM_END 0x04001FFF
/*************************************************************************
* SP CP0 Registers
*/
#define SP_BASE_REG 0x04040000
/* SP memory address (R/W): [11:0] DMEM/IMEM address; [12] 0=DMEM,1=IMEM */
#define SP_MEM_ADDR_REG (SP_BASE_REG+0x00) /* Master */
/* SP DRAM DMA address (R/W): [23:0] RDRAM address */
#define SP_DRAM_ADDR_REG (SP_BASE_REG+0x04) /* Slave */
/* SP read DMA length (R/W): [11:0] length, [19:12] count, [31:20] skip */
/* direction: I/DMEM <- RDRAM */
#define SP_RD_LEN_REG (SP_BASE_REG+0x08) /* R/W: read len */
/* SP write DMA length (R/W): [11:0] length, [19:12] count, [31:20] skip */
/* direction: I/DMEM -> RDRAM */
#define SP_WR_LEN_REG (SP_BASE_REG+0x0C) /* R/W: write len */
/* SP status (R/W): [14:0] valid bits; see below for write/read mode */
#define SP_STATUS_REG (SP_BASE_REG+0x10)
/* SP DMA full (R): [0] valid bit; dma full */
#define SP_DMA_FULL_REG (SP_BASE_REG+0x14)
/* SP DMA busy (R): [0] valid bit; dma busy */
#define SP_DMA_BUSY_REG (SP_BASE_REG+0x18)
/* SP semaphore (R/W): Read: [0] semaphore flag (set on read) */
/* Write: [] clear semaphore flag */
#define SP_SEMAPHORE_REG (SP_BASE_REG+0x1C)
/* SP PC (R/W): [11:0] program counter */
#define SP_PC_REG 0x04080000
/* SP MEM address: bit 12 specifies if address is IMEM or DMEM */
#define SP_DMA_DMEM 0x0000 /* Bit 12: 0=DMEM, 1=IMEM */
#define SP_DMA_IMEM 0x1000 /* Bit 12: 0=DMEM, 1=IMEM */
/*
* Values to clear/set bit in status reg (SP_STATUS_REG - write)
*/
#define SP_CLR_HALT 0x00001 /* Bit 0: clear halt */
#define SP_SET_HALT 0x00002 /* Bit 1: set halt */
#define SP_CLR_BROKE 0x00004 /* Bit 2: clear broke */
#define SP_CLR_INTR 0x00008 /* Bit 3: clear intr */
#define SP_SET_INTR 0x00010 /* Bit 4: set intr */
#define SP_CLR_SSTEP 0x00020 /* Bit 5: clear sstep */
#define SP_SET_SSTEP 0x00040 /* Bit 6: set sstep */
#define SP_CLR_INTR_BREAK 0x00080 /* Bit 7: clear intr on break */
#define SP_SET_INTR_BREAK 0x00100 /* Bit 8: set intr on break */
#define SP_CLR_SIG0 0x00200 /* Bit 9: clear signal 0 */
#define SP_SET_SIG0 0x00400 /* Bit 10: set signal 0 */
#define SP_CLR_SIG1 0x00800 /* Bit 11: clear signal 1 */
#define SP_SET_SIG1 0x01000 /* Bit 12: set signal 1 */
#define SP_CLR_SIG2 0x02000 /* Bit 13: clear signal 2 */
#define SP_SET_SIG2 0x04000 /* Bit 14: set signal 2 */
#define SP_CLR_SIG3 0x08000 /* Bit 15: clear signal 3 */
#define SP_SET_SIG3 0x10000 /* Bit 16: set signal 3 */
#define SP_CLR_SIG4 0x20000 /* Bit 17: clear signal 4 */
#define SP_SET_SIG4 0x40000 /* Bit 18: set signal 4 */
#define SP_CLR_SIG5 0x80000 /* Bit 19: clear signal 5 */
#define SP_SET_SIG5 0x100000 /* Bit 20: set signal 5 */
#define SP_CLR_SIG6 0x200000 /* Bit 21: clear signal 6 */
#define SP_SET_SIG6 0x400000 /* Bit 22: set signal 6 */
#define SP_CLR_SIG7 0x800000 /* Bit 23: clear signal 7 */
#define SP_SET_SIG7 0x1000000 /* Bit 24: set signal 7 */
/*
* Patterns to interpret status reg (SP_STATUS_REG - read)
*/
#define SP_STATUS_HALT 0x001 /* Bit 0: halt */
#define SP_STATUS_BROKE 0x002 /* Bit 1: broke */
#define SP_STATUS_DMA_BUSY 0x004 /* Bit 2: dma busy */
#define SP_STATUS_DMA_FULL 0x008 /* Bit 3: dma full */
#define SP_STATUS_IO_FULL 0x010 /* Bit 4: io full */
#define SP_STATUS_SSTEP 0x020 /* Bit 5: single step */
#define SP_STATUS_INTR_BREAK 0x040 /* Bit 6: interrupt on break */
#define SP_STATUS_SIG0 0x080 /* Bit 7: signal 0 set */
#define SP_STATUS_SIG1 0x100 /* Bit 8: signal 1 set */
#define SP_STATUS_SIG2 0x200 /* Bit 9: signal 2 set */
#define SP_STATUS_SIG3 0x400 /* Bit 10: signal 3 set */
#define SP_STATUS_SIG4 0x800 /* Bit 11: signal 4 set */
#define SP_STATUS_SIG5 0x1000 /* Bit 12: signal 5 set */
#define SP_STATUS_SIG6 0x2000 /* Bit 13: signal 6 set */
#define SP_STATUS_SIG7 0x4000 /* Bit 14: signal 7 set */
/*
* Use of SIG bits
*/
#define SP_CLR_YIELD SP_CLR_SIG0
#define SP_SET_YIELD SP_SET_SIG0
#define SP_STATUS_YIELD SP_STATUS_SIG0
#define SP_CLR_YIELDED SP_CLR_SIG1
#define SP_SET_YIELDED SP_SET_SIG1
#define SP_STATUS_YIELDED SP_STATUS_SIG1
#define SP_CLR_TASKDONE SP_CLR_SIG2
#define SP_SET_TASKDONE SP_SET_SIG2
#define SP_STATUS_TASKDONE SP_STATUS_SIG2
#define SP_CLR_RSPSIGNAL SP_CLR_SIG3
#define SP_SET_RSPSIGNAL SP_SET_SIG3
#define SP_STATUS_RSPSIGNAL SP_STATUS_SIG3
#define SP_CLR_CPUSIGNAL SP_CLR_SIG4
#define SP_SET_CPUSIGNAL SP_SET_SIG4
#define SP_STATUS_CPUSIGNAL SP_STATUS_SIG4
/* SP IMEM BIST REG (R/W): [6:0] BIST status bits; see below for detail */
#define SP_IBIST_REG 0x04080004
/*
* Patterns to interpret status reg (SP_BIST_REG - write)
*/
#define SP_IBIST_CHECK 0x01 /* Bit 0: BIST check */
#define SP_IBIST_GO 0x02 /* Bit 1: BIST go */
#define SP_IBIST_CLEAR 0x04 /* Bit 2: BIST clear */
/*
* Patterns to interpret status reg (SP_BIST_REG - read)
*/
/* First 2 bits are same as in write mode:
* Bit 0: BIST check; Bit 1: BIST go
*/
#define SP_IBIST_DONE 0x04 /* Bit 2: BIST done */
#define SP_IBIST_FAILED 0x78 /* Bit [6:3]: BIST fail */
/*************************************************************************
* DP Command Registers
*/
#define DPC_BASE_REG 0x04100000
/* DP CMD DMA start (R/W): [23:0] DMEM/RDRAM start address */
#define DPC_START_REG (DPC_BASE_REG+0x00)
/* DP CMD DMA end (R/W): [23:0] DMEM/RDRAM end address */
#define DPC_END_REG (DPC_BASE_REG+0x04)
/* DP CMD DMA end (R): [23:0] DMEM/RDRAM current address */
#define DPC_CURRENT_REG (DPC_BASE_REG+0x08)
/* DP CMD status (R/W): [9:0] valid bits - see below for definitions */
#define DPC_STATUS_REG (DPC_BASE_REG+0x0C)
/* DP clock counter (R): [23:0] clock counter */
#define DPC_CLOCK_REG (DPC_BASE_REG+0x10)
/* DP buffer busy counter (R): [23:0] clock counter */
#define DPC_BUFBUSY_REG (DPC_BASE_REG+0x14)
/* DP pipe busy counter (R): [23:0] clock counter */
#define DPC_PIPEBUSY_REG (DPC_BASE_REG+0x18)
/* DP TMEM load counter (R): [23:0] clock counter */
#define DPC_TMEM_REG (DPC_BASE_REG+0x1C)
/*
* Values to clear/set bit in status reg (DPC_STATUS_REG - write)
*/
#define DPC_CLR_XBUS_DMEM_DMA 0x0001 /* Bit 0: clear xbus_dmem_dma */
#define DPC_SET_XBUS_DMEM_DMA 0x0002 /* Bit 1: set xbus_dmem_dma */
#define DPC_CLR_FREEZE 0x0004 /* Bit 2: clear freeze */
#define DPC_SET_FREEZE 0x0008 /* Bit 3: set freeze */
#define DPC_CLR_FLUSH 0x0010 /* Bit 4: clear flush */
#define DPC_SET_FLUSH 0x0020 /* Bit 5: set flush */
#define DPC_CLR_TMEM_CTR 0x0040 /* Bit 6: clear tmem ctr */
#define DPC_CLR_PIPE_CTR 0x0080 /* Bit 7: clear pipe ctr */
#define DPC_CLR_CMD_CTR 0x0100 /* Bit 8: clear cmd ctr */
#define DPC_CLR_CLOCK_CTR 0x0200 /* Bit 9: clear clock ctr */
/*
* Patterns to interpret status reg (DPC_STATUS_REG - read)
*/
#define DPC_STATUS_XBUS_DMEM_DMA 0x001 /* Bit 0: xbus_dmem_dma */
#define DPC_STATUS_FREEZE 0x002 /* Bit 1: freeze */
#define DPC_STATUS_FLUSH 0x004 /* Bit 2: flush */
/*#define DPC_STATUS_FROZEN 0x008*/ /* Bit 3: frozen */
#define DPC_STATUS_START_GCLK 0x008 /* Bit 3: start gclk */
#define DPC_STATUS_TMEM_BUSY 0x010 /* Bit 4: tmem busy */
#define DPC_STATUS_PIPE_BUSY 0x020 /* Bit 5: pipe busy */
#define DPC_STATUS_CMD_BUSY 0x040 /* Bit 6: cmd busy */
#define DPC_STATUS_CBUF_READY 0x080 /* Bit 7: cbuf ready */
#define DPC_STATUS_DMA_BUSY 0x100 /* Bit 8: dma busy */
#define DPC_STATUS_END_VALID 0x200 /* Bit 9: end valid */
#define DPC_STATUS_START_VALID 0x400 /* Bit 10: start valid */
/*************************************************************************
* DP Span Registers
*/
#define DPS_BASE_REG 0x04200000
/* DP tmem bist (R/W): [10:0] BIST status bits; see below for detail */
#define DPS_TBIST_REG (DPS_BASE_REG+0x00)
/* DP span test mode (R/W): [0] Span buffer test access enable */
#define DPS_TEST_MODE_REG (DPS_BASE_REG+0x04)
/* DP span buffer test address (R/W): [6:0] bits; see below for detail */
#define DPS_BUFTEST_ADDR_REG (DPS_BASE_REG+0x08)
/* DP span buffer test data (R/W): [31:0] span buffer data */
#define DPS_BUFTEST_DATA_REG (DPS_BASE_REG+0x0C)
/*
* Patterns to interpret status reg (DPS_TMEM_BIST_REG - write)
*/
#define DPS_TBIST_CHECK 0x01 /* Bit 0: BIST check */
#define DPS_TBIST_GO 0x02 /* Bit 1: BIST go */
#define DPS_TBIST_CLEAR 0x04 /* Bit 2: BIST clear */
/*
* Patterns to interpret status reg (DPS_TMEM_BIST_REG - read)
*/
/* First 2 bits are same as in write mode:
* Bit 0: BIST check; Bit 1: BIST go
*/
#define DPS_TBIST_DONE 0x004 /* Bit 2: BIST done */
#define DPS_TBIST_FAILED 0x7F8 /* Bit [10:3]: BIST fail */
/*************************************************************************
* MIPS Interface (MI) Registers
*/
#define MI_BASE_REG 0x04300000
/*
* MI init mode (W): [6:0] init length, [7] clear init mode, [8] set init mode
* [9/10] clear/set ebus test mode, [11] clear DP interrupt
* (R): [6:0] init length, [7] init mode, [8] ebus test mode
*/
#define MI_INIT_MODE_REG (MI_BASE_REG+0x00)
#define MI_MODE_REG MI_INIT_MODE_REG
/*
* Values to clear/set bit in mode reg (MI_MODE_REG - write)
*/
#define MI_CLR_INIT 0x0080 /* Bit 7: clear init mode */
#define MI_SET_INIT 0x0100 /* Bit 8: set init mode */
#define MI_CLR_EBUS 0x0200 /* Bit 9: clear ebus test */
#define MI_SET_EBUS 0x0400 /* Bit 10: set ebus test mode */
#define MI_CLR_DP_INTR 0x0800 /* Bit 11: clear dp interrupt */
#define MI_CLR_RDRAM 0x1000 /* Bit 12: clear RDRAM reg */
#define MI_SET_RDRAM 0x2000 /* Bit 13: set RDRAM reg mode */
/*
* Patterns to interpret mode reg (MI_MODE_REG - read)
*/
#define MI_MODE_INIT 0x0080 /* Bit 7: init mode */
#define MI_MODE_EBUS 0x0100 /* Bit 8: ebus test mode */
#define MI_MODE_RDRAM 0x0200 /* Bit 9: RDRAM reg mode */
/* MI version (R): [7:0] io, [15:8] rac, [23:16] rdp, [31:24] rsp */
#define MI_VERSION_REG (MI_BASE_REG+0x04)
#define MI_NOOP_REG MI_VERSION_REG
/* MI interrupt (R): [5:0] valid bits - see below for bit patterns */
#define MI_INTR_REG (MI_BASE_REG+0x08)
/*
* MI interrupt mask (W): [11:0] valid bits - see below for bit patterns
* (R): [5:0] valid bits - see below for bit patterns
*/
#define MI_INTR_MASK_REG (MI_BASE_REG+0x0C)
/*
* The following are values to check for interrupt setting (MI_INTR_REG)
*/
#define MI_INTR_SP 0x01 /* Bit 0: SP intr */
#define MI_INTR_SI 0x02 /* Bit 1: SI intr */
#define MI_INTR_AI 0x04 /* Bit 2: AI intr */
#define MI_INTR_VI 0x08 /* Bit 3: VI intr */
#define MI_INTR_PI 0x10 /* Bit 4: PI intr */
#define MI_INTR_DP 0x20 /* Bit 5: DP intr */
/*
* The following are values to clear/set various interrupt bit mask
* They can be ORed together to manipulate multiple bits
* (MI_INTR_MASK_REG - write)
*/
#define MI_INTR_MASK_CLR_SP 0x0001 /* Bit 0: clear SP mask */
#define MI_INTR_MASK_SET_SP 0x0002 /* Bit 1: set SP mask */
#define MI_INTR_MASK_CLR_SI 0x0004 /* Bit 2: clear SI mask */
#define MI_INTR_MASK_SET_SI 0x0008 /* Bit 3: set SI mask */
#define MI_INTR_MASK_CLR_AI 0x0010 /* Bit 4: clear AI mask */
#define MI_INTR_MASK_SET_AI 0x0020 /* Bit 5: set AI mask */
#define MI_INTR_MASK_CLR_VI 0x0040 /* Bit 6: clear VI mask */
#define MI_INTR_MASK_SET_VI 0x0080 /* Bit 7: set VI mask */
#define MI_INTR_MASK_CLR_PI 0x0100 /* Bit 8: clear PI mask */
#define MI_INTR_MASK_SET_PI 0x0200 /* Bit 9: set PI mask */
#define MI_INTR_MASK_CLR_DP 0x0400 /* Bit 10: clear DP mask */
#define MI_INTR_MASK_SET_DP 0x0800 /* Bit 11: set DP mask */
/*
* The following are values to check for interrupt mask setting
* (MI_INTR_MASK_REG - read)
*/
#define MI_INTR_MASK_SP 0x01 /* Bit 0: SP intr mask */
#define MI_INTR_MASK_SI 0x02 /* Bit 1: SI intr mask */
#define MI_INTR_MASK_AI 0x04 /* Bit 2: AI intr mask */
#define MI_INTR_MASK_VI 0x08 /* Bit 3: VI intr mask */
#define MI_INTR_MASK_PI 0x10 /* Bit 4: PI intr mask */
#define MI_INTR_MASK_DP 0x20 /* Bit 5: DP intr mask */
/*************************************************************************
* Video Interface (VI) Registers
*/
#define VI_BASE_REG 0x04400000
/* VI status/control (R/W): [15-0] valid bits:
* [1:0] = type[1:0] (pixel size)
* 0: blank (no data, no sync)
* 1: reserved
* 2: 5/5/5/3 ("16" bit)
* 3: 8/8/8/8 (32 bit)
* [2] = gamma_dither_enable (normally on, unless "special effect")
* [3] = gamma_enable (normally on, unless MPEG/JPEG)
* [4] = divot_enable (normally on if antialiased, unless decal lines)
* [5] = reserved - always off
* [6] = serrate (always on if interlaced, off if not)
* [7] = reserved - diagnostics only
* [9:8] = anti-alias (aa) mode[1:0]
* 0: aa & resamp (always fetch extra lines)
* 1: aa & resamp (fetch extra lines if needed)
* 2: resamp only (treat as all fully covered)
* 3: neither (replicate pixels, no interpolate)
* [11] = reserved - diagnostics only
* [15:12] = reserved
*
*/
#define VI_STATUS_REG (VI_BASE_REG+0x00)
#define VI_CONTROL_REG VI_STATUS_REG
/* VI origin (R/W): [23:0] frame buffer origin in bytes */
#define VI_ORIGIN_REG (VI_BASE_REG+0x04)
#define VI_DRAM_ADDR_REG VI_ORIGIN_REG
/* VI width (R/W): [11:0] frame buffer line width in pixels */
#define VI_WIDTH_REG (VI_BASE_REG+0x08)
#define VI_H_WIDTH_REG VI_WIDTH_REG
/* VI vertical intr (R/W): [9:0] interrupt when current half-line = V_INTR */
#define VI_INTR_REG (VI_BASE_REG+0x0C)
#define VI_V_INTR_REG VI_INTR_REG
/*
* VI current vertical line (R/W): [9:0] current half line, sampled once per
* line (the lsb of V_CURRENT is constant within a field, and in
* interlaced modes gives the field number - which is constant for non-
* interlaced modes)
* - Any write to this register will clear interrupt line
*/
#define VI_CURRENT_REG (VI_BASE_REG+0x10)
#define VI_V_CURRENT_LINE_REG VI_CURRENT_REG
/*
* VI video timing (R/W): [ 7: 0] horizontal sync width in pixels,
* [15: 8] color burst width in pixels,
* [19:16] vertical sync width in half lines,
* [29:20] start of color burst in pixels from h-sync
*/
#define VI_BURST_REG (VI_BASE_REG+0x14)
#define VI_TIMING_REG VI_BURST_REG
/* VI vertical sync (R/W): [9:0] number of half-lines per field */
#define VI_V_SYNC_REG (VI_BASE_REG+0x18)
/* VI horizontal sync (R/W): [11: 0] total duration of a line in 1/4 pixel
* [20:16] a 5-bit leap pattern used for PAL only
* (h_sync_period)
*/
#define VI_H_SYNC_REG (VI_BASE_REG+0x1C)
/*
* VI horizontal sync leap (R/W): [11: 0] identical to h_sync_period
* [27:16] identical to h_sync_period
*/
#define VI_LEAP_REG (VI_BASE_REG+0x20)
#define VI_H_SYNC_LEAP_REG VI_LEAP_REG
/*
* VI horizontal video (R/W): [ 9: 0] end of active video in screen pixels
* : [25:16] start of active video in screen pixels
*/
#define VI_H_START_REG (VI_BASE_REG+0x24)
#define VI_H_VIDEO_REG VI_H_START_REG
/*
* VI vertical video (R/W): [ 9: 0] end of active video in screen half-lines
* : [25:16] start of active video in screen half-lines
*/
#define VI_V_START_REG (VI_BASE_REG+0x28)
#define VI_V_VIDEO_REG VI_V_START_REG
/*
* VI vertical burst (R/W): [ 9: 0] end of color burst enable in half-lines
* : [25:16] start of color burst enable in half-lines
*/
#define VI_V_BURST_REG (VI_BASE_REG+0x2C)
/* VI x-scale (R/W): [11: 0] 1/horizontal scale up factor (2.10 format)
* [27:16] horizontal subpixel offset (2.10 format)
*/
#define VI_X_SCALE_REG (VI_BASE_REG+0x30)
/* VI y-scale (R/W): [11: 0] 1/vertical scale up factor (2.10 format)
* [27:16] vertical subpixel offset (2.10 format)
*/
#define VI_Y_SCALE_REG (VI_BASE_REG+0x34)
/*
* Patterns to interpret VI_CONTROL_REG
*/
#define VI_CTRL_TYPE_16 0x00002 /* [1:0] pixel size: 16 bit */
#define VI_CTRL_TYPE_32 0x00003 /* [1:0] pixel size: 32 bit */
#define VI_CTRL_GAMMA_DITHER_ON 0x00004 /* 2: default = on */
#define VI_CTRL_GAMMA_ON 0x00008 /* 3: default = on */
#define VI_CTRL_DIVOT_ON 0x00010 /* 4: default = on */
#define VI_CTRL_SERRATE_ON 0x00040 /* 6: on if interlaced */
#define VI_CTRL_ANTIALIAS_MASK 0x00300 /* [9:8] anti-alias mode */
#define VI_CTRL_ANTIALIAS_MODE_1 0x00100 /* Bit [9:8] anti-alias mode */
#define VI_CTRL_ANTIALIAS_MODE_2 0x00200 /* Bit [9:8] anti-alias mode */
#define VI_CTRL_ANTIALIAS_MODE_3 0x00300 /* Bit [9:8] anti-alias mode */
#define VI_CTRL_PIXEL_ADV_MASK 0x01000 /* [15:12] pixel advance mode? */
#define VI_CTRL_PIXEL_ADV_1 0x01000 /* Bit [15:12] pixel advance mode? */
#define VI_CTRL_PIXEL_ADV_2 0x02000 /* Bit [15:12] pixel advance mode? */
#define VI_CTRL_PIXEL_ADV_3 0x03000 /* Bit [15:12] pixel advance mode? */
#define VI_CTRL_DITHER_FILTER_ON 0x10000 /* 16: dither-filter mode */
/*
* Possible video clocks (NTSC or PAL)
*/
#define VI_NTSC_CLOCK 48681812 /* Hz = 48.681812 MHz */
#define VI_PAL_CLOCK 49656530 /* Hz = 49.656530 MHz */
#define VI_MPAL_CLOCK 48628316 /* Hz = 48.628316 MHz */
/*************************************************************************
* Audio Interface (AI) Registers
*
* The address and length registers are double buffered; that is, they
* can be written twice before becoming full.
* The address must be written before the length.
*/
#define AI_BASE_REG 0x04500000
/* AI DRAM address (W): [23:0] starting RDRAM address (8B-aligned) */
#define AI_DRAM_ADDR_REG (AI_BASE_REG+0x00) /* R0: DRAM address */
/* AI length (R/W): [14:0] transfer length (v1.0) - Bottom 3 bits are ignored */
/* [17:0] transfer length (v2.0) - Bottom 3 bits are ignored */
#define AI_LEN_REG (AI_BASE_REG+0x04) /* R1: Length */
/* AI control (W): [0] DMA enable - if LSB == 1, DMA is enabled */
#define AI_CONTROL_REG (AI_BASE_REG+0x08) /* R2: DMA Control */
/*
* AI status (R): [31]/[0] ai_full (addr & len buffer full), [30] ai_busy
* Note that a 1->0 transition in ai_full will set interrupt
* (W): clear audio interrupt
*/
#define AI_STATUS_REG (AI_BASE_REG+0x0C) /* R3: Status */
/*
* AI DAC sample period register (W): [13:0] dac rate
* - vid_clock/(dperiod + 1) is the DAC sample rate
* - (dperiod + 1) >= 66 * (aclockhp + 1) must be true
*/
#define AI_DACRATE_REG (AI_BASE_REG+0x10) /* R4: DAC rate 14-lsb*/
/*
* AI bit rate (W): [3:0] bit rate (abus clock half period register - aclockhp)
* - vid_clock/(2 * (aclockhp + 1)) is the DAC clock rate
* - The abus clock stops if aclockhp is zero
*/
#define AI_BITRATE_REG (AI_BASE_REG+0x14) /* R5: Bit rate 4-lsb */
/* Value for control register */
#define AI_CONTROL_DMA_ON 0x01 /* LSB = 1: DMA enable*/
#define AI_CONTROL_DMA_OFF 0x00 /* LSB = 1: DMA enable*/
/* Value for status register */
#define AI_STATUS_FIFO_FULL 0x80000000 /* Bit 31: full */
#define AI_STATUS_DMA_BUSY 0x40000000 /* Bit 30: busy */
/* DAC rate = video clock / audio frequency
* - DAC rate >= (66 * Bit rate) must be true
*/
#define AI_MAX_DAC_RATE 16384 /* 14-bit+1 */
#define AI_MIN_DAC_RATE 132
/* Bit rate <= (DAC rate / 66) */
#define AI_MAX_BIT_RATE 16 /* 4-bit+1 */
#define AI_MIN_BIT_RATE 2
/*
* Maximum and minimum values for audio frequency based on video clocks
* max frequency = (video clock / min dac rate)
* min frequency = (video clock / max dac rate)
*/
#define AI_NTSC_MAX_FREQ 368000 /* 368 KHz */
#define AI_NTSC_MIN_FREQ 3000 /* 3 KHz ~ 2971 Hz */
#define AI_PAL_MAX_FREQ 376000 /* 376 KHz */
#define AI_PAL_MIN_FREQ 3050 /* 3 KHz ~ 3031 Hz */
#define AI_MPAL_MAX_FREQ 368000 /* 368 KHz */
#define AI_MPAL_MIN_FREQ 3000 /* 3 KHz ~ 2968 Hz */
/*************************************************************************
* Peripheral Interface (PI) Registers
*/
#define PI_BASE_REG 0x04600000
/* PI DRAM address (R/W): [23:0] starting RDRAM address */
#define PI_DRAM_ADDR_REG (PI_BASE_REG+0x00) /* DRAM address */
/* PI pbus (cartridge) address (R/W): [31:0] starting AD16 address */
#define PI_CART_ADDR_REG (PI_BASE_REG+0x04)
/* PI read length (R/W): [23:0] read data length */
#define PI_RD_LEN_REG (PI_BASE_REG+0x08)
/* PI write length (R/W): [23:0] write data length */
#define PI_WR_LEN_REG (PI_BASE_REG+0x0C)
/*
* PI status (R): [0] DMA busy, [1] IO busy, [2], error
* (W): [0] reset controller (and abort current op), [1] clear intr
*/
#define PI_STATUS_REG (PI_BASE_REG+0x10)
/* PI dom1 latency (R/W): [7:0] domain 1 device latency */
#define PI_BSD_DOM1_LAT_REG (PI_BASE_REG+0x14)
/* PI dom1 pulse width (R/W): [7:0] domain 1 device R/W strobe pulse width */
#define PI_BSD_DOM1_PWD_REG (PI_BASE_REG+0x18)
/* PI dom1 page size (R/W): [3:0] domain 1 device page size */
#define PI_BSD_DOM1_PGS_REG (PI_BASE_REG+0x1C) /* page size */
/* PI dom1 release (R/W): [1:0] domain 1 device R/W release duration */
#define PI_BSD_DOM1_RLS_REG (PI_BASE_REG+0x20)
/* PI dom2 latency (R/W): [7:0] domain 2 device latency */
#define PI_BSD_DOM2_LAT_REG (PI_BASE_REG+0x24) /* Domain 2 latency */
/* PI dom2 pulse width (R/W): [7:0] domain 2 device R/W strobe pulse width */
#define PI_BSD_DOM2_PWD_REG (PI_BASE_REG+0x28) /* pulse width */
/* PI dom2 page size (R/W): [3:0] domain 2 device page size */
#define PI_BSD_DOM2_PGS_REG (PI_BASE_REG+0x2C) /* page size */
/* PI dom2 release (R/W): [1:0] domain 2 device R/W release duration */
#define PI_BSD_DOM2_RLS_REG (PI_BASE_REG+0x30) /* release duration */
#define PI_DOMAIN1_REG PI_BSD_DOM1_LAT_REG
#define PI_DOMAIN2_REG PI_BSD_DOM2_LAT_REG
#define PI_DOM_LAT_OFS 0x00
#define PI_DOM_PWD_OFS 0x04
#define PI_DOM_PGS_OFS 0x08
#define PI_DOM_RLS_OFS 0x0C
/*
* PI status register has 3 bits active when read from (PI_STATUS_REG - read)
* Bit 0: DMA busy - set when DMA is in progress
* Bit 1: IO busy - set when IO is in progress
* Bit 2: Error - set when CPU issues IO request while DMA is busy
*/
#define PI_STATUS_ERROR 0x04
#define PI_STATUS_IO_BUSY 0x02
#define PI_STATUS_DMA_BUSY 0x01
/* PI status register has 2 bits active when written to:
* Bit 0: When set, reset PIC
* Bit 1: When set, clear interrupt flag
* The values of the two bits can be ORed together to both reset PIC and
* clear interrupt at the same time.
*
* Note:
* - The PIC does generate an interrupt at the end of each DMA. CPU
* needs to clear the interrupt flag explicitly (from an interrupt
* handler) by writing into the STATUS register with bit 1 set.
*
* - When a DMA completes, the interrupt flag is set. CPU can issue
* another request even while the interrupt flag is set (as long as
* PIC is idle). However, it is the CPU's responsibility for
* maintaining accurate correspondence between DMA completions and
* interrupts.
*
* - When PIC is reset, if PIC happens to be busy, an interrupt will
* be generated as PIC returns to idle. Otherwise, no interrupt will
* be generated and PIC remains idle.
*/
/*
* Values to clear interrupt/reset PIC (PI_STATUS_REG - write)
*/
#define PI_STATUS_RESET 0x01
#define PI_SET_RESET PI_STATUS_RESET
#define PI_STATUS_CLR_INTR 0x02
#define PI_CLR_INTR PI_STATUS_CLR_INTR
#define PI_DMA_BUFFER_SIZE 128
#define PI_DOM1_ADDR1 0x06000000 /* to 0x07FFFFFF */
#define PI_DOM1_ADDR2 0x10000000 /* to 0x1FBFFFFF */
#define PI_DOM1_ADDR3 0x1FD00000 /* to 0x7FFFFFFF */
#define PI_DOM2_ADDR1 0x05000000 /* to 0x05FFFFFF */
#define PI_DOM2_ADDR2 0x08000000 /* to 0x0FFFFFFF */
/*************************************************************************
* RDRAM Interface (RI) Registers
*/
#define RI_BASE_REG 0x04700000
/* RI mode (R/W): [1:0] operating mode, [2] stop T active, [3] stop R active */
#define RI_MODE_REG (RI_BASE_REG+0x00)
/* RI config (R/W): [5:0] current control input, [6] current control enable */
#define RI_CONFIG_REG (RI_BASE_REG+0x04)
/* RI current load (W): [] any write updates current control register */
#define RI_CURRENT_LOAD_REG (RI_BASE_REG+0x08)
/* RI select (R/W): [2:0] receive select, [2:0] transmit select */
#define RI_SELECT_REG (RI_BASE_REG+0x0C)
/* RI refresh (R/W): [7:0] clean refresh delay, [15:8] dirty refresh delay,
* [16] refresh bank, [17] refresh enable
* [18] refresh optimize
*/
#define RI_REFRESH_REG (RI_BASE_REG+0x10)
#define RI_COUNT_REG RI_REFRESH_REG
/* RI latency (R/W): [3:0] DMA latency/overlap */
#define RI_LATENCY_REG (RI_BASE_REG+0x14)
/* RI error (R): [0] nack error, [1] ack error */
#define RI_RERROR_REG (RI_BASE_REG+0x18)
/* RI error (W): [] any write clears all error bits */
#define RI_WERROR_REG (RI_BASE_REG+0x1C)
/*************************************************************************
* Serial Interface (SI) Registers
*/
#define SI_BASE_REG 0x04800000
/* SI DRAM address (R/W): [23:0] starting RDRAM address */
#define SI_DRAM_ADDR_REG (SI_BASE_REG+0x00) /* R0: DRAM address */
/* SI address read 64B (W): [] any write causes a 64B DMA write */
#define SI_PIF_ADDR_RD64B_REG (SI_BASE_REG+0x04) /* R1: 64B PIF->DRAM */
/* Address SI_BASE_REG + (0x08, 0x0c, 0x14) are reserved */
/* SI address write 64B (W): [] any write causes a 64B DMA read */
#define SI_PIF_ADDR_WR64B_REG (SI_BASE_REG+0x10) /* R4: 64B DRAM->PIF */
/*
* SI status (W): [] any write clears interrupt
* (R): [0] DMA busy, [1] IO read busy, [2] reserved
* [3] DMA error, [12] interrupt
*/
#define SI_STATUS_REG (SI_BASE_REG+0x18) /* R6: Status */
/* SI status register has the following bits active:
* 0: DMA busy - set when DMA is in progress
* 1: IO busy - set when IO access is in progress
* 3: DMA error - set when there are overlapping DMA requests
* 12: Interrupt - Interrupt set
*/
#define SI_STATUS_DMA_BUSY 0x0001
#define SI_STATUS_RD_BUSY 0x0002
#define SI_STATUS_DMA_ERROR 0x0008
#define SI_STATUS_INTERRUPT 0x1000
/*************************************************************************
* Development Board GIO Control Registers
*/
#define GIO_BASE_REG 0x18000000
/* Game to Host Interrupt */
#define GIO_GIO_INTR_REG (GIO_BASE_REG+0x000)
/* Game to Host SYNC */
#define GIO_GIO_SYNC_REG (GIO_BASE_REG+0x400)
/* Host to Game Interrupt */
#define GIO_CART_INTR_REG (GIO_BASE_REG+0x800)
/*************************************************************************
* Common macros
*/
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
#define IO_READ(addr) (*(vu32 *)PHYS_TO_K1(addr))
#define IO_WRITE(addr,data) (*(vu32 *)PHYS_TO_K1(addr)=(u32)(data))
#define RCP_STAT_PRINT \
rmonPrintf("current=%x start=%x end=%x dpstat=%x spstat=%x\n", \
IO_READ(DPC_CURRENT_REG), \
IO_READ(DPC_START_REG), \
IO_READ(DPC_END_REG), \
IO_READ(DPC_STATUS_REG), \
IO_READ(SP_STATUS_REG))
#endif
#endif /* _RCP_H_ */

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@ -1,90 +0,0 @@
#ifndef _ULTRATYPES_H_
#define _ULTRATYPES_H_
/**************************************************************************
* *
* Copyright (C) 1995, Silicon Graphics, Inc. *
* *
* These coded instructions, statements, and computer programs contain *
* unpublished proprietary information of Silicon Graphics, Inc., and *
* are protected by Federal copyright law. They may not be disclosed *
* to third parties or copied or duplicated in any form, in whole or *
* in part, without the prior written consent of Silicon Graphics, Inc. *
* *
**************************************************************************/
/*************************************************************************
*
* File: ultratypes.h
*
* This file contains various types used in Ultra64 interfaces.
*
* $Revision: 1.6 $
* $Date: 1997/12/17 04:02:06 $
* $Source: /disk6/Master/cvsmdev2/PR/include/ultratypes.h,v $
*
**************************************************************************/
/**********************************************************************
* General data types for R4300
*/
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
typedef unsigned char u8; /* unsigned 8-bit */
typedef unsigned short u16; /* unsigned 16-bit */
typedef unsigned long u32; /* unsigned 32-bit */
typedef unsigned long long u64; /* unsigned 64-bit */
typedef signed char s8; /* signed 8-bit */
typedef short s16; /* signed 16-bit */
typedef long s32; /* signed 32-bit */
typedef long long s64; /* signed 64-bit */
typedef volatile unsigned char vu8; /* unsigned 8-bit */
typedef volatile unsigned short vu16; /* unsigned 16-bit */
typedef volatile unsigned long vu32; /* unsigned 32-bit */
typedef volatile unsigned long long vu64; /* unsigned 64-bit */
typedef volatile signed char vs8; /* signed 8-bit */
typedef volatile short vs16; /* signed 16-bit */
typedef volatile long vs32; /* signed 32-bit */
typedef volatile long long vs64; /* signed 64-bit */
typedef float f32; /* single prec floating point */
typedef double f64; /* double prec floating point */
#if !defined(_SIZE_T) && !defined(_SIZE_T_) && !defined(_SIZE_T_DEF)
#define _SIZE_T
#define _SIZE_T_DEF /* exeGCC size_t define label */
#if (_MIPS_SZLONG == 32)
typedef unsigned int size_t;
#endif
#if (_MIPS_SZLONG == 64)
typedef unsigned long size_t;
#endif
#endif
#endif /* _LANGUAGE_C */
/*************************************************************************
* Common definitions
*/
#ifndef TRUE
#define TRUE 1
#endif
#ifndef FALSE
#define FALSE 0
#endif
#ifndef NULL
#define NULL 0
#endif
#endif /* _ULTRATYPES_H_ */

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@ -1,27 +1,7 @@
#ifndef _XSTDIO_H
#define _XSTDIO_H
#include "PR/ultratypes.h"
#include "libc/stdlib.h"
#include "libc/stdarg.h"
typedef struct {
/* 0x0 */ union {
/* 0x0 */ long long ll;
/* 0x0 */ double ld;
} v;
/* 0x8 */ unsigned char* s;
/* 0xC */ int n0;
/* 0x10 */ int nz0;
/* 0x14 */ int n1;
/* 0x18 */ int nz1;
/* 0x1C */ int n2;
/* 0x20 */ int nz2;
/* 0x24 */ int prec;
/* 0x28 */ int width;
/* 0x2C */ size_t nchar;
/* 0x30 */ unsigned int flags;
/* 0x34 */ char qual;
} _Pft;
#include <libultraship.h>
#include <stdio.h>
#define FLAGS_SPACE 1
#define FLAGS_PLUS 2

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@ -1,7 +1,7 @@
#ifndef FOX_MAP_H
#define FOX_MAP_H
#include "PR/ultratypes.h"
#include <libultra/types.h>
#include "sf64level.h"
typedef struct {

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@ -204,7 +204,7 @@ void Option_DrawCardLabel(OptionTexture arg0);
bool Option_8019C418(s32* arg0, s32 arg1, bool arg2, s32 arg3, s32 arg4, s32 arg5, s32 arg6, s32 arg7, UnkStruct_D_menu_801B9250* arg8);
s32 Option_8019C5A0(s32*);
bool Option_8019C66C(f32* arg0, f32 arg1, f32 arg2, UnkStruct_D_menu_801B9250* arg3);
void Option_8019C824(f32*);
void Option_8019C824(f32* );
s32 Option_8019C8C4(void);
void Option_8019CAE0(void);
void Option_8019CBC0(void);

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@ -470,7 +470,7 @@ void func_play_800B2130(Player*);
void func_play_800B2574(Player*);
void func_play_800B56BC(Player*);
void func_play_800B5D30(Player*, s32);
void func_play_800B5FBC(Player*, s32 , bool );
void func_play_800B5FBC(Player*, s32, bool);
void func_play_800B63BC(Player*, s32);
void func_play_800B6848(Player*, s32 );
void func_play_800B6BFC(Player*, s32 );
@ -513,4 +513,11 @@ void Ending_8018AAC4(void);
// sf_i5_5
bool Ground_801B49D0(Actor* actor);
// libultra
void gSPSegmentLoadRes(void* value, int segNum, uintptr_t target);
void gSPDisplayList(Gfx* pkt, Gfx* dl);
void gSPDisplayListOffset(Gfx* pkt, Gfx* dl, int offset);
void gSPVertex(Gfx* pkt, uintptr_t v, int n, int v0);
void gSPInvalidateTexCache(Gfx* pkt, uintptr_t texAddr);
#endif

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@ -1,7 +1,7 @@
#ifndef GFX_H
#define GFX_H
#include "libultra/ultra64.h"
#include <libultraship.h>
#include "sf64math.h"
#include "libc/stdbool.h"
@ -64,16 +64,12 @@
#define VTX_T(x,y,z,s,t,cr,cg,cb,a) { { x, y, z }, 0, { s, t }, { cr, cg, cb, a } }
typedef struct {
u8 r, g, b;
} Color_RGB8; // size = 0x3
typedef union {
u16 data[SCREEN_HEIGHT * SCREEN_WIDTH];
u16 array[SCREEN_HEIGHT][SCREEN_WIDTH];
} FrameBuffer; // size = 0x25800
typedef bool (*OverrideLimbDraw)(s32 limbIndex, Gfx** dList, Vec3f* pos, Vec3f* rot, void* this);
typedef bool (*OverrideLimbDraw)(s32 limbIndex, Gfx** dList, Vec3f* pos, Vec3f* rot, void* this);
typedef void (*PostLimbDraw)(s32, Vec3f*, void*);
typedef struct {
@ -104,12 +100,12 @@ void Graphics_NMIWipe(void);
void Lights_SetOneLight(Gfx** dList, s32 dirX, s32 dirY, s32 dirZ, s32 colR, s32 colG, s32 colB, s32 ambR, s32 ambG, s32 ambB);
void Lights_SetTwoLights(Gfx** dList, s32 dir1x, s32 dir1y, s32 dir1z, s32 dir2x, s32 dir2y, s32 dir2z, s32 col1r, s32 col1g,
s32 col1b, s32 col2r, s32 col2g, s32 col2b, s32 ambR, s32 ambG, s32 ambB);
s32 col1b, s32 col2r, s32 col2g, s32 col2b, s32 ambR, s32 ambG, s32 ambB);
char* Graphics_ClearPrintBuffer(char *buf, s32 fill, s32 len);
s32 Graphics_Printf(const char *fmt, ...);
void Texture_Scroll(u16 *texture, s32 width, s32 height, u8 mode);
void Texture_Mottle(u16 *dst, u16 *src, u8 mode);
void Texture_Mottle(u16 *dst, u16 *src, u8 mode);
s32 Animation_GetLimbIndex(Limb* limb, Limb** skeleton);
void Animation_DrawLimb(s32 mode, Limb* limb, Limb* *skeleton, Vec3f* jointTable, OverrideLimbDraw overrideLimbDraw, PostLimbDraw postLimbDraw, void* data);
void Animation_DrawSkeleton(s32 mode, Limb** skeletonSegment, Vec3f* jointTable, OverrideLimbDraw overrideLimbDraw, PostLimbDraw postLimbDraw, void* data, Matrix* transform);

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@ -6,7 +6,7 @@
#include "sf64audio_external.h"
#include "functions.h"
#include "variables.h"
#include "context.h"
#include "sf64context.h"
#include "structs.h"
#include "sf64mesg.h"
#include "assets/ast_radio.h"
@ -20,5 +20,6 @@
#include "i5.h"
#include "i6.h"
#include "assets/ast_common.h"
#include <libultraship.h>
#endif // GLOBAL_H

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@ -1,7 +1,7 @@
#ifndef I1_H
#define I1_H
#include "libc/stdbool.h"
#include "stdbool.h"
#include "structs.h"
#include "sf64object.h"
#include "sf64thread.h"

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@ -1,7 +1,7 @@
#ifndef I2_H
#define I2_H
#include "libc/stdbool.h"
#include "stdbool.h"
#include "structs.h"
#include "sf64object.h"
#include "sf64thread.h"

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@ -1,7 +1,7 @@
#ifndef I3_H
#define I3_H
#include "libc/stdbool.h"
#include "stdbool.h"
#include "structs.h"
#include "sf64object.h"
#include "sf64thread.h"

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@ -1,7 +1,7 @@
#ifndef I4_H
#define I4_H
#include "libc/stdbool.h"
#include "stdbool.h"
#include "structs.h"
#include "sf64object.h"
#include "sf64thread.h"

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@ -1,7 +1,7 @@
#ifndef I5_H
#define I5_H
#include "libc/stdbool.h"
#include "stdbool.h"
#include "structs.h"
#include "sf64object.h"
#include "sf64thread.h"

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@ -1,7 +1,7 @@
#ifndef I6_H
#define I6_H
#include "libc/stdbool.h"
#include "stdbool.h"
#include "structs.h"
#include "sf64object.h"
#include "sf64thread.h"

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@ -1,7 +1,7 @@
#ifndef LIBC_MATH_H
#define LIBC_MATH_H
#include "PR/ultratypes.h"
#include <libultra/types.h>
#define M_PI 3.14159265358979323846f
#define M_DTOR (M_PI / 180.0f)
@ -28,43 +28,25 @@ typedef union {
extern f32 __libm_qnan_f;
float fabsf(float f);
#pragma intrinsic(fabsf)
#ifdef __GNUC__
#define fabsf(f) __builtin_fabsf((float)(f))
#endif
double fabs(double f);
#pragma intrinsic(fabs)
#ifdef __GNUC__
#define fabs(f) __builtin_fabs((double)(f))
#endif
float sqrtf(float f);
#pragma intrinsic(sqrtf)
double sqrt(double d);
#pragma intrinsic(sqrt)
f32 __floorf(f32);
f64 __floor(f64);
s32 __lfloorf(f32);
s32 __lfloor(f64);
f32 __ceilf(f32);
f64 __ceil(f64);
s32 __lceilf(f32);
s32 __lceil(f64);
f32 __truncf(f32);
f64 __trunc(f64);
s32 __ltruncf(f32);
s32 __ltrunc(f64);
f32 __roundf(f32);
f64 __round(f64);
s32 __lroundf(f32);
s32 __lround(f64);
f32 __nearbyintf(f32);
f64 __nearbyint(f64);
s32 __lnearbyintf(f32);
s32 __lnearbyint(f64);
#define __floorf floorf
#define __floor floor
#define __lfloorf lfloorf
#define __lfloor lfloor
#define __ceilf ceilf
#define __ceil ceil
#define __lceilf lceilf
#define __lceil lceil
#define __truncf truncf
#define __trunc trunc
#define __ltruncf ltruncf
#define __ltrunc ltrunc
#define __roundf roundf
#define __round round
#define __lroundf lroundf
#define __lround lround
#define __nearbyintf nearbyintf
#define __nearbyint nearbyint
#define __lnearbyintf lnearbyintf
#define __lnearbyint lnearbyint
#endif

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@ -1,7 +1,7 @@
#ifndef LIBC_STDDEF_H
#define LIBC_STDDEF_H
#include "PR/ultratypes.h"
#include <libultra/types.h>
typedef s32 ptrdiff_t;

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@ -1,7 +1,7 @@
#ifndef LIBC_STDINT_H
#define LIBC_STDINT_H
#include "PR/ultratypes.h"
#include <libultra/types.h>
typedef s32 intptr_t;
typedef u32 uintptr_t;

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@ -1,7 +1,7 @@
#ifndef LIBC_STDLIB_H
#define LIBC_STDLIB_H
#include "libc/stddef.h"
#include "stddef.h"
typedef struct {
/* 0x0 */ int quot;

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@ -1,7 +1,7 @@
#ifndef LIBC_STRING_H
#define LIBC_STRING_H
#include "libc/stddef.h"
#include "stddef.h"
const char* strchr(const char* s, int c);

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@ -1,40 +0,0 @@
/**************************************************************************
* *
* Copyright (C) 1994, Silicon Graphics, Inc. *
* *
* These coded instructions, statements, and computer programs contain *
* unpublished proprietary information of Silicon Graphics, Inc., and *
* are protected by Federal copyright law. They may not be disclosed *
* to third parties or copied or duplicated in any form, in whole or *
* in part, without the prior written consent of Silicon Graphics, Inc. *
* *
*************************************************************************/
/**************************************************************************
*
* $Revision: 1.10 $
* $Date: 1997/02/11 08:37:33 $
* $Source: /disk6/Master/cvsmdev2/PR/include/ultra64.h,v $
*
**************************************************************************/
#ifndef _ULTRA64_H_
#define _ULTRA64_H_
#include <PR/ultratypes.h>
#include <PR/rcp.h>
#include <PR/os.h>
#include <PR/region.h>
#include <PR/rmon.h>
#include <PR/sptask.h>
#include <PR/mbi.h>
#include <PR/libaudio.h>
#include <PR/gu.h>
#include <PR/ramrom.h>
#include <PR/sp.h>
#include <PR/ucode.h>
#include <PR/ultraerror.h>
#include <PR/ultralog.h>
#endif

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@ -2,6 +2,11 @@
#define MACROS_H
#include "alignment.h"
#include "libc/math.h"
#include <math.h>
#define __sinf sinf
#define __cosf cosf
#define SCREEN_WIDTH 320
#define SCREEN_HEIGHT 240
@ -34,13 +39,14 @@
#define RAD_TO_DEG(radians) (((radians) * 180.0f) / M_PI)
#define DEG_TO_RAD(degrees) (((degrees) / 180.0f) * M_PI)
#define SIN_DEG(angle) __sinf((M_DTOR)*(angle))
#define COS_DEG(angle) __cosf((M_DTOR)*(angle))
// TODO: Fix these
#define SIN_DEG(angle) /*sinf*/(M_DTOR * angle)
#define COS_DEG(angle) /*cosf*/(M_DTOR * angle)
#define USEC_TO_CYCLES(n) (((u64)(n)*(osClockRate/15625LL))/(1000000LL/15625LL))
#define USEC_TO_CYCLES(n) (((u64)(n)*(OS_CLOCK_RATE/15625LL))/(1000000LL/15625LL))
#define MSEC_TO_CYCLES(n) (USEC_TO_CYCLES((n) * 1000LL))
#define CYCLES_TO_USEC(c) (((u64)(c)*(1000000LL/15625LL))/(osClockRate/15625LL))
#define CYCLES_TO_USEC(c) (((u64)(c)*(1000000LL/15625LL))/(OS_CLOCK_RATE/15625LL))
#define CYCLES_TO_MSEC(c) ((s32)CYCLES_TO_USEC(c)/1000)
/*

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@ -6,7 +6,7 @@
#ifndef SF64_AUDIO_H
#define SF64_AUDIO_H
#include "PR/ultratypes.h"
#include <libultra/types.h>
#include "sf64audio_external.h"
typedef void (*AudioCustomUpdateFunction)(void);
@ -336,7 +336,7 @@ typedef struct {
/* 0x00 */ u8 hang : 1;
/* 0x00 */ u8 decay : 1;
/* 0x00 */ u8 release : 1;
/* 0x00 */
/* 0x00 */
} s;
/* 0x00 */ u8 asByte;
} action;
@ -457,7 +457,7 @@ typedef struct SequenceLayer {
/* 0x28 */ f32 velocitySquare;
/* 0x2C */ f32 noteVelocity;
/* 0x30 */ f32 noteFreqMod;
/* 0x34 */ u16 shortNoteDefaultDelay;
/* 0x34 */ u16 shortNoteDefaultDelay;
/* 0x36 */ u16 lastDelay;
/* 0x38 */ s16 delay;
/* 0x3A */ s16 gateDelay;
@ -990,7 +990,7 @@ typedef struct {
#define SFX_RANGE_SHIFT(sfxId) (((sfxId) >> 16) & 0xFF)
#define SFX_IMPORTANCE_SHIFT(sfxId) (((sfxId) >> 8) & 0xFF)
#define SFX_BANK(sfxId) SFX_BANK_SHIFT(SFX_BANK_MASK(sfxId))
#define SFX_BANK(sfxId) SFX_BANK_SHIFT(SFX_BANK_MASK(sfxId))
#define SFX_STATE(sfxId) SFX_STATE_SHIFT(SFX_STATE_MASK(sfxId))
#define SFX_BIT04(sfxId) ((sfxId) & (1 << 27))
#define SFX_BIT05(sfxId) ((sfxId) & (1 << 26))

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@ -1,8 +1,8 @@
#ifndef SF64_DMA
#define SF64_DMA
#include "PR/ultratypes.h"
#include "libc/stdbool.h"
#include <libultra/types.h>
#include "stdbool.h"
#define DECLARE_VRAM_SEGMENT(name) \
extern u8 name ## _VRAM[]; \
@ -38,22 +38,26 @@
DECLARE_RODATA_SEGMENT(name); \
DECLARE_BSS_SEGMENT(name)
#define SEGMENT_VRAM_START(segment) (segment ## _VRAM)
#define SEGMENT_VRAM_END(segment) (segment ## _VRAM_END)
#define SEGMENT_VRAM_SIZE(segment) ((uintptr_t)SEGMENT_VRAM_END(segment) - (uintptr_t)SEGMENT_VRAM_START(segment))
// TODO: Implement file loading
#define SEGMENT_VRAM_START(segment) NULL
#define SEGMENT_VRAM_END(segment) NULL
#define SEGMENT_VRAM_SIZE(segment) NULL
#define SEGMENT_ROM_START(segment) (segment ## _ROM_START)
#define SEGMENT_ROM_END(segment) (segment ## _ROM_END)
#define SEGMENT_ROM_SIZE(segment) ((uintptr_t)SEGMENT_ROM_END(segment) - (uintptr_t)SEGMENT_ROM_START(segment))
// TODO: Implement file loading
#define SEGMENT_ROM_START(segment) NULL
#define SEGMENT_ROM_END(segment) NULL
#define SEGMENT_ROM_SIZE(segment) NULL
// TODO: Implement file loading
#define SEGMENT_TEXT_START(segment) (segment ## _TEXT_START)
#define SEGMENT_TEXT_END(segment) (segment ## _TEXT_END)
#define SEGMENT_TEXT_SIZE(segment) ((uintptr_t)SEGMENT_TEXT_END(segment) - (uintptr_t)SEGMENT_TEXT_START(segment))
#define SEGMENT_DATA_START(segment) (segment ## _DATA_START)
#define SEGMENT_DATA_END(segment) (segment ## _DATA_END)
#define SEGMENT_DATA_SIZE(segment) ((uintptr_t)SEGMENT_DATA_END(segment) - (uintptr_t)SEGMENT_DATA_START(segment))
#define SEGMENT_DATA_SIZE_CONST(segment) (segment ## _DATA_SIZE)
// TODO: Implement file loading
#define SEGMENT_DATA_START(segment) NULL
#define SEGMENT_DATA_END(segment) NULL
#define SEGMENT_DATA_SIZE(segment) NULL
#define SEGMENT_DATA_SIZE_CONST(segment) NULL
#define SEGMENT_RODATA_START(segment) (segment ## _RODATA_START)
#define SEGMENT_RODATA_END(segment) (segment ## _RODATA_END)

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@ -1,7 +1,7 @@
#ifndef SF64_MATH_H
#define SF64_MATH_H
#include "libultra/ultra64.h"
#include <libultraship.h>
typedef struct {
/* 0x0 */ f32 x;
@ -95,8 +95,8 @@ f32 Math_FAtan2F(f32, f32);
f32 Math_FAsinF(f32);
f32 Math_FAcosF(f32);
f32 __sinf(f32);
f32 __cosf(f32);
#define __sinf sinf
#define __cosf cosf
s64 __ull_div(s64, s64);
s64 __ll_mul(s64, s64);

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@ -1,8 +1,8 @@
#ifndef SF64_MESG
#define SF64_MESG
#include "libultra/ultra64.h"
#include "libc/stdbool.h"
#include <libultraship.h>
#include "stdbool.h"
typedef struct {
s32 msgId;

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@ -1,7 +1,7 @@
#ifndef SF64_OBJECT
#define SF64_OBJECT
#include "libultra/ultra64.h"
#include <libultraship.h>
#include "sf64math.h"
#define HITBOX_TYPE_2 200000.0f
@ -213,9 +213,9 @@ typedef struct {
/* 0x01C */ ObjectInfo info;
/* 0x040 */ s32 index;
/* 0x044 */ s16 unk_044;
/* 0x046 */ s16 unk_046;
/* 0x048 */ s16 unk_048;
/* 0x04A */ s16 unk_04A;
/* 0x046 */ s16 unk_046;
/* 0x048 */ s16 unk_048;
/* 0x04A */ s16 unk_04A;
/* 0x04C */ s16 unk_04C;
/* 0x04E */ s16 state;
/* 0x050 */ s16 timer_050;
@ -233,7 +233,7 @@ typedef struct {
/* 0x068 */ f32 unk_068;
/* 0x06C */ Vec3f vel;
/* 0x078 */ Vec3f unk_078;
/* 0x084 */ f32 gravity;
/* 0x084 */ f32 gravity;
/* 0x088 */ s16 swork[40];
/* 0x0D8 */ f32 fwork[50];
/* 0x1A0 */ Vec3f vwork[50];
@ -289,106 +289,106 @@ typedef struct {
typedef enum ObjectId {
/* -1 */ OBJ_INVALID=-1,
/* 0 */ OBJ_80_0,
/* 1 */ OBJ_80_1,
/* 2 */ OBJ_80_2,
/* 3 */ OBJ_80_3,
/* 4 */ OBJ_80_4,
/* 5 */ OBJ_80_5,
/* 6 */ OBJ_80_6,
/* 7 */ OBJ_80_7,
/* 8 */ OBJ_80_8,
/* 9 */ OBJ_80_9,
/* 10 */ OBJ_80_10,
/* 11 */ OBJ_80_11,
/* 12 */ OBJ_80_12,
/* 13 */ OBJ_80_13,
/* 14 */ OBJ_80_14,
/* 15 */ OBJ_80_15,
/* 16 */ OBJ_80_16,
/* 17 */ OBJ_80_17,
/* 18 */ OBJ_80_18,
/* 19 */ OBJ_80_19,
/* 20 */ OBJ_80_20,
/* 21 */ OBJ_80_21,
/* 22 */ OBJ_80_22,
/* 23 */ OBJ_80_23,
/* 24 */ OBJ_80_24,
/* 25 */ OBJ_80_25,
/* 26 */ OBJ_80_26,
/* 27 */ OBJ_80_27,
/* 28 */ OBJ_80_28,
/* 29 */ OBJ_80_29,
/* 30 */ OBJ_80_30,
/* 31 */ OBJ_80_31,
/* 32 */ OBJ_80_32,
/* 33 */ OBJ_80_33,
/* 34 */ OBJ_80_34,
/* 35 */ OBJ_80_35,
/* 36 */ OBJ_80_36,
/* 37 */ OBJ_80_37,
/* 38 */ OBJ_80_38,
/* 39 */ OBJ_80_39,
/* 40 */ OBJ_80_40,
/* 41 */ OBJ_80_41,
/* 42 */ OBJ_80_42,
/* 43 */ OBJ_80_43,
/* 44 */ OBJ_80_44,
/* 45 */ OBJ_80_45,
/* 46 */ OBJ_80_46,
/* 47 */ OBJ_80_47,
/* 48 */ OBJ_80_48,
/* 49 */ OBJ_80_49,
/* 50 */ OBJ_80_50,
/* 51 */ OBJ_80_51,
/* 52 */ OBJ_80_52,
/* 53 */ OBJ_80_53,
/* 54 */ OBJ_80_54,
/* 55 */ OBJ_80_55,
/* 56 */ OBJ_80_56,
/* 57 */ OBJ_80_57,
/* 58 */ OBJ_80_58,
/* 59 */ OBJ_80_59,
/* 60 */ OBJ_80_60,
/* 61 */ OBJ_80_61,
/* 62 */ OBJ_80_62,
/* 63 */ OBJ_80_63,
/* 64 */ OBJ_80_64,
/* 65 */ OBJ_80_65,
/* 66 */ OBJ_80_66,
/* 67 */ OBJ_80_67,
/* 68 */ OBJ_80_68,
/* 69 */ OBJ_80_69,
/* 70 */ OBJ_80_70,
/* 71 */ OBJ_80_71,
/* 72 */ OBJ_80_72,
/* 73 */ OBJ_80_73,
/* 74 */ OBJ_80_74,
/* 75 */ OBJ_80_75,
/* 76 */ OBJ_80_76,
/* 77 */ OBJ_80_77,
/* 78 */ OBJ_80_78,
/* 79 */ OBJ_80_79,
/* 80 */ OBJ_80_80,
/* 81 */ OBJ_80_81,
/* 82 */ OBJ_80_82,
/* 83 */ OBJ_80_83,
/* 84 */ OBJ_80_84,
/* 85 */ OBJ_80_85,
/* 86 */ OBJ_80_86,
/* 87 */ OBJ_80_87,
/* 88 */ OBJ_80_88,
/* 89 */ OBJ_80_89,
/* 90 */ OBJ_80_90,
/* 91 */ OBJ_80_91,
/* 92 */ OBJ_80_92,
/* 93 */ OBJ_80_93,
/* 94 */ OBJ_80_94,
/* 95 */ OBJ_80_95,
/* 96 */ OBJ_80_96,
/* 97 */ OBJ_80_97,
/* 98 */ OBJ_80_98,
/* 99 */ OBJ_80_99,
/* 0 */ OBJ_80_0,
/* 1 */ OBJ_80_1,
/* 2 */ OBJ_80_2,
/* 3 */ OBJ_80_3,
/* 4 */ OBJ_80_4,
/* 5 */ OBJ_80_5,
/* 6 */ OBJ_80_6,
/* 7 */ OBJ_80_7,
/* 8 */ OBJ_80_8,
/* 9 */ OBJ_80_9,
/* 10 */ OBJ_80_10,
/* 11 */ OBJ_80_11,
/* 12 */ OBJ_80_12,
/* 13 */ OBJ_80_13,
/* 14 */ OBJ_80_14,
/* 15 */ OBJ_80_15,
/* 16 */ OBJ_80_16,
/* 17 */ OBJ_80_17,
/* 18 */ OBJ_80_18,
/* 19 */ OBJ_80_19,
/* 20 */ OBJ_80_20,
/* 21 */ OBJ_80_21,
/* 22 */ OBJ_80_22,
/* 23 */ OBJ_80_23,
/* 24 */ OBJ_80_24,
/* 25 */ OBJ_80_25,
/* 26 */ OBJ_80_26,
/* 27 */ OBJ_80_27,
/* 28 */ OBJ_80_28,
/* 29 */ OBJ_80_29,
/* 30 */ OBJ_80_30,
/* 31 */ OBJ_80_31,
/* 32 */ OBJ_80_32,
/* 33 */ OBJ_80_33,
/* 34 */ OBJ_80_34,
/* 35 */ OBJ_80_35,
/* 36 */ OBJ_80_36,
/* 37 */ OBJ_80_37,
/* 38 */ OBJ_80_38,
/* 39 */ OBJ_80_39,
/* 40 */ OBJ_80_40,
/* 41 */ OBJ_80_41,
/* 42 */ OBJ_80_42,
/* 43 */ OBJ_80_43,
/* 44 */ OBJ_80_44,
/* 45 */ OBJ_80_45,
/* 46 */ OBJ_80_46,
/* 47 */ OBJ_80_47,
/* 48 */ OBJ_80_48,
/* 49 */ OBJ_80_49,
/* 50 */ OBJ_80_50,
/* 51 */ OBJ_80_51,
/* 52 */ OBJ_80_52,
/* 53 */ OBJ_80_53,
/* 54 */ OBJ_80_54,
/* 55 */ OBJ_80_55,
/* 56 */ OBJ_80_56,
/* 57 */ OBJ_80_57,
/* 58 */ OBJ_80_58,
/* 59 */ OBJ_80_59,
/* 60 */ OBJ_80_60,
/* 61 */ OBJ_80_61,
/* 62 */ OBJ_80_62,
/* 63 */ OBJ_80_63,
/* 64 */ OBJ_80_64,
/* 65 */ OBJ_80_65,
/* 66 */ OBJ_80_66,
/* 67 */ OBJ_80_67,
/* 68 */ OBJ_80_68,
/* 69 */ OBJ_80_69,
/* 70 */ OBJ_80_70,
/* 71 */ OBJ_80_71,
/* 72 */ OBJ_80_72,
/* 73 */ OBJ_80_73,
/* 74 */ OBJ_80_74,
/* 75 */ OBJ_80_75,
/* 76 */ OBJ_80_76,
/* 77 */ OBJ_80_77,
/* 78 */ OBJ_80_78,
/* 79 */ OBJ_80_79,
/* 80 */ OBJ_80_80,
/* 81 */ OBJ_80_81,
/* 82 */ OBJ_80_82,
/* 83 */ OBJ_80_83,
/* 84 */ OBJ_80_84,
/* 85 */ OBJ_80_85,
/* 86 */ OBJ_80_86,
/* 87 */ OBJ_80_87,
/* 88 */ OBJ_80_88,
/* 89 */ OBJ_80_89,
/* 90 */ OBJ_80_90,
/* 91 */ OBJ_80_91,
/* 92 */ OBJ_80_92,
/* 93 */ OBJ_80_93,
/* 94 */ OBJ_80_94,
/* 95 */ OBJ_80_95,
/* 96 */ OBJ_80_96,
/* 97 */ OBJ_80_97,
/* 98 */ OBJ_80_98,
/* 99 */ OBJ_80_99,
/* 100 */ OBJ_80_100,
/* 101 */ OBJ_80_101,
/* 102 */ OBJ_80_102,

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@ -1,7 +1,7 @@
#ifndef SF64_SAVE
#define SF64_SAVE
#include "PR/ultratypes.h"
#include <libultra/types.h>
typedef struct {
/* bit 0 */ u8 unk_0 : 3;

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@ -1,7 +1,7 @@
#ifndef SF64_THREAD
#define SF64_THREAD
#include "libultra/ultra64.h"
#include <libultraship.h>
#include "gfx.h"
typedef enum {

View File

@ -1,7 +1,7 @@
#ifndef STRUCTS_H
#define STRUCTS_H
#include "libultra/ultra64.h"
#include <libultraship.h>
#include "sf64math.h"
typedef struct {

View File

@ -3,13 +3,14 @@
#include "PR/xstdio.h"
#include "PR/controller.h"
#include "libultra/ultra64.h"
#include <libultraship.h>
#include "math.h"
#include "libc/math.h"
#include "libc/stdarg.h"
#include "libc/stdbool.h"
#include "libc/stdint.h"
#include "libc/stddef.h"
#include "libc/string.h"
#include "stdarg.h"
#include "stdbool.h"
#include "stdint.h"
#include "stddef.h"
#include "string.h"
#include "macros.h"
#include "sf64math.h"
#include "gfx.h"
@ -26,7 +27,7 @@ void Lib_vTable(s32 index, void (**table)(s32, s32), s32 arg0, s32 arg1);
void Lib_QuickSort(u8* first, u32 length, u32 size, CompareFunc cFunc);
void Lib_Perspective(Gfx** dList);
void Lib_Ortho(Gfx** dList);
void Lib_DmaRead(void* src, void* dst, s32 size);
void Lib_DmaRead(void* src, void* dst, ptrdiff_t size);
void Lib_FillScreen(u8 setFill);
void Memory_FreeAll(void);
@ -35,7 +36,6 @@ void* Memory_Allocate(s32);
OSPiHandle * func_8001EE60(void);
void RdRam_CheckIPL3(void);
void Mio0_Decompress(void* header, u8* dst);
s32 vsprintf(char* dst, const char* fmt, va_list args);
void Game_Initialize(void);
void Game_Update(void);

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@ -200,5 +200,7 @@ extern Gfx D_Gfx_800D9688[];
extern u8 D_Tex_800DB4B8[];
extern Gfx D_Gfx_800D94D0[];
extern OSTime osClockRate;
u32 osViClock = 0x02E6D354;
#endif // VARIABLES_H

View File

@ -1,6 +1,6 @@
#include "sys.h"
#include "sf64audio_provisional.h"
#include "context.h"
#include "sf64context.h"
#include "audiothread_cmd.h"
#include "audioseq_cmd.h"

View File

@ -296,7 +296,7 @@ s32 AudioLoad_SyncLoadInstrument(s32 fontId, s32 instId, s32 drumId) {
void AudioLoad_AsyncLoadSampleBank(s32 sampleBankId, s32 nChunks, s32 retData, OSMesgQueue* retQueue) {
if (AudioLoad_AsyncLoadInner(2, AudioLoad_GetLoadTableIndex(2, sampleBankId), nChunks, retData, retQueue) == NULL) {
osSendMesg(retQueue, NULL, 0);
osSendMesg(retQueue, OS_MESG_PTR(NULL), 0);
}
}
@ -742,7 +742,7 @@ void* AudioLoad_AsyncLoadInner(s32 tableType, s32 id, s32 nChunks, s32 retData,
ramAddr = AudioLoad_SearchCaches(tableType, id);
if (ramAddr != NULL) {
loadStatus = 2;
osSendMesg(retQueue, (void*) (retData << 0x18), 0);
osSendMesg(retQueue, OS_MESG_32(retData << 0x18), 0);
} else {
table = AudioLoad_GetLoadTable(tableType);
size = table->entries[id].size;
@ -842,21 +842,9 @@ void AudioLoad_Init(void) {
for (; dwordsLeft >= 0; dwordsLeft--) {
*clearContext++ = 0;
}
switch (osTvType) {
case OS_TV_PAL:
gMaxTempoTvTypeFactors = 20.03042f;
gRefreshRate = 50;
break;
case OS_TV_MPAL:
gMaxTempoTvTypeFactors = 16.546f;
gRefreshRate = 60;
break;
default:
case OS_TV_NTSC:
gMaxTempoTvTypeFactors = 16.713f;
gRefreshRate = 60;
break;
}
// TODO: osTVType should be unnecessary
gMaxTempoTvTypeFactors = 16.713f;
gRefreshRate = 60;
AudioThread_Init();
for (i = 0; i < 3; i++) {
gAiBuffLengths[i] = 0xA0;
@ -1084,7 +1072,7 @@ AudioAsyncLoad* AudioLoad_StartAsyncLoad(u32 devAddr, u8* ramAddr, u32 size, s32
asyncLoad->delay = 3;
asyncLoad->medium = medium;
asyncLoad->retMsg = retMesg;
asyncLoad->retMsg = OS_MESG_32(retMesg);
osCreateMesgQueue(&asyncLoad->msgQueue, &asyncLoad->msg, 1);
return asyncLoad;
@ -1128,7 +1116,7 @@ void AudioLoad_ProcessAsyncLoad(AudioAsyncLoad* asyncLoad, s32 resetStatus) {
}
}
if (asyncLoad->bytesRemaining == 0) {
temp = asyncLoad->retMsg;
temp = asyncLoad->retMsg.data32;
pad1 = (temp >> 0x10) & 0xFF;
sp24 = (temp >> 8) & 0xFF;
pad2 = temp & 0xFF;
@ -1352,17 +1340,18 @@ s32 AudioLoad_ProcessSamplePreloads(s32 resetStatus) {
s32 sampleAddr;
u32 size;
s32 nChunks;
OSMesg mesg;
if (gPreloadSampleStackTop > 0) {
if (resetStatus != 0) {
if (osRecvMesg(&gPreloadSampleQueue, (OSMesg) &preloadIndex, 0)) {}
if (osRecvMesg(&gPreloadSampleQueue, &mesg, 0)) {}
gPreloadSampleStackTop = 0;
return false;
}
if (osRecvMesg(&gPreloadSampleQueue, (OSMesg) &preloadIndex, 0) == -1) {
if (osRecvMesg(&gPreloadSampleQueue, &mesg, 0) == -1) {
return false;
}
// "Receive %d\n"
preloadIndex = mesg.data32;
preloadIndex >>= 0x18;
if (gPreloadSampleStack[preloadIndex].isFree == 0) {

View File

@ -1215,22 +1215,22 @@ Acmd* func_8000B51C(Acmd* aList, NoteSubEu* noteSub, NoteSynthesisState* synthSt
switch (delaySide) {
case 1:
aEnvMixer(aList++, dmemSrc, aiBufLen, 0, 0, ((temp_a1 & 0x80) >> 7),
noteSub->bitField0.stereoStrongRight, noteSub->bitField0.stereoStrongLeft, 0x65B1C9E1);
noteSub->bitField0.stereoStrongRight, noteSub->bitField0.stereoStrongLeft, 0x65B1C9E1, 0);
break;
case 2:
aEnvMixer(aList++, dmemSrc, aiBufLen, 0, 0, ((temp_a1 & 0x80) >> 7),
noteSub->bitField0.stereoStrongRight, noteSub->bitField0.stereoStrongLeft, 0x9965C9E1);
noteSub->bitField0.stereoStrongRight, noteSub->bitField0.stereoStrongLeft, 0x9965C9E1, 0);
break;
default:
aEnvMixer(aList++, dmemSrc, aiBufLen, 0, 0, ((temp_a1 & 0x80) >> 7),
noteSub->bitField0.stereoStrongRight, noteSub->bitField0.stereoStrongLeft, 0x99B1C9E1);
noteSub->bitField0.stereoStrongRight, noteSub->bitField0.stereoStrongLeft, 0x99B1C9E1, 0);
break;
}
} else {
aEnvSetup1(aList++, (temp_a1 & 0x7F), var_a2, var_t0, var_a3);
aEnvSetup2(aList++, temp_t1, temp_t2);
aEnvMixer(aList++, dmemSrc, aiBufLen, 0, 0, ((temp_a1 & 0x80) >> 7), noteSub->bitField0.stereoStrongRight,
noteSub->bitField0.stereoStrongLeft, 0x99B1C9E1);
noteSub->bitField0.stereoStrongLeft, 0x99B1C9E1, 0);
}
return aList;

View File

@ -49,15 +49,15 @@ SPTask* AudioThread_CreateTask(void) {
OSTask_t* task;
u16* sp40;
s32 pad3C;
u32 sp38;
u32 sp34;
OSMesg sp38;
OSMesg sp34;
s32 pad30;
gAudioTaskCountQ++;
if ((gAudioTaskCountQ % gAudioBufferParams.specUnk4) != 0) {
return gWaitingAudioTask;
}
osSendMesg(gAudioTaskStartQueue, (OSMesg) gAudioTaskCountQ, 0);
osSendMesg(gAudioTaskStartQueue, OS_MESG_32(gAudioTaskCountQ), 0);
gAudioTaskIndexQ ^= 1;
gCurAiBuffIndex++;
gCurAiBuffIndex %= 3;
@ -71,15 +71,15 @@ SPTask* AudioThread_CreateTask(void) {
gCurAudioFrameDmaCount = 0;
AudioLoad_DecreaseSampleDmaTtls();
AudioLoad_ProcessLoads(gResetStatus);
if (osRecvMesg(gAudioUnkQueue, (OSMesg) &sp38, 0) != -1) {
if (osRecvMesg(gAudioUnkQueue, &sp38, 0) != -1) {
if (gResetStatus == 0) {
gResetStatus = 5;
}
gAudioSpecId = sp38;
gAudioSpecId = sp38.data32;
}
if ((gResetStatus != 0) && (AudioHeap_ResetStep() == 0)) {
if (gResetStatus == 0) {
osSendMesg(gAudioResetQueue, (OSMesg) (s32) gAudioSpecId, 0);
osSendMesg(gAudioResetQueue, OS_MESG_32((s32) gAudioSpecId), 0);
}
gWaitingAudioTask = NULL;
return NULL;
@ -102,8 +102,8 @@ SPTask* AudioThread_CreateTask(void) {
if (gAiBuffLengths[sp4C] > gAudioBufferParams.maxAiBufferLength) {
gAiBuffLengths[sp4C] = gAudioBufferParams.maxAiBufferLength;
}
while (osRecvMesg(gThreadCmdProcQueue, (OSMesg) &sp34, 0) != -1) {
AudioThread_ProcessCmds(sp34);
while (osRecvMesg(gThreadCmdProcQueue, &sp34, 0) != -1) {
AudioThread_ProcessCmds(sp34.data32);
}
gCurAbiCmdBuffer = func_80009B64(gCurAbiCmdBuffer, &sp50, sp40, gAiBuffLengths[sp4C]);
gAudioRandom = osGetCount() * (gAudioRandom + gAudioTaskCountQ);
@ -112,19 +112,19 @@ SPTask* AudioThread_CreateTask(void) {
sp4C = gAudioTaskIndexQ;
gAudioCurTask->msgQueue = NULL;
gAudioCurTask->msg = NULL;
gAudioCurTask->msg = OS_MESG_PTR(NULL);
task = &gAudioCurTask->task.t;
task->type = 2;
task->flags = 0;
task->ucode_boot = rspbootTextStart;
task->ucode_boot_size = (uintptr_t) rspbootTextEnd - (uintptr_t) rspbootTextStart;
task->ucode = aspMainTextStart;
task->ucode_data = aspMainDataStart;
task->ucode_size = SP_UCODE_SIZE;
task->ucode_data_size = (aspMainDataEnd - aspMainDataStart) * 8;
// task->ucode_boot = rspbootTextStart;
// task->ucode_boot_size = (uintptr_t) rspbootTextEnd - (uintptr_t) rspbootTextStart;
//
// task->ucode = aspMainTextStart;
// task->ucode_data = aspMainDataStart;
// task->ucode_size = SP_UCODE_SIZE;
// task->ucode_data_size = (aspMainDataEnd - aspMainDataStart) * 8;
task->dram_stack = NULL;
task->dram_stack_size = 0;
@ -282,7 +282,7 @@ void AudioThread_ScheduleProcessCmds(void) {
D_800C7C70 = (u8) (gThreadCmdWritePos - gThreadCmdReadPos + 0x100);
}
msg = (((gThreadCmdReadPos & 0xFF) << 8) | (gThreadCmdWritePos & 0xFF));
osSendMesg(gThreadCmdProcQueue, (OSMesg) msg, 0);
osSendMesg(gThreadCmdProcQueue, OS_MESG_32(msg), 0);
gThreadCmdReadPos = gThreadCmdWritePos;
}
@ -420,7 +420,7 @@ void AudioThread_ResetAudioHeap(s32 specId) {
// clang-format on
AudioThread_ResetCmdQueue();
osSendMesg(gAudioUnkQueue, (OSMesg) specId, 0);
osSendMesg(gAudioUnkQueue, OS_MESG_32(specId), 0);
}
void AudioThread_PreNMIReset(void) {

View File

@ -1,6 +1,5 @@
#include "global.h"
u64 gDramStack[SP_DRAM_STACK_SIZE64];
u8 gOSYieldData[OS_YIELD_DATA_SIZE];
FrameBuffer gZBuffer; // z buffer
u8 gTaskOutputBuffer[0x30000];

View File

@ -6,82 +6,82 @@
{ NULL, { NULL, NULL }, false }
DmaEntry gDmaTable[90] = {
{ SEGMENT_ROM_START(makerom), { SEGMENT_ROM_START(makerom), SEGMENT_ROM_END(makerom) }, false },
{ SEGMENT_ROM_START(main), { SEGMENT_ROM_START(main), SEGMENT_ROM_END(main) }, false },
{ SEGMENT_ROM_START(dma_table), { SEGMENT_ROM_START(dma_table), SEGMENT_ROM_END(dma_table) }, false },
{ SEGMENT_ROM_START(audio_seq), { SEGMENT_ROM_START(audio_seq), SEGMENT_ROM_END(audio_seq) }, false },
{ SEGMENT_ROM_START(audio_bank), { SEGMENT_ROM_START(audio_bank), SEGMENT_ROM_END(audio_bank) }, false },
{ SEGMENT_ROM_START(audio_table), { SEGMENT_ROM_START(audio_table), SEGMENT_ROM_END(audio_table) }, false },
{ SEGMENT_ROM_START(ast_common), { SEGMENT_ROM_START(ast_common), SEGMENT_ROM_END(ast_common) }, false },
{ SEGMENT_ROM_START(ast_bg_space), { SEGMENT_ROM_START(ast_bg_space), SEGMENT_ROM_END(ast_bg_space) }, false },
{ SEGMENT_ROM_START(ast_bg_planet), { SEGMENT_ROM_START(ast_bg_planet), SEGMENT_ROM_END(ast_bg_planet) }, false },
{ SEGMENT_ROM_START(ast_arwing), { SEGMENT_ROM_START(ast_arwing), SEGMENT_ROM_END(ast_arwing) }, false },
{ SEGMENT_ROM_START(ast_landmaster),
{ SEGMENT_ROM_START(ast_landmaster), SEGMENT_ROM_END(ast_landmaster) },
false },
{ SEGMENT_ROM_START(ast_blue_marine),
{ SEGMENT_ROM_START(ast_blue_marine), SEGMENT_ROM_END(ast_blue_marine) },
false },
{ SEGMENT_ROM_START(ast_versus), { SEGMENT_ROM_START(ast_versus), SEGMENT_ROM_END(ast_versus) }, false },
{ SEGMENT_ROM_START(ast_enmy_planet),
{ SEGMENT_ROM_START(ast_enmy_planet), SEGMENT_ROM_END(ast_enmy_planet) },
false },
{ SEGMENT_ROM_START(ast_enmy_space),
{ SEGMENT_ROM_START(ast_enmy_space), SEGMENT_ROM_END(ast_enmy_space) },
false },
{ SEGMENT_ROM_START(ast_great_fox), { SEGMENT_ROM_START(ast_great_fox), SEGMENT_ROM_END(ast_great_fox) }, false },
{ SEGMENT_ROM_START(ast_star_wolf), { SEGMENT_ROM_START(ast_star_wolf), SEGMENT_ROM_END(ast_star_wolf) }, false },
{ SEGMENT_ROM_START(ast_allies), { SEGMENT_ROM_START(ast_allies), SEGMENT_ROM_END(ast_allies) }, false },
{ SEGMENT_ROM_START(ast_corneria), { SEGMENT_ROM_START(ast_corneria), SEGMENT_ROM_END(ast_corneria) }, false },
{ SEGMENT_ROM_START(ast_meteo), { SEGMENT_ROM_START(ast_meteo), SEGMENT_ROM_END(ast_meteo) }, false },
{ SEGMENT_ROM_START(ast_titania), { SEGMENT_ROM_START(ast_titania), SEGMENT_ROM_END(ast_titania) }, false },
{ SEGMENT_ROM_START(ast_7_ti_2), { SEGMENT_ROM_START(ast_7_ti_2), SEGMENT_ROM_END(ast_7_ti_2) }, false },
{ SEGMENT_ROM_START(ast_8_ti), { SEGMENT_ROM_START(ast_8_ti), SEGMENT_ROM_END(ast_8_ti) }, false },
{ SEGMENT_ROM_START(ast_9_ti), { SEGMENT_ROM_START(ast_9_ti), SEGMENT_ROM_END(ast_9_ti) }, false },
{ SEGMENT_ROM_START(ast_A_ti), { SEGMENT_ROM_START(ast_A_ti), SEGMENT_ROM_END(ast_A_ti) }, false },
{ SEGMENT_ROM_START(ast_7_ti_1), { SEGMENT_ROM_START(ast_7_ti_1), SEGMENT_ROM_END(ast_7_ti_1) }, false },
{ SEGMENT_ROM_START(ast_sector_x), { SEGMENT_ROM_START(ast_sector_x), SEGMENT_ROM_END(ast_sector_x) }, false },
{ SEGMENT_ROM_START(ast_sector_z), { SEGMENT_ROM_START(ast_sector_z), SEGMENT_ROM_END(ast_sector_z) }, false },
{ SEGMENT_ROM_START(ast_aquas), { SEGMENT_ROM_START(ast_aquas), SEGMENT_ROM_END(ast_aquas) }, false },
{ SEGMENT_ROM_START(ast_area_6), { SEGMENT_ROM_START(ast_area_6), SEGMENT_ROM_END(ast_area_6) }, false },
{ SEGMENT_ROM_START(ast_venom_1), { SEGMENT_ROM_START(ast_venom_1), SEGMENT_ROM_END(ast_venom_1) }, false },
{ SEGMENT_ROM_START(ast_venom_2), { SEGMENT_ROM_START(ast_venom_2), SEGMENT_ROM_END(ast_venom_2) }, false },
{ SEGMENT_ROM_START(ast_ve1_boss), { SEGMENT_ROM_START(ast_ve1_boss), SEGMENT_ROM_END(ast_ve1_boss) }, false },
{ SEGMENT_ROM_START(ast_bolse), { SEGMENT_ROM_START(ast_bolse), SEGMENT_ROM_END(ast_bolse) }, false },
{ SEGMENT_ROM_START(ast_fortuna), { SEGMENT_ROM_START(ast_fortuna), SEGMENT_ROM_END(ast_fortuna) }, false },
{ SEGMENT_ROM_START(ast_sector_y), { SEGMENT_ROM_START(ast_sector_y), SEGMENT_ROM_END(ast_sector_y) }, false },
{ SEGMENT_ROM_START(ast_solar), { SEGMENT_ROM_START(ast_solar), SEGMENT_ROM_END(ast_solar) }, false },
{ SEGMENT_ROM_START(ast_zoness), { SEGMENT_ROM_START(ast_zoness), SEGMENT_ROM_END(ast_zoness) }, false },
{ SEGMENT_ROM_START(ast_katina), { SEGMENT_ROM_START(ast_katina), SEGMENT_ROM_END(ast_katina) }, false },
{ SEGMENT_ROM_START(ast_macbeth), { SEGMENT_ROM_START(ast_macbeth), SEGMENT_ROM_END(ast_macbeth) }, false },
{ SEGMENT_ROM_START(ast_warp_zone), { SEGMENT_ROM_START(ast_warp_zone), SEGMENT_ROM_END(ast_warp_zone) }, false },
{ SEGMENT_ROM_START(ast_title), { SEGMENT_ROM_START(ast_title), SEGMENT_ROM_END(ast_title) }, false },
{ SEGMENT_ROM_START(ast_map), { SEGMENT_ROM_START(ast_map), SEGMENT_ROM_END(ast_map) }, false },
{ SEGMENT_ROM_START(ast_option), { SEGMENT_ROM_START(ast_option), SEGMENT_ROM_END(ast_option) }, false },
{ SEGMENT_ROM_START(ast_vs_menu), { SEGMENT_ROM_START(ast_vs_menu), SEGMENT_ROM_END(ast_vs_menu) }, false },
{ SEGMENT_ROM_START(ast_font), { SEGMENT_ROM_START(ast_font), SEGMENT_ROM_END(ast_font) }, false },
{ SEGMENT_ROM_START(ast_font_3d), { SEGMENT_ROM_START(ast_font_3d), SEGMENT_ROM_END(ast_font_3d) }, false },
{ SEGMENT_ROM_START(ast_andross), { SEGMENT_ROM_START(ast_andross), SEGMENT_ROM_END(ast_andross) }, false },
{ SEGMENT_ROM_START(ast_logo), { SEGMENT_ROM_START(ast_logo), SEGMENT_ROM_END(ast_logo) }, false },
{ SEGMENT_ROM_START(ast_ending), { SEGMENT_ROM_START(ast_ending), SEGMENT_ROM_END(ast_ending) }, false },
{ SEGMENT_ROM_START(ast_ending_award_front),
{ SEGMENT_ROM_START(ast_ending_award_front), SEGMENT_ROM_END(ast_ending_award_front) },
false },
{ SEGMENT_ROM_START(ast_ending_award_back),
{ SEGMENT_ROM_START(ast_ending_award_back), SEGMENT_ROM_END(ast_ending_award_back) },
false },
{ SEGMENT_ROM_START(ast_ending_expert),
{ SEGMENT_ROM_START(ast_ending_expert), SEGMENT_ROM_END(ast_ending_expert) },
false },
{ SEGMENT_ROM_START(ast_training), { SEGMENT_ROM_START(ast_training), SEGMENT_ROM_END(ast_training) }, false },
{ SEGMENT_ROM_START(ast_radio), { SEGMENT_ROM_START(ast_radio), SEGMENT_ROM_END(ast_radio) }, false },
{ SEGMENT_ROM_START(ovl_i1), { SEGMENT_ROM_START(ovl_i1), SEGMENT_ROM_END(ovl_i1) }, false },
{ SEGMENT_ROM_START(ovl_i2), { SEGMENT_ROM_START(ovl_i2), SEGMENT_ROM_END(ovl_i2) }, false },
{ SEGMENT_ROM_START(ovl_i3), { SEGMENT_ROM_START(ovl_i3), SEGMENT_ROM_END(ovl_i3) }, false },
{ SEGMENT_ROM_START(ovl_i4), { SEGMENT_ROM_START(ovl_i4), SEGMENT_ROM_END(ovl_i4) }, false },
{ SEGMENT_ROM_START(ovl_i5), { SEGMENT_ROM_START(ovl_i5), SEGMENT_ROM_END(ovl_i5) }, false },
{ SEGMENT_ROM_START(ovl_i6), { SEGMENT_ROM_START(ovl_i6), SEGMENT_ROM_END(ovl_i6) }, false },
{ SEGMENT_ROM_START(ovl_menu), { SEGMENT_ROM_START(ovl_menu), SEGMENT_ROM_END(ovl_menu) }, false },
{ SEGMENT_ROM_START(ovl_ending), { SEGMENT_ROM_START(ovl_ending), SEGMENT_ROM_END(ovl_ending) }, false },
{ SEGMENT_ROM_START(ovl_unused), { SEGMENT_ROM_START(ovl_unused), SEGMENT_ROM_END(ovl_unused) }, false },
// { SEGMENT_ROM_START(makerom), { SEGMENT_ROM_START(makerom), SEGMENT_ROM_END(makerom) }, false },
// { SEGMENT_ROM_START(main), { SEGMENT_ROM_START(main), SEGMENT_ROM_END(main) }, false },
// { SEGMENT_ROM_START(dma_table), { SEGMENT_ROM_START(dma_table), SEGMENT_ROM_END(dma_table) }, false },
// { SEGMENT_ROM_START(audio_seq), { SEGMENT_ROM_START(audio_seq), SEGMENT_ROM_END(audio_seq) }, false },
// { SEGMENT_ROM_START(audio_bank), { SEGMENT_ROM_START(audio_bank), SEGMENT_ROM_END(audio_bank) }, false },
// { SEGMENT_ROM_START(audio_table), { SEGMENT_ROM_START(audio_table), SEGMENT_ROM_END(audio_table) }, false },
// { SEGMENT_ROM_START(ast_common), { SEGMENT_ROM_START(ast_common), SEGMENT_ROM_END(ast_common) }, false },
// { SEGMENT_ROM_START(ast_bg_space), { SEGMENT_ROM_START(ast_bg_space), SEGMENT_ROM_END(ast_bg_space) }, false },
// { SEGMENT_ROM_START(ast_bg_planet), { SEGMENT_ROM_START(ast_bg_planet), SEGMENT_ROM_END(ast_bg_planet) }, false },
// { SEGMENT_ROM_START(ast_arwing), { SEGMENT_ROM_START(ast_arwing), SEGMENT_ROM_END(ast_arwing) }, false },
// { SEGMENT_ROM_START(ast_landmaster),
// { SEGMENT_ROM_START(ast_landmaster), SEGMENT_ROM_END(ast_landmaster) },
// false },
// { SEGMENT_ROM_START(ast_blue_marine),
// { SEGMENT_ROM_START(ast_blue_marine), SEGMENT_ROM_END(ast_blue_marine) },
// false },
// { SEGMENT_ROM_START(ast_vs_player), { SEGMENT_ROM_START(ast_vs_player), SEGMENT_ROM_END(ast_vs_player) }, false },
// { SEGMENT_ROM_START(ast_enmy_planet),
// { SEGMENT_ROM_START(ast_enmy_planet), SEGMENT_ROM_END(ast_enmy_planet) },
// false },
// { SEGMENT_ROM_START(ast_enmy_space),
// { SEGMENT_ROM_START(ast_enmy_space), SEGMENT_ROM_END(ast_enmy_space) },
// false },
// { SEGMENT_ROM_START(ast_great_fox), { SEGMENT_ROM_START(ast_great_fox), SEGMENT_ROM_END(ast_great_fox) }, false },
// { SEGMENT_ROM_START(ast_star_wolf), { SEGMENT_ROM_START(ast_star_wolf), SEGMENT_ROM_END(ast_star_wolf) }, false },
// { SEGMENT_ROM_START(ast_allies), { SEGMENT_ROM_START(ast_allies), SEGMENT_ROM_END(ast_allies) }, false },
// { SEGMENT_ROM_START(ast_corneria), { SEGMENT_ROM_START(ast_corneria), SEGMENT_ROM_END(ast_corneria) }, false },
// { SEGMENT_ROM_START(ast_meteo), { SEGMENT_ROM_START(ast_meteo), SEGMENT_ROM_END(ast_meteo) }, false },
// { SEGMENT_ROM_START(ast_titania), { SEGMENT_ROM_START(ast_titania), SEGMENT_ROM_END(ast_titania) }, false },
// { SEGMENT_ROM_START(ast_7_ti_2), { SEGMENT_ROM_START(ast_7_ti_2), SEGMENT_ROM_END(ast_7_ti_2) }, false },
// { SEGMENT_ROM_START(ast_8_ti), { SEGMENT_ROM_START(ast_8_ti), SEGMENT_ROM_END(ast_8_ti) }, false },
// { SEGMENT_ROM_START(ast_9_ti), { SEGMENT_ROM_START(ast_9_ti), SEGMENT_ROM_END(ast_9_ti) }, false },
// { SEGMENT_ROM_START(ast_A_ti), { SEGMENT_ROM_START(ast_A_ti), SEGMENT_ROM_END(ast_A_ti) }, false },
// { SEGMENT_ROM_START(ast_7_ti_1), { SEGMENT_ROM_START(ast_7_ti_1), SEGMENT_ROM_END(ast_7_ti_1) }, false },
// { SEGMENT_ROM_START(ast_sector_x), { SEGMENT_ROM_START(ast_sector_x), SEGMENT_ROM_END(ast_sector_x) }, false },
// { SEGMENT_ROM_START(ast_sector_z), { SEGMENT_ROM_START(ast_sector_z), SEGMENT_ROM_END(ast_sector_z) }, false },
// { SEGMENT_ROM_START(ast_aquas), { SEGMENT_ROM_START(ast_aquas), SEGMENT_ROM_END(ast_aquas) }, false },
// { SEGMENT_ROM_START(ast_area_6), { SEGMENT_ROM_START(ast_area_6), SEGMENT_ROM_END(ast_area_6) }, false },
// { SEGMENT_ROM_START(ast_venom_1), { SEGMENT_ROM_START(ast_venom_1), SEGMENT_ROM_END(ast_venom_1) }, false },
// { SEGMENT_ROM_START(ast_venom_2), { SEGMENT_ROM_START(ast_venom_2), SEGMENT_ROM_END(ast_venom_2) }, false },
// { SEGMENT_ROM_START(ast_ve1_boss), { SEGMENT_ROM_START(ast_ve1_boss), SEGMENT_ROM_END(ast_ve1_boss) }, false },
// { SEGMENT_ROM_START(ast_bolse), { SEGMENT_ROM_START(ast_bolse), SEGMENT_ROM_END(ast_bolse) }, false },
// { SEGMENT_ROM_START(ast_fortuna), { SEGMENT_ROM_START(ast_fortuna), SEGMENT_ROM_END(ast_fortuna) }, false },
// { SEGMENT_ROM_START(ast_sector_y), { SEGMENT_ROM_START(ast_sector_y), SEGMENT_ROM_END(ast_sector_y) }, false },
// { SEGMENT_ROM_START(ast_solar), { SEGMENT_ROM_START(ast_solar), SEGMENT_ROM_END(ast_solar) }, false },
// { SEGMENT_ROM_START(ast_zoness), { SEGMENT_ROM_START(ast_zoness), SEGMENT_ROM_END(ast_zoness) }, false },
// { SEGMENT_ROM_START(ast_katina), { SEGMENT_ROM_START(ast_katina), SEGMENT_ROM_END(ast_katina) }, false },
// { SEGMENT_ROM_START(ast_macbeth), { SEGMENT_ROM_START(ast_macbeth), SEGMENT_ROM_END(ast_macbeth) }, false },
// { SEGMENT_ROM_START(ast_warp_zone), { SEGMENT_ROM_START(ast_warp_zone), SEGMENT_ROM_END(ast_warp_zone) }, false },
// { SEGMENT_ROM_START(ast_title), { SEGMENT_ROM_START(ast_title), SEGMENT_ROM_END(ast_title) }, false },
// { SEGMENT_ROM_START(ast_map), { SEGMENT_ROM_START(ast_map), SEGMENT_ROM_END(ast_map) }, false },
// { SEGMENT_ROM_START(ast_option), { SEGMENT_ROM_START(ast_option), SEGMENT_ROM_END(ast_option) }, false },
// { SEGMENT_ROM_START(ast_versus), { SEGMENT_ROM_START(ast_versus), SEGMENT_ROM_END(ast_versus) }, false },
// { SEGMENT_ROM_START(ast_font), { SEGMENT_ROM_START(ast_font), SEGMENT_ROM_END(ast_font) }, false },
// { SEGMENT_ROM_START(ast_font_3d), { SEGMENT_ROM_START(ast_font_3d), SEGMENT_ROM_END(ast_font_3d) }, false },
// { SEGMENT_ROM_START(ast_andross), { SEGMENT_ROM_START(ast_andross), SEGMENT_ROM_END(ast_andross) }, false },
// { SEGMENT_ROM_START(ast_logo), { SEGMENT_ROM_START(ast_logo), SEGMENT_ROM_END(ast_logo) }, false },
// { SEGMENT_ROM_START(ast_ending), { SEGMENT_ROM_START(ast_ending), SEGMENT_ROM_END(ast_ending) }, false },
// { SEGMENT_ROM_START(ast_ending_award_front),
// { SEGMENT_ROM_START(ast_ending_award_front), SEGMENT_ROM_END(ast_ending_award_front) },
// false },
// { SEGMENT_ROM_START(ast_ending_award_back),
// { SEGMENT_ROM_START(ast_ending_award_back), SEGMENT_ROM_END(ast_ending_award_back) },
// false },
// { SEGMENT_ROM_START(ast_ending_expert),
// { SEGMENT_ROM_START(ast_ending_expert), SEGMENT_ROM_END(ast_ending_expert) },
// false },
// { SEGMENT_ROM_START(ast_training), { SEGMENT_ROM_START(ast_training), SEGMENT_ROM_END(ast_training) }, false },
// { SEGMENT_ROM_START(ast_radio), { SEGMENT_ROM_START(ast_radio), SEGMENT_ROM_END(ast_radio) }, false },
// { SEGMENT_ROM_START(ovl_i1), { SEGMENT_ROM_START(ovl_i1), SEGMENT_ROM_END(ovl_i1) }, false },
// { SEGMENT_ROM_START(ovl_i2), { SEGMENT_ROM_START(ovl_i2), SEGMENT_ROM_END(ovl_i2) }, false },
// { SEGMENT_ROM_START(ovl_i3), { SEGMENT_ROM_START(ovl_i3), SEGMENT_ROM_END(ovl_i3) }, false },
// { SEGMENT_ROM_START(ovl_i4), { SEGMENT_ROM_START(ovl_i4), SEGMENT_ROM_END(ovl_i4) }, false },
// { SEGMENT_ROM_START(ovl_i5), { SEGMENT_ROM_START(ovl_i5), SEGMENT_ROM_END(ovl_i5) }, false },
// { SEGMENT_ROM_START(ovl_i6), { SEGMENT_ROM_START(ovl_i6), SEGMENT_ROM_END(ovl_i6) }, false },
// { SEGMENT_ROM_START(ovl_menu), { SEGMENT_ROM_START(ovl_menu), SEGMENT_ROM_END(ovl_menu) }, false },
// { SEGMENT_ROM_START(ovl_ending), { SEGMENT_ROM_START(ovl_ending), SEGMENT_ROM_END(ovl_ending) }, false },
// { SEGMENT_ROM_START(ovl_unused), { SEGMENT_ROM_START(ovl_unused), SEGMENT_ROM_END(ovl_unused) }, false },
};

View File

@ -2272,10 +2272,12 @@ void ActorAllRange_Draw(Actor* actor) {
break;
}
} else if (gCurrentLevel == LEVEL_SECTOR_Z) {
gSPDisplayList(gMasterDisp++, D_SZ_6004FE0) Matrix_Translate(gGfxMatrix, 0.0f, 0.0f, -60.0f, 1);
gSPDisplayList(gMasterDisp++, D_SZ_6004FE0);
Matrix_Translate(gGfxMatrix, 0.0f, 0.0f, -60.0f, 1);
func_edisplay_8005B1E8(actor, 2);
} else if (gCurrentLevel == LEVEL_BOLSE) {
gSPDisplayList(gMasterDisp++, D_BO_6008770) Matrix_Push(&gGfxMatrix);
gSPDisplayList(gMasterDisp++, D_BO_6008770);
Matrix_Push(&gGfxMatrix);
Matrix_Translate(gGfxMatrix, 0.0f, 0.0f, -60.0f, 1);
func_edisplay_8005B1E8(actor, 2);
Matrix_Pop(&gGfxMatrix);

View File

@ -27,22 +27,21 @@ OverlayInit sCurrentOverlay = {
};
void Overlay_LoadSegment(void* vRomAddress, void* dest, ptrdiff_t size) {
s32 i;
for (i = 0; gDmaTable[i].pRom.end != NULL; i++) {
if (gDmaTable[i].vRomAddress == vRomAddress) {
if (gDmaTable[i].compFlag == 0) {
Lib_DmaRead(gDmaTable[i].pRom.start, dest, size);
} else {
Lib_FillScreen(true);
sFillTimer = 3;
D_game_80161A39 = true;
Lib_DmaRead(gDmaTable[i].pRom.start, gFrameBuffers, SEGMENT_SIZE(gDmaTable[i].pRom));
Mio0_Decompress(gFrameBuffers, dest);
}
break;
}
}
// s32 i;
// for (i = 0; gDmaTable[i].pRom.end != NULL; i++) {
// if (gDmaTable[i].vRomAddress == vRomAddress) {
// if (gDmaTable[i].compFlag == 0) {
// Lib_DmaRead(gDmaTable[i].pRom.start, dest, size);
// } else {
// Lib_FillScreen(true);
// sFillTimer = 3;
// D_80161A39 = true;
// Lib_DmaRead(gDmaTable[i].pRom.start, gFrameBuffers, SEGMENT_SIZE(gDmaTable[i].pRom));
// Mio0_Decompress(gFrameBuffers, dest);
// }
// break;
// }
// }
}
u8 Overlay_Init(OverlayInit* ovlInit) {
@ -196,6 +195,6 @@ u8 Overlay_Load(u8 ovlSetup, u8 ovlStage) {
}
void Overlay_InitDma(void) {
Lib_DmaRead(SEGMENT_ROM_START(dma_table), SEGMENT_VRAM_START(dma_table), SEGMENT_ROM_SIZE(dma_table));
Overlay_LoadSegment(SEGMENT_ROM_START(ast_radio), SEGMENT_VRAM_START(ast_radio), SEGMENT_ROM_SIZE(ast_radio));
// Lib_DmaRead(SEGMENT_ROM_START(dma_table), SEGMENT_VRAM_START(dma_table), SEGMENT_ROM_SIZE(dma_table));
// Overlay_LoadSegment(SEGMENT_ROM_START(ast_radio), SEGMENT_VRAM_START(ast_radio), SEGMENT_ROM_SIZE(ast_radio));
}

View File

@ -4,12 +4,7 @@
{ NULL, NULL }
#define OVERLAY_OFFSETS(file) \
{ \
{ SEGMENT_ROM_START(file), SEGMENT_ROM_END(file) }, { SEGMENT_BSS_START(file), SEGMENT_BSS_END(file) }, \
{ SEGMENT_TEXT_START(file), SEGMENT_TEXT_END(file) }, { \
SEGMENT_DATA_START(file), SEGMENT_RODATA_END(file) \
} \
}
NO_OVERLAY
#define NO_OVERLAY \
{ \
@ -19,7 +14,7 @@
}
#define ROM_SEGMENT(file) \
{ SEGMENT_ROM_START(file), SEGMENT_ROM_END(file) }
NO_SEGMENT
OverlayInit sNoOvl_Logo[1] = {
{ NO_OVERLAY,

View File

@ -39,26 +39,26 @@ u16 Save_Checksum(Save* arg0) {
}
s32 Save_Write(void) {
void* sp1C;
OSMesg sp1C;
gSaveFile.save.checksum = Save_Checksum(&gSaveFile.save);
gSaveFile.backup = gSaveFile.save;
gSaveIOBuffer = gSaveFile;
osSendMesg(&gSerialThreadMsgQueue, (OSMesg) SI_WRITE_SAVE, OS_MESG_PRI_NORMAL);
osSendMesg(&gSerialThreadMsgQueue, OS_MESG_32(SI_WRITE_SAVE), OS_MESG_PRI_NORMAL);
osRecvMesg(&gSaveMsgQueue, &sp1C, OS_MESG_BLOCK);
if (sp1C != (OSMesg) SI_SAVE_SUCCESS) {
if (sp1C.data32 != SI_SAVE_SUCCESS) {
return -1;
}
return 0;
}
s32 Save_Read(void) {
void* sp24;
OSMesg* sp24;
s32 i;
osSendMesg(&gSerialThreadMsgQueue, (OSMesg) SI_READ_SAVE, OS_MESG_PRI_NORMAL);
osSendMesg(&gSerialThreadMsgQueue, OS_MESG_32(SI_READ_SAVE), OS_MESG_PRI_NORMAL);
osRecvMesg(&gSaveMsgQueue, &sp24, OS_MESG_BLOCK);
if ((s32) sp24 != SI_SAVE_SUCCESS) {
if (sp24->data32 != SI_SAVE_SUCCESS) {
return -1;
}

View File

@ -0,0 +1,40 @@
#include <libultraship.h>
#include <math.h>
void guPerspectiveF(float mf[4][4], u16 *perspNorm, float fovy, float aspect, float near, float far,
float scale) {
float yscale;
int row;
int col;
guMtxIdentF(mf);
fovy *= GU_PI / 180.0;
yscale = cosf(fovy / 2) / sinf(fovy / 2);
mf[0][0] = yscale / aspect;
mf[1][1] = yscale;
mf[2][2] = (near + far) / (near - far);
mf[2][3] = -1;
mf[3][2] = 2 * near * far / (near - far);
mf[3][3] = 0.0f;
for (row = 0; row < 4; row++) {
for (col = 0; col < 4; col++) {
mf[row][col] *= scale;
}
}
if (perspNorm != NULL) {
if (near + far <= 2.0) {
*perspNorm = 65535;
} else {
*perspNorm = (double) (1 << 17) / (near + far);
if (*perspNorm <= 0) {
*perspNorm = 1;
}
}
}
}
void guPerspective(Mtx *m, u16 *perspNorm, float fovy, float aspect, float near, float far,
float scale) {
float mat[4][4];
guPerspectiveF(mat, perspNorm, fovy, aspect, near, far, scale);
guMtxF2L(mat, m);
}

73
src/engine/lookat.c Normal file
View File

@ -0,0 +1,73 @@
#include <libultraship.h>
void guLookAtF(float mf[4][4], float xEye, float yEye, float zEye, float xAt, float yAt, float zAt, float xUp,
float yUp, float zUp) {
float len;
float xLook;
float yLook;
float zLook;
float xRight;
float yRight;
float zRight;
guMtxIdentF(mf);
xLook = xAt - xEye;
yLook = yAt - yEye;
zLook = zAt - zEye;
/* Negate because positive Z is behind us: */
len = -1.0 / guSqrtf(xLook * xLook + yLook * yLook + zLook * zLook);
xLook *= len;
yLook *= len;
zLook *= len;
/* Right = Up x Look */
xRight = yUp * zLook - zUp * yLook;
yRight = zUp * xLook - xUp * zLook;
zRight = xUp * yLook - yUp * xLook;
len = 1.0 / guSqrtf(xRight * xRight + yRight * yRight + zRight * zRight);
xRight *= len;
yRight *= len;
zRight *= len;
/* Up = Look x Right */
xUp = yLook * zRight - zLook * yRight;
yUp = zLook * xRight - xLook * zRight;
zUp = xLook * yRight - yLook * xRight;
len = 1.0 / guSqrtf(xUp * xUp + yUp * yUp + zUp * zUp);
xUp *= len;
yUp *= len;
zUp *= len;
mf[0][0] = xRight;
mf[1][0] = yRight;
mf[2][0] = zRight;
mf[3][0] = -(xEye * xRight + yEye * yRight + zEye * zRight);
mf[0][1] = xUp;
mf[1][1] = yUp;
mf[2][1] = zUp;
mf[3][1] = -(xEye * xUp + yEye * yUp + zEye * zUp);
mf[0][2] = xLook;
mf[1][2] = yLook;
mf[2][2] = zLook;
mf[3][2] = -(xEye * xLook + yEye * yLook + zEye * zLook);
mf[0][3] = 0;
mf[1][3] = 0;
mf[2][3] = 0;
mf[3][3] = 1;
}
void guLookAt(Mtx* m, float xEye, float yEye, float zEye, float xAt, float yAt, float zAt, float xUp, float yUp,
float zUp) {
float mf[4][4];
guLookAtF(mf, xEye, yEye, zEye, xAt, yAt, zAt, xUp, yUp, zUp);
guMtxF2L(mf, m);
}

View File

@ -6,26 +6,26 @@ void* proutSprintf(void* dst, const char* fmt, size_t size) {
return (void*) ((uintptr_t) memcpy(dst, fmt, size) + size);
}
s32 vsprintf(char* dst, const char* fmt, va_list args) {
s32 ret = _Printf((outfun*) proutSprintf, dst, fmt, args);
if (ret > -1) {
dst[ret] = 0;
}
return ret;
}
int sprintf(char* s, const char* fmt, ...) {
s32 ret;
va_list args;
va_start(args, fmt);
ret = _Printf((outfun*) proutSprintf, s, fmt, args);
if (ret >= 0) {
s[ret] = 0;
}
va_end(args);
return ret;
}
// s32 vsprintf(char* dst, const char* fmt, va_list args) {
// s32 ret = _Printf((outfun*) proutSprintf, dst, fmt, args);
//
// if (ret > -1) {
// dst[ret] = 0;
// }
// return ret;
// }
//
// int sprintf(char* s, const char* fmt, ...) {
// s32 ret;
// va_list args;
// va_start(args, fmt);
//
// ret = _Printf((outfun*) proutSprintf, s, fmt, args);
//
// if (ret >= 0) {
// s[ret] = 0;
// }
// va_end(args);
//
// return ret;
// }

View File

@ -10,7 +10,7 @@
* *
**************************************************************************/
#include "PR/ultratypes.h"
#include <libultra/types.h>
#include "PR/guint.h"
/* ====================================================================

View File

@ -1,4 +1,4 @@
#include "PR/ultratypes.h"
#include <libultra/types.h>
#include "PR/gbi.h"
#include "PR/gu.h"

View File

@ -10,8 +10,7 @@
* *
**************************************************************************/
#include "PR/ultratypes.h"
#include "PR/guint.h"
#include <libultraship.h>
void guMtxF2L(float mf[4][4], Mtx* m) {
int i, j;

View File

@ -1,5 +1,4 @@
#include "PR/ultratypes.h"
#include "PR/gu.h"
#include <libultraship.h>
void guOrthoF(float mf[4][4], float l, float r, float b, float t, float n, float f, float scale) {
int i;

View File

@ -11,7 +11,7 @@
* *
**************************************************************************/
#include "PR/ultratypes.h"
#include <libultra/types.h>
#include "PR/guint.h"
extern f32 __cosf(f32);

View File

@ -10,7 +10,7 @@
* *
**************************************************************************/
#include "PR/ultratypes.h"
#include <libultra/types.h>
#include "PR/guint.h"
/* ====================================================================

View File

@ -1,5 +1,5 @@
#include "PR/ultratypes.h"
#include "libc/math.h"
#include <libultra/types.h>
#include "math.h"
f32 guSqrtf(f32 value) {
return sqrtf(value);

View File

@ -1,4 +1,4 @@
#include "libc/stdbool.h"
#include "stdbool.h"
#include "PR/rcp.h"
s32 __osAiDeviceBusy(void) {

View File

@ -1,4 +1,4 @@
#include "PR/rcp.h"
#include <libultraship.h>
extern s32 osViClock;

View File

@ -1,4 +1,4 @@
#include "libc/stdlib.h"
#include "stdlib.h"
lldiv_t lldiv(long long numer, long long denom) {
lldiv_t val;

View File

@ -1,4 +1,4 @@
#include "PR/ultratypes.h"
#include <libultra/types.h>
void* memcpy(void* s1, const void* s2, size_t n) {
unsigned char* su1 = (unsigned char*) s1;

View File

@ -1,5 +1,5 @@
#include "libc/stdlib.h"
#include "libc/string.h"
#include "stdlib.h"
#include "string.h"
#include "PR/xstdio.h"
// TODO: these come from headers

View File

@ -1,6 +1,6 @@
#include "PR/xstdio.h"
#include "libc/string.h"
#include "libc/stdlib.h"
#include "string.h"
#include "stdlib.h"
#define BUFF_LEN 0x18

View File

@ -1,6 +1,6 @@
#include "macros.h"
#include "libc/string.h"
#include "libc/stdarg.h"
#include "string.h"
#include "stdarg.h"
#include "PR/xstdio.h"
// TODO: these come from headers

View File

@ -2216,7 +2216,7 @@ void Bolse_80192264(void) {
gDPLoadTileTexture(gMasterDisp++, D_BO_600AD80, G_IM_FMT_RGBA, G_IM_SIZ_16b, 32, 32);
}
Matrix_SetGfxMtx(&gMasterDisp);
gSPDisplayList(gMasterDisp++, D_BO_600BEC0)
gSPDisplayList(gMasterDisp++, D_BO_600BEC0);
}
Matrix_Pop(&gGfxMatrix);
}

View File

@ -219,7 +219,7 @@ void Title_8018DF0C(f32 arg0);
void Title_8018E058(void);
void Title_8018E200(void);
bool Title_8018EDC8(s32, Gfx **, Vec3f *, Vec3f *, void *);
void Title_8018E67C(s32);
void Title_8018E67C(s32);
void Title_8018F438(void);
void Title_80190144(void);
void Title_801903B8(void);

119
src/port/Engine.cpp Normal file
View File

@ -0,0 +1,119 @@
#include "Engine.h"
#include "ui/ImguiUI.h"
#include "ZAPDUtils/Utils/StringHelper.h"
#include "libultraship/src/Context.h"
#include <Fast3D/gfx_pc.h>
#include <Fast3D/gfx_rendering_api.h>
#include <SDL2/SDL_net.h>
#include <utility>
extern "C" {
float gInterpolationStep = 0.0f;
}
GameEngine* GameEngine::Instance;
GameEngine::GameEngine() {
std::vector<std::string> OTRFiles;
if (const std::string cube_path = LUS::Context::GetPathRelativeToAppDirectory("smcube.otr"); std::filesystem::exists(cube_path)) {
OTRFiles.push_back(cube_path);
}
if (const std::string sm64_otr_path = LUS::Context::GetPathRelativeToAppBundle("lylat.otr"); std::filesystem::exists(sm64_otr_path)) {
OTRFiles.push_back(sm64_otr_path);
}
if (const std::string patches_path = LUS::Context::GetPathRelativeToAppDirectory("mods"); !patches_path.empty() && std::filesystem::exists(patches_path)) {
if (std::filesystem::is_directory(patches_path)) {
for (const auto&p: std::filesystem::recursive_directory_iterator(patches_path)) {
if (StringHelper::IEquals(p.path().extension().string(), ".otr")) {
OTRFiles.push_back(p.path().generic_string());
}
}
}
}
this->context = LUS::Context::CreateInstance("Lylat64", "sf64", "lylat.cfg.json", OTRFiles,
{0xFF2B5A63, 0xE3DAA4E}, 3);
// this->context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(
// LUS::ResourceType::SAnim, "Animation", std::make_shared<CubeOS::AnimationFactory>());
}
void GameEngine::Create(){
const auto instance = Instance = new GameEngine();
GameUI::SetupGuiElements();
}
void GameEngine::Destroy(){
}
bool ShouldClearTextureCacheAtEndOfFrame = false;
void GameEngine::StartFrame() const{
using LUS::KbScancode;
const int32_t dwScancode = this->context->GetWindow()->GetLastScancode();
this->context->GetWindow()->SetLastScancode(-1);
switch (dwScancode) {
case KbScancode::LUS_KB_TAB: {
// Toggle HD Assets
CVarSetInteger("gAltAssets", !CVarGetInteger("gAltAssets", 0));
ShouldClearTextureCacheAtEndOfFrame = true;
break;
}
default: break;
}
this->context->GetWindow()->StartFrame();
}
void GameEngine::ProcessFrame(void (*run_one_game_iter)()) const {
this->context->GetWindow()->MainLoop(run_one_game_iter);
}
void GameEngine::RunCommands(Gfx* Commands) {
gfx_run(Commands, {});
gfx_end_frame();
if (ShouldClearTextureCacheAtEndOfFrame) {
gfx_texture_cache_clear();
ShouldClearTextureCacheAtEndOfFrame = false;
}
}
void GameEngine::ProcessGfxCommands(Gfx* commands) {
RunCommands(commands);
Instance->context->GetWindow()->SetTargetFps(30);
Instance->context->GetWindow()->SetMaximumFrameLatency(1);
}
extern "C" uint32_t GameEngine_GetSampleRate() {
auto player = LUS::Context::GetInstance()->GetAudio()->GetAudioPlayer();
if (player == nullptr) {
return 0;
}
if (!player->IsInitialized()) {
return 0;
}
return player->GetSampleRate();
}
extern "C" uint32_t GameEngine_GetSamplesPerFrame(){
return SAMPLES_PER_FRAME;
}
// End
extern "C" float GameEngine_GetAspectRatio() {
return gfx_current_dimensions.aspect_ratio;
}
extern "C" uint32_t GameEngine_GetGameVersion() {
return 0x00000001;
}
extern "C" int GameEngine_OTRSigCheck(const char* data) {
static const char* sOtrSignature = "__OTR__";
return strncmp(data, sOtrSignature, strlen(sOtrSignature)) == 0;
}

32
src/port/Engine.h Normal file
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#pragma once
#include "libultraship/src/Context.h"
#ifdef __cplusplus
#include <vector>
#include <Fast3D/gfx_pc.h>
#define SAMPLES_HIGH 544
#define SAMPLES_LOW 528
#define AUDIO_FRAMES_PER_UPDATE 2
#define NUM_AUDIO_CHANNELS 2
#define SAMPLES_PER_FRAME (SAMPLES_HIGH * NUM_AUDIO_CHANNELS * 2)
class GameEngine {
public:
static GameEngine* Instance;
std::shared_ptr<LUS::Context> context;
GameEngine();
static void Create();
void StartFrame() const;
static void RunCommands(Gfx* Commands);
void ProcessFrame(void (*run_one_game_iter)()) const;
static void Destroy();
void ProcessGfxCommands(Gfx* commands);
};
#else
void GameEngine_ProcessGfxCommands(Gfx* commands);
float GameEngine_GetAspectRatio();
int GameEngine_OTRSigCheck(char* imgData);
#endif

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#include <libultraship.h>
#include "Engine.h"
#include "DisplayList.h"
#include "Array.h"
extern "C" int GameEngine_OTRSigCheck(const char* data);
extern "C" void gSPDisplayList(Gfx* pkt, Gfx* dl) {
char* imgData = (char*)dl;
if (GameEngine_OTRSigCheck(imgData) == 1) {
auto resource = LUS::Context::GetInstance()->GetResourceManager()->LoadResource(imgData);
auto res = std::static_pointer_cast<LUS::DisplayList>(resource);
dl = &res->Instructions[0];
}
__gSPDisplayList(pkt, dl);
}
extern "C" void gSPVertex(Gfx* pkt, uintptr_t v, int n, int v0) {
if (GameEngine_OTRSigCheck((char*)v) == 1) {
v = (uintptr_t) ResourceGetDataByName((char *) v);
}
__gSPVertex(pkt, v, n, v0);
}
extern "C" void gSPInvalidateTexCache(Gfx* pkt, uintptr_t texAddr) {
char* imgData = (char*)texAddr;
if (texAddr != 0 && GameEngine_OTRSigCheck(imgData)) {
auto res = LUS::Context::GetInstance()->GetResourceManager()->LoadResource(imgData);
if (res->GetInitData()->Type == LUS::ResourceType::DisplayList)
texAddr = (uintptr_t)&((std::static_pointer_cast<LUS::DisplayList>(res))->Instructions[0]);
else if (res->GetInitData()->Type == LUS::ResourceType::Array)
texAddr = (uintptr_t)(std::static_pointer_cast<LUS::Array>(res))->Vertices.data();
else {
texAddr = (uintptr_t) res->GetRawPointer();
}
}
__gSPInvalidateTexCache(pkt, texAddr);
}

31
src/port/Game.cpp Normal file
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#include <libultraship.h>
#include <Fast3D/gfx_pc.h>
#include "Engine.h"
extern "C"
// void exec_display_list(SPTask *spTask) {
// GameEngine::ProcessGfxCommands((Gfx *) spTask->task.t.data_ptr);
// }
void push_frame() {
// GameEngine::StartAudioFrame();
GameEngine::Instance->StartFrame();
// thread5_iteration();
// GameEngine::EndAudioFrame();
}
#ifdef _WIN32
int SDL_main(int argc, char **argv) {
#else
int main(){
#endif
GameEngine::Create();
// alloc_pool();
// audio_init();
// sound_init();
// thread5_game_loop();
GameEngine::Instance->ProcessFrame(push_frame);
GameEngine::Instance->Destroy();
return 0;
}

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