fine tune comments
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This commit is contained in:
Sonic Dreamcaster 2025-02-21 15:01:57 -03:00
parent 1c98b1966b
commit 648cd21e92

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@ -673,7 +673,7 @@ void DrawDebugMenu() {
.tooltip = "Disable starfield interpolation to increase performance on slower CPUs" .tooltip = "Disable starfield interpolation to increase performance on slower CPUs"
}); });
UIWidgets::CVarCheckbox("Disable Gamma Boost (Needs reload)", "gGraphics.GammaMode", { UIWidgets::CVarCheckbox("Disable Gamma Boost (Needs reload)", "gGraphics.GammaMode", {
.tooltip = "Gamma Boost is disabled in the current build of the game", .tooltip = "Disables the game's Built-in Gamma Boost. Useful for modders",
.defaultValue = false .defaultValue = false
}); });
@ -711,18 +711,22 @@ void DrawDebugMenu() {
}); });
UIWidgets::CVarCheckbox("Speed Control", "gDebugSpeedControl", { UIWidgets::CVarCheckbox("Speed Control", "gDebugSpeedControl", {
.tooltip = "Control the Arwing speed" .tooltip = "Arwing speed control. Use D-PAD Left and Right to Increase/Decrease the Arwing Speed, D-PAD Down to stop movement."
}); });
UIWidgets::CVarCheckbox("Debug Ending", "gDebugEnding", { UIWidgets::CVarCheckbox("Debug Ending", "gDebugEnding", {
.tooltip = "Jump to credits at the main menu" .tooltip = "Jump to credits at the main menu"
}); });
UIWidgets::CVarCheckbox("Press L to toggle Debug Pause", "gLToDebugPause"); UIWidgets::CVarCheckbox("Debug Pause", "gLToDebugPause", {
if (CVarGetInteger("gLToDebugPause", 0)){ .tooltip = "Press L to toggle Debug Pause"
});
if (CVarGetInteger("gLToDebugPause", 0)) {
ImGui::Dummy(ImVec2(22.0f, 0.0f)); ImGui::Dummy(ImVec2(22.0f, 0.0f));
ImGui::SameLine(); ImGui::SameLine();
UIWidgets::CVarCheckbox("Pressing L again advances one frame instead", "gLToFrameAdvance"); UIWidgets::CVarCheckbox("Frame Advance", "gLToFrameAdvance", {
.tooltip = "Pressing L again advances one frame instead"
});
} }
if (CVarGetInteger(StringHelper::Sprintf("gCheckpoint.%d.Set", gCurrentLevel).c_str(), 0)) { if (CVarGetInteger(StringHelper::Sprintf("gCheckpoint.%d.Set", gCurrentLevel).c_str(), 0)) {