From 6e591230586e9dff87b41c81df3cea6edcba6da4 Mon Sep 17 00:00:00 2001 From: Sonic Dreamcaster Date: Tue, 31 Dec 2024 16:41:03 -0300 Subject: [PATCH] re-enable Macbeth_Texture_Scroll --- src/overlays/ovl_i5/fox_ma.c | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/src/overlays/ovl_i5/fox_ma.c b/src/overlays/ovl_i5/fox_ma.c index e8db7088..fcb4cca5 100644 --- a/src/overlays/ovl_i5/fox_ma.c +++ b/src/overlays/ovl_i5/fox_ma.c @@ -560,8 +560,8 @@ void Macbeth_Train_Init(Actor* this) { } void Macbeth_RotateTrainWheels(void) { - // LTODO: This is broken and crashes the game - // Macbeth_Texture_Scroll(D_MA_6023228, 16, 16, 0, 8); + // LTODO: ASAN accuses Heap overflow + Macbeth_Texture_Scroll(D_MA_6023228, 16, 16, 0, 8); Macbeth_Texture_RotateZ(D_MA_6023388, D_Tex_800DB4B8, gGameFrameCount * -20.0f); } @@ -3889,8 +3889,8 @@ void Macbeth_801A6984(Actor207* this) { spA0 = temp_fs3_2; sp9C = temp_fs4; } - // LTODO: Heap overflow - // Macbeth_Texture_Scroll2(D_MA_6012C98, 4, 8); + // LTODO: ASAN accuses Heap overflow + Macbeth_Texture_Scroll2(D_MA_6012C98, 4, 8); } void Macbeth_801A6C78(Actor207* this) {