diff --git a/src/engine/fox_display.c b/src/engine/fox_display.c index 33a0d9f4..97d24fee 100644 --- a/src/engine/fox_display.c +++ b/src/engine/fox_display.c @@ -1781,8 +1781,8 @@ void Display_Update(void) { } #endif - // @port: @event: Call DISPLAY_UPDATE_EVENT_PRE - EventSystem_CallEvent(DISPLAY_UPDATE_EVENT_PRE, NULL); + // @port: @event: Call DisplayPreUpdateEvent + EventSystem_CallEvent(DisplayPreUpdateEvent, NULL); Matrix_Push(&gGfxMatrix); if ((gCurrentLevel == LEVEL_AQUAS) && (gPlayer[0].state == PLAYERSTATE_ACTIVE)) { @@ -2015,6 +2015,6 @@ void Display_Update(void) { sPlayersVisible[gPlayerNum] = false; Matrix_Pop(&gGfxMatrix); - // @port: @event: Call DISPLAY_UPDATE_EVENT_POST - EventSystem_CallEvent(DISPLAY_UPDATE_EVENT_POST, NULL); + // @port: @event: Call DisplayPostUpdateEvent + EventSystem_CallEvent(DisplayPostUpdateEvent, NULL); } diff --git a/src/engine/fox_game.c b/src/engine/fox_game.c index 58295050..b9f14276 100644 --- a/src/engine/fox_game.c +++ b/src/engine/fox_game.c @@ -347,8 +347,8 @@ void Game_Update(void) { u8 partialFill; u8 soundMode; - // @port: @event: Call GAME_UPDATE_EVENT_PRE - EventSystem_CallEvent(GAME_UPDATE_EVENT_PRE, NULL); + // @port: @event: Call GamePreUpdateEvent + EventSystem_CallEvent(GamePreUpdateEvent, NULL); Game_SetGameState(); if (gGameStandby) { @@ -605,8 +605,8 @@ void Game_Update(void) { } Audio_dummy_80016A50(); - // @port: @event: Call GAME_UPDATE_EVENT_POST - EventSystem_CallEvent(GAME_UPDATE_EVENT_POST, NULL); + // @port: @event: Call GamePostUpdateEvent + EventSystem_CallEvent(GamePostUpdateEvent, NULL); } } diff --git a/src/port/hooks/list/EngineEvent.h b/src/port/hooks/list/EngineEvent.h index 6b3f8f8d..a16ba6f4 100644 --- a/src/port/hooks/list/EngineEvent.h +++ b/src/port/hooks/list/EngineEvent.h @@ -2,8 +2,8 @@ #include "port/hooks/impl/EventSystem.h" -#define DISPLAY_UPDATE_EVENT_PRE INTERNAL_EVENT_ID(1, EVENT_TYPE_PRE) -#define DISPLAY_UPDATE_EVENT_POST INTERNAL_EVENT_ID(1, EVENT_TYPE_POST) +#define DisplayPreUpdateEvent INTERNAL_EVENT_ID(1, EVENT_TYPE_PRE) +#define DisplayPostUpdateEvent INTERNAL_EVENT_ID(1, EVENT_TYPE_POST) -#define GAME_UPDATE_EVENT_PRE INTERNAL_EVENT_ID(2, EVENT_TYPE_PRE) -#define GAME_UPDATE_EVENT_POST INTERNAL_EVENT_ID(2, EVENT_TYPE_POST) \ No newline at end of file +#define GamePreUpdateEvent INTERNAL_EVENT_ID(2, EVENT_TYPE_PRE) +#define GamePostUpdateEvent INTERNAL_EVENT_ID(2, EVENT_TYPE_POST) \ No newline at end of file diff --git a/src/port/mods/PortEnhancements.c b/src/port/mods/PortEnhancements.c index 638514cb..04f0f5e8 100644 --- a/src/port/mods/PortEnhancements.c +++ b/src/port/mods/PortEnhancements.c @@ -1,5 +1,5 @@ #include "PortEnhancements.h" -#include "port/hooks/list/EngineEvent.h" +#include "port/hooks/Events.h" #include "global.h" #include "hit64.h" #include "mods.h" @@ -157,8 +157,8 @@ void OnGameUpdatePost(IEvent* event) { void PortEnhancements_Init() { // Register event listeners - EventSystem_RegisterListener(DISPLAY_UPDATE_EVENT_PRE, OnDisplayUpdatePre, EVENT_PRIORITY_NORMAL); - EventSystem_RegisterListener(GAME_UPDATE_EVENT_POST, OnGameUpdatePost, EVENT_PRIORITY_NORMAL); + EventSystem_RegisterListener(DisplayPreUpdateEvent, OnDisplayUpdatePre, EVENT_PRIORITY_NORMAL); + EventSystem_RegisterListener(GamePostUpdateEvent, OnGameUpdatePost, EVENT_PRIORITY_NORMAL); } void PortEnhancements_Exit() {