Sector Z AVOID_UB Correction

This commit is contained in:
Sonic Dreamcaster 2025-01-07 05:22:48 -03:00
parent a2b4f3378d
commit 9276fc3b2f

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@ -1899,7 +1899,7 @@ void SectorZ_LoadLevelObjects(void) {
}
if (CVarGetInteger("gSzActorFix", 0) == 1) {
j = 47;
j = 48;
} else {
j = 50;
}
@ -1928,7 +1928,6 @@ void SectorZ_LoadLevelObjects(void) {
actor++;
}
}
Boss_Initialize(greatFox);
greatFox->obj.status = OBJ_INIT;