Sector Z AVOID_UB Correction

This commit is contained in:
Sonic Dreamcaster 2025-01-07 05:22:48 -03:00
parent a2b4f3378d
commit 9276fc3b2f

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@ -1899,7 +1899,7 @@ void SectorZ_LoadLevelObjects(void) {
} }
if (CVarGetInteger("gSzActorFix", 0) == 1) { if (CVarGetInteger("gSzActorFix", 0) == 1) {
j = 47; j = 48;
} else { } else {
j = 50; j = 50;
} }
@ -1928,7 +1928,6 @@ void SectorZ_LoadLevelObjects(void) {
actor++; actor++;
} }
} }
Boss_Initialize(greatFox); Boss_Initialize(greatFox);
greatFox->obj.status = OBJ_INIT; greatFox->obj.status = OBJ_INIT;