Removed unnecesary struct since event cant be cancelled

This commit is contained in:
KiritoDv 2024-12-27 19:36:04 -06:00 committed by Lywx
parent 702352bf18
commit 9ad2718cf2

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@ -1782,9 +1782,8 @@ void Display_Update(void) {
} }
#endif #endif
// @port: @event: Start DISPLAY_UPDATE_EVENT_PRE // @port: @event: Call DISPLAY_UPDATE_EVENT_PRE
IEvent* event = malloc(sizeof(IEvent)); EventSystem_CallEvent(DISPLAY_UPDATE_EVENT_PRE, NULL);
EventSystem_CallEvent(DISPLAY_UPDATE_EVENT_PRE, event);
Matrix_Push(&gGfxMatrix); Matrix_Push(&gGfxMatrix);
if ((gCurrentLevel == LEVEL_AQUAS) && (gPlayer[0].state == PLAYERSTATE_ACTIVE)) { if ((gCurrentLevel == LEVEL_AQUAS) && (gPlayer[0].state == PLAYERSTATE_ACTIVE)) {
@ -2017,13 +2016,6 @@ void Display_Update(void) {
sPlayersVisible[gPlayerNum] = false; sPlayersVisible[gPlayerNum] = false;
Matrix_Pop(&gGfxMatrix); Matrix_Pop(&gGfxMatrix);
// @port: @event: End DISPLAY_UPDATE_EVENT_PRE // @port: @event: Call DISPLAY_UPDATE_EVENT_POST
free(event); EventSystem_CallEvent(DISPLAY_UPDATE_EVENT_POST, NULL);
// @port: @event: Start DISPLAY_UPDATE_EVENT_POST
event = malloc(sizeof(IEvent));
EventSystem_CallEvent(DISPLAY_UPDATE_EVENT_POST, event);
// @port: @event: End DISPLAY_UPDATE_EVENT_PRE
free(event);
} }