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https://github.com/HarbourMasters/Starship.git
synced 2025-03-12 19:07:55 +03:00
Fixed workflow and added osSetTime
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34
.github/workflows/main.yml
vendored
34
.github/workflows/main.yml
vendored
@ -193,3 +193,37 @@ jobs:
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config.yml
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assets
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gamecontrollerdb.txt
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build-switch:
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needs: generate-port-o2r
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runs-on: ubuntu-latest
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container:
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image: devkitpro/devkita64:20240120
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steps:
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- uses: actions/checkout@v4
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with:
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submodules: recursive
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- name: Install dependencies
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run: |
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sudo apt-get update
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sudo apt-get install -y ninja-build
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sudo apt-get remove -y cmake
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git -C libultraship remote add nx https://github.com/Net64DD/libultraship.git
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git -C libultraship fetch nx
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git -C libultraship checkout nx/main-nx
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wget https://github.com/Kitware/CMake/releases/download/v3.28.3/cmake-3.28.3-linux-x86_64.sh -O /tmp/cmake.sh
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sudo sh /tmp/cmake.sh --prefix=/usr/local/ --exclude-subdir
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cmake -H. -Bbuild-switch -GNinja -DCMAKE_TOOLCHAIN_FILE=/opt/devkitpro/cmake/Switch.cmake
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cmake --build build-switch --config Release -j3
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wget -O gamecontrollerdb.txt https://github.com/mdqinc/SDL_GameControllerDB/blob/master/gamecontrollerdb.txt
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mv README.md readme.txt
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mv build-switch/*.nro Starship.nro
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- name: Upload build
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uses: actions/upload-artifact@v4
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with:
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name: Starship-switch
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path: |
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Starship.nro
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config.yml
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assets
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gamecontrollerdb.txt
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@ -289,6 +289,7 @@ void GameEngine::Create() {
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GameUI::SetupGuiElements();
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#if defined(__SWITCH__) || defined(__WIIU__)
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CVarRegisterInteger("gControlNav", 1); // always enable controller nav on switch/wii u
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osSetTime(0);
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#endif
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PortEnhancements_Init();
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}
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