Fixed workflow and added osSetTime

This commit is contained in:
KiritoDv 2025-03-05 19:03:20 -06:00
parent f500ac3a4a
commit a6ef0ec648
2 changed files with 35 additions and 0 deletions

View File

@ -193,3 +193,37 @@ jobs:
config.yml
assets
gamecontrollerdb.txt
build-switch:
needs: generate-port-o2r
runs-on: ubuntu-latest
container:
image: devkitpro/devkita64:20240120
steps:
- uses: actions/checkout@v4
with:
submodules: recursive
- name: Install dependencies
run: |
sudo apt-get update
sudo apt-get install -y ninja-build
sudo apt-get remove -y cmake
git -C libultraship remote add nx https://github.com/Net64DD/libultraship.git
git -C libultraship fetch nx
git -C libultraship checkout nx/main-nx
wget https://github.com/Kitware/CMake/releases/download/v3.28.3/cmake-3.28.3-linux-x86_64.sh -O /tmp/cmake.sh
sudo sh /tmp/cmake.sh --prefix=/usr/local/ --exclude-subdir
cmake -H. -Bbuild-switch -GNinja -DCMAKE_TOOLCHAIN_FILE=/opt/devkitpro/cmake/Switch.cmake
cmake --build build-switch --config Release -j3
wget -O gamecontrollerdb.txt https://github.com/mdqinc/SDL_GameControllerDB/blob/master/gamecontrollerdb.txt
mv README.md readme.txt
mv build-switch/*.nro Starship.nro
- name: Upload build
uses: actions/upload-artifact@v4
with:
name: Starship-switch
path: |
Starship.nro
config.yml
assets
gamecontrollerdb.txt

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@ -289,6 +289,7 @@ void GameEngine::Create() {
GameUI::SetupGuiElements();
#if defined(__SWITCH__) || defined(__WIIU__)
CVarRegisterInteger("gControlNav", 1); // always enable controller nav on switch/wii u
osSetTime(0);
#endif
PortEnhancements_Init();
}