From ab490e4e171e12170426d3a842e1a4b779fc41ac Mon Sep 17 00:00:00 2001 From: Sonic Dreamcaster Date: Wed, 4 Dec 2024 14:04:56 -0300 Subject: [PATCH] adjust player drawing for widescreen --- src/engine/fox_display.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/engine/fox_display.c b/src/engine/fox_display.c index 480f7375..988112c6 100644 --- a/src/engine/fox_display.c +++ b/src/engine/fox_display.c @@ -1361,7 +1361,7 @@ bool Display_CheckPlayerVisible(s32 index, s32 reflectY) { Matrix_MultVec3f(gGfxMatrix, &src, &dest); if ((dest.z < 200.0f) && (dest.z > -12000.0f)) { - if (fabsf(dest.x) < (fabsf(dest.z * 0.5f) + 500.0f)) { + if (fabsf(dest.x) < (fabsf(dest.z * /*0.5f*/ 1.5f) + 500.0f)) { if (fabsf(dest.y) < (fabsf(dest.z * 0.5f) + 500.0f)) { if (reflectY == 0) { sPlayersVisible[index] = true;