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Ranking border fix
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@ -2255,7 +2255,9 @@ void Option_80197914(void) {
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for (i = 0, vec1 = D_menu_801AF100, vec2 = D_menu_801AF118; i < 2; i++, vec1++, vec2++) {
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Matrix_Push(&gGfxMatrix);
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Matrix_Translate(gGfxMatrix, vec1->x, vec1->y, -500.0f, MTXF_APPLY);
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Matrix_Scale(gGfxMatrix, vec2->x, vec2->y, 1.0f, MTXF_APPLY);
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// @port: Increase the scale by 2.5f to compensate for missing borders
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Matrix_Scale(gGfxMatrix, vec2->x * 4, vec2->y + 2.5f, 1.0f, MTXF_APPLY);
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Matrix_SetGfxMtx(&gMasterDisp);
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gSPDisplayList(gMasterDisp++, D_menu_801AEF30);
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Matrix_Pop(&gGfxMatrix);
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