Fixed CODEC_S16 on audio synthesis

This commit is contained in:
KiritoDv 2024-11-16 11:20:45 -06:00
parent 07da6dacc0
commit b788c3b613

View File

@ -576,6 +576,8 @@ s32 func_8000967C(s32 length, s16* ramAddr, UnkStruct_800097A8* arg2) {
}
u8* func_800097A8(Sample* sample, s32 length, u32 flags, UnkStruct_800097A8* arg3) {
// @port: We don't need to do a dma call
return sample->sampleAddr;
s32 pad1;
SampleDma* pad2;
SampleDma* sp1C;
@ -910,7 +912,7 @@ Acmd* AudioSynth_ProcessNote(s32 noteIndex, NoteSubEu* noteSub, NoteSynthesisSta
s32 dmemUncompressedAddrOffset1;
u32 sampleslenFixedPoint;
u8* samplesToLoadAddr;
s32 temp;
uintptr_t temp;
s32 temp2;
unsigned int new_var2;
u32 nEntries;
@ -1039,7 +1041,6 @@ Acmd* AudioSynth_ProcessNote(s32 noteIndex, NoteSubEu* noteSub, NoteSynthesisSta
case 2:
temp = func_800097A8(bookSample, numSamplesToLoadAdj, flags,
&synthState->synthesisBuffers->unk_40);
if (0) {}
aLoadBuffer(aList++, OS_K0_TO_PHYSICAL(temp), 0x5F0, (numSamplesToLoadAdj + 0x10) * 2);
flags = 0;
skipBytes = 0;