set default interpolation to 60

This commit is contained in:
Sonic Dreamcaster 2024-12-22 02:34:16 -03:00
parent a58eda8418
commit bcf12744d2

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@ -335,7 +335,7 @@ void GameEngine::ProcessGfxCommands(Gfx* commands) {
wnd->SetRendererUCode(UcodeHandlers::ucode_f3dex);
std::vector<std::unordered_map<Mtx*, MtxF>> mtx_replacements;
int target_fps = CVarGetInteger("gInterpolationFPS", 20);
int target_fps = CVarGetInteger("gInterpolationFPS", 60);
static int last_fps;
static int last_update_rate;
static int time;