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https://github.com/HarbourMasters/Starship.git
synced 2025-02-02 16:23:57 +03:00
fix invoice
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parent
9c41610be5
commit
d3a759e594
@ -4561,7 +4561,7 @@ void Option_InvoiceDraw(void) {
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Graphics_FillRectangle(&gMasterDisp, 25, 18, SCREEN_WIDTH - 25, SCREEN_HEIGHT - 18, 255, 255, 255, 255);
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Graphics_FillRectangle(&gMasterDisp, 25, 18, SCREEN_WIDTH - 25, SCREEN_HEIGHT - 18, 255, 255, 255, 255);
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RCP_SetupDL(&gMasterDisp, SETUPDL_78);
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RCP_SetupDL(&gMasterDisp, SETUPDL_78_POINT);
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gDPSetPrimColor(gMasterDisp++, 0, 0, 255, 255, 255, 255);
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gDPSetPrimColor(gMasterDisp++, 0, 0, 255, 255, 255, 255);
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Lib_TextureRect_CI4(&gMasterDisp, D_OPT_8000000, D_OPT_8000680, 128, 26, D_menu_801AF3D0[0], D_menu_801AF3F0[0],
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Lib_TextureRect_CI4(&gMasterDisp, D_OPT_8000000, D_OPT_8000680, 128, 26, D_menu_801AF3D0[0], D_menu_801AF3F0[0],
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@ -4573,7 +4573,7 @@ void Option_InvoiceDraw(void) {
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Lib_TextureRect_CI4(&gMasterDisp, D_OPT_80017C0, D_OPT_80038C0, 256, 66, D_menu_801AF3D0[2], D_menu_801AF3F0[2],
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Lib_TextureRect_CI4(&gMasterDisp, D_OPT_80017C0, D_OPT_80038C0, 256, 66, D_menu_801AF3D0[2], D_menu_801AF3F0[2],
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1.0f, 1.0f);
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1.0f, 1.0f);
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RCP_SetupDL(&gMasterDisp, SETUPDL_76);
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RCP_SetupDL(&gMasterDisp, SETUPDL_76_POINT);
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gDPSetPrimColor(gMasterDisp++, 0, 0, 255, 255, 255, 255);
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gDPSetPrimColor(gMasterDisp++, 0, 0, 255, 255, 255, 255);
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Lib_TextureRect_RGBA16(&gMasterDisp, D_OPT_800E170, 188, 60, D_menu_801AF3D0[3], D_menu_801AF3F0[3], 1.0f, 1.0f);
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Lib_TextureRect_RGBA16(&gMasterDisp, D_OPT_800E170, 188, 60, D_menu_801AF3D0[3], D_menu_801AF3F0[3], 1.0f, 1.0f);
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@ -4587,6 +4587,8 @@ void Option_InvoiceDraw(void) {
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Graphics_DisplayLargeNumber(D_menu_801AF3D0[7] - ((HUD_CountDigits(temp_a0) - 1) * 13), D_menu_801AF3F0[7],
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Graphics_DisplayLargeNumber(D_menu_801AF3D0[7] - ((HUD_CountDigits(temp_a0) - 1) * 13), D_menu_801AF3F0[7],
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temp_a0);
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temp_a0);
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RCP_SetupDL(&gMasterDisp, SETUPDL_76);
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if (D_menu_801B9090) {
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if (D_menu_801B9090) {
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gDPSetPrimColor(gMasterDisp++, 0, 0, 120, 0, 0, 192);
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gDPSetPrimColor(gMasterDisp++, 0, 0, 120, 0, 0, 192);
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Lib_TextureRect_IA8(&gMasterDisp, D_OPT_800D1F0, 80, 48, D_menu_801AF3D0[5], D_menu_801AF3F0[5], 1.0f, 1.0f);
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Lib_TextureRect_IA8(&gMasterDisp, D_OPT_800D1F0, 80, 48, D_menu_801AF3D0[5], D_menu_801AF3F0[5], 1.0f, 1.0f);
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