audio_test

This commit is contained in:
Sonic Dreamcaster 2025-01-31 20:24:05 -03:00
parent faffd440ec
commit d4bda98c07
7 changed files with 83 additions and 25 deletions

View File

@ -27,5 +27,5 @@ audio_seq_table:
audio_soundfont_table:
{ type: NAUDIO:V1:AUDIO_TABLE, format: SOUNDFONT, offset: 0xC51B0, symbol: gSoundFontTableInit }
audio_seq_font_table: # count may be wrong
{ type: ARRAY, count: 283, array_type: u8, offset: 0xC53E0, symbol: gSeqFontTableInit }
audio_seq_font_table:
{ type: ARRAY, count: 287, array_type: u8, offset: 0xC53E0, symbol: gSeqFontTableInit }

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@ -1,5 +1,6 @@
# Supported Star Fox 64 Versions: US, JP
# US 1.1
09f0d105f476b00efa5303a3ebc42e60a7753b7a:
name: Star Fox 64 (U) (V1.1) (Compressed)
preprocess:
@ -29,6 +30,7 @@ f7475fb11e7e6830f82883412638e8390791ab87:
# - include/sf64event.h
# - include/sf64player.h
# US 1.0
d8b1088520f7c5f81433292a9258c1184afa1457:
name: Star Fox 64 (U) (V1.0) (Compressed)
preprocess:
@ -58,11 +60,12 @@ d8b1088520f7c5f81433292a9258c1184afa1457:
# - include/sf64event.h
# - include/sf64player.h
# JP 1.0
9bd71afbecf4d0a43146e4e7a893395e19bf3220:
name: Star Fox 64 (JP) (V1.0) (Compressed)
preprocess:
decompress_mio0:
method: mio0-comptool
method: mioh0-comptool
type: decompress
target: d064229a32cc05ab85e2381ce07744eb3ffaf530
restart: true
@ -85,4 +88,34 @@ d064229a32cc05ab85e2381ce07744eb3ffaf530:
# - include/sf64mesg.h
# - include/sf64audio_external.h
# - include/sf64event.h
# - include/sf64player.h
# - include/sf64player.
# EU 1.0
05b307b8804f992af1a1e2fbafbd588501fdf799:
name: Star Fox 64 (EU) (V1.0) (Compressed)
preprocess:
decompress_mio0:
method: mioh0-comptool
type: decompress
target: 09f5d5c14219fc77a36c5a6ad5e63f7abd8b3385
restart: true
09f5d5c14219fc77a36c5a6ad5e63f7abd8b3385:
name: Star Fox 64 (EU) (V1.0)
path: assets/yaml/eu/rev0
config:
gbi: F3DEX
sort: OFFSET
logging: INFO
output:
binary: ./mods/sf64eu.o2r
code: srceu/assets
headers: include/assets
modding: srceu/assets
# enums:
# - include/sf64object.h
# - include/sf64level.h
# - include/sf64mesg.h
# - include/sf64audio_external.h
# - include/sf64event.h
# - include/sf64player.

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@ -81,12 +81,8 @@ typedef enum BgmSeqIds {
/* 63 */ SEQ_ID_TRAINING,
/* 64 */ SEQ_ID_VE_CLEAR,
/* 65 */ SEQ_ID_BOSS_RESUME,
#ifdef VERSION_EU
/* 66 */ SEQ_ID_VOICE_LYLAT,
/* 67 */ SEQ_ID_MAX,
#else
/* 66 */ SEQ_ID_MAX,
#endif
/* -1 */ SEQ_ID_NONE = 0xFFFF,
} BgmSeqIds;

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@ -6,6 +6,8 @@
#ifndef SF64_AUDIO_H
#define SF64_AUDIO_H
#define AUDIO_EU 0
#include <libultra/types.h>
#include "sf64audio_external.h"
@ -1234,6 +1236,7 @@ extern s16 gD_800DD200[];
extern f32 gHeadsetPanVolume[128];
extern f32 gStereoPanVolume[128];
extern f32 gDefaultPanVolume[128];
extern u8 gVoiceLanguage;
#ifdef __cplusplus
}

View File

@ -101,7 +101,7 @@ s16 gAiBuffLengths[3];
u32 gAudioRandom;
u32 D_80155D88;
volatile u32 gAudioResetTimer;
u8 gVoiceLanguage = 0;
u64 gAudioContextEnd[2];
ReverbSettings D_800C74D0[2] = { { 1, 0x30, 0x3000, 0, 0 }, { 1, 0x40, 0x4000, 0xD000, 0x3000 } };

View File

@ -530,6 +530,11 @@ void Audio_SetSfxProperties(u8 bankId, u8 entryIndex, u8 channelId) {
}
break;
case SFX_BANK_SYSTEM:
if (AUDIO_EU) {
if (entry->state == 2) {
AUDIOCMD_CHANNEL_SET_IO(SEQ_PLAYER_SFX, channelId, 1, gVoiceLanguage);
}
}
if (sSfxChannelLayout == SFXCHAN_3) {
if (entry->token != 4) {
pan = (entry->token & 1) * 127;
@ -693,11 +698,10 @@ void Audio_ProcessSeqCmd(u32 seqCmd) {
seqArgs = (seqCmd & 0xFF00) >> 8;
fadeTimer = (seqCmd & 0xFF0000) >> 13;
seqArgs = 0;
seqArgs = 0;
//if (!sActiveSequences[seqPlayId].isWaitingForFonts)
if (true)
{
// if (!sActiveSequences[seqPlayId].isWaitingForFonts)
if (true) {
if (seqArgs < 0x80) {
Audio_StartSequence(seqPlayId, seqNumber, seqArgs, fadeTimer);
} else {
@ -893,14 +897,11 @@ void Audio_ProcessSeqCmd(u32 seqCmd) {
oldSpecId = sAudioSpecId;
sAudioSpecId = specId;
if (oldSpecId != specId)
{
if (oldSpecId != specId) {
AudioThread_ResetAudioHeap(specId);
Audio_StartReset(oldSpecId);
AUDIOCMD_GLOBAL_STOP_AUDIOCMDS();
}
else
{
} else {
Audio_StopSequence(SEQ_PLAYER_BGM, 1);
Audio_StopSequence(SEQ_PLAYER_FANFARE, 1);
}
@ -998,8 +999,7 @@ void Audio_UpdateActiveSequences(void) {
for (seqPlayId = 0; seqPlayId < SEQ_PLAYER_MAX; seqPlayId++) {
if (sActiveSequences[seqPlayId].isWaitingForFonts) {
switch ((s32) AudioThread_GetAsyncLoadStatus(&out))
{
switch ((s32) AudioThread_GetAsyncLoadStatus(&out)) {
case SEQ_PLAYER_BGM + 1:
case SEQ_PLAYER_FANFARE + 1:
case SEQ_PLAYER_SFX + 1:
@ -1896,7 +1896,7 @@ s32 Audio_GetCurrentVoice(void) {
s32 Audio_GetCurrentVoiceStatus(void) {
// LAudioTODO: Stub for now
// return 1;
SequenceChannel* channel = gSeqPlayers[SEQ_PLAYER_VOICE].channels[15];
SequenceLayer* layer = channel->layers[0];
@ -2398,6 +2398,9 @@ void Audio_StopPlayerNoise(u8 playerId) {
break;
case FORM_LANDMASTER:
sfxId = NA_SE_TANK_ENGIN;
if (AUDIO_EU) {
Audio_KillSfxBySourceAndId(gPlayer[playerId].sfx.srcPos, NA_SE_TANK_GO_UP);
}
break;
case FORM_BLUE_MARINE:
sfxId = NA_SE_MARINE_ENGINE00;
@ -2579,7 +2582,7 @@ void Audio_SetBgmParam(s8 bgmParam) {
}
void Audio_PlaySequence(u8 seqPlayId, u16 seqId, u8 fadeinTime, u8 bgmParam) {
//seqId &= 0xFF;
// seqId &= 0xFF;
SEQCMD_SET_SEQPLAYER_IO(seqPlayId, 0, bgmParam);
SEQCMD_PLAY_SEQUENCE(seqPlayId, fadeinTime, 0, seqId);
}
@ -2654,7 +2657,7 @@ void Audio_RestoreVolumeSettings(u8 audioType) {
}
}
void Audio_SetVolume(u8 audioType, u8 volume) {
void Audio_SetVolume(u8 audioType, u8 volume) {
if (volume > 99) {
volume = 99;
}
@ -2724,6 +2727,17 @@ void Audio_KillAllSfx(void) {
}
}
void Audio_SetVoiceLanguage(u8 language) {
gVoiceLanguage = language;
if (gVoiceLanguage == 0) {
Audio_StartSequence(SEQ_PLAYER_VOICE, NA_BGM_VO, -1, 1);
} else {
// 0x42 sets voice language to Lylat ?
Audio_StartSequence(SEQ_PLAYER_VOICE, NA_BGM_VO_LYLAT, -1, 1);
}
}
void Audio_SetAudioSpec(u8 unused, u16 specParam) {
u8 sfxChannelLayout = ((specParam & 0xFF00) >> 8);
u8 specId = specParam & 0xFF;
@ -2741,6 +2755,9 @@ void Audio_InitSounds(void) {
Audio_ResetSfxChannelState();
Audio_ResetActiveSequencesAndVolume();
Audio_ResetSfx();
if (AUDIO_EU) {
AUDIOCMD_GLOBAL_SYNC_LOAD_SEQ_PARTS(NA_BGM_VO_LYLAT, 0);
}
Audio_StartSequence(SEQ_PLAYER_VOICE, NA_BGM_VO, -1, 1);
Audio_StartSequence(SEQ_PLAYER_SFX, NA_BGM_SE, -1, 10);
}
@ -2750,7 +2767,16 @@ void Audio_RestartSeqPlayers(void) {
s32 pad2;
u16 fadeIn = 1;
Audio_StartSequence(SEQ_PLAYER_VOICE, NA_BGM_VO, -1, 1);
if (AUDIO_EU) {
if (gVoiceLanguage == 0) {
Audio_StartSequence(SEQ_PLAYER_VOICE, NA_BGM_VO, -1, 1);
} else {
Audio_StartSequence(SEQ_PLAYER_VOICE, NA_BGM_VO_LYLAT, -1, 1);
}
} else {
Audio_StartSequence(SEQ_PLAYER_VOICE, NA_BGM_VO, -1, 1);
}
if (sAudioSpecId == AUDIOSPEC_AQ) {
fadeIn = 360;
} else if (sAudioSpecId < AUDIOSPEC_23) {

@ -1 +1 @@
Subproject commit 2500008eb64822562a26d856ca56dc93a4c21dd3
Subproject commit f5c2b7951df112879e141ab45140b5d8e6bc0d38