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Disable debug pause on init
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@ -331,6 +331,9 @@ void PortEnhancements_Init() {
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REGISTER_LISTENER(PlayerActionBrakeEvent, OnPlayerBrake, EVENT_PRIORITY_NORMAL);
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REGISTER_LISTENER(PlayerActionPostShootEvent, OnPlayerShootPost, EVENT_PRIORITY_NORMAL);
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REGISTER_LISTENER(PlayerActionPreShootChargedEvent, OnPlayerShootChargedPre, EVENT_PRIORITY_NORMAL);
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//If we close the game while debug pause is active, we want it to be deactivated when we run again.
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CVarSetInteger("gDebugPause", 0);
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}
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void PortEnhancements_Register() {
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