JumpToAllRange cheat check

This commit is contained in:
Sonic Dreamcaster 2024-12-09 03:05:14 -03:00
parent bff2324fae
commit e42b27b4f9

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@ -2105,7 +2105,7 @@ void Display_Update(void) {
if (CVarGetInteger("gDebugJumpToAllRange", 0) == 1) {
Player* pl2 = &gPlayer[0];
if (gControllerPress[0].button & L_TRIG) {
if ((gLevelMode != LEVELMODE_ALL_RANGE) && (gControllerPress[0].button & L_TRIG)) {
pl2->state_1C8 = PLAYERSTATE_1C8_START_360;
}
}