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https://github.com/HarbourMasters/Starship.git
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Fix Venom 1
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parent
9fa7a96841
commit
e9ef31c50f
@ -1,5 +1,4 @@
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:config:
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:config:
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force: true
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header:
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header:
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code:
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code:
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- '#include "sys.h"'
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- '#include "sys.h"'
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@ -118,8 +118,8 @@ D_VE1_6007E30:
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D_VE1_6007E74:
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D_VE1_6007E74:
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{ type: SF64:OBJECT_INIT, offset: 0x6007E74, symbol: D_VE1_6007E74 }
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{ type: SF64:OBJECT_INIT, offset: 0x6007E74, symbol: D_VE1_6007E74 }
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D_VE1_601B1E4:
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aVe1EventScript:
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{ type: SF64:SCRIPT, offset: 0x601B1E4, symbol: D_VE1_601B1E4 }
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{ type: SF64:SCRIPT, offset: 0x601B1D8, symbol: aVe1EventScript }
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D_VE1_6010088:
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D_VE1_6010088:
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{ type: SF64:OBJECT_INIT, offset: 0x6010088, symbol: D_VE1_6010088 }
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{ type: SF64:OBJECT_INIT, offset: 0x6010088, symbol: D_VE1_6010088 }
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@ -118,8 +118,8 @@ D_VE1_6007E30:
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D_VE1_6007E74:
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D_VE1_6007E74:
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{ type: SF64:OBJECT_INIT, offset: 0x6007E74, symbol: D_VE1_6007E74 }
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{ type: SF64:OBJECT_INIT, offset: 0x6007E74, symbol: D_VE1_6007E74 }
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D_VE1_601B1E4:
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aVe1EventScript:
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{ type: SF64:SCRIPT, offset: 0x601B1E4, symbol: D_VE1_601B1E4 }
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{ type: SF64:SCRIPT, offset: 0x601B1E4, symbol: aVe1EventScript }
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D_VE1_6010088:
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D_VE1_6010088:
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{ type: SF64:OBJECT_INIT, offset: 0x6010088, symbol: D_VE1_6010088 }
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{ type: SF64:OBJECT_INIT, offset: 0x6010088, symbol: D_VE1_6010088 }
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@ -118,7 +118,7 @@ static const ALIGN_ASSET(2) char D_VE1_6007E74[] = "__OTR__ast_venom_1/D_VE1_600
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static const ALIGN_ASSET(2) char D_VE1_6010088[] = "__OTR__ast_venom_1/D_VE1_6010088";
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static const ALIGN_ASSET(2) char D_VE1_6010088[] = "__OTR__ast_venom_1/D_VE1_6010088";
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static const char D_VE1_601B1E4[] = "__OTR__ast_venom_1/D_VE1_601B1E4";
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static const char aVe1EventScript[] = "__OTR__ast_venom_1/aVe1EventScript";
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static const ALIGN_ASSET(2) char aVe1Pillar5Hitbox[] = "__OTR__ast_venom_1/aVe1Pillar5Hitbox";
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static const ALIGN_ASSET(2) char aVe1Pillar5Hitbox[] = "__OTR__ast_venom_1/aVe1Pillar5Hitbox";
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@ -1106,7 +1106,7 @@ void ActorEvent_ProcessScript(ActorEvent* this) {
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levelScripts = (uint16_t**) LOAD_ASSET(D_ZO_602AAC0);
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levelScripts = (uint16_t**) LOAD_ASSET(D_ZO_602AAC0);
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break;
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break;
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case LEVEL_VENOM_1:
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case LEVEL_VENOM_1:
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levelScripts = (uint16_t**) LOAD_ASSET(D_VE1_601B1E4);
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levelScripts = (uint16_t**) LOAD_ASSET(aVe1EventScript);
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break;
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break;
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case LEVEL_MACBETH:
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case LEVEL_MACBETH:
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levelScripts = (uint16_t**) LOAD_ASSET(D_MA_60381D8);
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levelScripts = (uint16_t**) LOAD_ASSET(D_MA_60381D8);
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@ -1 +1 @@
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Subproject commit 187237b3e4b5a6d16d1176ea90b9dcea75398298
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Subproject commit 0d9da406262b5fc8029e65a332bf2fd771afa3f0
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