Fix Collision issues.
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This commit is contained in:
Sonic Dreamcaster 2025-01-04 16:20:18 -03:00
parent 20a93a5dcb
commit ea4e2aea4b

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@ -654,7 +654,9 @@ bool PlayerShot_CheckPolyCollision(PlayerShot* shot, ObjectId objId, Object* obj
} }
return false; return false;
} }
// return false; #ifdef AVOID_UB
return false;
#endif
} }
void PlayerShot_ApplyDamageToActor(PlayerShot* shot, Actor* actor, s32 hitIndex) { void PlayerShot_ApplyDamageToActor(PlayerShot* shot, Actor* actor, s32 hitIndex) {