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fix crash when interpolation enabled on linux
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@ -32,8 +32,8 @@ Matrix* gGfxMatrix;
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Matrix sGfxMatrixStack[0x1000];
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Matrix* gCalcMatrix;
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Matrix sCalcMatrixStack[0x1000];
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Matrix* gInterpolationMatrix;
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Matrix sInterpolationMatrixStack[0x1000];
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Matrix* gInterpolationMatrix = &sInterpolationMatrixStack[0];
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// Copies src Matrix into dst
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void Matrix_Copy(Matrix* dst, Matrix* src) {
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