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Update BUILDING.md
I added a step to copy and rename the rom into the working dir for OSX build instructions. ExtractAssets will fail if there's no baserom.us.rev1.z64
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@ -177,6 +177,11 @@ git submodule update --init
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# Add `-DCMAKE_BUILD_TYPE:STRING=Release` if you're packaging
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cmake -H. -Bbuild-cmake -GNinja
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# Copy ROM to working dir with the expected name
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# Update $ROM_PATH to point to your ROM)
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ROM_PATH=~/rom.z64
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cp $ROM_PATH baserom.us.rev1.z64
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# Generate sf64.otr
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cmake --build build-cmake --target ExtractAssets
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