diff --git a/src/engine/fox_play.c b/src/engine/fox_play.c index df77f166..ff6f09cb 100644 --- a/src/engine/fox_play.c +++ b/src/engine/fox_play.c @@ -974,6 +974,10 @@ void Player_ApplyDamage(Player* player, s32 direction, s32 damage) { Vec3f sp38; f32 sp34 = 20.0f; + if (CVarGetInteger("gInvincible", 0)) { + damage = 0; + } + player->dmgType = damage; player->hitDirection = direction; @@ -6945,7 +6949,9 @@ void Play_UpdateLevel(void) { } if ((gPlayer[0].state == PLAYERSTATE_ACTIVE) && ((gGameFrameCount & cycleMask) == 0)) { - gPlayer[0].shields--; + if (!CVarGetInteger("gInvincible", 0)) { + gPlayer[0].shields--; + } if (gPlayer[0].shields <= 0) { gPlayer[0].shields = 0; }