petrie911
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b698fd3628
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Header fix (#9)
* headers
* format
* format
* format again
* headers oh my
* irix is love
* irix is life
* working
* even more fixes
* format
* touching to rebuild
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2023-10-23 17:02:01 -03:00 |
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Alejandro Asenjo Nitti
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fd742f93be
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sf_hud functions + code organization (#8)
* decompile func_80086C08
* decompile func_80086CC8
* format
* decompile func_80088784
* preserve macros
* better match func_80005708
* format
* *arg0
* decompile func_80089670
* decompile func_80089710
* decompile func_800897B0
* decompile func_80089850
* decompile func_800898F0
* decompile func_80089994
* decompile func_80089AF4
* decompile func_80089B94
* decompile func_80089C38
* decompile func_80089D28
* space
* format
* decompile func_80089E98
* correction
* declare segmented addresses in func_80088784
* segmented addresses in undefined_syms
* correction
* Gfx type
* *arg0 + 1 in func_80005708
* roll back s32 -> Gfx
* fix
* array of Gfx pointers
* decompile func_8008AD94
* decompile func_8008AD94
* decompile func_8008B1B0
* decompile func_8008B2F0
* create structs.h
* reordering
* format
* decompile func_8008B5B0
* decompile func_8008B9E8
* decompile func_8008BAE4
* decompile func_8008C390
* fixes
* fixes
* fix warnings
* move protos to functions header
* move variables to variables.h
* roll back segmented config in header
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2023-10-23 11:01:29 -05:00 |
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petrie911
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0e74b7902a
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Split game engine files and rodata, fix some rodata offsets (#4)
* fixed
* and cleanup
* format
* hud escaped
* format
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2023-10-19 10:57:03 -05:00 |
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Alejandro Javier Asenjo Nitti
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789830d285
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TODO comment
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2023-10-18 19:54:49 -03:00 |
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Alejandro Javier Asenjo Nitti
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59e32d05b8
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func_80189208_EC18C8 matching
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2023-10-18 19:54:19 -03:00 |
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Alejandro Javier Asenjo Nitti
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a6530bcfba
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decompile func_80187E28_EC04E8
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2023-10-18 18:20:10 -03:00 |
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Alejandro Javier Asenjo Nitti
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63fe5d74e2
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decompile func_80187CA8_EC0368
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2023-10-18 16:32:17 -03:00 |
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Alejandro Javier Asenjo Nitti
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4f1fcea192
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format
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2023-10-18 15:11:21 -03:00 |
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Alejandro Javier Asenjo Nitti
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2094bc0d62
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decompile func_80187B00_EC01C0
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2023-10-18 15:10:50 -03:00 |
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Alejandro Javier Asenjo Nitti
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109ed300aa
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decompile func_801878D8_EBFF98
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2023-10-18 14:43:52 -03:00 |
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Alejandro Javier Asenjo Nitti
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82d27303d2
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decompile func_801877F0_EBFEB0
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2023-10-18 14:38:16 -03:00 |
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Alejandro Javier Asenjo Nitti
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3105249ee6
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format
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2023-10-18 14:35:55 -03:00 |
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Alejandro Javier Asenjo Nitti
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8de9d8149c
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spaces
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2023-10-18 14:35:42 -03:00 |
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Alejandro Javier Asenjo Nitti
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9edb897fae
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func_80187754_EBFE14
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2023-10-18 14:34:32 -03:00 |
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Alejandro Javier Asenjo Nitti
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415814383a
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decompile func_801875E0_EBFCA0
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2023-10-18 14:32:48 -03:00 |
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Alejandro Javier Asenjo Nitti
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2bb0fa08cf
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format style change: SpaceAfterCStyleCast: true
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2023-10-18 10:50:51 -03:00 |
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Alejandro Javier Asenjo Nitti
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3bfae5d4c2
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decompile func_80192CB0_DFF9F0
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2023-10-17 11:02:10 -03:00 |
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Alejandro Javier Asenjo Nitti
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10052a8ad9
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decompile func_801924A8_DFF1E8
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2023-10-17 08:25:31 -03:00 |
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Alejandro Javier Asenjo Nitti
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5299acdc6a
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header
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2023-10-17 08:22:05 -03:00 |
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Alejandro Javier Asenjo Nitti
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b555869685
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Decompile func_8018BC50_DF8990
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2023-10-17 05:57:37 -03:00 |
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Alejandro Javier Asenjo Nitti
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36dd06c6d5
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func_80187520_DF4260
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2023-10-17 05:54:18 -03:00 |
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Alejandro Javier Asenjo Nitti
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b556de31f4
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func_80187530_DF4270
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2023-10-17 05:51:23 -03:00 |
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Alejandro Javier Asenjo Nitti
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84921b96ee
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format
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2023-10-16 19:05:36 -03:00 |
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Alejandro Javier Asenjo Nitti
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4f8a714a3d
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decompile func_80187A88_DF47C8
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2023-10-16 19:05:24 -03:00 |
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Alejandro Javier Asenjo Nitti
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7096c28ad0
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rename overlay to overlays
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2023-10-16 19:03:47 -03:00 |
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