petrie911
4a572e7e30
Remove assets.h from global.h, some other header adjustments ( #174 )
...
* splits
* torch
* torch again
* headers
* merges
* format
2024-03-21 17:19:38 -03:00
petrie911
df268e3bad
titania boss assets, cleanup pads, update torch, split remaining segments other than 6 ( #173 )
...
* splits
* torch
* torch again
* headers
2024-03-21 15:45:13 -03:00
petrie911
a7aac0753d
torch update, ast_area_6 and ast_vs_player, new names ( #169 )
...
* split up
* format
* torch
* headers
* just keep going
* torch
* names and such
* format
* remove headers
2024-03-17 01:06:28 -03:00
petrie911
11c6a8c7dc
Split headers as much as possible. add unique tags to segment 6 addresses ( #167 )
...
* split up
* format
* torch
2024-03-14 18:31:03 -03:00
Lywx
ddf28ecd3e
"export configuration for ast_allies" by Sonic fixed ( #150 )
...
* begin
* progress
* progress
* Matchpoint
* clean up unnecessary externs
* dec
---------
Co-authored-by: Alejandro Javier Asenjo Nitti <alejandro.asenjo88@gmail.com>
2024-03-06 20:33:08 -03:00
petrie911
5152d504b3
audio_general, audio data import, naming lots of audio functions ( #144 )
...
* heapsort
* suff
* load init
* split
* split data
* begone asm
* names
* names and cleanup
* let's try this
* woo macros
* general
* bgm macro
* names
2024-03-01 15:57:44 -03:00
petrie911
e7fbb38c98
Decomp audio_load. Add names for audio context fields and audio_heap ( #143 )
...
* heapsort
* suff
* load init
* split
* split data
* begone asm
* names
* names and cleanup
2024-02-23 22:56:08 -03:00
petrie911
f227194d24
docs and such ( #137 )
2024-02-19 10:05:11 -03:00
Lywx
902dc0b829
Match Libultra ( #120 )
...
* Matched perspective, contquery, contreaddata, recvmesg and sendmesg
* Fixed libultra compilation flags
* Matched viblack
* Matched virepeatline, visetmode, visetspecial and viswapbuf
* Matched cartrominit, dpsetstat, sptask, sptaskyield, visetevent, createthread, gettime, setthreadpri, settime, settimer and starthread
* Fixed bss bs
* Matched even more libultra stuff
* Matched even more
* __osRdbSend
* Decompiled most of the functions of libultra <3
* Matched last functions
* Added a separation to libultra macros
* Removed ARRLEN from controller.h
* Fix libultra warnings
---------
Co-authored-by: Alejandro Javier Asenjo Nitti <alejandro.asenjo88@gmail.com>
2024-02-14 12:24:31 -03:00
petrie911
6528b2b5cf
Rand and degree macros ( #110 )
...
* half
* pm
* dtor
* pi and such
* permuter settings
* angles
* float fix
* macro
* formatting
* small thing
2024-01-28 18:27:23 -03:00
Alejandro Asenjo Nitti
9f1dd5e049
SECTOR Z Decompiled: fox_sz, DATA & BSS IMPORTED (1 NON_MATCHING) ( #107 )
...
* func_i4_80199900
* func_i4_80199B18
* func_i4_80199BDC
* func_i4_8019A1D0
* func_i4_8019B48C
* func_i4_8019B568
* func_i4_8019B630
* func_i4_8019B75C
* func_i4_8019B888
* func_i4_8019DD20
* func_i4_8019E234
* func_i4_80199C60 NON_MATCHING
* func_i4_8019E454
* func_i4_8019E98C
* func_i4_8019C574
* func_i4_8019C70C
* func_i4_8019C85C
* cleanup
* cleanup 2
* func_i4_8019BA64
* func_i4_8019AB8C
* func_i4_8019AA9C
* func_i4_8019A3E8
* func_i4_8019EA68 Authored-by: @inspectredc
* merge with master
* PRINTF
* IMPORT DATA & BSS
* move data around
* obj IDs
* rename func_800BA808 to Radio_PlayMessage
* PR review
* gActors gPlayer
2024-01-25 10:43:39 -03:00
petrie911
c197daf499
Bonus Text, more object field names, consistent vector component names ( #106 )
...
* fixes and stuff
* filenames
* xyz
2024-01-24 11:45:55 -03:00
petrie911
119dfa9354
Solar decompiled, some cleanup ( #102 )
...
* stuff
* stuff
* temps
* matched
* so complete
* merge and clean
* format
* graphics macros
2024-01-22 00:28:02 -03:00
petrie911
b7a36ae8ea
cleanup to object fields, some new names ( #101 )
...
* names and such
* enum
* dying
2024-01-21 14:42:06 -06:00
petrie911
0fb8d58334
finish overlay file renaming and split off their headers ( #92 )
...
* names
* format 1
* more names
2024-01-17 12:36:58 -03:00
Alejandro Asenjo Nitti
1cc17481e9
File splits and names ( #82 )
...
* working file splits
* ovl_i2
* func_E08400_80187520
* working so far
* resolve conflicts
* .
* i2 working
* i1 working
* i1
* ovl_i1
* fox_i2
* i5 split
* i5 good
* ovl_i6
* split bss in ovl_menu
* so far, so good
* maaaan...
* ovl_unused
* ovl_i4 bss split
* ovl_i4
* ovl_i2
* foxmat!
* import more data and bss
* renamings
2024-01-14 01:30:21 -03:00
petrie911
56c2bd3e10
fox_zo decomped, work buffer enums for bosses implemented, changed overlay name to i3, various docs ( #78 )
...
* zo
* more
* more stuff
* hitboxes suck
* i3 test
* i3
* names
* remove extras
* whoops symbols
* more cleaning
* oh god it comes
* one last thing
2024-01-13 22:09:13 -03:00
inspectredc
31bfc1ecdd
fox_co decomp, Object_2F4 rename to Actor with work buffers ( #79 )
...
* first few functions
* funcs so far - messy
* only large funcs left
* func_DF4260_8018F880 and func_DF4260_80191160
* func_DF4260_8018C19C
* func_DF4260_8018F880 player
* build post merge
* first cleanup pass
* add work buffers to Object_2F4
* halfway through data import
* finish data import
* cleanup and add non_matching
* bss complete
* actor rename
* post merge cleanup
* file rename
* arg rename
* other object variables rename
* hex cleanup for func_DF4260_80189058
* format
* revert note_data
* suggestions
* format suggestions
2024-01-13 19:45:37 -03:00
petrie911
a0ec7a5516
Area 6 decomp, Object_408 -> boss, more overlay symbols in main ( #70 )
...
* 408
* more stuff
* brutal matches
* data and such
* gPlayer
* names and boss and such
* cat
* forgot something
2024-01-06 19:39:23 -03:00
Ryan Myers
ec3bc32c5c
sf_77e40 - Match 30 more funcs ( #69 )
...
* Match func_8007C9E0
* Match func_8007CAF0
* Match func_8007CC00
* Match func_8007CCBC
* Match func_8007CD7C
* Match func_8007CEBC
* Match func_8007CF30
* Match 4 more funcs
* Match 5 more funcs
* Match func_8007D2F4
* Match func_8007D55C
* func_8007D748
* Match several more
* Match func_8007DB70
* Match func_8007DED4
* Match func_8007E014
* Match another handful
* obj2F4->unk_0E8 -> obj2F4->vel
* Object_8C.unk_54 -> Object_8C.vel
* obj80->unk_64 -> obj80->vel
* obj408->unk_06C -> obj408->vel
* Name gravity
* obj8C names
* Run make format
2024-01-05 09:53:32 -06:00
petrie911
50107c8ec3
fox_beam, more use of enum types, some cleanup ( #67 )
...
* cleaning and such
* stuff
* enum types
* format
* a touch more
2024-01-02 18:33:26 -03:00
petrie911
89cde81114
fox_43E80 decomped, matches and data import in fox_bg, some cleanup ( #63 )
...
* tank?
* matches and data
* excess files
* another extra file
2023-12-30 11:14:06 -03:00
petrie911
c69978c5eb
fox_360 and fox_bg decompiled, two more matches, some names. ( #62 )
...
* it begins
* stuff
* remove extra
* matched
* forgot one
* small things
* more matches
* filenames
2023-12-27 17:14:13 -03:00