Commit Graph

11 Commits

Author SHA1 Message Date
petrie911
77894de848
Decomped and named Matrix functions, decomped some sf_ files, some other cleanup and naming (#19)
* threads galore

* something's up

* try this

* I don't even

* who knows

* I can't stop it

* let's try data for fun

* ok I think I've gone far enough

* well maybe a little more

* visual assets somewhat documented

* just keeps going

* forgot formatting

* let
's try bss

* too much?

* one fix

* even more things

* one quick thing

* oh come on
2023-11-12 19:49:03 -03:00
petrie911
0e74b7902a
Split game engine files and rodata, fix some rodata offsets (#4)
* fixed

* and cleanup

* format

* hud escaped

* format
2023-10-19 10:57:03 -05:00
Alejandro Javier Asenjo Nitti
a6530bcfba decompile func_80187E28_EC04E8 2023-10-18 18:20:10 -03:00
Alejandro Javier Asenjo Nitti
69125f2250 exclusive_ram_id 2023-10-16 19:04:50 -03:00
Alejandro Javier Asenjo Nitti
7096c28ad0 rename overlay to overlays 2023-10-16 19:03:47 -03:00
petrie911
8436688fb6
better organization (#3)
Co-authored-by: petrie911 <petrie911@Monday.localdomain>
2023-10-16 15:58:31 -05:00
petrie911
961e803117 now with more overlays 2023-10-16 15:49:24 -05:00
petrie911
ff4ff9d2db cleanup 2023-10-16 07:44:18 -05:00
petrie911
facb342746 overlays 2023-10-16 07:38:00 -05:00
Alejandro Javier Asenjo Nitti
6e11f7717f overlays 2023-10-16 07:43:29 -03:00
Alejandro Javier Asenjo Nitti
149316972a overlays yaml 2023-10-16 06:46:40 -03:00