Alejandro Asenjo Nitti
6c27771ff4
export configuration for ast_map ( #172 )
...
* progress
* progress
* progress
* progress
* progress
* progress
* progress
* finished?
* remove unnecessary header
* rename to map
* remove header
* rename to ast_map
* problem with torch
* Matchpoint
* take out pads and update Torch
2024-03-21 15:41:46 -03:00
petrie911
a7aac0753d
torch update, ast_area_6 and ast_vs_player, new names ( #169 )
...
* split up
* format
* torch
* headers
* just keep going
* torch
* names and such
* format
* remove headers
2024-03-17 01:06:28 -03:00
Alejandro Javier Asenjo Nitti
647f0f5d2e
rename ast_reward to ast_ending_expert
2024-02-22 01:02:16 -03:00
petrie911
05747b1b52
Clean up hardcoded symbols ( #139 )
...
* heapsort
* suff
2024-02-20 15:01:42 -03:00
petrie911
9346a22c63
Asset names and headers ( #131 )
...
* assets and such
* here goes
* here goes again
* once more
* once more
* type fixing
* type fixing
* type fixing
* here goes
* here goes
* format
2024-02-16 21:58:59 -03:00
petrie911
0fb8d58334
finish overlay file renaming and split off their headers ( #92 )
...
* names
* format 1
* more names
2024-01-17 12:36:58 -03:00
Alejandro Asenjo Nitti
1cc17481e9
File splits and names ( #82 )
...
* working file splits
* ovl_i2
* func_E08400_80187520
* working so far
* resolve conflicts
* .
* i2 working
* i1 working
* i1
* ovl_i1
* fox_i2
* i5 split
* i5 good
* ovl_i6
* split bss in ovl_menu
* so far, so good
* maaaan...
* ovl_unused
* ovl_i4 bss split
* ovl_i4
* ovl_i2
* foxmat!
* import more data and bss
* renamings
2024-01-14 01:30:21 -03:00
petrie911
56c2bd3e10
fox_zo decomped, work buffer enums for bosses implemented, changed overlay name to i3, various docs ( #78 )
...
* zo
* more
* more stuff
* hitboxes suck
* i3 test
* i3
* names
* remove extras
* whoops symbols
* more cleaning
* oh god it comes
* one last thing
2024-01-13 22:09:13 -03:00
Alejandro Asenjo Nitti
c5d9eb962b
fox_map decompiled ( #68 )
...
* func_EBFBE0_801A116C
* func_EBFBE0_801A0D14
* put some order
* func_EBFBE0_801A1528
* func_EBFBE0_801A53C8
* func_EBFBE0_801A4FC4
* func_EBFBE0_801A9448
* func_EBFBE0_801A4394
* func_EBFBE0_801A3A00
* func_EBFBE0_801A5834
* func_EBFBE0_801A89BC
* void
* dec
* cleanup
* func_EBFBE0_801A2EB8
* func_EBFBE0_801A1C14
* func_EBFBE0_801AA778
* begin importing data
* func_EBFBE0_801A2B8C
* fix
* fox_map DATA IMPORTED
* ovl_menu rename
* fix
* fix warnings
* fix build
* move symbol addresses
2024-01-04 12:53:38 -03:00
petrie911
89ae8dff96
fox_6B3B0 and a bunch of names for things ( #50 )
...
* stuff
* three whole files
* format
* format and such
* a switch in time
* merge prep
* nintendo switch
* format
* the great switch statement of our time
* 43AC0 matched
* stuff
* Enums everywhere
* oh god the switch
* knakyo
* new headers
* format
* fox
* everyone hates recursion
* format
* one more thing
* one more one more thing
* renames
2023-12-14 11:41:43 -03:00
petrie911
3a38f87ea5
wip on sf_A4B50 (probably fox_play), also names and cleanup ( #43 )
...
* objects?
* objects2?
* more stuff
* format
* even more cleanup
* RCP function names
* format
* NO U
* makerom too
2023-12-04 15:50:52 -03:00
petrie911
2f67ed8638
Names and such ( #38 )
...
* names and such 1
* more names
* format
2023-11-29 23:44:42 -03:00
petrie911
078a9f5897
Sf_bb360, also major data import ( #35 )
...
* all sorts of imports and such
* oops
* names and such
2023-11-28 17:03:47 -03:00