Commit Graph

11 Commits

Author SHA1 Message Date
Alejandro Javier Asenjo Nitti
1d90a928ec fox_std_lib symbols 2024-02-06 17:45:24 -03:00
petrie911
6528b2b5cf
Rand and degree macros (#110)
* half

* pm

* dtor

* pi and such

* permuter settings

* angles

* float fix

* macro

* formatting

* small thing
2024-01-28 18:27:23 -03:00
petrie911
c197daf499
Bonus Text, more object field names, consistent vector component names (#106)
* fixes and stuff

* filenames

* xyz
2024-01-24 11:45:55 -03:00
petrie911
b7a36ae8ea
cleanup to object fields, some new names (#101)
* names and such

* enum

* dying
2024-01-21 14:42:06 -06:00
petrie911
2b101658fe
import bss for title and map. some adjustment to headers (#100)
* bss, a bit fake. Revisit later

* format
2024-01-21 11:00:53 -03:00
petrie911
0fb8d58334
finish overlay file renaming and split off their headers (#92)
* names

* format 1

* more names
2024-01-17 12:36:58 -03:00
Alejandro Asenjo Nitti
1cc17481e9
File splits and names (#82)
* working file splits

* ovl_i2

* func_E08400_80187520

* working so far

* resolve conflicts

* .

* i2 working

* i1 working

* i1

* ovl_i1

* fox_i2

* i5 split

* i5 good

* ovl_i6

* split bss in ovl_menu

* so far, so good

* maaaan...

* ovl_unused

* ovl_i4 bss split

* ovl_i4

* ovl_i2

* foxmat!

* import more data and bss

* renamings
2024-01-14 01:30:21 -03:00
Lywx
cbe2ad4546
Documentation of fox_option (#80)
* Renamed functions and variables related to the option cards

* Fixed format

* Renamed OptionLabel to OptionTexture

* Added more types on fox_option

* Reverted note_data

* Renamed OptionEntryId to OptionId

* Renamed ranking menu

* Added OPTION_COUNT

* Renamed missing declarations on option cards

* Added vars on symbol_addrs_overlays

* Removed hardcoded option count

* Fixed format

* Added missing option state assingments

* Fixed fox_game format
2024-01-13 22:33:38 -03:00
petrie911
56c2bd3e10
fox_zo decomped, work buffer enums for bosses implemented, changed overlay name to i3, various docs (#78)
* zo

* more

* more stuff

* hitboxes suck

* i3 test

* i3

* names

* remove extras

* whoops symbols

* more cleaning

* oh god it comes

* one last thing
2024-01-13 22:09:13 -03:00
inspectredc
31bfc1ecdd
fox_co decomp, Object_2F4 rename to Actor with work buffers (#79)
* first few functions

* funcs so far - messy

* only large funcs left

* func_DF4260_8018F880 and func_DF4260_80191160

* func_DF4260_8018C19C

* func_DF4260_8018F880 player

* build post merge

* first cleanup pass

* add work buffers to Object_2F4

* halfway through data import

* finish data import

* cleanup and add non_matching

* bss complete

* actor rename

* post merge cleanup

* file rename

* arg rename

* other object variables rename

* hex cleanup for func_DF4260_80189058

* format

* revert note_data

* suggestions

* format suggestions
2024-01-13 19:45:37 -03:00
Alejandro Asenjo Nitti
410a5b017b
fox_versus decompiled, introduce first_diff.py to the project, fixed fox_option NON_MATCHING build (#71)
* fox_versus functions

* more functions

* more input!

* functions so far

* fix bss reordering

* all functions matching

* fix caller addresses

* import data cleanup

* introduce first_diff to the project

* fix wrong type

* second version of bss reordering prevention header

* move versus symbols to variables.h

* BSS importing attempt (failed)
terrain is prepared for another contributor to try

* fix fox_option NON_MATCHING build

* format

* remove static keyword from fox_map data symbols

* IMPORT BSS

* rename fox_versus

* FIX ADDRESSES & SYMBOLS y fox map

* fix more addresses

* more address fixes for fox_map

* all fox_map addresses done

* fix bss build in fox_map, migration pending

* bss reorder failed attempt

* remove unused externs

* remove unnecessary config file

* remove unnecessary entries in settings.json

* comments

* move structs to fox_map header

* put static back in fox_option data

* PR review
2024-01-10 11:55:08 -06:00