Alejandro Asenjo Nitti
5d35055807
fox_title functions ( #32 )
...
* add recipe for context
* echo
* $(PYTHON)
* func_EBFBE0_801881FC
* func_EBFBE0_801881FC
* format
* format
* func_EBFBE0_8018994C
* func_EBFBE0_8018A644
* func_EBFBE0_8018A990
* no casting for you
* func_EBFBE0_8018ABC0
* func_EBFBE0_8018ACEC
* func_EBFBE0_8018B038
* func_EBFBE0_8018B058
* func_EBFBE0_8018B5C4
* func_EBFBE0_8018C114
* unify phony
2023-11-27 06:39:12 -06:00
petrie911
0205789a28
a bunch of graphics related functions and data importation ( #31 )
...
* graphics?
* more stuff
* missed one
* headers
* data import and such
2023-11-26 18:27:05 -03:00
Alejandro Asenjo Nitti
d6fc56adc0
fox_title ( #30 )
...
* func_EBFBE0_801919C4
* fox_title functions
* func_EBFBE0_8019C66C
* broken branch
* fix branch
* more functions
* remove unnecessary file
* sizes
* func_EBFBE0_80188010
* func_EBFBE0_801894E8
* func_EBFBE0_8018A2F8
* func_EBFBE0_8018A338
2023-11-25 14:08:39 -06:00
petrie911
d32854ced1
Proposed names for library stuff ( #29 )
...
* get this started
* linker scripts fixed
* oh god what now
* names
* the blue pill
* names, perhaps
* save
* clean out structs
* save for later again
* more names
* save, again
2023-11-24 16:11:20 -03:00
petrie911
c2a2b60871
enemy drawing routines decomped ( #28 )
...
* graphics?
* more stuff
* missed one
2023-11-22 11:56:29 -03:00
Alejandro Asenjo Nitti
4cfdc163e9
fox_option.c ( #27 )
...
* func_EBFBE0_801920C4
* func_EBFBE0_80192190
* func_EBFBE0_801924C4
* func_EBFBE0_80192598
* func_EBFBE0_80192738
* func_EBFBE0_801928BC
* func_EBFBE0_80192938
* rename to fox_option found in sf643D rom symbols
* dec
* few functions
* need input! more input!
* NO DISASSEMBLE!
* func_EBFBE0_80196E54 & func_EBFBE0_80196EFC
* func_EBFBE0_80196F9C
* func_EBFBE0_80196FC4 & func_EBFBE0_80197074
* format
* func_EBFBE0_8019715C
* fix stack
* func_EBFBE0_801973C0
* sneaky ido
* data indicates these are floats
* did i say floats? i was looking at the wrong offsets
* func_EBFBE0_8019752C
* func_EBFBE0_80197914
* func_EBFBE0_80197A3C
* func_EBFBE0_80197DE4
* func_EBFBE0_8019A214
* break
* func_EBFBE0_80199284
* func_EBFBE0_80199424
* func_EBFBE0_8019978C
* func_EBFBE0_8019A080
* func_EBFBE0_8019A298
* func_EBFBE0_8019B8A0
* func_EBFBE0_8019C824
* func_EBFBE0_8019CAE0
* func_EBFBE0_8019DF64
* func_EBFBE0_8019DE74
* func_EBFBE0_8019E030
* func_EBFBE0_8019DD44
* func_EBFBE0_8019DCE8
* func_EBFBE0_8019CBC0
* format
* func_EBFBE0_80193B04
* func_EBFBE0_801944F0
* .
* func_EBFBE0_80197F74
* more functions
2023-11-22 11:47:38 -03:00
petrie911
ca9899deed
sf_61B30 decomped ( #25 )
...
* my god it's done
* save for later
2023-11-18 12:44:33 -03:00
petrie911
3fbfdf01d2
names and namespaces cleaned up ( #23 )
...
* threads galore
* something's up
* try this
* I don't even
* who knows
* I can't stop it
* let's try data for fun
* ok I think I've gone far enough
* well maybe a little more
* visual assets somewhat documented
* just keeps going
* forgot formatting
* let
's try bss
* too much?
* one fix
* even more things
* one quick thing
* oh come on
* graph complete?
* format and such
* decomp and such
* small cleanup
* 6 and such
* more overlay fixes
* more of them
* again
* and done
2023-11-15 23:14:33 -03:00
petrie911
77894de848
Decomped and named Matrix functions, decomped some sf_ files, some other cleanup and naming ( #19 )
...
* threads galore
* something's up
* try this
* I don't even
* who knows
* I can't stop it
* let's try data for fun
* ok I think I've gone far enough
* well maybe a little more
* visual assets somewhat documented
* just keeps going
* forgot formatting
* let
's try bss
* too much?
* one fix
* even more things
* one quick thing
* oh come on
2023-11-12 19:49:03 -03:00
petrie911
6b4015367d
Non-audio threads. Some data importation. ( #17 )
...
* threads galore
* something's up
* try this
* I don't even
* who knows
* I can't stop it
* let's try data for fun
* ok I think I've gone far enough
* well maybe a little more
* visual assets somewhat documented
* just keeps going
* forgot formatting
2023-11-07 19:32:09 -03:00
petrie911
4311c670c3
Libultra headers and some decomp ( #14 )
...
* lib is ultra
* it just keeps going
* math names
* format
2023-10-29 18:19:30 -03:00
Alejandro Asenjo Nitti
854cadfa16
sf_hud functions ( #13 )
...
* decompile func_80091F00
* decompile func_80092244
* decompile func_800922F4
* decompile func_800857DC
* decompile func_80085890
* decompile func_80086110
* decompile func_800886B8
* decompile func_800953A0
* decompile func_8009546C
* decompile func_80095538
* decompile func_8009092C
* decompile func_8008D0DC
* fix warnings
* decompile func_8008E51C
* underscore in offsets
* spaces
2023-10-29 17:17:25 -03:00
Alejandro Asenjo Nitti
bf55772bd9
sf_hud functions ( #10 )
...
* decompile func_8008C5C8
* decompile func_8008CA44
* decompile func_8008CFB8
* decompile func_8008D250
* decompile func_8008D31C
* decompile func_8008D4F0
* trailing comma
* x and y axis
* decompile func_8008D7F4
* decompile func_8008D984
* decompile func_8008DCB0
* decompile func_8008DD78
* decompile func_8008DE68. Co-authored-by @tharo
* unnecessary parenthesis
* decompile func_8008E2C8
* decompile func_8008E620
* decompile func_8008F96C
* dec
* space
* format
* dec
* decompile func_800907C4
* fix warnings
* decompile func_80090A00 (finally)
* format
2023-10-26 16:22:08 -03:00
petrie911
b698fd3628
Header fix ( #9 )
...
* headers
* format
* format
* format again
* headers oh my
* irix is love
* irix is life
* working
* even more fixes
* format
* touching to rebuild
2023-10-23 17:02:01 -03:00
Alejandro Asenjo Nitti
fd742f93be
sf_hud functions + code organization ( #8 )
...
* decompile func_80086C08
* decompile func_80086CC8
* format
* decompile func_80088784
* preserve macros
* better match func_80005708
* format
* *arg0
* decompile func_80089670
* decompile func_80089710
* decompile func_800897B0
* decompile func_80089850
* decompile func_800898F0
* decompile func_80089994
* decompile func_80089AF4
* decompile func_80089B94
* decompile func_80089C38
* decompile func_80089D28
* space
* format
* decompile func_80089E98
* correction
* declare segmented addresses in func_80088784
* segmented addresses in undefined_syms
* correction
* Gfx type
* *arg0 + 1 in func_80005708
* roll back s32 -> Gfx
* fix
* array of Gfx pointers
* decompile func_8008AD94
* decompile func_8008AD94
* decompile func_8008B1B0
* decompile func_8008B2F0
* create structs.h
* reordering
* format
* decompile func_8008B5B0
* decompile func_8008B9E8
* decompile func_8008BAE4
* decompile func_8008C390
* fixes
* fixes
* fix warnings
* move protos to functions header
* move variables to variables.h
* roll back segmented config in header
2023-10-23 11:01:29 -05:00
petrie911
0e74b7902a
Split game engine files and rodata, fix some rodata offsets ( #4 )
...
* fixed
* and cleanup
* format
* hud escaped
* format
2023-10-19 10:57:03 -05:00
Alejandro Javier Asenjo Nitti
789830d285
TODO comment
2023-10-18 19:54:49 -03:00
Alejandro Javier Asenjo Nitti
59e32d05b8
func_80189208_EC18C8 matching
2023-10-18 19:54:19 -03:00
Alejandro Javier Asenjo Nitti
a6530bcfba
decompile func_80187E28_EC04E8
2023-10-18 18:20:10 -03:00
Alejandro Javier Asenjo Nitti
63fe5d74e2
decompile func_80187CA8_EC0368
2023-10-18 16:32:17 -03:00
Alejandro Javier Asenjo Nitti
4f1fcea192
format
2023-10-18 15:11:21 -03:00
Alejandro Javier Asenjo Nitti
2094bc0d62
decompile func_80187B00_EC01C0
2023-10-18 15:10:50 -03:00
Alejandro Javier Asenjo Nitti
109ed300aa
decompile func_801878D8_EBFF98
2023-10-18 14:43:52 -03:00
Alejandro Javier Asenjo Nitti
82d27303d2
decompile func_801877F0_EBFEB0
2023-10-18 14:38:16 -03:00
Alejandro Javier Asenjo Nitti
3105249ee6
format
2023-10-18 14:35:55 -03:00
Alejandro Javier Asenjo Nitti
8de9d8149c
spaces
2023-10-18 14:35:42 -03:00
Alejandro Javier Asenjo Nitti
9edb897fae
func_80187754_EBFE14
2023-10-18 14:34:32 -03:00
Alejandro Javier Asenjo Nitti
415814383a
decompile func_801875E0_EBFCA0
2023-10-18 14:32:48 -03:00
Alejandro Javier Asenjo Nitti
2bb0fa08cf
format style change: SpaceAfterCStyleCast: true
2023-10-18 10:50:51 -03:00
Alejandro Javier Asenjo Nitti
3bfae5d4c2
decompile func_80192CB0_DFF9F0
2023-10-17 11:02:10 -03:00
Alejandro Javier Asenjo Nitti
10052a8ad9
decompile func_801924A8_DFF1E8
2023-10-17 08:25:31 -03:00
Alejandro Javier Asenjo Nitti
5299acdc6a
header
2023-10-17 08:22:05 -03:00
Alejandro Javier Asenjo Nitti
b555869685
Decompile func_8018BC50_DF8990
2023-10-17 05:57:37 -03:00
Alejandro Javier Asenjo Nitti
36dd06c6d5
func_80187520_DF4260
2023-10-17 05:54:18 -03:00
Alejandro Javier Asenjo Nitti
b556de31f4
func_80187530_DF4270
2023-10-17 05:51:23 -03:00
Alejandro Javier Asenjo Nitti
84921b96ee
format
2023-10-16 19:05:36 -03:00
Alejandro Javier Asenjo Nitti
4f8a714a3d
decompile func_80187A88_DF47C8
2023-10-16 19:05:24 -03:00
Alejandro Javier Asenjo Nitti
7096c28ad0
rename overlay to overlays
2023-10-16 19:03:47 -03:00