Commit Graph

9 Commits

Author SHA1 Message Date
Nicholas Estelami
f07a9b6c81 Audio and Message Fixes 2024-11-14 23:53:56 -05:00
KiritoDv
7c801d33d9 Repo upstreamed 2024-09-17 20:16:46 -03:00
Alejandro Asenjo Nitti
0251769d16
General docs (#269)
* fox_display.c DOCS

* PRINTF

* actor->destroy boolean

* corneria docs

* Boss->unk_04C to Boss->animFrame

* aCoGrangaWalkingAnim

* more corneria docs

* Spawner

* Spawner code refined

* Spawner description

* Actor Spawn guard

* Molar Rock (name by @inspectredc)

* more docs

* actor docs

* initial disassembly config for lodgenet

* correct vram addresses for lodgenet

* Actor Docs

* More actor docs

* more actor docs

* correction

* correction

* more actor docs

* Preliminary work for Effect documentation

* Change Init for Setup

* fox_play cleanup and defake

* fox_zo function names

* fox_so function renaming

* more object docs

* venom 1 actors

* actor docs

* some fox_bo docs

* some fox_fo corrections

* fox_ma obj->this

* fox_ma renamings

* fox_ma docs

* fox_ti Actors

* revert permuter settings to ido

* some renames on fox_andross.c

* fox_sy actors

* object names

* corrections

* some effect comments

* fix AudioTable struct and data to avoid UB

* uintptr_t in audio

* audio load changes

* event id enum usage in fox_sy

* clear padding in sPlaylists

* HUD_FoBase_ExplodeCs

* HUD
2024-08-12 11:58:54 -03:00
Alejandro Javier Asenjo Nitti
837ac7ea83 fox_aq styling 2024-05-16 16:08:58 -03:00
petrie911
182eb5c65a
Use SF3DS BGM names, some other audio-related cleanup. (#235)
* remember to undo mods

* bgm macros
2024-05-08 12:32:05 -03:00
petrie911
a864e5ebe2
oh god the docs (#234) 2024-05-06 19:45:24 -03:00
Alejandro Asenjo Nitti
44c9eadbc2
3DS VERSION SfxIds applied to code (#232)
* NA_SE_ARWING_BOOST is everywhere

* man, there's just no end of these sfxIds

* NA_SE_GREATFOX_ENGINE everywhere

* NA_SE_OB_DAMAGE_M, another SfxId with massive usage

* massive usage of NA_SE_EN_REFLECT

* massive usage of NA_SE_EN_EXPLOSION_S

* massive usage of NA_SE_EN_EXPLOSION_M

* NA_SE_ARWING_ENGINE_FG

* save progress

* MISSION ACCOMPLISHED
2024-05-05 22:07:32 -03:00
petrie911
65cb9e270e
SFX Ids complete and upgraded level select (#231)
* sfx banks

* better level select

* left the mods on

* new description for level select
2024-05-05 17:48:16 -03:00
petrie911
77060ba506
Start on sfx IDs (#227)
* sfx stuff

* sfxIds
2024-05-03 16:56:26 -03:00