petrie911
f2af4867e4
Identified and organized libultra ( #15 )
...
* libultra sorted out
* missed some things
* forgot some things
* one more thing
* not actually libultra
* also split out the data into three sections
* finer split
* parameter is a thing, apparently
2023-11-02 20:36:13 -03:00
petrie911
4311c670c3
Libultra headers and some decomp ( #14 )
...
* lib is ultra
* it just keeps going
* math names
* format
2023-10-29 18:19:30 -03:00
Alejandro Asenjo Nitti
a194fd2109
sf_hud functions ( #11 )
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* space
* decompile func_80090CCC
* unk_ format
* Rand_ZeroOne
* decompile func_80090E8C
* decompile func_800910C0
* decompile func_80091298
* decompile func_80091368
* dec
* false
* decompile func_800914FC
* decompile func_80091864
* decompile func_80091B90
2023-10-27 02:11:13 -03:00
petrie911
0c7c184d8a
Library split ( #5 )
...
* fixed
* and cleanup
* format
* let's all go to the library
* split
* small cleanup
2023-10-19 14:53:47 -03:00
petrie911
0e74b7902a
Split game engine files and rodata, fix some rodata offsets ( #4 )
...
* fixed
* and cleanup
* format
* hud escaped
* format
2023-10-19 10:57:03 -05:00
petrie911
8436688fb6
better organization ( #3 )
...
Co-authored-by: petrie911 <petrie911@Monday.localdomain>
2023-10-16 15:58:31 -05:00
petrie911
961e803117
now with more overlays
2023-10-16 15:49:24 -05:00
Alejandro Javier Asenjo Nitti
d1454570bb
separate libultra symbol addresses
2023-10-14 04:49:48 -03:00
Alejandro Javier Asenjo Nitti
368c542d5d
more libultra symbols
2023-10-14 04:26:09 -03:00
Alejandro Javier Asenjo Nitti
f99479e8a0
more libultra symbols
2023-10-14 04:10:34 -03:00
Alejandro Javier Asenjo Nitti
8c32a98ba6
libultra symbols
2023-10-14 04:00:11 -03:00
Alejandro Javier Asenjo Nitti
30201949e6
versus menu
2023-10-12 09:28:57 -03:00
Alejandro Javier Asenjo Nitti
bc59d8c24e
C9CF0
2023-10-07 11:14:34 -03:00
Alejandro Javier Asenjo Nitti
777fa1f6fe
state: building: NOT OK
2023-10-06 06:03:06 -03:00