#include "global.h" void Wipe_Horizontal(s32 frame) { Graphics_FillRectangle(&gMasterDisp, 0, 0, frame, SCREEN_HEIGHT, 0, 0, 0, 255); Graphics_FillRectangle(&gMasterDisp, SCREEN_WIDTH - frame, 0, SCREEN_WIDTH, SCREEN_HEIGHT, 0, 0, 0, 255); } void Wipe_Vertical(s32 frame) { Graphics_FillRectangle(&gMasterDisp, 0, 0, SCREEN_WIDTH, frame, 0, 0, 0, 255); Graphics_FillRectangle(&gMasterDisp, 0, SCREEN_HEIGHT - frame, SCREEN_WIDTH, SCREEN_HEIGHT, 0, 0, 0, 255); } void Wipe_Circular(s32 frame) { s32 angle; RCP_SetupDL_12(); Matrix_Push(&gGfxMatrix); Matrix_Translate(gGfxMatrix, 0.0f, 0.0f, -150.0f, MTXF_NEW); for (angle = 0; angle < MIN(360, frame * 15); angle += 15) { gDPSetPrimColor(gMasterDisp++, 0x00, 0x00, 0, 0, 0, MIN((frame - (angle / 15)) * 15, 255)); Matrix_Push(&gGfxMatrix); Matrix_RotateZ(gGfxMatrix, angle * M_DTOR, MTXF_APPLY); Matrix_Scale(gGfxMatrix, 0.53f, 1.0f, 1.0f, MTXF_APPLY); Matrix_SetGfxMtx(&gMasterDisp); gSPDisplayList(gMasterDisp++, D_Gfx_800D9688); Matrix_Pop(&gGfxMatrix); } Matrix_Pop(&gGfxMatrix); } void Wipe_Draw(WipeMode mode, s32 frame) { if (frame != 0) { switch (mode) { case WIPE_CIRCULAR: Wipe_Circular(frame); break; case WIPE_HORIZONTAL: Wipe_Horizontal(frame); break; case WIPE_VERTICAL: Wipe_Vertical(frame); break; default: PRINTF("そのような フェード は ない (%d)\n"); // There is no such fade break; } } }