#ifndef AST_8_TI_H #define AST_8_TI_H #include "gfx.h" #include "sf64object.h" #include "structs.h" extern Animation D_8000708; extern Animation D_8000D80; extern Animation D_8008FE8; extern UNK_TYPE D_8000FC0[]; extern Gfx D_8000D90[]; extern Gfx D_80011C0[]; extern Gfx D_80014A0[]; extern Gfx D_8001630[]; extern Gfx D_80018D0[]; extern Gfx D_8001A80[]; extern Gfx D_8001D20[]; extern Gfx D_8001E20[]; extern Gfx D_8001FB0[]; extern Gfx D_80020D0[]; extern Gfx D_8002360[]; extern Gfx D_8003640[]; extern Gfx D_8009000[]; extern UNK_TYPE D_8008A30[]; // unused? extern UNK_TYPE D_80098E0[]; // unused? extern UNK_TYPE D_800B5E0[]; // unused? extern UNK_TYPE D_800C640[]; // unused? #endif