:config: segments: - [0x08, 0xD43400] header: code: - '#include "assets/ast_ending_award_front.h"' header: - '#include "gfx.h"' - '#include "sf64object.h"' - '#include "structs.h"' ending_award_front: { type: TEXTURE, ctype: u16, format: RGBA16, width: 316, height: 240, offset: 0x8000000, symbol: gEndingAwardFront }