#ifndef _VIINT_H #define _VIINT_H #include "PR/os_internal.h" #define OS_TV_TYPE_PAL 0 #define OS_TV_TYPE_NTSC 1 #define OS_TV_TYPE_MPAL 2 #define VI_STATE_MODE_UPDATED 0x01 #define VI_STATE_XSCALE_UPDATED 0x02 #define VI_STATE_YSCALE_UPDATED 0x04 #define VI_STATE_CTRL_UPDATED 0x08 // related to control regs changing #define VI_STATE_BUFFER_UPDATED 0x10 // swap buffer #define VI_STATE_BLACK 0x20 // probably related to a black screen #define VI_STATE_REPEATLINE 0x40 // repeat line? #define VI_STATE_FADE 0x80 // fade #define VI_CTRL_ANTIALIAS_MODE_3 0x00300 // Bit [9:8] anti-alias mode: AA disabled, resampling disabled, replicate pixels #define VI_CTRL_ANTIALIAS_MODE_2 0x00200 // Bit [9:8] anti-alias mode: AA disabled, resampling enabled, operate as if everything is covered #define VI_CTRL_ANTIALIAS_MODE_1 0x00100 // Bit [9:8] anti-alias mode: AA enabled, resampling enabled, fetch extra lines as-needed #define VI_SCALE_MASK 0xfff //see rcp scale_x/scale_y #define VI_2_10_FPART_MASK 0x3ff #define VI_SUBPIXEL_SH 0x10 #define BURST(hsync_width, color_width, vsync_width, color_start) \ (((u32)(hsync_width) & 0xFF) | (((u32)(color_width) & 0xFF) << 8) | (((u32)(vsync_width) & 0xF) << 16) | (((u32)(color_start) & 0xFFFF) << 20)) #define WIDTH(v) (v) #define VSYNC(v) (v) #define HSYNC(duration, leap) (((u32)(leap) << 16) | ((u32)(duration) & 0xFFFF)) #define LEAP(upper, lower) (((u32)(upper) << 16) | ((u32)(lower) & 0xFFFF)) #define START(start, end) (((u32)(start) << 16) | ((u32)(end) & 0xFFFF)) #define FTOFIX(val, i, f) ((u32)((val) * (f32)(1 << (f))) & ((1 << ((i) + (f))) - 1)) #define F210(val) FTOFIX(val, 2, 10) #define SCALE(scaleup, off) (F210((1.0f / (f32)(scaleup))) | (F210((f32)(off)) << 16)) #define VCURRENT(v) v //seemingly unused #define ORIGIN(v) v #define VINTR(v) v #define HSTART START typedef struct { /* 0x0 */ f32 factor; /* 0x4 */ u16 offset; /* 0x8 */ u32 scale; } __OSViScale; typedef struct { /* 0x0 */ u16 state; /* 0x2 */ u16 retraceCount; /* 0x4 */ void *framep; /* 0x8 */ OSViMode *modep; /* 0xC */ u32 control; /* 0x10 */ OSMesgQueue *msgq; /* 0x14 */ OSMesg msg; /* 0x18 */ __OSViScale x; /* 0x24 */ __OSViScale y; } __OSViContext; // 0x30 bytes void __osViSwapContext(void); extern __OSViContext *__osViCurr; extern __OSViContext *__osViNext; extern u32 __additional_scanline; __OSViContext *__osViGetCurrentContext(void); void __osViInit(void); extern OSDevMgr __osViDevMgr; #endif