#include "hud.h" #ifdef IMPORT_DATA_PENDING void func_80084930(f32 arg0, f32 arg1, s32 arg2) { u8* D_800D1A58[] = { D_3000000, D_3000000, D_3000000, }; u16* D_800D1A64[] = { D_3000080, D_3000080, D_3000080, }; Player* player; s32 var_t0; s32 var_v0; s32 i; RCP_SetupDL(&gMasterDisp, 0x4E); gDPSetPrimColor(gMasterDisp++, 0, 0, 255, 255, 255, 255); player = gPlayer; var_t0 = 0; switch (player->form) { case FORM_ARWING: var_t0 = 0; break; case FORM_LANDMASTER: var_t0 = 1; break; case FORM_BLUE_MARINE: var_t0 = 2; break; } TextureRect_4bCI(&gMasterDisp, D_800D1A58[var_t0], D_800D1A64[var_t0], 16, 16, arg0, arg1 - 2.0f, 1.0f, 1.0f); TextureRect_4bCI(&gMasterDisp, D_1011ED0, D_1011F08, 16, 7, arg0 + 16.0f, arg1 + 7.0f, 1.0f, 1.0f); if (arg2 >= 0) { arg0 += 11.0f; arg1 -= 1.0f; RCP_SetupDL(&gMasterDisp, 0x4C); gDPSetPrimColor(gMasterDisp++, 0, 0, 255, 255, 255, 255); var_v0 = 10; if (arg2 < 0) { arg2 = 0; } if (arg2 > 99) { arg2 = 99; } for (var_v0 = 10, i = 1; arg2 >= var_v0; i++) { var_v0 *= 10; } arg0 += 16.0f + 8 * (2 - i); func_800869A0(arg0, arg1, arg2, 1.0f, 1, 99); } } #else #pragma GLOBAL_ASM("asm/us/nonmatchings/main/sf_hud/func_80084930.s") #endif #ifdef IMPORT_DATA_PENDING void func_80084B94(s32 arg0) { s32 i; Vec3f D_800D1A70[] = { { 191.0f, -129.0f, -600.0f }, { 0.0f, -129.0f, -600.0f }, { -191.0f, -129.0f, -600.0f }, }; RCP_SetupDL(&gMasterDisp, 0x24); if (arg0 == 0) { for (i = 1; i < 4; i++) { if (((gTeamShields[i] != 0) || (gPlayer[0].state_1C8 != PLAYERSTATE_1C8_7)) && (gTeamShields[i] <= 0) && (gTeamShields[i] != -2)) { Matrix_Push(&gGfxMatrix); Matrix_Translate(gGfxMatrix, D_800D1A70[i - 1].x, D_800D1A70[i - 1].y, D_800D1A70[i - 1].z, 1); Matrix_Scale(gGfxMatrix, 0.68f, 0.68f, 1.0f, 1); Matrix_RotateZ(gGfxMatrix, M_PI / 4.0f, 1); Matrix_SetGfxMtx(&gMasterDisp); gSPDisplayList(gMasterDisp++, D_500B600); Matrix_RotateZ(gGfxMatrix, 3.0f * M_PI / 2.0f, 1); Matrix_SetGfxMtx(&gMasterDisp); gSPDisplayList(gMasterDisp++, D_500B600); Matrix_Pop(&gGfxMatrix); } } } else { Matrix_Push(&gGfxMatrix); Matrix_Translate(gGfxMatrix, -234.0f, -167.0f, -600.0f, 1); Matrix_RotateZ(gGfxMatrix, M_PI / 4.0f, 1); Matrix_Scale(gGfxMatrix, 0.68f, 0.68f, 1.0f, 1); Matrix_SetGfxMtx(&gMasterDisp); gSPDisplayList(gMasterDisp++, D_500B600); Matrix_RotateZ(gGfxMatrix, 3.0f * M_PI / 2.0f, 1); Matrix_SetGfxMtx(&gMasterDisp); gSPDisplayList(gMasterDisp++, D_500B600); Matrix_Pop(&gGfxMatrix); } } #else #pragma GLOBAL_ASM("asm/us/nonmatchings/main/sf_hud/func_80084B94.s") #endif void func_80084E78(Gfx** gfxP, void* arg1, void* arg2, u32 arg3, u32 arg4, f32 arg5, f32 arg6, f32 arg7, f32 arg8, f32 arg9, f32 argA) { gDPPipeSync((*gfxP)++); gDPLoadTLUT((*gfxP)++, 0x100, 0x100, arg2); gDPLoadTextureBlock((*gfxP)++, arg1, G_IM_FMT_CI, G_IM_SIZ_8b, arg3, arg4, 0, G_TX_NOMIRROR, G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD); gSPTextureRectangle((*gfxP)++, (arg5 * 4.0f), (arg6 * 4.0f), ((arg5 + (arg9 * arg7)) * 4.0f), ((arg6 + (argA * arg8)) * 4.0f), G_TX_RENDERTILE, 0 * 0x20, 0 * 0x20, (s32) (1 / arg7 * 0x400), (s32) (1 / arg8 * 0x400)); } void func_800853A4(f32 arg0, f32 arg1, f32 arg2, f32 arg3) { TextureRect_8bCI(&gMasterDisp, D_1013170, D_1013570, 24, 17, arg0, arg1, arg2, arg3); } void func_80085404(f32 arg0, f32 arg1, f32 arg2, f32 arg3) { TextureRect_4bCI(&gMasterDisp, D_1011280, D_10116A0, 48, 44, arg0, arg1, arg2, arg3); } void func_80085464(f32 arg0, f32 arg1) { TextureRect_4bCI(&gMasterDisp, D_1011AC0, D_1011B90, 16, 26, arg0, arg1, 1.0f, 1.0f); } void func_800854BC(f32 arg0, f32 arg1) { TextureRect_4bCI(&gMasterDisp, D_1011BB0, D_1011C80, 16, 26, arg0, arg1, 1.0f, 1.0f); } void func_80085514(f32 arg0, f32 arg1) { TextureRect_4bCI(&gMasterDisp, D_1011CA0, D_1011D70, 16, 26, arg0, arg1, 1.0f, 1.0f); } void func_8008556C(f32 arg0, f32 arg1) { TextureRect_4bCI(&gMasterDisp, D_1011D90, D_1011E60, 16, 26, arg0, arg1, 1.0f, 1.0f); } void func_800855C4(f32 arg0, f32 arg1, f32 arg2, f32 arg3) { TextureRect_8bIA_MirX(&gMasterDisp, D_1002280, 8, 12, arg0, arg1, arg2, arg3); } void func_80085618(f32 arg0, f32 arg1, f32 arg2, f32 arg3) { TextureRect_8bIA(&gMasterDisp, D_1002280, 8, 12, arg0, arg1, arg2, arg3); } void func_8008566C(f32 x, f32 y, f32 arg2, f32 arg3) { TextureRect_8bIA(&gMasterDisp, D_10030D0, 8, 12, x, y, arg2, arg3); } void func_800856C0(f32 arg0, f32 arg1, f32 arg2, f32 arg3, f32 arg4) { func_80084E78(&gMasterDisp, &D_1013580, &D_1013700, 48, 12, arg0, arg1, arg2, arg3, 48.0f * arg4, 8.0f); } void func_80085740(f32 arg0, f32 arg1, f32 arg2, f32 arg3) { if (gVersusMode) { TextureRect_8bIA(&gMasterDisp, D_3000B20, 32, 5, arg0, arg1, arg2, arg3); } else { TextureRect_8bIA(&gMasterDisp, D_1000E80, 48, 9, arg0, arg1, arg2, arg3); } } void func_800857DC(f32 arg0, f32 arg1, f32 arg2, f32 arg3) { if (gVersusMode) { TextureRect_8bCI(&gMasterDisp, D_300D3C0, D_300D408, 24, 3, arg0, arg1, arg2, arg3); } else { TextureRect_8bCI(&gMasterDisp, D_10128C0, D_1012988, 40, 5, arg0, arg1, arg2, arg3); } } void func_80085890(f32 arg0, f32 arg1, f32 arg2, f32 arg3) { if (gVersusMode) { TextureRect_8bCI(&gMasterDisp, D_300D350, D_300D398, 24, 3, arg0, arg1, arg2, arg3); } else { TextureRect_8bCI(&gMasterDisp, D_10127D0, D_1012898, 40, 5, arg0, arg1, arg2, arg3); } } #pragma GLOBAL_ASM("asm/us/nonmatchings/main/sf_hud/func_80085944.s") void func_80086110(f32 arg0, f32 arg1, s32 arg2) { f32 temp = 0.82f; s32 pad; RCP_SetupDL(&gMasterDisp, 0x4B); gDPSetPrimColor(gMasterDisp++, 0, 0, 255, 255, 255, 255); if (arg2 != 0) { func_800856C0((8.0f * temp) + arg0, arg1 + 2.0f, temp, 1.0f, arg2 / 255.0f); } if ((arg2 <= 0) && (arg2 != -2) && ((D_80177854 == 100) || (D_80177830 == 1) || (D_80177838 != 0))) { RCP_SetupDL(&gMasterDisp, 0x4C); gDPSetPrimColor(gMasterDisp++, 0, 0, 255, 255, 0, 255); if ((arg2 == 0) && (gPlayer[0].state_1C8 == PLAYERSTATE_1C8_7)) { Graphics_DisplaySmallText(arg0 + (8.0f * temp) + 4.0f, arg1 + 2.0f, 1.0f, 1.0f, " OK "); } else { Graphics_DisplaySmallText(arg0 + (8.0f * temp) + 4.0f, arg1 + 2.0f, 1.0f, 1.0f, "DOWN"); } } RCP_SetupDL(&gMasterDisp, 0x4C); gDPSetPrimColor(gMasterDisp++, 0, 0, 255, 255, 255, 255); func_80085618(arg0, arg1, temp, 1.0f); func_800855C4(arg0 + (7.0f * temp) + (temp * 6.0f) * 8.0f, arg1, 1.0f, 1.0f); func_8008566C(arg0 + (7.0f * temp), arg1, temp * 6.0f, 1.0f); } s32 func_800863C8(void) { s32 var_v1 = 0; switch (gCurrentLevel) { case LEVEL_TRAINING: var_v1++; case LEVEL_VENOM_ANDROSS: var_v1++; case LEVEL_VENOM_2: var_v1++; case LEVEL_VENOM_1: var_v1++; case LEVEL_AREA_6: var_v1++; case LEVEL_BOLSE: var_v1++; case LEVEL_SECTOR_Z: var_v1++; case LEVEL_MACBETH: var_v1++; case LEVEL_TITANIA: var_v1++; case LEVEL_ZONESS: var_v1++; case LEVEL_SOLAR: var_v1++; case LEVEL_SECTOR_X: var_v1++; case LEVEL_AQUAS: var_v1++; case LEVEL_KATINA: var_v1++; case LEVEL_FORTUNA: var_v1++; case LEVEL_SECTOR_Y: var_v1++; case LEVEL_METEO: var_v1++; case LEVEL_CORNERIA: break; } return var_v1; } #ifdef IMPORT_DATA_PENDING void func_80086444(void) { s32 i = 9; s32 j; u8* D_800D1C9C[] = { D_6001B80, D_60020D0 }; s32 D_800D1CA4[] = { 128, 104 }; s32 D_800D1CAC[] = { 19, 19 }; f32 D_800D1CB4[] = { 96.0f, 112.0f }; f32 D_800D1CBC[] = { 89.0f, 89.0f }; f32 D_800D1CC4[] = { 2.0f, 5.0f }; f32 D_800D1CCC[] = { 1.6f, 1.6f }; switch (gCurrentLevel) { case LEVEL_VENOM_2: i = 1; break; case LEVEL_VENOM_ANDROSS: i = 0; break; default: break; } if (i != 9) { RCP_SetupDL(&gMasterDisp, 0x4C); gDPSetPrimColor(gMasterDisp++, 0, 0, 255, 255, 255, 255); for (j = 0; j < 19; j++) { TextureRect_8bIA(&gMasterDisp, D_800D1C9C[i] + (D_800D1CA4[i] * j), D_800D1CA4[i], 1, D_800D1CB4[i], D_800D1CBC[i] + j - 28.0f, 1.0f, 1.0f); } } } #else #pragma GLOBAL_ASM("asm/us/nonmatchings/main/sf_hud/func_80086444.s") #endif #pragma GLOBAL_ASM("asm/us/nonmatchings/main/sf_hud/func_80086664.s") #ifdef IMPORT_DATA_PENDING void func_800869A0(f32 arg0, f32 arg1, s32 k, f32 arg3, s32 arg4, s32 arg5) { s32 var_s2; s32 i; s32 j; u16* D_800D1CD4[] = { D_5009F60, D_500A050, D_500A140, D_500A230, D_500A320, D_500A410, D_500A500, D_500A5F0, D_500A6E0, D_500A7D0, }; if (arg4 != 0) { var_s2 = false; } else { var_s2 = true; } i = arg5 + 1; k %= i; for (i /= 10; i != 1; i /= 10) { j = k / i; if ((j != 0) || (var_s2 == true)) { TextureRect_8bIA(&gMasterDisp, D_800D1CD4[j], 16, 15, arg0, arg1, arg3, arg3); arg0 += 13.0f * arg3; k %= i; var_s2 = true; } } TextureRect_8bIA(&gMasterDisp, D_800D1CD4[k], 16, 15, arg0, arg1, arg3, arg3); } #else #pragma GLOBAL_ASM("asm/us/nonmatchings/main/sf_hud/func_800869A0.s") #endif void func_80086C08(f32 arg0, f32 arg1, f32 arg2, f32 arg3) { RCP_SetupDL(&gMasterDisp, 0x4E); gDPSetPrimColor(gMasterDisp++, 0, 0, 60, 60, 128, 96); gDPSetAlphaDither(gMasterDisp++, G_AD_DISABLE); TextureRect_8bCI(&gMasterDisp, D_1013170, D_1013570, 24, 17, arg0, arg1, arg2, arg3); } void func_80086CC8(void) { char pad; f32 sp18; f32 temp; if ((D_80177854 != 0x64) && (D_80177838 != 0)) { D_80177838 -= 1; } if (D_80177838 == 1) { D_80161718 = 30; D_8016171C = 0; } temp = 108.0f; sp18 = 81.0f; if (D_80177838 != 0) { func_80086C08(temp - 4.5f - 32.0f, sp18 - 24.0f - 4.0f, 7.4f, 3.9f); if (gCurrentLevel != LEVEL_TRAINING) { func_80086C08(122.0f, 122.0f, 2.9f, 1.2f); } func_80086664(temp, sp18 - 24.0f); } } #pragma GLOBAL_ASM("asm/us/nonmatchings/main/sf_hud/func_80086DCC.s") #pragma GLOBAL_ASM("asm/us/nonmatchings/main/sf_hud/func_80087530.s") #pragma GLOBAL_ASM("asm/us/nonmatchings/main/sf_hud/func_80087788.s") #pragma GLOBAL_ASM("asm/us/nonmatchings/main/sf_hud/func_80087B5C.s") void func_800884E4(void) { s32 var_v1; s32 i; D_80177B70[gCurrentPlanet] = gHitCount; var_v1 = 0xFF0000; for (i = 0; i < 3; i++) { if (gTeamShields[3 - i] <= 0) { D_80177B50[gCurrentPlanet] ^= var_v1; } else { D_80177B50[gCurrentPlanet] |= var_v1; } var_v1 >>= 8; } } #pragma GLOBAL_ASM("asm/us/nonmatchings/main/sf_hud/func_80088564.s") void func_8008865C(void) { s32 i; for (i = 0; i < 5; i++) { if (D_801617E8[i] != 0) { D_801617E8[i]--; } } func_80086CC8(); func_80086DCC(); func_80087B5C(); } s32 func_800886B8(void) { s32 var_v1 = 0; f32 var_fv1 = gInputPress->stick_y; // related to the vertical height of the arwing if ((var_fv1 != 0.0f) && (D_80161810[4] != 0)) { return 0; } D_80161810[4] = 0; if (fabsf(var_fv1) < 30.0f) { var_fv1 = 0.0f; } if (var_fv1 != 0.0f) { if (D_80161810[2] == 0) { if (var_fv1 > 0) { var_v1 = 1; } else { var_v1 = -1; } D_80161810[2] = 1; } } else { D_80161810[2] = 0; } return var_v1; } #ifdef IMPORT_DATA_PENDING void func_80088784(s32 arg0) { Gfx* D_800D1D4C[] = { D_200B630, D_200A5A0, D_2009510, D_2008480, D_20073F0, D_2006360, D_200C6C0, D_20052D0, D_2004240, D_20031B0, D_2002120, D_2001090, D_2000000, D_2010A30, D_20101A0, D_200F910, D_200F080, D_200E7F0, }; Gfx* D_800D1D94[] = { D_20066C0, D_2005E30, D_20055A0, D_2004D10, D_2004480, D_2003BF0, D_2003360, D_2002AD0, D_2002240, D_20019B0, D_2001120, D_2000890, D_2000000, }; s32 D_800D1DC8[] = { 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 200, 150, 100, 50, }; if (arg0 != 0) { arg0--; RCP_SetupDL(&gMasterDisp, 0x24); gDPSetPrimColor(gMasterDisp++, 0, 0, 255, 255, 255, D_800D1DC8[arg0]); Matrix_Push(&gGfxMatrix); Matrix_Translate(gGfxMatrix, 3.9f, -3.3f, -100.0f, 0); Matrix_Scale(gGfxMatrix, 0.37f, 0.37f, 0.37f, 1); Matrix_SetGfxMtx(&gMasterDisp); if (gLevelType == LEVELTYPE_PLANET) { gSPDisplayList(gMasterDisp++, D_800D1D4C[arg0]); } else { gSPDisplayList(gMasterDisp++, D_800D1D94[arg0]); } Matrix_Pop(&gGfxMatrix); } } #else #pragma GLOBAL_ASM("asm/us/nonmatchings/main/sf_hud/func_80088784.s") #endif #pragma GLOBAL_ASM("asm/us/nonmatchings/main/sf_hud/func_80088970.s") void func_80089670(void) { RCP_SetupDL(&gMasterDisp, 0x3E); gDPSetPrimColor(gMasterDisp++, 0, 0, 255, 255, 255, 255); Matrix_Scale(gGfxMatrix, 18.64f, 21.04f, 1.0f, 1); Matrix_SetGfxMtx(&gMasterDisp); gSPDisplayList(gMasterDisp++, D_1024AC0); } void func_80089710(void) { RCP_SetupDL(&gMasterDisp, 0x3E); gDPSetPrimColor(gMasterDisp++, 0, 0, 255, 255, 255, 255); Matrix_Scale(gGfxMatrix, 11.0f, 11.0f, 1.0f, 1); Matrix_SetGfxMtx(&gMasterDisp); gSPDisplayList(gMasterDisp++, D_1024AC0); } void func_800897B0(void) { RCP_SetupDL(&gMasterDisp, 0x3E); gDPSetPrimColor(gMasterDisp++, 0, 0, 255, 255, 255, 255); Matrix_Scale(gGfxMatrix, 130.0f, 130.0f, 1.0f, 1); Matrix_SetGfxMtx(&gMasterDisp); gSPDisplayList(gMasterDisp++, D_1024830); } void func_80089850(void) { RCP_SetupDL(&gMasterDisp, 0x3E); gDPSetPrimColor(gMasterDisp++, 0, 0, 0, 0, 0, 255); Matrix_Scale(gGfxMatrix, 125.0f, 125.0f, 1.0f, 1); Matrix_SetGfxMtx(&gMasterDisp); gSPDisplayList(gMasterDisp++, D_102A8A0); } void func_800898F0(void) { RCP_SetupDL(&gMasterDisp, 1); gDPSetPrimColor(gMasterDisp++, 0, 0, 255, 208, 80, 255); Matrix_Scale(gGfxMatrix, 30.0f, 30.0f, 1.0f, 1); Matrix_SetGfxMtx(&gMasterDisp); gSPDisplayList(gMasterDisp++, D_6004570); } #ifdef IMPORT_DATA_PENDING void func_80089994(s32 arg0) { s32 D_800D1E14[][4] = { { 177, 242, 12, 255 }, { 89, 121, 6, 128 }, { 90, 90, 255, 255 }, { 45, 45, 128, 128 }, { 0, 179, 67, 255 }, { 0, 90, 34, 128 }, { 255, 30, 0, 255 }, { 128, 15, 0, 128 }, }; f32 var_fv1; f32 var_fv2; if (gCamCount != 1) { var_fv1 = 38.0f; var_fv2 = 38.0f; } else { var_fv1 = 54.0f; var_fv2 = 54.0f; } RCP_SetupDL(&gMasterDisp, 0x3E); gDPSetPrimColor(gMasterDisp++, 0, 0, D_800D1E14[arg0][0], D_800D1E14[arg0][1], D_800D1E14[arg0][2], D_800D1E14[arg0][3]); Matrix_Scale(gGfxMatrix, var_fv1, var_fv2, 1.0f, 1); Matrix_SetGfxMtx(&gMasterDisp); gSPDisplayList(gMasterDisp++, D_1015510); } #else #pragma GLOBAL_ASM("asm/us/nonmatchings/main/sf_hud/func_80089994.s") #endif void func_80089AF4(void) { RCP_SetupDL(&gMasterDisp, 0x3E); gDPSetPrimColor(gMasterDisp++, 0, 0, 0, 0, 0, 255); Matrix_Scale(gGfxMatrix, 54.0f, 54.0f, 1.0f, 1); Matrix_SetGfxMtx(&gMasterDisp); gSPDisplayList(gMasterDisp++, D_F014180); } void func_80089B94(void) { RCP_SetupDL(&gMasterDisp, 0x3E); gDPSetPrimColor(gMasterDisp++, 0, 0, 255, 92, 92, 255); Matrix_Scale(gGfxMatrix, 54.0f, 54.0f, 1.0f, 1); Matrix_SetGfxMtx(&gMasterDisp); gSPDisplayList(gMasterDisp++, D_D0098B0); } void func_80089C38(void) { s32 alpha; RCP_SetupDL(&gMasterDisp, 0xC); alpha = gFrameCount % 21; if (alpha > 10) { alpha = 20 - alpha; } alpha *= 255.0f / 10.0f; gDPSetPrimColor(gMasterDisp++, 0, 0, 255, 255, 255, alpha); Matrix_Scale(gGfxMatrix, 15.0f, 15.0f, 1.0f, 1); Matrix_SetGfxMtx(&gMasterDisp); gSPDisplayList(gMasterDisp++, D_1024230); } void func_80089D28(void) { s32 gb; RCP_SetupDL(&gMasterDisp, 1); gb = gFrameCount % 21; if (gb > 10) { gb = 20 - gb; } gb *= 25.5f; if ((gb == 10) || (gb == 0)) { // clang-format off //! FAKE: Probably a MACRO if (1) {Audio_PlaySfx(0x4900001c, &D_800C5D28, 4, &D_800C5D34, &D_800C5D34, &D_800C5D3C);} // clang-format on } gDPSetPrimColor(gMasterDisp++, 0, 0, 255, gb, gb, 255); Matrix_Translate(gGfxMatrix, 0.0f, -185.92001f, 0, 1); Matrix_Scale(gGfxMatrix, 3.55f, 0.13f, 1.0f, 1); Matrix_SetGfxMtx(&gMasterDisp); gSPDisplayList(gMasterDisp++, D_1024230); } void func_80089E98(s32 arg0) { s32 var_a1; s32 var_a1_2; switch (arg0) { case 0: case 1: case 2: case 3: var_a1_2 = var_a1 = arg0; if (gCamCount != 1) { if (arg0 == 1) { var_a1 = 3; } if (arg0 == 3) { var_a1 = 1; } if (gPlayer[arg0].state_1C8 == PLAYERSTATE_1C8_13) { break; } } if ((var_a1_2 == gPlayerNum) && (gFrameCount & 2)) { var_a1 = (var_a1 * 2) + 1; } else { var_a1 = var_a1 * 2; } func_80089994(var_a1); break; case 4: case 5: case 6: case 7: func_80089AF4(); break; case 8: func_80089B94(); break; case 100: func_800898F0(); break; case 101: func_80089850(); break; case 102: func_800897B0(); break; case 103: if (gVersusMode == true) { func_80089670(); } else { func_80089C38(); } break; case 200: case 201: func_80089670(); break; case 999: break; default: func_80089710(); break; } } #pragma GLOBAL_ASM("asm/us/nonmatchings/main/sf_hud/func_8008A07C.s") #pragma GLOBAL_ASM("asm/us/nonmatchings/main/sf_hud/func_8008A240.s") #pragma GLOBAL_ASM("asm/us/nonmatchings/main/sf_hud/func_8008A4DC.s") s32 func_8008AC54(s32 arg0) { Actor* actor; s32 i; s32 ret = 0; for (i = 0, actor = gActors; i < 60; i++, actor++) { switch (arg0) { case 0: if ((actor->obj.status == 2) && (actor->obj.id == OBJ_ACTOR_190)) { ret++; } break; case 1: if ((actor->obj.status == 2) && (actor->obj.id == OBJ_ACTOR_191)) { ret++; } break; case 2: if (((actor->obj.id == OBJ_ACTOR_190) || (actor->obj.id == OBJ_ACTOR_191)) && (actor->obj.status == 2)) { ret++; } break; } } return ret; } void func_8008AD94(void) { if (gGameState == GSTATE_PLAY) { RCP_SetupDL(&gMasterDisp, 0x4C); gDPSetPrimColor(gMasterDisp++, 0, 0, 255, 255, 0, 255); switch ((s32) D_80177D68) { case RCID_FOX: Graphics_DisplaySmallText(73, 173, 1.0f, 1.0f, "FOX"); break; case RCID_FALCO: Graphics_DisplaySmallText(73, 173, 1.0f, 1.0f, "FALCO"); break; case RCID_SLIPPY: Graphics_DisplaySmallText(73, 173, 1.0f, 1.0f, "SLIPPY"); break; case RCID_PEPPY: Graphics_DisplaySmallText(73, 173, 1.0f, 1.0f, "PEPPY"); break; case RCID_WOLF: case RCID_WOLF_2: Graphics_DisplaySmallText(73, 173, 1.0f, 1.0f, "WOLF"); break; case RCID_LEON: case RCID_LEON_2: Graphics_DisplaySmallText(73, 173, 1.0f, 1.0f, "LEON"); break; case RCID_PIGMA: case RCID_PIGMA_2: Graphics_DisplaySmallText(73, 173, 1.0f, 1.0f, "PIGMA"); break; case RCID_ANDREW: case RCID_ANDREW_2: Graphics_DisplaySmallText(73, 173, 1.0f, 1.0f, "ANDREW"); break; case RCID_BILL: Graphics_DisplaySmallText(73, 173, 1.0f, 1.0f, "BILL"); break; case RCID_KATT: Graphics_DisplaySmallText(73, 173, 1.0f, 1.0f, "KATT"); break; } } } void func_8008B044(void) { switch (D_80161798) { case 0: if (D_80161690 == 0) { return; } Audio_PlaySfx(0x49002018, &D_800C5D28, 4, &D_800C5D34, &D_800C5D34, &D_800C5D3C); if (D_800CFF90 != 0) { func_8001AF40(1); } D_80161794 = 0; D_80161798 = 1; case 1: if (D_80161690 != 0) { D_80161790++; if (D_80161790 >= 7) { if (D_80161794 & 1) { Audio_PlaySfx(0x49002018, &D_800C5D28, 4, &D_800C5D34, &D_800C5D34, &D_800C5D3C); } D_80161790 = 0; D_80161794++; } D_80161690--; } else { D_800CFF90 = 0; D_80161790 = 0; D_80161798 = 0; func_8001A838(0x49002018); } break; } } void func_8008B1B0(void) { f32 temp = 142.0f; f32 temp2 = 18.0f; RCP_SetupDL(&gMasterDisp, 0x4E); gDPSetPrimColor(gMasterDisp++, 0, 0, 255, 255, 255, 255); switch (D_80161790 / 2) { case 3: func_8008556C(temp + 31.0f, temp2); case 2: func_80085514(temp + 24.0f, temp2); case 1: func_800854BC(temp + 18.0f, temp2); case 0: func_80085464(temp, temp2); break; default: break; } } void func_8008B2A4(void) { if (D_80177854 != 100) { func_8008B044(); } if (D_80161690 != 0) { func_8008B1B0(); } } void func_8008B2F0(void) { f32 var_fv0; switch (D_80161730) { case 0: D_801617B0 = 0; D_8016179C = 20.0f; D_801617A0 = 18.0f; if (gGoldRingCount[0] >= 3) { D_801617A4 = D_801617A8 = 1.5f; } else { D_801617A4 = D_801617A8 = 1.0f; } var_fv0 = gPlayer[0].shields; D_801617AC = var_fv0 / ((256.0f * D_801617A8) - 1.0f); if (gGoldRingCount[0] >= 3) { D_80161730 = 2; } else { D_80161730 = 1; } break; case 1: if (gGoldRingCount[0] >= 3) { D_801617B0 = 55; D_80161730 = 2; } case 2: D_800D1EB4 = D_800D1EB8 = D_800D1EBC = 255; if (D_801617B0 > 0) { if (--D_801617B0 == 0) { gPlayer[0].heal += 128; } } if (((D_801617B0 != 0) || ((D_801617A4 - D_801617A8) > 0.1f)) && (gFrameCount & 2)) { D_800D1EB4 = 0; D_800D1EB8 = 255; D_800D1EBC = 0; } if ((D_801617B0 == 0) && (gGoldRingCount[0] >= 3)) { D_801617A4 = 1.5f; } else { D_801617A4 = 1.0f; } Math_SmoothStepToF(&D_801617A8, D_801617A4, 0.02f, 1000.0f, 0.001f); var_fv0 = gPlayer[0].shields; if (var_fv0 > (256.0f * D_801617A8) - 1.0f) { var_fv0 = (256.0f * D_801617A8) - 1.0f; } D_801617AC = var_fv0 / ((256.0f * D_801617A8) - 1.0f); break; } } void func_8008B5B0(f32 x, f32 y) { RCP_SetupDL(&gMasterDisp, 0x4B); gDPSetPrimColor(gMasterDisp++, 0, 0, 255, 255, 255, 255); func_800856C0(x + 8.0f, y + 2.0f, D_801617A8, 1.0f, D_801617AC); RCP_SetupDL(&gMasterDisp, 0x4C); gDPSetPrimColor(gMasterDisp++, 0, 0, D_800D1EB4, D_800D1EB8, D_800D1EBC, 0xFF); func_80085618(x, y, 1.0f, 1.0f); func_800855C4(x + 7.0f + (D_801617A8 * 6.0f * 8.0f), y, 1.0f, 1.0f); func_8008566C(x + 7.0f, y, D_801617A8 * 6.0f, 1.0f); } void func_8008B734(void) { func_8008B2F0(); func_8008B5B0(20.0f, 18.0f); func_80085944(); } #pragma GLOBAL_ASM("asm/us/nonmatchings/main/sf_hud/func_8008B774.s") void func_8008B9E8(void) { s32 temp; // clang-format off if ((D_8016178C != 0) && (D_8016178C != 1)) { D_8016178C--; } // clang-format on if (D_80161788 != 0) { D_80161788--; } if ((D_80161788 == 0) && (D_8016178C == 0)) { if ((gRadioState >= 4) && (D_801782A4 != 2) && (D_801782A4 != 3)) { temp = func_8008B774(); if (temp == 1) { D_80161788 = 20; } if (temp == 2) { D_8016178C = 60; } } else { D_80161788 = 0; } } if ((D_801782A4 == 2) || (D_801782A4 == 3)) { D_80161788 = 0; D_8016178C = 0; } } void func_8008BAE4(void) { s32 r; s32 g; s32 b; s32 alpha; if (D_8016178C != 0) { alpha = 192 / D_8016178C; r = g = b = 255; } if (D_80161788 != 0) { r = alpha = D_80161788 * 12; g = b = 0; } if ((D_80161788 != 0) || (D_8016178C != 0)) { RCP_SetupDL(&gMasterDisp, 0xC); gDPSetPrimColor(gMasterDisp++, 0, 0, r, g, b, alpha); Matrix_Push(&gGfxMatrix); Matrix_Translate(gGfxMatrix, -53.9f, -38.5f, -139.4f, 1); Matrix_Scale(gGfxMatrix, 1.0f, 1.0f, 1.0f, 1); Matrix_SetGfxMtx(&gMasterDisp); gSPDisplayList(gMasterDisp++, D_800D1A40); Matrix_Pop(&gGfxMatrix); } } void func_8008BC80(void) { if (D_80177854 != 100) { func_8008B9E8(); func_8008BAE4(); } } s32 func_8008BCBC(s32 arg0) { s32 temp = 10; s32 ret; if (arg0 < 0) { arg0 = (s64) -arg0; } ret = 1; while (arg0 >= temp) { ret++; temp *= 10; } return ret; } #pragma GLOBAL_ASM("asm/us/nonmatchings/main/sf_hud/func_8008BD00.s") #pragma GLOBAL_ASM("asm/us/nonmatchings/main/sf_hud/func_8008C104.s") #ifdef IMPORT_DATA_PENDING void func_8008C390(f32 arg0, f32 arg1, f32 arg2, s32 arg3) { u16* D_800D1EC0[] = { D_5000000, D_5000080, D_5000100, D_5000180, D_5000200, D_5000280, D_5000300, D_5000380, D_5000400, D_5000480, }; s32 i; for (i = 10; i != 1; i /= 10) { if ((arg0 > 0.0f) && (arg1 > 0.0f)) { TextureRect_8bIA(&gMasterDisp, D_800D1EC0[arg3 / i], 16, 8, arg0, arg1, arg2, arg2); } arg0 += 9.0f * arg2; arg3 %= i; } if ((arg0 > 0.0f) && (arg1 > 0.0f)) { TextureRect_8bIA(&gMasterDisp, D_800D1EC0[arg3 / i], 16, 8, arg0, arg1, arg2, arg2); } } #else #pragma GLOBAL_ASM("asm/us/nonmatchings/main/sf_hud/func_8008C390.s") #endif #ifdef IMPORT_DATA_PENDING void func_8008C5C8(f32 arg0, f32 arg1, f32 arg2, s32 arg3) { u16* D_800D1EE8[] = { D_10050E0, D_100BAC0, D_100D900, D_10032A0, }; s32 i; for (i = 0; i < 2; i++) { TextureRect_16bRGBA(&gMasterDisp, D_800D1EE8[arg3] + (880 * i), 44, 20, arg0, (20 * i * arg2) + arg1, arg2, arg2); } TextureRect_16bRGBA(&gMasterDisp, D_800D1EE8[arg3] + 1760, 44, 4, arg0, (40.0f * arg2) + arg1, arg2, arg2); } #else #pragma GLOBAL_ASM("asm/us/nonmatchings/main/sf_hud/func_8008C5C8.s") #endif #pragma GLOBAL_ASM("asm/us/nonmatchings/main/sf_hud/func_8008C6F4.s") #ifdef IMPORT_DATA_PENDING void func_8008CA44(void) { s32 D_800D2048[] = { 0x80, 0x40, 0x20, 0x10, 0x0A, 0x09, 0x06, 0x05, 0x08, 0x04, 0x02, 0x01, }; s32 i; s32 j; if ((gPlayer[gPlayerNum].unk228 != 0) && (gPlayer[gPlayerNum].unk210 == 0) && (D_80177854 != 100)) { j = gPlayer[gPlayerNum].unk228; for (i = 0; i < 12; i++) { if ((j & D_800D2048[i]) != D_800D2048[i]) { continue; } j = (D_800D2048[i] ^ 0xFF) & j; if (gFrameCount & 4) { func_8008C6F4(i, 0); } if ((gFrameCount - 2) & 4) { func_8008C6F4(i, 1); } } func_8008BD00(D_1024A58, 8, 8, 2); } } #else #pragma GLOBAL_ASM("asm/us/nonmatchings/main/sf_hud/func_8008CA44.s") #endif s32 func_8008CB8C(void) { return 0; } void func_8008CB98(f32 arg0, f32 arg1, f32 arg2) { TextureRect_8bIA(&gMasterDisp, D_30013E0, 8, 8, arg0, arg1, arg2, arg2); } #pragma GLOBAL_ASM("asm/us/nonmatchings/main/sf_hud/func_8008CBE4.s") void func_8008CFB8(f32 arg0, f32 arg1, f32 arg2, f32 arg3) { s32 i; for (i = 0; i < 3; i++) { TextureRect_8bIA(&gMasterDisp, D_3000BC0 + ((640 * i) / 2), 80, 8, arg0, (8 * i * arg3) + arg1, arg2, arg3); } TextureRect_8bIA(&gMasterDisp, D_3000BC0 + ((640 * i) / 2), 80, 2, arg0, (8 * i * arg3) + arg1, arg2, arg3); } void func_8008D0DC(f32 arg0, f32 arg1, f32 arg2, f32 arg3, f32 arg4) { u32 var_t8 = 48.0f * arg4; func_80084E78(&gMasterDisp, D_300D440, D_300D500, 48, 4, arg0, arg1, arg2, arg3, var_t8, 4); } void func_8008D1F0(f32 arg0, f32 arg1, f32 arg2, f32 arg3) { TextureRect_4bCI(&gMasterDisp, D_10116B0, D_1011730, 16, 16, arg0, arg1, arg2, arg3); } #ifdef IMPORT_DATA_PENDING void func_8008D250(void) { f32 D_800D20C8[] = { 113.0f, 273.0f, 113.0f, 273.0f }; f32 D_800D20D8[] = { 79.0f, 79.0f, 199.0f, 199.0f }; RCP_SetupDL(&gMasterDisp, 0x4C); gDPSetPrimColor(gMasterDisp++, 0, 0, 255, 255, 255, 255); func_8008C5C8(D_800D20C8[gPlayerNum], D_800D20D8[gPlayerNum], 0.54f, gPlayerNum); } #else #pragma GLOBAL_ASM("asm/us/nonmatchings/main/sf_hud/func_8008D250.s") #endif #ifdef IMPORT_DATA_PENDING void func_8008D31C(void) { f32 D_800D20E8[] = { 60.0f, 220.0f, 60.0f, 220.0f }; f32 D_800D20F8[] = { 78.0f, 78.0f, 198.0f, 198.0f }; Math_SmoothStepToF(&D_800D19E0[gPlayerNum], gPlayer[gPlayerNum].shields * (1.0f / 255.0f), 0.3f, 10.0f, 0.01f); RCP_SetupDL(&gMasterDisp, 0x4E); gDPSetPrimColor(gMasterDisp++, 0, 0, 255, 255, 255, 255); func_8008D0DC(D_800D20E8[gPlayerNum] + 3.0f, D_800D20F8[gPlayerNum] + 18.0f, 1.0f, 1.0f, D_800D19E0[gPlayerNum]); RCP_SetupDL(&gMasterDisp, 0x4C); gDPSetPrimColor(gMasterDisp++, 0, 0, 255, 255, 255, 255); func_8008CFB8(D_800D20E8[gPlayerNum], D_800D20F8[gPlayerNum], 1.0f, 1.0f); } #else #pragma GLOBAL_ASM("asm/us/nonmatchings/main/sf_hud/func_8008D31C.s") #endif #ifdef IMPORT_DATA_PENDING void func_8008D4F0(f32 arg0, f32 arg1) { f32 D_800D2108[] = { 110.0f, 270.0f, 110.0f, 270.0f, 0.0f, }; f32 D_800D211C[] = { 16.0f, 16.0f, 136.0f, 136.0f, 0.0f, }; f32 temp_fv0; f32 temp2; f32 temp_fs0; f32 sp68; f32 temp; f32 sp60; s32 temp_t9; s32 var_v1; if (gVersusMode) { temp = 2.0f; sp60 = 1.0f; var_v1 = gPlayerNum; sp68 = 24.0f; } else { temp = 2.0f; sp60 = 2.0f; sp68 = 40.0f; var_v1 = 4; D_800D2108[var_v1] = arg0; D_800D211C[var_v1] = arg1; } temp_fs0 = gPlayer[gPlayerNum].unk_2BC * (1.0f / 90.0f); temp_fv0 = 1.0f - temp_fs0; temp2 = sp68 * temp_fs0; if (!gPlayer[gPlayerNum].unk_2B4) { Math_SmoothStepToF(&D_800D19AC[var_v1], 255.0f, 0.4f, 100.0f, 0.01f); } else { Math_SmoothStepToF(&D_800D19AC[var_v1], 100.0f, 0.4f, 100.0f, 0.01f); } temp_t9 = D_800D19AC[var_v1]; RCP_SetupDL(&gMasterDisp, 0x4E); gDPSetPrimColor(gMasterDisp++, 0, 0, temp_t9, temp_t9, temp_t9, 255); if (temp_fv0 > 0.01f) { func_80085890(D_800D2108[var_v1] + temp + temp2, D_800D211C[var_v1] + sp60, temp_fv0, 1.0f); } if (temp_fs0 > 0.01f) { func_800857DC(D_800D2108[var_v1] + temp + 1.0f, D_800D211C[var_v1] + sp60, temp_fs0, 1.0f); } RCP_SetupDL(&gMasterDisp, 0x4C); gDPSetPrimColor(gMasterDisp++, 0, 0, 255, 255, 255, 255); func_80085740(D_800D2108[var_v1], D_800D211C[var_v1], 1.0f, 1.0f); } #else #pragma GLOBAL_ASM("asm/us/nonmatchings/main/sf_hud/func_8008D4F0.s") #endif #ifdef IMPORT_DATA_PENDING void func_8008D7F4(void) { s32 D_800D2130[] = { 146, 165, 146, 165 }; s32 D_800D2140[] = { 106, 106, 125, 125 }; s32 D_800D2150[] = { 177, 255, 0, 30 }; s32 D_800D2160[] = { 242, 30, 179, 30 }; s32 D_800D2170[] = { 12, 0, 67, 255 }; RCP_SetupDL(&gMasterDisp, 0x4E); gDPSetPrimColor(gMasterDisp++, 0, 0, D_800D2150[gPlayerNum], D_800D2160[gPlayerNum], D_800D2170[gPlayerNum], 255); Graphics_DisplayHUDNumber(D_800D2130[gPlayerNum], D_800D2140[gPlayerNum], gPlayerNum + 1); } #else #pragma GLOBAL_ASM("asm/us/nonmatchings/main/sf_hud/func_8008D7F4.s") #endif #ifdef IMPORT_DATA_PENDING void func_8008D984(void) { s32 D_800D21A8[] = { 146, 165, 146, 165 }; s32 D_800D21B8[] = { 94, 94, 137, 137 }; if (gBombCount[gPlayerNum] != D_800D2180[gPlayerNum]) { D_800D2180[gPlayerNum] = gBombCount[gPlayerNum]; if (gBombCount[gPlayerNum] == 0) { D_800D2190[gPlayerNum] = 0; } else { D_800D2190[gPlayerNum] = 30; } } if (D_800D2190[gPlayerNum] != 0) { D_800D2190[gPlayerNum]--; } if ((D_800D2190[gPlayerNum] & 2) || ((D_800D2190[gPlayerNum] == 0) && (gBombCount[gPlayerNum] != 0))) { RCP_SetupDL_78(); if (gBombCount[gPlayerNum] >= 2) { if (Math_SmoothStepToF(&D_800D21A4, D_800D21A0, 0.4f, 100.0f, 0.1f) == 0.0f) { if (D_800D21A0 == 255.0f) { D_800D21A0 = 96.0f; } else { D_800D21A0 = 255.0f; } } } else { D_800D21A4 = 255.0f; } gDPSetPrimColor(gMasterDisp++, 0, 0, 255, 255, 255, D_800D21A4); func_8008D1F0(D_800D21A8[gPlayerNum], D_800D21B8[gPlayerNum], 1.0f, 1.0f); } } #else #pragma GLOBAL_ASM("asm/us/nonmatchings/main/sf_hud/func_8008D984.s") #endif void func_8008DC34(void) { if ((D_80177E7C != 0) && (D_80178750 == 0)) { func_8008D250(); func_8008D7F4(); func_8008D4F0(0, 0); func_8008D31C(); func_8008D984(); } if (D_80178750 == 0) { func_8008CBE4(); } } void func_8008DCB0(f32 arg0, f32 arg1, s32 arg2, s32 arg3, s32 arg4) { RCP_SetupDL_78(); gDPSetPrimColor(gMasterDisp++, 0, 0, arg2, arg3, arg4, D_80161708); TextureRect_4bCI(&gMasterDisp, D_1011ED0, D_1011F08, 16, 7, arg0, arg1, 1.0f, 1.0f); } void func_8008DD78(f32 arg0, f32 arg1, s32 arg2, s32 arg3, s32 arg4, s32 arg5) { RCP_SetupDL_78(); gDPSetPrimColor(gMasterDisp++, 0, 0, arg3, arg4, arg5, D_80161708); if (arg2 >= 10) { Graphics_DisplayHUDNumber((s32) arg0 - (func_8008BCBC(arg2) * 8) + 11, arg1, arg2); } else { Graphics_DisplayHUDNumber(arg0, arg1, arg2); } } void func_8008DE68(void) { f32 sp3C; f32 temp1; f32 temp2; f32 temp3; f32 temp4; f32 temp5; f32 temp6; f32 temp7; f32 var_fv0; if ((D_80161734 == 1) && (gTeamShields[2] > 0)) { if ((D_80177848 >= 0) && (D_801616BC == -1.0f)) { Audio_PlaySfx(0x4900C028, &D_800C5D28, 4, &D_800C5D34, &D_800C5D34, &D_800C5D3C); D_801616BC = 255.0f; } Math_SmoothStepToF(&D_801616C0, 25.0f, 0.3f, 4.0f, 4.0f); sp3C = D_801616C0; temp1 = 52.0f; temp2 = sp3C + 5.0f; temp3 = temp1 + 3.0f; temp4 = sp3C + 6.0f; temp5 = temp1 + 10.0f; RCP_SetupDL(&gMasterDisp, 0x4E); gDPSetPrimColor(gMasterDisp++, 0, 0, 255, 255, 255, 255); TextureRect_4bCI(&gMasterDisp, D_1011A40, D_1011AB0, 32, 7, temp2, temp3, 1.0f, 1.0f); RCP_SetupDL(&gMasterDisp, 0x4C); TextureRect_8bIA(&gMasterDisp, D_1002040, 40, 12, sp3C, temp1, 1.0f, 1.0f); if (sp3C >= 25.0f) { Math_SmoothStepToF(&D_801616C4, 0.88f, 0.3f, 0.2f, 0.1f); } if ((D_801616C4 >= 0.1f) && (sp3C >= 25.0f)) { RCP_SetupDL(&gMasterDisp, 0x4E); gDPSetPrimColor(gMasterDisp++, 0, 0, 255, 255, 255, 255); TextureRect_8bCI(&gMasterDisp, D_10129C0, D_1013090, 16, 109, temp4, temp5, 1.0f, D_801616C4); } RCP_SetupDL(&gMasterDisp, 0x4C); gDPSetPrimColor(gMasterDisp++, 0, 0, 0, 0, 0, 255); if (D_801616BC > 0.0f) { var_fv0 = (D_801616BC - D_80177848) * (2.76f / D_801616BC); if (var_fv0 > 2.76f) { var_fv0 = 2.76f; } if (var_fv0 < 0.00f) { var_fv0 = 0.00f; } Math_SmoothStepToF(&D_801616C8, var_fv0, 0.2f, 1000.0f, 0.01f); } else { D_801616C8 = 2.76f; } if (D_801616C4 >= 0.88f) { temp6 = sp3C + 8.0f; temp7 = 101.0f - (31.884058f * D_801616C8) + temp1; if (D_801616C8 > 0.0f) { TextureRect_16bRGBA(&gMasterDisp, D_Tex_800D99F8, 32, 32, temp6, temp7, 0.2f, D_801616C8); } } } else { D_801616C0 = 0.0f; D_801616C4 = 0.0f; D_801616C8 = 0.0f; D_801616BC = -1.0f; } } void func_8008E2C8(f32 arg0, f32 arg1, s32* arg2, f32 arg3) { f32 var_fs0 = 0.0f; s32 var_s2 = 0; s32 i; arg0 -= (arg3 - 1.0f) * 34.0f; arg1 -= (arg3 - 1.0f) * 4.0f; for (i = 0; i != 5; i++) { if ((i == 0) || (i == 2)) { var_s2 = arg2[i / 2] % 60; } if (i == 4) { var_s2 = arg2[i / 2] % 100; } if (i & 1) { RCP_SetupDL_78(); gDPSetPrimColor(gMasterDisp++, 0, 0, 255, 255, 255, 255); TextureRect_4bCI(&gMasterDisp, D_1011E80, D_1011EC0, 0x10, 8, (var_fs0 * arg3) + arg0, arg1, arg3, arg3); } else { RCP_SetupDL_76(); gDPSetPrimColor(gMasterDisp++, 0, 0, 255, 255, 0, 255); func_8008C390((var_fs0 * arg3) + arg0, arg1, arg3, var_s2); var_fs0 += 9.0f; } var_fs0 += 9.0f; } } void func_8008E51C(s32* arg0, f32 arg1) { //! FAKE: if (1) {} if (D_80177854 != 100) { arg0[2] -= 3; if (arg0[2] >= 3) { } else { arg0[2] = 99; arg0[1]--; if (arg0[1] >= 0) { } else { arg0[1] = 59; arg0[0]--; if (arg0[0] >= 0) { } else { arg0[0] = 0; arg0[1] = 0; arg0[2] = 0; } } } } if (D_80177854 != 100) { func_8008E2C8(176.0f, 22.0f, arg0, arg1); } } void func_8008E5E8(void) { if (gVersusMode) { func_8008DC34(); } func_8008A4DC(); } void func_8008E620(f32 arg0, f32 arg1) { f32 r; f32 g; f32 b; s32 ret; switch (gCurrentLevel) { case LEVEL_CORNERIA: ret = Play_CheckMedalStatus(150); break; case LEVEL_METEO: ret = Play_CheckMedalStatus(200); break; case LEVEL_FORTUNA: ret = Play_CheckMedalStatus(50); break; case LEVEL_SECTOR_X: ret = Play_CheckMedalStatus(150); break; case LEVEL_TITANIA: ret = Play_CheckMedalStatus(150); break; case LEVEL_BOLSE: ret = Play_CheckMedalStatus(150); break; case LEVEL_SECTOR_Y: ret = Play_CheckMedalStatus(150); break; case LEVEL_KATINA: ret = Play_CheckMedalStatus(150); break; case LEVEL_SOLAR: ret = Play_CheckMedalStatus(100); break; case LEVEL_MACBETH: ret = Play_CheckMedalStatus(150); break; case LEVEL_AQUAS: ret = Play_CheckMedalStatus(150); break; case LEVEL_ZONESS: ret = Play_CheckMedalStatus(250); break; case LEVEL_SECTOR_Z: ret = Play_CheckMedalStatus(100); break; case LEVEL_AREA_6: ret = Play_CheckMedalStatus(300); break; case LEVEL_VENOM_ANDROSS: case LEVEL_VENOM_2: ret = Play_CheckMedalStatus(200); break; default: ret = false; break; } if (gMedalFlashTimer) { gMedalFlashTimer--; } if (ret != gMedalStatus) { gMedalFlashTimer = 30; gMedalStatus = ret; } if (gMedalFlashTimer & 1) { r = 255; g = 255; b = 255; } else { if (ret != 0) { r = 200; g = 100; b = 50; } else { r = 90; g = 160; b = 200; } } RCP_SetupDL(&gMasterDisp, 0x4C); gDPSetPrimColor(gMasterDisp++, 0, 0, r, g, b, 255); func_80094D20(arg0, arg1); } void func_8008E9EC(f32 arg0, f32 arg1) { func_8008E620(arg0, arg1); func_8008B734(); } #pragma GLOBAL_ASM("asm/us/nonmatchings/main/sf_hud/func_8008EA14.s") void func_8008F94C(void) { func_8008E5E8(); } void func_8008F96C(void) { if (D_80177854 != 100) { func_8008E5E8(); } RCP_SetupDL_36(); if ((gLevelMode != LEVELMODE_UNK_2) && (D_80161708 != 0)) { func_8008D4F0(246.0f, 28.0f); func_8008EA14(250.0f, 38.0f); } func_8008B2A4(); if (D_80161708 != 0) { func_8008E9EC(24.0f, 30.0f); if (gCurrentLevel != LEVEL_TRAINING) { func_80087530(248.0f, 11.0f, gLifeCount[gPlayerNum]); } } if (gCurrentLevel == LEVEL_TRAINING) { func_DF4260_801988E0(); } } #pragma GLOBAL_ASM("asm/us/nonmatchings/main/sf_hud/func_8008FA84.s") #pragma GLOBAL_ASM("asm/us/nonmatchings/main/sf_hud/func_8008FE78.s") #pragma GLOBAL_ASM("asm/us/nonmatchings/main/sf_hud/func_8008FFF0.s") #pragma GLOBAL_ASM("asm/us/nonmatchings/main/sf_hud/func_80090200.s") void func_800907C4(Boss* boss) { switch (boss->unk_04E) { case 0: if ((boss->fwork[1] == 255.0f) && (boss->fwork[2] == 212.0f)) { boss->unk_04E = 1; } else { Math_SmoothStepToF(&boss->fwork[1], 255.0f, 0.3f, 6.0f, 6.0f); Math_SmoothStepToF(&boss->fwork[2], 212.0f, 0.3f, 4.98f, 4.98f); } break; case 1: if ((boss->fwork[1] == 28.0f) && (boss->fwork[2] == 23.0f)) { boss->unk_04E = 0; } else { Math_SmoothStepToF(&boss->fwork[1], 28.0f, 0.3f, 6.0f, 6.0f); Math_SmoothStepToF(&boss->fwork[2], 23.0f, 0.3f, 4.98f, 4.98f); } break; } func_8008FFF0(boss, D_8015F928); } bool func_8009092C(Actor* actor) { bool var_s5 = false; Boss* boss; s32 i = 0; if (actor->unk_0E6 != 0) { return true; } boss = &gBosses[1]; for (i = 1; i < 4; i++, boss++) { if (boss->obj.status == 2) { var_s5 = true; if (actor->unk_0E6 == 0) { actor->unk_0E6 = i; } else if (Rand_ZeroOne() > 0.4f) { actor->unk_0E6 = i; } actor->unk_0B8 = 0; } } return var_s5; } bool func_80090A00(Actor* actor) { switch (actor->iwork[5]) { case 0: actor->fwork[8] = 0.0f; actor->fwork[7] = 360.0f; actor->timer_0BC = 8; actor->unk_0F4.y = 100.0f; actor->unk_0F4.x = 300.0f; actor->iwork[4] = 1; actor->iwork[5] = 1; case 1: if (actor->timer_0BC == 0.0f) { actor->fwork[1] = 20.0f; actor->fwork[3] = 3.6f; actor->iwork[2] = 0; actor->iwork[3] = 36; actor->iwork[5] = 2; } else { actor->obj.pos.y -= 8.0f; break; } case 2: actor->fwork[4] = gBosses[0].obj.pos.x + 1000.0f; actor->fwork[5] = 300.0f; actor->fwork[6] = actor->obj.pos.z - 10000.0f; actor->iwork[2]++; if (actor->iwork[2] == actor->iwork[3]) { actor->iwork[5] = 3; actor->iwork[3] = 40; actor->iwork[2] = 0; } else if (actor->iwork[2] == 6) { actor->iwork[1] = 1; } break; case 3: actor->fwork[4] = gBosses[0].obj.pos.x - 1000.0f; actor->fwork[5] = 400.0f; actor->fwork[6] = gBosses[0].obj.pos.z; actor->iwork[2]++; if (actor->iwork[2] == actor->iwork[3]) { actor->iwork[5] = 4; } else if (actor->iwork[2] == 20) { actor->fwork[1] = 30.0f; } break; case 4: actor->fwork[6] = gPlayer[0].unk_138; actor->fwork[5] = 100.0f; actor->fwork[4] = gPlayer[0].pos.x; if ((fabsf(actor->obj.pos.x - gPlayer[0].pos.x) < 300.0f) && (fabsf(actor->obj.pos.z - gPlayer[0].unk_138) < 300.0f)) { actor->iwork[5] = 5; actor->iwork[3] = 20; actor->iwork[2] = 0; } break; case 5: actor->fwork[6] = gPlayer[0].unk_138 + 1000.0f; actor->fwork[5] = 1000.0f; actor->fwork[4] = gPlayer[0].pos.x - 1000.0f; actor->iwork[2]++; if (actor->iwork[2] == actor->iwork[3]) { Object_Kill(&actor->obj, &actor->sfxPos); } break; } return false; } bool func_80090CCC(Actor* actor) { bool ret = false; if (func_8009092C(actor)) { actor->fwork[6] = gBosses[actor->unk_0E6].obj.pos.z; actor->fwork[5] = gBosses[actor->unk_0E6].obj.pos.y; actor->fwork[4] = gBosses[actor->unk_0E6].obj.pos.x; } else { actor->fwork[6] = gBosses[0].obj.pos.z; actor->fwork[5] = gBosses[0].obj.pos.y; actor->fwork[4] = gBosses[0].obj.pos.x; } if ((fabsf(actor->obj.pos.x - actor->fwork[4]) < 2000.0f) && (fabsf(actor->obj.pos.z - actor->fwork[6]) < 2000.0f)) { actor->iwork[6]++; if (actor->iwork[6] >= 9) { actor->iwork[0] = 1; actor->iwork[6] = 0; } } if ((fabsf(actor->obj.pos.x - actor->fwork[4]) < 700.0f) && (fabsf(actor->obj.pos.x - actor->fwork[4]) < 700.0f)) { actor->unk_0B8 = 1; actor->iwork[6] = 0; ret = true; } if (actor->timer_0BE == 0) { actor->timer_0BE = (s32) (Rand_ZeroOne() * 200.0f) + 200; actor->fwork[10] = 30.0f; } if (gBosses[actor->unk_0E6].obj.status == 0) { actor->unk_0B8 = 1; actor->unk_0E6 = 0; actor->iwork[6] = 0; ret = true; } return ret; } s32 func_80090E8C(Actor* actor) { f32 x; f32 y; f32 z; f32 var_fv1_2; if (actor->timer_0BC == 0) { if (gLevelType == LEVELTYPE_SPACE) { x = (Rand_ZeroOne() - 0.5f) * 20000.0f; y = (Rand_ZeroOne() - 0.5f) * 5000.0f; z = (Rand_ZeroOne() - 0.5f) * 20000.0f; } else { x = (Rand_ZeroOne() - 0.5f) * 10000.0f; y = Rand_ZeroOne() * 1000.0f; z = (Rand_ZeroOne() - 0.5f) * 10000.0f; } if ((fabsf(actor->obj.pos.x - x) > 2000.0f) && (fabsf(actor->obj.pos.z - z) > 2000.0f)) { actor->fwork[4] = x; actor->fwork[5] = y; actor->fwork[6] = z; actor->timer_0BC = (s32) (Rand_ZeroOne() * 20.0f) + 10; } } if (actor->unk_0E4 == 1) { var_fv1_2 = 3000.0f; } else { var_fv1_2 = 5000.0f; } if ((var_fv1_2 < fabsf(actor->obj.pos.x - gBosses[0].obj.pos.x)) && (var_fv1_2 < fabsf(actor->obj.pos.z - gBosses[0].obj.pos.z))) { actor->unk_0B8 = 0; } if (actor->timer_0BE == 0) { actor->timer_0BE = (s32) (Rand_ZeroOne() * 200.0f) + 200; actor->fwork[10] = 30.0f; } return false; } bool func_800910C0(Actor* actor) { f32 var_fv1; if (actor->timer_0BC == 0) { actor->vwork[28].x = (Rand_ZeroOne() - 0.5f) * 2000.0f; actor->vwork[28].y = (Rand_ZeroOne() * 1000.0f) + 200.0f; actor->vwork[28].z = (Rand_ZeroOne() - 0.5f) * 2000.0f; actor->timer_0BC = (s32) (Rand_ZeroOne() * 20.0f) + 10; } actor->fwork[4] = gBosses[0].obj.pos.x + (*actor).vwork[28].x; actor->fwork[5] = (*actor).vwork[28].y; actor->fwork[6] = gBosses[0].obj.pos.z + (*actor).vwork[28].z; if (actor->unk_0E4 == 1) { var_fv1 = 1500.0f; } else { var_fv1 = 3000.0f; } if ((var_fv1 < fabsf(actor->obj.pos.x - actor->fwork[4])) && (var_fv1 < fabsf(actor->obj.pos.z - actor->fwork[6]))) { actor->unk_0B8 = 0; } if (actor->timer_0BE == 0) { actor->timer_0BE = (s32) (Rand_ZeroOne() * 200.0f) + 200; actor->fwork[10] = 30.0f; } return false; } void func_80091254(Actor* actor) { if (gLevelMode == LEVELMODE_ALL_RANGE) { func_80090E8C(actor); } else { func_800910C0(actor); } } bool func_80091298(Actor* actor) { actor->fwork[1] = gPlayer[0].unk_0D0 + 10.0f; actor->fwork[3] = 3.6f; actor->fwork[4] = gPlayer[0].pos.x + ((f32) (actor->unk_0E4 - 2) * 700.0f); actor->fwork[5] = gPlayer[0].pos.y; actor->fwork[6] = gPlayer[0].unk_138; if ((fabsf(actor->obj.pos.x - actor->fwork[4]) < 700.0f) || (fabsf(actor->obj.pos.z - actor->fwork[6]) < 700.0f)) { actor->fwork[1] = gPlayer[0].unk_0D0 - 10.0f; actor->fwork[3] = 1.2f; } return false; } bool func_80091368(Actor* actor) { switch (actor->iwork[5]) { case 0: actor->fwork[5] = 20000.0f; actor->iwork[1] = 1; actor->iwork[5] = 1; gTeamShields[actor->unk_0E4] = 1; switch (actor->unk_0E4) { case 1: func_800BA808(gMsg_ID_20220, RCID_FALCO); break; case 3: func_800BA808(gMsg_ID_20221, RCID_PEPPY); break; case 2: func_800BA808(gMsg_ID_20222, RCID_SLIPPY); break; } gTeamShields[actor->unk_0E4] = -1; break; case 1: if (actor->fwork[29] < 2.0f) { actor->fwork[29] = 2.0f; } if (actor->timer_0BC == 0) { actor->timer_0BC = (s32) (Rand_ZeroOne() * 20.0f) + 30; actor->fwork[7] = 360.0f; actor->fwork[8] = 0.0f; } if (actor->obj.pos.y > 3000.0f) { Object_Kill(&actor->obj, &actor->sfxPos); } break; } return false; } void func_800914FC(Actor* actor) { switch (actor->unk_0B8) { case 0: if (!func_80090CCC(actor)) { break; } case 1: func_80091254(actor); break; case 2: func_80091298(actor); break; case 3: func_80091368(actor); break; case 7: func_80090A00(actor); break; } if ((gTeamShields[actor->unk_0E4] <= 0) && (actor->unk_0B8 != 3)) { actor->iwork[5] = 0; actor->unk_0B8 = 3; } if (gPlayer[0].state_1C8 == PLAYERSTATE_1C8_7) { if ((actor->unk_0B8 != 2) && (actor->unk_0B8 != 3)) { actor->iwork[4] = 1; actor->unk_0B8 = 2; } } } #pragma GLOBAL_ASM("asm/us/nonmatchings/main/sf_hud/func_800915FC.s") bool func_80091864(Actor* actor) { f32 sp44; f32 sp40; f32 sp3C; f32 x; f32 y; f32 z; f32 sp2C; f32 sp28; x = actor->fwork[4] - actor->obj.pos.x; y = actor->fwork[5] - actor->obj.pos.y; z = actor->fwork[6] - actor->obj.pos.z; sp40 = Math_RadToDeg(Math_Atan2F(x, z)); sp44 = Math_RadToDeg(Math_Atan2F(y, sqrtf(SQ(x) + SQ(z)))); if ((func_800915FC(actor) != 0) && (actor->iwork[4] == 0)) { sp44 += 40.0f; if (sp44 >= 360.0f) { sp44 -= 360.0f; } else if ((actor->obj.pos.y < (D_80177940 + 50.0f)) && (gLevelType == LEVELTYPE_PLANET) && (sp44 > 180.0f)) { sp44 = 0.0f; } actor->iwork[0] = 0; } sp3C = Math_SmoothStepToAngle(&actor->unk_0F4.y, sp40, 0.5f, actor->fwork[2], 0.001f) * 30.0f; Math_SmoothStepToAngle(&actor->unk_0F4.x, sp44, 0.5f, actor->fwork[2], 0.0001f); sp2C = sp28 = 0.0f; if (sp3C < 0.0f) { sp2C = -sp3C; } else { sp28 = sp3C; } Math_SmoothStepToF(&actor->fwork[15], sp2C, 0.2f, 30.0f, 0.00f); Math_SmoothStepToF(&actor->fwork[26], -sp2C, 0.2f, 30.0f, 0.00f); Math_SmoothStepToF(&actor->fwork[16], sp28, 0.2f, 30.0f, 0.00f); Math_SmoothStepToF(&actor->fwork[27], -sp28, 0.2f, 30.0f, 0.00f); if (sp3C < 0.0f) { sp3C *= -1.0f; } else { sp3C = 360.0f - sp3C; } Math_SmoothStepToF(&actor->fwork[7], actor->fwork[8], 0.2f, 30.0f, 0.0001f); if ((actor->fwork[7] > 0.01f) && (actor->fwork[7] < 359.9f)) { Math_SmoothStepToAngle(&actor->obj.rot.z, actor->fwork[7], 0.2f, 100.0f, 0.01f); } else { Math_SmoothStepToAngle(&actor->obj.rot.z, sp3C, 0.1f, 3.0f, 0.01f); } return false; } bool func_80091B90(Actor* actor) { Vec3f vec; actor->obj.rot.x = -actor->unk_0F4.x; actor->obj.rot.y = actor->unk_0F4.y; Math_SmoothStepToF(&actor->fwork[0], actor->fwork[1], 0.2f, 1.0f, 0.0f); Math_SmoothStepToF(&actor->fwork[2], actor->fwork[3], 1.0f, 1.0f, 0.0f); Math_Vec3fFromAngles(&vec, actor->obj.rot.x, actor->obj.rot.y, actor->fwork[0] + actor->fwork[9]); actor->vel.y = actor->fwork[14] + vec.y; actor->vel.x = actor->fwork[13] + vec.x; actor->vel.z = actor->fwork[12] + vec.z; actor->fwork[13] -= actor->fwork[13] * 0.1f; actor->fwork[14] -= actor->fwork[14] * 0.1f; actor->fwork[12] -= actor->fwork[12] * 0.1f; if ((actor->obj.pos.y < D_80177940 + 40.0f) && (actor->vel.y < 0.0f) && (gLevelType == LEVELTYPE_PLANET)) { actor->obj.pos.y = D_80177940 + 40.0f; actor->vel.y = 0.0f; } actor->vel.z -= D_80177D08; return false; } bool func_80091CF8(Actor* actor) { if (actor->iwork[1] != 0) { if (actor->fwork[10] < 0.1f) { actor->fwork[10] = 20.0f; Audio_PlaySfx(0x09000002, &actor->sfxPos, 0, &D_800C5D34, &D_800C5D34, &D_800C5D3C); actor->fwork[29] = 5.0f; } actor->iwork[1] = 0; } Math_SmoothStepToF(&actor->fwork[10], 0.0f, 0.1f, 0.2f, 0.0f); Math_SmoothStepToF(&actor->fwork[9], actor->fwork[10], 0.1f, 2.0f, 0.0f); if (actor->fwork[10] < 0.1f) { actor->iwork[11] = 1; } return false; } bool func_80091DF4(Actor* actor) { Vec3f sp44; Vec3f sp38; if ((actor->iwork[0] != 0) && (D_80177848 > 70)) { actor->iwork[0] = 0; sp44.x = 0.0f; sp44.y = 0.0f; sp44.z = 100.0f; Matrix_MultVec3fNoTranslate(gCalcMatrix, &sp44, &sp38); func_8006EEFC(actor->unk_0E4, actor->obj.pos.x + (sp38.x * 1.5), actor->obj.pos.y + (sp38.y * 1.5), actor->obj.pos.z + (sp38.z * 1.5), sp38.x, sp38.y, sp38.z, actor->obj.rot.x, actor->obj.rot.y, actor->obj.rot.z); } return false; } bool func_80091F00(Actor* actor) { u8 temp_v0 = actor->unk_0D0; Vec3f sp40; Vec3f sp34; actor->unk_0D0 = 0; if ((actor->unk_0B8 == 3) || (temp_v0 == 2)) { return false; } actor->unk_0CE -= actor->unk_0D6; if (actor->unk_0CE <= 0) { actor->unk_0CE = -1; } actor->timer_0C6 = 20; Audio_PlaySfx(0x2903300E, &actor->sfxPos, 4, &D_800C5D34, &D_800C5D34, &D_800C5D3C); func_8007D10C(actor->obj.pos.x, actor->obj.pos.y, actor->obj.pos.z, 1.5f); Matrix_RotateY(gCalcMatrix, actor->unk_0F4.y * M_DTOR, 0); if (Rand_ZeroOne() < 0.5f) { sp40.x = -20.0f; } else { sp40.x = 20.0f; } sp40.y = (Rand_ZeroOne() - 0.5f) * 20.0f; sp40.z = 0.0f; Matrix_MultVec3fNoTranslate(gCalcMatrix, &sp40, &sp34); actor->fwork[13] = sp34.x; actor->fwork[14] = sp34.y; actor->fwork[12] = sp34.z; gTeamShields[actor->unk_0E4] = actor->unk_0CE; if (gRadioState != 0) { return false; } if ((actor->unk_0D0 == 3) && (actor->unk_0D4 == 1)) { switch (actor->unk_0E4) { case 1: func_800BA808(gMsg_ID_20210, RCID_FALCO); break; case 3: func_800BA808(gMsg_ID_20200, RCID_PEPPY); break; case 2: func_800BA808(gMsg_ID_20190, RCID_SLIPPY); break; } } if ((actor->unk_0D0 != 3) && (actor->unk_0D4 == 1)) { switch (actor->unk_0E4) { case 1: func_800BA808(gMsg_ID_20060, RCID_FALCO); break; case 3: func_800BA808(gMsg_ID_20070, RCID_PEPPY); break; case 2: func_800BA808(gMsg_ID_20080, RCID_SLIPPY); break; } } if ((actor->unk_0D4 == 2) || (actor->unk_0D4 == 100)) { switch (actor->unk_0E4) { case 1: func_800BA808(gMsg_ID_20030, RCID_FALCO); break; case 3: func_800BA808(gMsg_ID_20040, RCID_PEPPY); break; case 2: func_800BA808(gMsg_ID_20050, RCID_SLIPPY); break; } } actor->iwork[8] = 20; return false; } void func_80092244(Actor* actor) { gUnkEntities28[actor->index].unk_00 = 1; gUnkEntities28[actor->index].unk_02 = actor->unk_0E4; gUnkEntities28[actor->index].pos.x = actor->obj.pos.x; gUnkEntities28[actor->index].pos.y = actor->obj.pos.y; gUnkEntities28[actor->index].pos.z = actor->obj.pos.z; gUnkEntities28[actor->index].unk_10 = actor->unk_0F4.y + 180.0f; } void func_800922F4(Actor* actor) { s32 temp; if ((gTeamShields[actor->unk_0E4] < 64) && (gPlayer[0].state_1C8 != PLAYERSTATE_1C8_7)) { temp = 7; if (gTeamShields[actor->unk_0E4] > 16) { temp = 15; } if (gTeamShields[actor->unk_0E4] > 32) { temp = 31; } if (gTeamShields[actor->unk_0E4] > 48) { temp = 63; } if (!(gFrameCount & temp)) { func_8007D10C(actor->obj.pos.x + ((Rand_ZeroOne() - 0.5f) * 10.0f), actor->obj.pos.y + (Rand_ZeroOne() * 10.0f), actor->obj.pos.z + ((Rand_ZeroOne() - 0.5f) * 10.0f), 2.2f); } if (!((temp >> 2) & gFrameCount)) { if (Rand_ZeroOne() < 0.5f) { func_8007C120(actor->obj.pos.x + ((Rand_ZeroOne() - 0.5f) * 30.0f), actor->obj.pos.y + (Rand_ZeroOne() * 10.0f), actor->obj.pos.z + ((Rand_ZeroOne() - 0.5f) * 30.0f), actor->vel.x, actor->vel.y, actor->vel.z, actor->scale * 0.07f, 3); } } } } #pragma GLOBAL_ASM("asm/us/nonmatchings/main/sf_hud/func_800924E0.s") #pragma GLOBAL_ASM("asm/us/nonmatchings/main/sf_hud/func_800927A0.s") #pragma GLOBAL_ASM("asm/us/nonmatchings/main/sf_hud/func_80092D48.s") #pragma GLOBAL_ASM("asm/us/nonmatchings/main/sf_hud/func_80092EC0.s") #pragma GLOBAL_ASM("asm/us/nonmatchings/main/sf_hud/func_80093164.s") void func_80093310(void) { Actor* this = &gActors[0]; Actor_Initialize(this); this->obj.status = 1; this->obj.pos.x = 0.0f; this->obj.pos.y += 1700.0f; this->obj.pos.z -= 5000.0f; gActors->unk_0B6 = 1; if (1) {} this->obj.id = OBJ_ACTOR_195; Object_SetInfo(&this->info, this->obj.id); Audio_PlaySfx(0x11030010, &this->sfxPos, 0, &D_800C5D34, &D_800C5D34, &D_800C5D3C); } void func_800933D8(f32 x, f32 y, f32 z, f32 arg3) { s32 i; Effect* effect = &gEffects[ARRAY_COUNT(gEffects) - 1]; Player* player = gPlayer; for (i = 0; i < 100; i++) { if (effect->obj.status == 0) { Effect_Initialize(effect); effect->obj.status = 1; effect->obj.id = OBJ_EFFECT_363; effect->obj.pos.x = x; effect->obj.pos.y = y; effect->obj.pos.z = z; if ((player->state_1C8 == PLAYERSTATE_1C8_2) && (gCurrentLevel == LEVEL_AQUAS) && (player->unk_1D0 < 2)) { effect->scale1 = 0.4f; effect->unk_44 = 0; effect->unk_46 = 24; effect->unk_48 = Rand_ZeroOne() * 4.0f; if (Rand_ZeroOne() < 0.5f) { effect->unk_48 = -effect->unk_48; } } else { effect->vel.x = (Rand_ZeroOne() - 0.5f) * 5.0f; effect->vel.y = (Rand_ZeroOne() - 0.5f) * 3.0f; effect->unk_48 = 0; if (Rand_ZeroOne() < 0.5f) { effect->unk_48 = -effect->unk_48; } if (player->unk_1D0 >= 5) { effect->unk_4A = 0x60; effect->unk_46 = 4; } else { effect->unk_4A = 0x80; effect->unk_46 = 2; } } effect->scale2 = arg3 * 0.2f; effect->obj.rot.z = Rand_ZeroOne() * 360.0f; Object_SetInfo(&effect->info, effect->obj.id); break; } effect--; } } #pragma GLOBAL_ASM("asm/us/nonmatchings/main/sf_hud/func_800935E8.s") void func_80094954(Effect* effect) { Player* player = gPlayer; if ((player->state_1C8 == PLAYERSTATE_1C8_2) && (gCurrentLevel == LEVEL_AQUAS) && (player->unk_1D0 < 2)) { switch (effect->unk_4E) { case 0: effect->unk_44 += effect->unk_46; effect->unk_4A = effect->unk_44; effect->scale2 += 0.01f; if (effect->unk_4A >= 200) { effect->unk_4E = 1; effect->unk_4A = 200; } break; case 1: effect->unk_4A -= effect->unk_46; effect->scale2 -= 0.1f; break; } if ((effect->unk_4E == 1) && (effect->unk_4A <= 0)) { Object_Kill(&effect->obj, &effect->sfxPos); } effect->vel.y += effect->scale1; effect->scale1 -= 0.05f; if (effect->scale1 < -1.0f) { effect->scale1 = -1.0f; } effect->obj.rot.z += effect->unk_48; return; } if (player->state_1C8 == PLAYERSTATE_1C8_7) { effect->obj.rot.x = player->unk_05C * 180.0f / M_PI; effect->obj.rot.y = -player->unk_058 * 180.0f / M_PI; } if (player->state_1C8 == PLAYERSTATE_1C8_6) { effect->unk_46 = 2; if (player->unk_1D0 >= 4) { effect->vel.y -= 0.13f; } } effect->scale2 += 0.8f; effect->unk_4A -= effect->unk_46; if ((effect->unk_4A < 0) || ((player->state_1C8 == PLAYERSTATE_1C8_2) && (gCurrentLevel == LEVEL_AQUAS) && (player->unk_1D0 == 5))) { Object_Kill(&effect->obj, &effect->sfxPos); } effect->obj.rot.z += effect->unk_48; } void func_80094BBC(Effect* effect) { if ((gPlayer[0].state_1C8 == PLAYERSTATE_1C8_2) && (gCurrentLevel == LEVEL_AQUAS) && (gPlayer[0].unk_1D0 < 2)) { RCP_SetupDL(&gMasterDisp, 0x44); gDPSetPrimColor(gMasterDisp++, 0, 0, 0, 21, 34, effect->unk_4A); gDPSetEnvColor(gMasterDisp++, 255, 255, 251, 0); Graphics_SetScaleMtx(effect->scale2); gSPDisplayList(gMasterDisp++, D_1023750); } else { Graphics_SetScaleMtx(effect->scale2); gDPSetPrimColor(gMasterDisp++, 0, 0, 255, 255, 255, effect->unk_4A); gSPDisplayList(gMasterDisp++, D_1023750); } } void stub_80094D10(void) { } void stub_80094D18(void) { } #pragma GLOBAL_ASM("asm/us/nonmatchings/main/sf_hud/func_80094D20.s") void func_80095350(Actor* actor) { Actor_Initialize(actor); actor->obj.status = 2; actor->obj.id = OBJ_ACTOR_195; actor->unk_0B6 = 9999; Object_SetInfo(&actor->info, actor->obj.id); } #ifdef IMPORT_DATA_PENDING void func_800953A0(Actor* actor, s32 arg1) { Vec3f D_800D2510[] = { { 1800.0f, 0.0f, -4000.0f }, { -1000.0f, 0.0f, -4800.0f }, { 800.0f, 0.0f, -5600.0f }, { -200.0f, 0.0f, -7000.0f }, }; Actor_Initialize(actor); actor->obj.status = 2; actor->obj.id = OBJ_ACTOR_195; actor->obj.pos = D_800D2510[arg1]; actor->obj.pos.z -= D_80177D20; actor->unk_0B6 = 45; Object_SetInfo(&actor->info, actor->obj.id); } #else #pragma GLOBAL_ASM("asm/us/nonmatchings/main/sf_hud/func_800953A0.s") #endif #ifdef IMPORT_DATA_PENDING void func_8009546C(Actor* actor, s32 arg1) { Vec3f D_800D2540[] = { { 1300.0f, 0.0f, -2000.0f }, { -1000.0f, 0.0f, -3000.0f }, { 800.0f, 0.0f, 0.0f }, { -1200.0f, 0.0f, -1000.0f }, { -1400.0f, 0.0f, 700.0f }, }; Actor_Initialize(actor); actor->obj.status = 2; actor->obj.id = OBJ_ACTOR_195; actor->obj.pos = D_800D2540[arg1]; actor->obj.pos.z -= D_80177D20; actor->unk_0B6 = 46; Object_SetInfo(&actor->info, actor->obj.id); } #else #pragma GLOBAL_ASM("asm/us/nonmatchings/main/sf_hud/func_8009546C.s") #endif #ifdef IMPORT_DATA_PENDING void func_80095538(Actor* actor, s32 arg1) { Vec3f D_800D257C[] = { { 0.0f, 0.0f, -200.0f }, { -300.0f, 0.0f, -700.0f }, { 400.0f, 0.0f, -900.0f }, { 300.0f, 0.0f, -1700.0f }, { -260.0f, 0.0f, -2000.0f }, { -200.0f, 0.0f, -2600.0f }, }; Actor_Initialize(actor); actor->obj.status = 2; actor->obj.id = OBJ_ACTOR_195; actor->obj.pos = D_800D257C[arg1]; actor->obj.pos.z -= D_80177D20; actor->unk_0B6 = 47; Object_SetInfo(&actor->info, actor->obj.id); } #else #pragma GLOBAL_ASM("asm/us/nonmatchings/main/sf_hud/func_80095538.s") #endif #pragma GLOBAL_ASM("asm/us/nonmatchings/main/sf_hud/func_80095604.s") #pragma GLOBAL_ASM("asm/us/nonmatchings/main/sf_hud/func_80096A74.s")